diff options
| author | dannye <33dannye@gmail.com> | 2021-06-11 18:45:36 -0500 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2021-06-11 18:45:36 -0500 |
| commit | a39a68356236af3850310a64233c3a16edbb92bf (patch) | |
| tree | 79c96aa5efa7361496bd43f6a7ca4b2fe0f3e09e /src/constants | |
| parent | 3e36b5fd9d1aa5a5fbe9132bae98b127b82541aa (diff) | |
Normalize line endings
Diffstat (limited to 'src/constants')
| -rw-r--r-- | src/constants/attack_animation_constants.asm | 298 | ||||
| -rw-r--r-- | src/constants/deck_constants.asm | 1 | ||||
| -rw-r--r-- | src/constants/menu_constants.asm | 110 | ||||
| -rw-r--r-- | src/constants/palette_constants.asm | 324 | ||||
| -rw-r--r-- | src/constants/printer_constants.asm | 34 |
5 files changed, 383 insertions, 384 deletions
diff --git a/src/constants/attack_animation_constants.asm b/src/constants/attack_animation_constants.asm index 3f1f113..c3d4486 100644 --- a/src/constants/attack_animation_constants.asm +++ b/src/constants/attack_animation_constants.asm @@ -1,149 +1,149 @@ -; constants for use in the attack structs
-; these map to a sequence of duel animations
-; (see src\data\attack_animations.asm)
- const_def
- const ATK_ANIM_NONE ; $00
- const ATK_ANIM_HIT ; $01
- const ATK_ANIM_BIG_HIT ; $02
- const ATK_ANIM_3 ; $03
- const ATK_ANIM_HIT_RECOIL ; $04
- const ATK_ANIM_HIT_EFFECT ; $05
- const ATK_ANIM_THUNDERSHOCK ; $06
- const ATK_ANIM_THUNDER ; $07
- const ATK_ANIM_THUNDERBOLT ; $08
- const ATK_ANIM_9 ; $09
- const ATK_ANIM_THUNDER_WHOLE_SCREEN ; $0a
- const ATK_ANIM_11 ; $0b
- const ATK_ANIM_THUNDERSTORM ; $0c
- const ATK_ANIM_CHAIN_LIGHTNING ; $0d
- const ATK_ANIM_SMALL_FLAME ; $0e
- const ATK_ANIM_BIG_FLAME ; $0f
- const ATK_ANIM_FIRE_SPIN ; $10
- const ATK_ANIM_DIVE_BOMB ; $11
- const ATK_ANIM_WATER_JETS ; $12
- const ATK_ANIM_WATER_GUN ; $13
- const ATK_ANIM_WHIRLPOOL ; $14
- const ATK_ANIM_DRAGON_RAGE ; $15
- const ATK_ANIM_HYDRO_PUMP ; $16
- const ATK_ANIM_23 ; $17
- const ATK_ANIM_BLIZZARD ; $18
- const ATK_ANIM_PSYCHIC_HIT ; $19
- const ATK_ANIM_NIGHTMARE ; $1a
- const ATK_ANIM_27 ; $1b
- const ATK_ANIM_DARK_MIND ; $1c
- const ATK_ANIM_BEAM ; $1d
- const ATK_ANIM_HYPER_BEAM ; $1e
- const ATK_ANIM_31 ; $1f
- const ATK_ANIM_ROCK_THROW ; $20
- const ATK_ANIM_STONE_BARRAGE ; $21
- const ATK_ANIM_PUNCH ; $22
- const ATK_ANIM_THUNDERPUNCH ; $23
- const ATK_ANIM_FIRE_PUNCH ; $24
- const ATK_ANIM_STRETCH_KICK ; $25
- const ATK_ANIM_SLASH ; $26
- const ATK_ANIM_WHIP ; $27
- const ATK_ANIM_TEAR ; $28
- const ATK_ANIM_MULTIPLE_SLASH ; $29
- const ATK_ANIM_42 ; $2a
- const ATK_ANIM_RAMPAGE ; $2b
- const ATK_ANIM_DRILL ; $2c
