diff options
| author | Daniel Harding <33dannye@gmail.com> | 2018-02-27 11:09:09 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-02-27 11:09:09 -0600 |
| commit | 96b32412d82bdee2756b1a300b05d2647da9ad1f (patch) | |
| tree | 677858a17041e829c8a442be2b16b43e20d2a341 /src/constants | |
| parent | 24f40989d472407dc51653f2a671348126c6e816 (diff) | |
| parent | 43d4b8644de2ffb3b1fc13638081cd228c4b2c74 (diff) | |
Merge pull request #35 from xCrystal/master
Lots of bank0 and some bank1 disasm, labeling and corrections ; Many constants related to duels, cards, and WRAM structs ; Replace hardcoded WRAM addresses with generic labels ; Style clean up ; Format SGB packets ; Reorganize some gfx files
Diffstat (limited to 'src/constants')
| -rw-r--r--[-rwxr-xr-x] | src/constants/booster_constants.asm | 0 | ||||
| -rw-r--r--[-rwxr-xr-x] | src/constants/card_constants.asm | 0 | ||||
| -rw-r--r-- | src/constants/card_data_constants.asm | 141 | ||||
| -rw-r--r--[-rwxr-xr-x] | src/constants/deck_constants.asm | 0 | ||||
| -rw-r--r-- | src/constants/duel_constants.asm | 119 | ||||
| -rw-r--r-- | src/constants/gfx_constants.asm | 41 | ||||
| -rw-r--r--[-rwxr-xr-x] | src/constants/map_constants.asm | 0 | ||||
| -rw-r--r-- | src/constants/misc_constants.asm | 21 | ||||
| -rw-r--r--[-rwxr-xr-x] | src/constants/music_constants.asm | 62 | ||||
| -rw-r--r--[-rwxr-xr-x] | src/constants/npc_constants.asm | 0 | ||||
| -rw-r--r--[-rwxr-xr-x] | src/constants/overworld_script_constants.asm | 0 | ||||
| -rw-r--r-- | src/constants/sgb_constants.asm | 13 | ||||
| -rw-r--r--[-rwxr-xr-x] | src/constants/text_constants.asm | 20 |
13 files changed, 291 insertions, 126 deletions
diff --git a/src/constants/booster_constants.asm b/src/constants/booster_constants.asm index f5efb9b..f5efb9b 100755..100644 --- a/src/constants/booster_constants.asm +++ b/src/constants/booster_constants.asm diff --git a/src/constants/card_constants.asm b/src/constants/card_constants.asm index 30560c2..30560c2 100755..100644 --- a/src/constants/card_constants.asm +++ b/src/constants/card_constants.asm diff --git a/src/constants/card_data_constants.asm b/src/constants/card_data_constants.asm index a98a0c7..6b6d299 100644 --- a/src/constants/card_data_constants.asm +++ b/src/constants/card_data_constants.asm @@ -1,11 +1,79 @@ NONE EQU $0 -PKMN_CARD_DATA_LENGTH EQU $41 +; sCardCollection constants +CARD_COLLECTION_SIZE EQU $100 ; cards +MAX_AMOUNT_OF_CARD EQU 99 +CARD_NOT_OWNED_F EQU 7 +CARD_NOT_OWNED EQU 1 << CARD_NOT_OWNED_F +CARD_COUNT_MASK EQU $7f + +; sDeck* and generic deck constants +NUM_DECKS EQU 4 +DECK_NAME_SIZE EQU 24 +DECK_SIZE EQU 60 + +; card data offsets (data/cards.asm and card_data_struct) + +; all card types +CARD_DATA_TYPE