diff options
author | xCrystal <rgr.crystal@gmail.com> | 2018-07-11 13:22:46 +0200 |
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committer | xCrystal <rgr.crystal@gmail.com> | 2018-07-11 13:22:46 +0200 |
commit | 3921b82124e51a1d1054bf5339b15c00ed8298cf (patch) | |
tree | 2246d3f80b9c7bfad56a4c3e49745fc1143aa0aa /src/constants/charmaps.asm | |
parent | 8993df3b7e15782492ae74f146b44d79a265905c (diff) |
Create more text macros, rename/document some text engine things
Diffstat (limited to 'src/constants/charmaps.asm')
-rw-r--r-- | src/constants/charmaps.asm | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/constants/charmaps.asm b/src/constants/charmaps.asm new file mode 100644 index 0000000..4731f7d --- /dev/null +++ b/src/constants/charmaps.asm @@ -0,0 +1,65 @@ +; control characters + charmap "<RAMNAME>", TX_RAM1 + charmap "<RAMTEXT>", TX_RAM2 + charmap "<RAMNUM>", TX_RAM3 + +; ascii half-width font + charmap "é", "`" + charmap "♂", "$" + charmap "♀", "%" + charmap "”", "\"" + +; TX_SYMBOL (full-tile icons/symbols loaded at the beginning of v0Tiles2) +; TODO: If user-defined functions ever become a thing a symbol(*) syntax +; would probably be preferred over SYM_* + charmap "<", TX_SYMBOL + const_def + txsymbol SPACE ; $00 + txsymbol FIRE ; $01 + txsymbol GRASS ; $02 + txsymbol LIGHTNING ; $03 + txsymbol WATER ; $04 + txsymbol FIGHTING ; $05 + txsymbol PSYCHIC ; $06 + txsymbol COLORLESS ; $07 + txsymbol POISONED ; $08 + txsymbol ASLEEP ; $09 + txsymbol CONFUSED ; $0a + txsymbol PARALYZED ; $0b + txsymbol CURSOR_U ; $0c + txsymbol POKEMON ; $0d + txsymbol UNKNOWN_0E ; $0e + txsymbol CURSOR_R ; $0f + txsymbol HP ; $10 + txsymbol Lv ; $11 + txsymbol E ; $12 + txsymbol No ; $13 + txsymbol PLUSPOWER ; $14 + txsymbol DEFENDER ; $15 + txsymbol HP_OK ; $16 + txsymbol HP_NOK ; $17 + txsymbol BOX_TOP_L ; $18 + txsymbol BOX_TOP_R ; $19 + txsymbol BOX_BTM_L ; $1a + txsymbol BOX_BTM_R ; $1b + txsymbol BOX_TOP ; $1c + txsymbol BOX_BOTTOM ; $1d + txsymbol BOX_LEFT ; $1e + txsymbol BOX_RIGHT ; $1f + txsymbol 0 ; $20 + txsymbol 1 ; $21 + txsymbol 2 ; $22 + txsymbol 3 ; $23 + txsymbol 4 ; $24 + txsymbol 5 ; $25 + txsymbol 6 ; $26 + txsymbol 7 ; $27 + txsymbol 8 ; $28 + txsymbol 9 ; $29 + txsymbol DOT ; $2a + txsymbol PLUS ; $2b + txsymbol MINUS ; $2c + txsymbol x ; $2d + txsymbol SLASH ; $2e + txsymbol CURSOR_D ; $2f + txsymbol PRIZE ; $30 |