- const ATK_ANIM_POT_SMASH ; $2d
- const ATK_ANIM_BONEMERANG ; $2e
- const ATK_ANIM_SEISMIC_TOSS ; $2f
- const ATK_ANIM_NEEDLES ; $30
- const ATK_ANIM_49 ; $31
- const ATK_ANIM_SMOG ; $32
- const ATK_ANIM_51 ; $33
- const ATK_ANIM_52 ; $34
- const ATK_ANIM_FOUL_GAS ; $35
- const ATK_ANIM_FOUL_ODOR ; $36
- const ATK_ANIM_POWDER_EFFECT_CHANCE ; $37
- const ATK_ANIM_POWDER_HIT_POISON ; $38
- const ATK_ANIM_POISON_POWDER ; $39
- const ATK_ANIM_58 ; $3a
- const ATK_ANIM_59 ; $3b
- const ATK_ANIM_60 ; $3c
- const ATK_ANIM_GOO ; $3d
- const ATK_ANIM_62 ; $3e
- const ATK_ANIM_SPIT_POISON ; $3f
- const ATK_ANIM_64 ; $40
- const ATK_ANIM_BUBBLES ; $41
- const ATK_ANIM_66 ; $42
- const ATK_ANIM_STRING_SHOT ; $43
- const ATK_ANIM_68 ; $44
- const ATK_ANIM_BOYFRIENDS ; $45
- const ATK_ANIM_LURE ; $46
- const ATK_ANIM_TOXIC ; $47
- const ATK_ANIM_CONFUSE_RAY ; $48
- const ATK_ANIM_73 ; $49
- const ATK_ANIM_SING ; $4a
- const ATK_ANIM_LULLABY ; $4b
- const ATK_ANIM_SUPERSONIC ; $4c
- const ATK_ANIM_77 ; $4d
- const ATK_ANIM_PETAL_DANCE ; $4e
- const ATK_ANIM_PROTECT ; $4f
- const ATK_ANIM_BARRIER ; $50
- const ATK_ANIM_QUICK_ATTACK ; $51
- const ATK_ANIM_AGILITY_PROTECT ; $52
- const ATK_ANIM_WHIRLWIND ; $53
- const ATK_ANIM_CRY ; $54
- const ATK_ANIM_AMNESIA ; $55
- const ATK_ANIM_SELFDESTRUCT ; $56
- const ATK_ANIM_BIG_SELFDESTRUCTION ; $57
- const ATK_ANIM_RECOVER ; $58
- const ATK_ANIM_DRAIN ; $59
- const ATK_ANIM_DARK_GAS ; $5a
- const ATK_ANIM_GLOW_EFFECT ; $5b
- const ATK_ANIM_MIRROR_MOVE ; $5c
- const ATK_ANIM_DEVOLUTION_BEAM ; $5d
- const ATK_ANIM_PKMN_POWER_1 ; $5e
- const ATK_ANIM_FIREGIVER ; $5f
- const ATK_ANIM_QUICKFREEZE ; $60
- const ATK_ANIM_PEAL_OF_THUNDER ; $61
- const ATK_ANIM_HEALING_WIND ; $62
- const ATK_ANIM_WHIRLWIND_ZIGZAG ; $63
- const ATK_ANIM_BIG_THUNDER ; $64
- const ATK_ANIM_SOLAR_POWER ; $65
- const ATK_ANIM_POISON_FANG ; $66
- const ATK_ANIM_103 ; $67
- const ATK_ANIM_104 ; $68
- const ATK_ANIM_105 ; $69
- const ATK_ANIM_FRIENDSHIP_SONG ; $6a
- const ATK_ANIM_SCRUNCH ; $6b
- const ATK_ANIM_CAT_PUNCH ; $6c
- const ATK_ANIM_MAGNETIC_STORM ; $6d
- const ATK_ANIM_POISON_WHIP ; $6e
- const ATK_ANIM_THUNDER_WAVE ; $6f
- const ATK_ANIM_112 ; $70
- const ATK_ANIM_SPORE ; $71
- const ATK_ANIM_HYPNOSIS ; $72
- const ATK_ANIM_ENERGY_CONVERSION ; $73
- const ATK_ANIM_LEER ; $74
- const ATK_ANIM_CONFUSION_HIT ; $75
- const ATK_ANIM_118 ; $76
- const ATK_ANIM_119 ; $77
- const ATK_ANIM_BENCH_HIT ; $78
- const ATK_ANIM_HEAL ; $79
- const ATK_ANIM_RECOIL_HIT ; $7a
- const ATK_ANIM_POISON ; $7b
- const ATK_ANIM_CONFUSION ; $7c
- const ATK_ANIM_PARALYSIS ; $7d
- const ATK_ANIM_SLEEP ; $7e