EQU $00 +CARD_DATA_GFX EQU $01 +CARD_DATA_NAME EQU $03 +CARD_DATA_RARITY EQU $05 +CARD_DATA_SET EQU $06 +CARD_DATA_ID EQU $07 +CARD_DATA_EFFECT_COMMANDS EQU $08 ; !TYPE_PKMN +CARD_DATA_HP EQU $08 ; TYPE_PKMN +CARD_DATA_STAGE EQU $09 ; TYPE_PKMN +CARD_DATA_NONPKMN_DESCRIPTION EQU $0a ; !TYPE_PKMN +CARD_DATA_PREEVO_NAME EQU $0a ; TYPE_PKMN + TRN_CARD_DATA_LENGTH EQU $0e ENERGY_CARD_DATA_LENGTH EQU $0e -;;; generic type constants -; double up as Pokemon card types +; TYPE_PKMN card only +CARD_DATA_MOVE1 EQU $0c +CARD_DATA_MOVE1_ENERGY EQU $0c +CARD_DATA_MOVE1_NAME EQU $10 +CARD_DATA_MOVE1_DESCRIPTION EQU $12 +CARD_DATA_MOVE1_DAMAGE EQU $16 +CARD_DATA_MOVE1_CATEGORY EQU $17 +CARD_DATA_MOVE1_EFFECT_COMMANDS EQU $18 +CARD_DATA_MOVE1_FLAG1 EQU $1a +CARD_DATA_MOVE1_FLAG2 EQU $1b +CARD_DATA_MOVE1_FLAG3 EQU $1c +CARD_DATA_MOVE1_UNKNOWN1 EQU $1d +CARD_DATA_MOVE1_ANIMATION EQU $1e + +; TYPE_PKMN card only +CARD_DATA_MOVE2 EQU $1f +CARD_DATA_MOVE2_ENERGY EQU $1f +CARD_DATA_MOVE2_NAME EQU $23 +CARD_DATA_MOVE2_DESCRIPTION EQU $25 +CARD_DATA_MOVE2_DAMAGE EQU $29 +CARD_DATA_MOVE2_CATEGORY EQU $2a +CARD_DATA_MOVE2_EFFECT_COMMANDS EQU $2b +CARD_DATA_MOVE2_FLAG1 EQU $2d +CARD_DATA_MOVE2_FLAG2 EQU $2e +CARD_DATA_MOVE2_FLAG3 EQU $2f +CARD_DATA_MOVE2_UNKNOWN1 EQU $30 +CARD_DATA_MOVE2_ANIMATION EQU $31 + +; TYPE_PKMN card only +CARD_DATA_RETREAT_COST EQU $32 +CARD_DATA_WEAKNESS EQU $33 +CARD_DATA_RESISTANCE EQU $34 +CARD_DATA_KIND EQU $35 +CARD_DATA_POKEDEX_NUMBER EQU $37 +CARD_DATA_UNKNOWN1 EQU $38 +CARD_DATA_LEVEL EQU $39 +CARD_DATA_LENGTH EQU $3a +CARD_DATA_WEIGHT EQU $3c +CARD_DATA_PKMN_DESCRIPTION EQU $3e +CARD_DATA_UNKNOWN2 EQU $40 + +PKMN_CARD_DATA_LENGTH EQU $41 + +; generic type (color) constants const_def const FIRE ; $0 const GRASS ; $1 @@ -13,41 +81,44 @@ ENERGY_CARD_DATA_LENGTH EQU $0e const WATER ; $3 const FIGHTING ; $4 const PSYCHIC ; $5 +NUM_COLORED_TYPES EQU const_value const COLORLESS ; $6 const UNUSED_TYPE ; $7 NUM_TYPES EQU const_value -;;; card types -TYPE_PKMN_FIRE EQUS "FIRE" -TYPE_PKMN_GRASS EQUS "GRASS" -TYPE_PKMN_LIGHTNING EQUS "LIGHTNING" -TYPE_PKMN_WATER EQUS "WATER" -TYPE_PKMN_FIGHTING EQUS "FIGHTING" -TYPE_PKMN_PSYCHIC EQUS "PSYCHIC" -TYPE_PKMN_COLORLESS EQUS "COLORLESS" -TYPE_PKMN_UNUSED EQUS "UNUSED_TYPE" +; CARD_DATA_TYPE constants +TYPE_PKMN_FIRE EQU FIRE +TYPE_PKMN_GRASS EQU GRASS +TYPE_PKMN_LIGHTNING EQU LIGHTNING +TYPE_PKMN_WATER EQU WATER +TYPE_PKMN_FIGHTING EQU FIGHTING +TYPE_PKMN_PSYCHIC EQU PSYCHIC +TYPE_PKMN_COLORLESS EQU COLORLESS +TYPE_PKMN_UNUSED EQU UNUSED_TYPE const_def TYPE_PKMN_UNUSED + 1 - TYPE_PKMN_FIRE - const TYPE_ENERGY_FIRE ; $8 - const TYPE_ENERGY_GRASS ; $9 - const TYPE_ENERGY_LIGHTNING ; $A - const TYPE_ENERGY_WATER ; $B - const TYPE_ENERGY_FIGHTING ; $C - const TYPE_ENERGY_PSYCHIC ; $D - const TYPE_ENERGY_DOUBLE_COLORLESS ; $E - const TYPE_ENERGY_UNUSED ; $F - const TYPE_TRAINER ; $10 - const TYPE_TRAINER_UNUSED ; $11 + const TYPE_ENERGY_FIRE ; $08 + const TYPE_ENERGY_GRASS ; $09 + const TYPE_ENERGY_LIGHTNING ; $0a + const TYPE_ENERGY_WATER ; $0b + const TYPE_ENERGY_FIGHTING ; $0c + const TYPE_ENERGY_PSYCHIC ; $0d + const TYPE_ENERGY_DOUBLE_COLORLESS ; $0e + const TYPE_ENERGY_UNUSED ; $0f + const TYPE_TRAINER ; $10 + const TYPE_TRAINER_UNUSED ; $11 NUM_CARD_TYPES EQU const_value + -1 -TYPE_ENERGY_F EQU 3 +TYPE_PKMN EQU %111 +TYPE_ENERGY_F EQU 3 +TYPE_TRAINER_F EQU 4 -;;; rarity +; CARD_DATA_RARITY constants CIRCLE EQU $0 DIAMOND EQU $1 STAR EQU $2 -PROMOSTAR EQU $FF +PROMOSTAR EQU $ff -;;; set 1 +; CARD_DATA_SET constants (set 1) COLOSSEUM EQU $00 EVOLUTION EQU $10 MYSTERY EQU $20 @@ -55,18 +126,18 @@ LABORATORY EQU $30 PROMOTIONAL EQU $40 ENERGY EQU $50 -;;; set 2 +; CARD_DATA_SET constants (set 2) JUNGLE EQU $1 FOSSIL EQU $2 GB EQU $7 PRO EQU $8 -;;; evolution stage +; CARD_DATA_STAGE constants BASIC EQU $0 STAGE1 EQU $1 STAGE2 EQU $2 -;;; weakness/resistance +; CARD_DATA_WEAKNESS and CARD_DATA_RESISTANCE constants WR_FIRE EQU $80 WR_GRASS EQU $40 WR_LIGHTNING EQU $20 @@ -74,7 +145,7 @@ WR_WATER EQU $10 WR_FIGHTING EQU $08 WR_PSYCHIC EQU $04 -;;; move category (6th param of Pokemon cards move data) +; CARD_DATA_MOVE*_CATEGORY constants DAMAGE_NORMAL EQU $0 DAMAGE_PLUS EQU $1 DAMAGE_MINUS EQU $2 @@ -83,7 +154,7 @@ POKEMON_POWER EQU $4 RESIDUAL_F EQU 7 RESIDUAL EQU 1 << RESIDUAL_F -;;; flags 1 (8th param of Pokemon cards move data) +; CARD_DATA_MOVE*_FLAG1 constants INFLICT_POISON EQU %00000001 INFLICT_SLEEP EQU %00000010 INFLICT_PARALYSIS EQU %00000100 @@ -93,7 +164,7 @@ DAMAGE_TO_OPPONENT_BENCH EQU %00100000 HIGH_RECOIL EQU %01000000 DRAW_CARD EQU %10000000 -;;; flags 2 (9th param of Pokemon cards move data) +; CARD_DATA_MOVE*_FLAG2 constants ; bits 5, 6 and 7 cover a wide variety of effects SWITCH_OPPONENT_POKEMON EQU %00000001 HEAL_USER EQU %00000010 @@ -104,13 +175,11 @@ FLAG_2_BIT_5 EQU %00100000 FLAG_2_BIT_6 EQU %01000000 FLAG_2_BIT_7 EQU %10000000 -;;; flags 3 (10th param of Pokemon cards move data) +; CARD_DATA_MOVE*_FLAG3 constants ; bit 1 covers a wide variety of effects ; bits 2-7 are unused BOOST_IF_TAKEN_DAMAGE EQU %00000001 FLAG_3_BIT_1 EQU %00000010 -;;; special retreat values +; special CARD_DATA_RETREAT_COST values UNABLE_RETREAT EQU $64 - -CARD_COLLECTION_SIZE EQU $100 diff --git a/src/constants/deck_constants.asm b/src/constants/deck_constants.asm index d6e5b1a..d6e5b1a 100755..100644 --- a/src/constants/deck_constants.asm +++ b/src/constants/deck_constants.asm diff --git a/src/constants/duel_constants.asm