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| author | xCrystal <rgr.crystal@gmail.com> | 2016-01-16 20:38:46 +0100 | 
|---|---|---|
| committer | xCrystal <rgr.crystal@gmail.com> | 2016-01-16 20:38:46 +0100 | 
| commit | 3919f2f61630e01030f68d31352c57c1581c4d19 (patch) | |
| tree | 2e0380758b9ab693ddd4e4794dce22581332e8fb | |
| parent | 09061007eae8e3f6de803876cc0ea64ec0f83598 (diff) | |
accidentally messed up the commentary
| -rw-r--r-- | src/data/move_effects.asm | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/data/move_effects.asm b/src/data/move_effects.asm index 9efa901..ea8a0b9 100644 --- a/src/data/move_effects.asm +++ b/src/data/move_effects.asm @@ -1,9 +1,9 @@  MoveEffectCommands: ; 186f7 (6:46f7)
  ; Each move has a two-byte effect pointer (move's 7th param) that points to one of these structures:
 -; 	db  CommandId ($01 - $09)
 +; 	db CommandId ($01 - $09)
  ; 	dw Function
  ; 	...
 -; 	db	db  $00
 +; 	db $00
  ; Apparently every command has a "time", and a function is called multiple times during a turn
  ; with an argument identifying the command Id. If said command Id is found in the
 | 