- const ATK_ANIM_IMAKUNI_CONFUSION ; $7f
- const ATK_ANIM_SLEEPING_GAS ; $80
- const ATK_ANIM_129 ; $81
- const ATK_ANIM_THUNDER_PLAY_AREA ; $82
- const ATK_ANIM_CAT_PUNCH_PLAY_AREA ; $83
- const ATK_ANIM_FIREGIVER_PLAYER ; $84
- const ATK_ANIM_FIREGIVER_OPP ; $85
- const ATK_ANIM_HEALING_WIND_PLAY_AREA ; $86
- const ATK_ANIM_GALE ; $87
- const ATK_ANIM_EXPAND ; $88
- const ATK_ANIM_137 ; $89
- const ATK_ANIM_FULL_HEAL ; $8a
- const ATK_ANIM_139 ; $8b
- const ATK_ANIM_SPIT_POISON_SUCCESS ; $8c
- const ATK_ANIM_GUST_OF_WIND ; $8d
- const ATK_ANIM_HEAL_BOTH_SIDES ; $8e
- const ATK_ANIM_143 ; $8f
- const ATK_ANIM_144 ; $90
+; constants for use in the attack structs +; these map to a sequence of duel animations +; (see src\data\attack_animations.asm) + const_def + const ATK_ANIM_NONE ; $00 + const ATK_ANIM_HIT ; $01 + const ATK_ANIM_BIG_HIT ; $02 + const ATK_ANIM_3 ; $03 + const ATK_ANIM_HIT_RECOIL ; $04 + const ATK_ANIM_HIT_EFFECT ; $05 + const ATK_ANIM_THUNDERSHOCK ; $06 + const ATK_ANIM_THUNDER ; $07 + const ATK_ANIM_THUNDERBOLT ; $08 + const ATK_ANIM_9 ; $09 + const ATK_ANIM_THUNDER_WHOLE_SCREEN ; $0a + const ATK_ANIM_11 ; $0b + const ATK_ANIM_THUNDERSTORM ; $0c + const ATK_ANIM_CHAIN_LIGHTNING ; $0d + const ATK_ANIM_SMALL_FLAME ; $0e + const ATK_ANIM_BIG_FLAME ; $0f + const ATK_ANIM_FIRE_SPIN ; $10 + const ATK_ANIM_DIVE_BOMB ; $11 + const ATK_ANIM_WATER_JETS ; $12 + const ATK_ANIM_WATER_GUN ; $13 + const ATK_ANIM_WHIRLPOOL ; $14 + const ATK_ANIM_DRAGON_RAGE ; $15 + const ATK_ANIM_HYDRO_PUMP ; $16 + const ATK_ANIM_23 ; $17 + const ATK_ANIM_BLIZZARD ; $18 + const ATK_ANIM_PSYCHIC_HIT ; $19 + const ATK_ANIM_NIGHTMARE ; $1a + const ATK_ANIM_27 ; $1b + const ATK_ANIM_DARK_MIND ; $1c + const ATK_ANIM_BEAM ; $1d + const ATK_ANIM_HYPER_BEAM ; $1e + const ATK_ANIM_31 ; $1f + const ATK_ANIM_ROCK_THROW ; $20 + const ATK_ANIM_STONE_BARRAGE ; $21 + const ATK_ANIM_PUNCH ; $22 + const ATK_ANIM_THUNDERPUNCH ; $23 + const ATK_ANIM_FIRE_PUNCH ; $24 + const ATK_ANIM_STRETCH_KICK ; $25 + const ATK_ANIM_SLASH ; $26 + const ATK_ANIM_WHIP ; $27 + const ATK_ANIM_TEAR ; $28 + const ATK_ANIM_MULTIPLE_SLASH ; $29 + const ATK_ANIM_42 ; $2a + const ATK_ANIM_RAMPAGE ; $2b + const ATK_ANIM_DRILL ; $2c + const ATK_ANIM_POT_SMASH ; $2d + const ATK_ANIM_BONEMERANG ; $2e + const ATK_ANIM_SEISMIC_TOSS ; $2f + const ATK_ANIM_NEEDLES ; $30 + const ATK_ANIM_49 ; $31 + const ATK_ANIM_SMOG ; $32 + const ATK_ANIM_51 ; $33 + const ATK_ANIM_52 ; $34 + const ATK_ANIM_FOUL_GAS ; $35 + const ATK_ANIM_FOUL_ODOR ; $36 + const ATK_ANIM_POWDER_EFFECT_CHANCE ; $37 + const ATK_ANIM_POWDER_HIT_POISON ; $38 + const ATK_ANIM_POISON_POWDER ; $39 + const