b/src/constants/duel_constants.asm index ee964b3..d033722 100644 --- a/src/constants/duel_constants.asm +++ b/src/constants/duel_constants.asm @@ -1,40 +1,64 @@ -DECK_NAME_SIZE EQU 24 -DECK_SIZE EQU 60 -BENCH_SIZE EQU 5 +MAX_BENCH_POKEMON EQU 5 +MAX_PLAY_AREA_POKEMON EQU 6 ; arena + bench -PLAYER_TURN EQUS "wPlayerDuelVariables >> $8" -OPPONENT_TURN EQUS "wOpponentDuelVariables >> $8" +; hWhoseTurn constants +PLAYER_TURN EQUS "HIGH(wPlayerDuelVariables)" +OPPONENT_TURN EQUS "HIGH(wOpponentDuelVariables)" +; wDuelFinished constants DUEL_WON EQU $1 DUEL_LOST EQU $2 DUEL_DRAW EQU $3 -DUELVARS_CARD_LOCATIONS EQUS "wPlayerCardLocations & $ff" ; 00 -DUELVARS_HAND EQUS "wPlayerHand & $ff" ; 42 -DUELVARS_DECK_CARDS EQUS "wPlayerDeckCards & $ff" ; 7e -DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK EQUS "wPlayerNumberOfCardsNotInDeck & $ff" ; ba -DUELVARS_ARENA_CARD EQUS "wPlayerArenaCard & $ff" ; bb -DUELVARS_BENCH EQUS "wPlayerBench & $ff" ; bc -DUELVARS_ARENA_CARD_HP EQUS "wPlayerArenaCardHP & $ff" ; c8 -DUELVARS_BENCH1_CARD_HP EQUS "wPlayerBench1CardHP & $ff" ; c9 -DUELVARS_BENCH2_CARD_HP EQUS "wPlayerBench2CardHP & $ff" ; ca -DUELVARS_BENCH3_CARD_HP EQUS "wPlayerBench3CardHP & $ff" ; cb -DUELVARS_BENCH4_CARD_HP EQUS "wPlayerBench4CardHP & $ff" ; cc -DUELVARS_BENCH5_CARD_HP EQUS "wPlayerBench5CardHP & $ff" ; cd -DUELVARS_ARENA_CARD_SUBSTATUS1 EQUS "wPlayerArenaCardSubstatus1 & $ff" ; e7 -DUELVARS_ARENA_CARD_SUBSTATUS2 EQUS "wPlayerArenaCardSubstatus2 & $ff" ; e8 -DUELVARS_ARENA_CARD_SUBSTATUS3 EQUS "wPlayerArenaCardSubstatus3 & $ff" ; e9 -DUELVARS_ARENA_CARD_SUBSTATUS4 EQUS "wPlayerArenaCardSubstatus4 & $ff" ; ea -DUELVARS_ARENA_CARD_SUBSTATUS5 EQUS "wPlayerArenaCardSubstatus5 & $ff" ; eb -DUELVARS_PRIZES EQUS "wPlayerPrizes & $ff" ; ec -DUELVARS_NUMBER_OF_CARDS_IN_DISCARD_PILE EQUS "wPlayerNumberOfCardsInDiscardPile & $ff" ; ed -DUELVARS_NUMBER_OF_CARDS_IN_HAND EQUS "wPlayerNumberOfCardsInHand & $ff" ; ee -DUELVARS_NUMBER_OF_POKEMON_IN_PLAY EQUS "wPlayerNumberOfPokemonInPlay & $ff" ; ef -DUELVARS_ARENA_CARD_STATUS EQUS "wPlayerArenaCardStatus & $ff" ; f0 -DUELVARS_DUELIST_TYPE EQUS "wPlayerDuelistType & $ff" ; f1 -DUELVARS_ARENA_CARD_DISABLED_MOVE_INDEX EQUS "wPlayerArenaCardDisabledMoveIndex & $ff" ; f2 +; Box message id's + const_def + const BOXMSG_PLAYERS_TURN + const BOXMSG_OPPONENTS_TURN + const BOXMSG_BETWEEN_TURNS + const BOXMSG_DECISION + const BOXMSG_BENCH_POKEMON + const BOXMSG_ARENA_POKEMON + const BOXMSG_COIN_TOSS -;;; card locations +; wPlayerDuelVariables or wOpponentDuelVariables constants +DUELVARS_CARD_LOCATIONS EQUS "LOW(wPlayerCardLocations)" ; 00 +DUELVARS_HAND EQUS "LOW(wPlayerHand)" ; 42 +DUELVARS_DECK_CARDS EQUS "LOW(wPlayerDeckCards)" ; 7e +DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK EQUS "LOW(wPlayerNumberOfCardsNotInDeck)" ; ba +DUELVARS_ARENA_CARD EQUS "LOW(wPlayerArenaCard)" ; bb +DUELVARS_BENCH EQUS "LOW(wPlayerBench)" ; bc +DUELVARS_ARENA_CARD_HP EQUS "LOW(wPlayerArenaCardHP)" ; c8 +DUELVARS_BENCH1_CARD_HP EQUS "LOW(wPlayerBench1CardHP)" ; c9 +DUELVARS_BENCH2_CARD_HP EQUS "LOW(wPlayerBench2CardHP)" ; ca +DUELVARS_BENCH3_CARD_HP EQUS "LOW(wPlayerBench3CardHP)" ; cb +DUELVARS_BENCH4_CARD_HP EQUS "LOW(wPlayerBench4CardHP)" ; cc +DUELVARS_BENCH5_CARD_HP EQUS "LOW(wPlayerBench5CardHP)" ; cd +DUELVARS_ARENA_CARD_STAGE EQUS "LOW(wPlayerArenaCardStage)" ; ce +DUELVARS_BENCH1_CARD_STAGE EQUS "LOW(wPlayerBench1CardStage)" ; cf +DUELVARS_BENCH2_CARD_STAGE EQUS "LOW(wPlayerBench2CardStage)" ; d0 +DUELVARS_BENCH3_CARD_STAGE EQUS "LOW(wPlayerBench3CardStage)" ; d1 +DUELVARS_BENCH4_CARD_STAGE EQUS "LOW(wPlayerBench4CardStage)" ; d2 +DUELVARS_BENCH5_CARD_STAGE EQUS "LOW(wPlayerBench5CardStage)" ; d3 +DUELVARS_ARENA_CARD_CHANGED_TYPE EQUS "LOW(wPlayerArenaCardChangedType)" ; d4 +DUELVARS_BENCH1_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench1CardChangedType)" ; d5 +DUELVARS_BENCH2_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench2CardChangedType)" ; d6 +DUELVARS_BENCH3_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench3CardChangedType)" ; d7 +DUELVARS_BENCH4_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench4CardChangedType)" ; d8 +DUELVARS_BENCH5_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench5CardChangedType)" ; d9 +DUELVARS_ARENA_CARD_SUBSTATUS1 EQUS "LOW(wPlayerArenaCardSubstatus1)" ; e7 +DUELVARS_ARENA_CARD_SUBSTATUS2 EQUS "LOW(wPlayerArenaCardSubstatus2)" ; e8 +DUELVARS_ARENA_CARD_CHANGED_WEAKNESS EQUS "LOW(wPlayerArenaCardChangedWeakness)" ; e9 +DUELVARS_ARENA_CARD_CHANGED_RESISTANCE EQUS "LOW(wPlayerArenaCardChangedResistance)" ; ea +DUELVARS_ARENA_CARD_SUBSTATUS3 EQUS "LOW(wPlayerArenaCardSubstatus3)" ; eb +DUELVARS_PRIZES EQUS "LOW(wPlayerPrizes)" ; ec +DUELVARS_NUMBER_OF_CARDS_IN_DISCARD_PILE EQUS "LOW(wPlayerNumberOfCardsInDiscardPile)" ; ed +DUELVARS_NUMBER_OF_CARDS_IN_HAND EQUS "LOW(wPlayerNumberOfCardsInHand)" ; ee +DUELVARS_NUMBER_OF_POKEMON_IN_PLAY EQUS "LOW(wPlayerNumberOfPokemonInPlay)" ; ef +DUELVARS_ARENA_CARD_STATUS EQUS "LOW(wPlayerArenaCardStatus)" ; f0 +DUELVARS_DUELIST_TYPE EQUS "LOW(wPlayerDuelistType)" ; f1 +DUELVARS_ARENA_CARD_DISABLED_MOVE_INDEX EQUS "LOW(wPlayerArenaCardDisabledMoveIndex)" ; f2 + +; card location constants (DUELVARS_CARD_LOCATIONS) CARD_LOCATION_DECK EQU $00 CARD_LOCATION_HAND EQU $01 CARD_LOCATION_DISCARD_PILE EQU $02 @@ -45,17 +69,27 @@ CARD_LOCATION_BENCH_2 EQU $12 CARD_LOCATION_BENCH_3 EQU $13 CARD_LOCATION_BENCH_4 EQU $14 CARD_LOCATION_BENCH_5 