diff options
author | dannye <33dannye@gmail.com> | 2021-02-14 00:52:05 -0600 |
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committer | dannye <33dannye@gmail.com> | 2021-02-14 00:52:05 -0600 |
commit | 0955275fd9fd2b05d712f4c425e1a802130d02f7 (patch) | |
tree | e28a7e246c620789dd0f659dd8571fd1a2bed64e /src/constants | |
parent | bc25764d6c32bcabc756034123731ca9d1545504 (diff) |
Disassemble scene data
still a WIP
Diffstat (limited to 'src/constants')
-rw-r--r-- | src/constants/booster_constants.asm | 6 | ||||
-rw-r--r-- | src/constants/scene_constants.asm | 29 |
2 files changed, 35 insertions, 0 deletions
diff --git a/src/constants/booster_constants.asm b/src/constants/booster_constants.asm index f5efb9b..9bc9f09 100644 --- a/src/constants/booster_constants.asm +++ b/src/constants/booster_constants.asm @@ -13,6 +13,12 @@ NUM_CARDS_IN_BOOSTER EQU 10 NUM_BOOSTER_CARD_TYPES EQU const_value const_def + const BOOSTER_COLOSSEUM ; $00 + const BOOSTER_EVOLUTION ; $01 + const BOOSTER_MYSTERY ; $02 + const BOOSTER_LABORATORY ; $03 + + const_def const BOOSTER_COLOSSEUM_NEUTRAL ; $00 const BOOSTER_COLOSSEUM_GRASS ; $01 const BOOSTER_COLOSSEUM_FIRE ; $02 diff --git a/src/constants/scene_constants.asm b/src/constants/scene_constants.asm new file mode 100644 index 0000000..1a4a5be --- /dev/null +++ b/src/constants/scene_constants.asm @@ -0,0 +1,29 @@ + const_def + const SCENE_TITLE_SCREEN ; $00 + const SCENE_COLOSSEUM_BOOSTER ; $01 + const SCENE_EVOLUTION_BOOSTER ; $02 + const SCENE_MYSTERY_BOOSTER ; $03 + const SCENE_LABORATORY_BOOSTER ; $04 + const SCENE_CHARIZARD_INTRO ; $05 + const SCENE_SCYTHER_INTRO ; $06 + const SCENE_AERODACTYL_INTRO ; $07 + const SCENE_GRADIENT_BLACK_AND_RED ; $08 + const SCENE_GRADIENT_WHITE_AND_RED ; $09 + const SCENE_GRADIENT_BLACK_AND_GREEN ; $0a + const SCENE_GRADIENT_WHITE_AND_GREEN ; $0b + const SCENE_COLOR_WHEEL ; $0c + const SCENE_COLOR_TEST ; $0d + const SCENE_GAMEBOY_LINK_CONNECTING ; $0e + const SCENE_GAMEBOY_LINK_TRANSMITTING ; $0f + const SCENE_GAMEBOY_LINK_NOT_CONNECTED ; $10 + const SCENE_GAMEBOY_PRINTER_TRANSMITTING ; $11 + const SCENE_GAMEBOY_PRINTER_NOT_CONNECTED ; $12 + const SCENE_CARD_POP ; $13 + const SCENE_CARD_POP_ERROR ; $14 + const SCENE_JAPANESE_TITLE_SCREEN ; $15 + const SCENE_NINTENDO ; $16 + const SCENE_COMPANIES ; $17 + const SCENE_JAPANESE_TITLE_SCREEN_2 ; $18 + const SCENE_COPYRIGHT ; $19 + const SCENE_JAPANESE_TITLE_SCREEN_2_COPY ; $1a + const SCENE_COLOR_PALETTE ; $1b |