EQU $15 -CARD_LOCATION_JUST_DRAWN EQU $40 -;;; duelist types +; card location flags (DUELVARS_CARD_LOCATIONS) +CARD_LOCATION_PLAY_AREA_F EQU 4 ; includes arena and bench +CARD_LOCATION_PLAY_AREA EQU 1 << CARD_LOCATION_PLAY_AREA_F +CARD_LOCATION_JUST_DRAWN_F EQU 6 +CARD_LOCATION_JUST_DRAWN EQU 1 << CARD_LOCATION_JUST_DRAWN_F + +; play area location offsets (CARD_LOCATION_* - CARD_LOCATION_PLAY_AREA) +PLAY_AREA_ARENA EQU $0 +PLAY_AREA_BENCH_1 EQU $1 +PLAY_AREA_BENCH_2 EQU $2 +PLAY_AREA_BENCH_3 EQU $3 +PLAY_AREA_BENCH_4 EQU $4 +PLAY_AREA_BENCH_5 EQU $5 + +; duelist types (DUELVARS_DUELIST_TYPE) DUELIST_TYPE_PLAYER EQU $00 DUELIST_TYPE_LINK_OPP EQU $01 DUELIST_TYPE_AI_OPP EQU $80 -;;; constant values -MAX_POKEMON_IN_PLAY EQU $06 - -;;; status conditions +; status conditions (DUELVARS_ARENA_CARD_STATUS) ; two statuses can be combined if they are identified by a different nybble NO_STATUS EQU $00 CONFUSED EQU $01 @@ -64,9 +98,9 @@ PARALYZED EQU $03 POISONED EQU $80 DOUBLE_POISONED EQU $c0 -PASSIVE_STATUS_MASK EQU $f ; confused, asleep or paralyzed +CNF_SLP_PRZ EQU $0f ; confused, asleep or paralyzed -;;; substatus conditions +; substatus conditions (DUELVARS_ARENA_CARD_SUBSTATUS*) SUBSTATUS1_AGILITY EQU $0c SUBSTATUS1_FLY EQU $0d SUBSTATUS1_HARDEN EQU $0e @@ -92,11 +126,16 @@ SUBSTATUS2_UNABLE_RETREAT EQU $09 SUBSTATUS2_BONE_ATTACK EQU $0b SUBSTATUS2_GROWL EQU $12 -SUBSTATUS5_THIS_TURN_DOUBLE_DAMAGE EQU 0 +SUBSTATUS3_THIS_TURN_DOUBLE_DAMAGE EQU 0 +SUBSTATUS3_HEADACHE EQU 1 -;;; wNoDamageOrEffect constants +; wNoDamageOrEffect constants NO_DAMAGE_OR_EFFECT_AGILITY EQU $01 NO_DAMAGE_OR_EFFECT_BARRIER EQU $02 NO_DAMAGE_OR_EFFECT_FLY EQU $03 NO_DAMAGE_OR_EFFECT_TRANSPARENCY EQU $04 NO_DAMAGE_OR_EFFECT_NSHIELD EQU $05 + +; wDamageEffectiveness constants +WEAKNESS EQU 1 +RESISTANCE EQU 2 diff --git a/src/constants/gfx_constants.asm b/src/constants/gfx_constants.asm new file mode 100644 index 0000000..2f5ca4a --- /dev/null +++ b/src/constants/gfx_constants.asm @@ -0,0 +1,41 @@ +; screen size +SCREEN_WIDTH EQU 20 ; tiles +SCREEN_HEIGHT EQU 18 ; tiles + +; background map size +BG_MAP_WIDTH EQU 32 ; tiles +BG_MAP_HEIGHT EQU 32 ; tiles + +; cgb palette size +CGB_PAL_SIZE EQU 8 ; bytes + +; tile size +TILE_SIZE EQU 16 ; bytes + +; wFlushPaletteFlags constants +FLUSH_ONE EQU %10000000 +FLUSH_ALL EQU %11000000 +FLUSH_ALL_F EQU 6 + +; wSpriteAnimBuffer +SPRITE_ANIM_BUFFER_CAPACITY EQU 16 ; sprites + +; sprite_anim_struct constants + const_def + const SPRITE_ANIM_FIELD_00 + const SPRITE_ANIM_FIELD_01 + const SPRITE_ANIM_COORD_X + const SPRITE_ANIM_COORD_Y + const SPRITE_ANIM_TILE_ID + const SPRITE_ANIM_FIELD_05 + const SPRITE_ANIM_FIELD_06 + const SPRITE_ANIM_FIELD_07 + const SPRITE_ANIM_FIELD_08 + const SPRITE_ANIM_FIELD_09 + const SPRITE_ANIM_FIELD_0A + const SPRITE_ANIM_FIELD_0B + const SPRITE_ANIM_FIELD_0C + const SPRITE_ANIM_FIELD_0D + const SPRITE_ANIM_MOVEMENT_COUNTER + const SPRITE_ANIM_FIELD_0F +SPRITE_ANIM_LENGTH EQU const_value
\ No newline at end of file diff --git a/src/constants/map_constants.asm b/src/constants/map_constants.asm index 4b74a29..4b74a29 100755..100644 --- a/src/constants/map_constants.asm +++ b/src/constants/map_constants.asm diff --git a/src/constants/misc_constants.asm b/src/constants/misc_constants.asm index 422fda4..a6511df 100644 --- a/src/constants/misc_constants.asm +++ b/src/constants/misc_constants.asm @@ -1,12 +1,4 @@ -; screen size -SCREEN_WIDTH EQU 20 ; tiles -SCREEN_HEIGHT EQU 18 ; tiles - -; background map size -BG_MAP_WIDTH EQU 32 ; tiles -BG_MAP_HEIGHT EQU 32 ; tiles - -; console types (for wConsole) +; console types (wConsole) CONSOLE_DMG EQU $00 CONSOLE_SGB EQU $01 CONSOLE_CGB EQU $02 @@ -32,3 +24,14 @@ D_DOWN EQU 1 << D_DOWN_F ; $80 BUTTONS EQU A_BUTTON | B_BUTTON | SELECT | START ; $0f D_PAD EQU D_RIGHT | D_LEFT | D_UP | D_DOWN ; $f0 + +; Game event constants (wGameEvent) + const_def + const GAME_EVENT_OVERWORLD ; $0 + const GAME_EVENT_DUEL ; $1 + const GAME_EVENT_BATTLE_CENTER ; $2 + const GAME_EVENT_GIFT_CENTER ; $3 + const GAME_EVENT_CREDITS ; $4 + const GAME_EVENT_CONTINUE_DUEL ; $5 + const GAME_EVENT_CHALLENGE_MACHINE ; $6 +NUM_GAME_EVENTS EQU const_value diff --git a/src/constants/music_constants.asm b/src/constants/music_constants.asm index ebcd75f..996baf2 100755..100644 --- a/src/constants/music_constants.asm +++ b/src/constants/music_constants.asm @@ -1,32 +1,32 @@ const_def - const MUSIC_STOP ; $00 - const MUSIC_TITLESCREEN ; $01 - const MUSIC_DUELTHEME1 ; $02 - const MUSIC_DUELTHEME2 ; $03 - const MUSIC_DUELTHEME3 ; $04 - const MUSIC_PAUSEMENU ; $05 - const MUSIC_PCMAINMENU ; $06 - const MUSIC_DECKMACHINE ; $07 - const MUSIC_CARDPOP ; $08 - const MUSIC_OVERWORLD ; $09 - const MUSIC_POKEMONDOME ; $0A - const MUSIC_CHALLENGEHALL ; $0B - const MUSIC_CLUB1 ; $0C - const MUSIC_CLUB2 ; $0D - const MUSIC_CLUB3 ; $0E - const MUSIC_RONALD ; $0F - const MUSIC_IMAKUNI ; $10 - const MUSIC_HALLOFHONOR ; $11 - const MUSIC_CREDITS ; $12 - const MUSIC_UNUSED_13 ; $13 - const MUSIC_UNUSED_14 ; $14 - const MUSIC_MATCHSTART1 ; $15 - const MUSIC_MATCHSTART2 ; $16 - const MUSIC_MATCHSTART3 ; $17 - const MUSIC_MATCHVICTORY ; $18 - const MUSIC_MATCHLOSS ; $19 - const MUSIC_DARKDIDDLY ; $1A - const MUSIC_UNUSED_1B ; $1B - const MUSIC_BOOSTERPACK ; $1C - const MUSIC_MEDAL ; $1D - const MUSIC_UNUSED_1E ; $1E + const MUSIC_STOP ; $00 + const MUSIC_TITLESCREEN ; $01 + const MUSIC_DUEL_THEME_1 ; $02 + const MUSIC_DUEL_THEME_2 ; $03 + const MUSIC_DUEL_THEME_3 ; $04 + const MUSIC_PAUSE_MENU ; $05 + const MUSIC_PC_MAIN_MENU ; $06 + const MUSIC_DECK_MACHINE ; $07 + const MUSIC_CARD_POP ; $08 + const MUSIC_OVERWORLD ; $09 + const MUSIC_POKEMON_DOME ; $0A + const MUSIC_CHALLENGE_HALL ; $0B + const MUSIC_CLUB_1 ; $0C + const MUSIC_CLUB_2 ; $0D + const MUSIC_CLUB_3 ; $0E + const MUSIC_RONALD ; $0F + const MUSIC_IMAKUNI ; $10 + const MUSIC_HALL_OF_HONOR ; $11 + const MUSIC_CREDITS ; $12 + const MUSIC_UNUSED_13 ; $13 + const MUSIC_UNUSED_14 ; $14 + const MUSIC_MATCH_START_1 ; $15 + const MUSIC_MATCH_START_2 ; $16 + const MUSIC_MATCH_START_3 ; $17 + const MUSIC_MATCH_VICTORY ; $18 + const MUSIC_MATCH_LOSS ; $19 + const MUSIC_DARK_DIDDLY ; $1A + const MUSIC_UNUSED_1B ; $1B + const MUSIC_BOOSTER_PACK ; $1C + const MUSIC_MEDAL ; $1D + const MUSIC_UNUSED_1E ; $1E diff --git a/src/constants/npc_constants.asm b/src/constants/npc_constants.asm index f4972dc..f4972dc 100755..100644 --- a/src/constants/npc_constants.asm +++ b/src/constants/npc_constants.asm diff --git a/src/constants/overworld_script_constants.asm b/src/constants/overworld_script_constants.asm index 167537c..167537c 100755..100644 --- a/src/constants/overworld_script_constants.asm +++ b/src/constants/overworld_script_constants.asm diff --git a/src/constants/sgb_constants.asm b/src/constants/sgb_constants.asm index e956881..6ba250e 100644 --- a/src/constants/sgb_constants.asm +++ b/src/constants/sgb_constants.asm @@ -23,3 +23,16 @@ ATTR_TRN EQU $15 ; Set Attribute from ATF ATTR_SET EQU $16 ; Set Data to ATF MASK_EN EQU $17 ; Game Boy Window Mask OBJ_TRN EQU $18 ; Super NES OBJ Mode + +ATTR_BLK_CTRL_INSIDE EQU 1 +ATTR_BLK_CTRL_LINE EQU 2 +ATTR_BLK_CTRL_OUTSIDE EQU 4 + +MLT_REQ_1_PLAYER EQU 0 +MLT_REQ_2_PLAYERS EQU 1 +MLT_REQ_4_PLAYERS EQU 3 + +MASK_EN_CANCEL_MASK EQU 0 +MASK_EN_FREEZE_SCREEN EQU 1 +MASK_EN_BLANK_SCREEN_BLACK EQU 2 +MASK_EN_BLANK_SCREEN_COLOR_0 EQU 3 diff --git a/src/constants/text_constants.asm b/src/constants/text_constants.asm index 674037e..062f5e4 100755..100644 --- a/src/constants/text_constants.asm +++ b/src/constants/text_constants.asm @@ -6,15 +6,15 @@ TX_RAM1 EQU $09 TX_RAM2 EQU $0B TX_RAM3 EQU $0C -text EQUS "db TX_START," -line EQUS "db TX_LINE," +text EQUS "db TX_START, " +line EQUS "db TX_LINE, " done EQUS "db TX_END" -TX_FIRE EQUS "$05,$01" -TX_GRASS EQUS "$05,$02" -TX_LIGHTNING EQUS "$05,$03" -TX_WATER EQUS "$05,$04" -TX_FIGHTING EQUS "$05,$05" -TX_PSYCHIC EQUS "$05,$06" -TX_COLORLESS EQUS "$05,$07" -TX_LVL EQUS "$05,$11" +TX_FIRE EQUS "$05, $01" +TX_GRASS EQUS "$05, $02" +TX_LIGHTNING EQUS "$05, $03" +TX_WATER EQUS "$05, $04" +TX_FIGHTING EQUS "$05, $05" +TX_PSYCHIC EQUS "$05, $06" +TX_COLORLESS EQUS "$05, $07" +TX_LVL EQUS "$05, $11" |