ATK_ANIM_58 ; $3a + const ATK_ANIM_59 ; $3b + const ATK_ANIM_60 ; $3c + const ATK_ANIM_GOO ; $3d + const ATK_ANIM_62 ; $3e + const ATK_ANIM_SPIT_POISON ; $3f + const ATK_ANIM_64 ; $40 + const ATK_ANIM_BUBBLES ; $41 + const ATK_ANIM_66 ; $42 + const ATK_ANIM_STRING_SHOT ; $43 + const ATK_ANIM_68 ; $44 + const ATK_ANIM_BOYFRIENDS ; $45 + const ATK_ANIM_LURE ; $46 + const ATK_ANIM_TOXIC ; $47 + const ATK_ANIM_CONFUSE_RAY ; $48 + const ATK_ANIM_73 ; $49 + const ATK_ANIM_SING ; $4a + const ATK_ANIM_LULLABY ; $4b + const ATK_ANIM_SUPERSONIC ; $4c + const ATK_ANIM_77 ; $4d + const ATK_ANIM_PETAL_DANCE ; $4e + const ATK_ANIM_PROTECT ; $4f + const ATK_ANIM_BARRIER ; $50 + const ATK_ANIM_QUICK_ATTACK ; $51 + const ATK_ANIM_AGILITY_PROTECT ; $52 + const ATK_ANIM_WHIRLWIND ; $53 + const ATK_ANIM_CRY ; $54 + const ATK_ANIM_AMNESIA ; $55 + const ATK_ANIM_SELFDESTRUCT ; $56 + const ATK_ANIM_BIG_SELFDESTRUCTION ; $57 + const ATK_ANIM_RECOVER ; $58 + const ATK_ANIM_DRAIN ; $59 + const ATK_ANIM_DARK_GAS ; $5a + const ATK_ANIM_GLOW_EFFECT ; $5b + const ATK_ANIM_MIRROR_MOVE ; $5c + const ATK_ANIM_DEVOLUTION_BEAM ; $5d + const ATK_ANIM_PKMN_POWER_1 ; $5e + const ATK_ANIM_FIREGIVER ; $5f + const ATK_ANIM_QUICKFREEZE ; $60 + const ATK_ANIM_PEAL_OF_THUNDER ; $61 + const ATK_ANIM_HEALING_WIND ; $62 + const ATK_ANIM_WHIRLWIND_ZIGZAG ; $63 + const ATK_ANIM_BIG_THUNDER ; $64 + const ATK_ANIM_SOLAR_POWER ; $65 + const ATK_ANIM_POISON_FANG ; $66 + const ATK_ANIM_103 ; $67 + const ATK_ANIM_104 ; $68 + const ATK_ANIM_105 ; $69 + const ATK_ANIM_FRIENDSHIP_SONG ; $6a + const ATK_ANIM_SCRUNCH ; $6b + const ATK_ANIM_CAT_PUNCH ; $6c + const ATK_ANIM_MAGNETIC_STORM ; $6d + const ATK_ANIM_POISON_WHIP ; $6e + const ATK_ANIM_THUNDER_WAVE ; $6f + const ATK_ANIM_112 ; $70 + const ATK_ANIM_SPORE ; $71 + const ATK_ANIM_HYPNOSIS ; $72 + const ATK_ANIM_ENERGY_CONVERSION ; $73 + const ATK_ANIM_LEER ; $74 + const ATK_ANIM_CONFUSION_HIT ; $75 + const ATK_ANIM_118 ; $76 + const ATK_ANIM_119 ; $77 + const ATK_ANIM_BENCH_HIT ; $78 + const ATK_ANIM_HEAL ; $79 + const ATK_ANIM_RECOIL_HIT ; $7a + const ATK_ANIM_POISON ; $7b + const ATK_ANIM_CONFUSION ; $7c + const ATK_ANIM_PARALYSIS ; $7d + const ATK_ANIM_SLEEP ; $7e + const ATK_ANIM_IMAKUNI_CONFUSION ; $7f + const ATK_ANIM_SLEEPING_GAS ; $80 + const ATK_ANIM_129 ; $81 + const ATK_ANIM_THUNDER_PLAY_AREA ; $82 + const ATK_ANIM_CAT_PUNCH_PLAY_AREA ; $83 + const ATK_ANIM_FIREGIVER_PLAYER ; $84 + const ATK_ANIM_FIREGIVER_OPP ; $85 + const ATK_ANIM_HEALING_WIND_PLAY_AREA ; $86 + const ATK_ANIM_GALE ; $87 + const ATK_ANIM_EXPAND ; $88 + const ATK_ANIM_137 ; $89 + const ATK_ANIM_FULL_HEAL ; $8a + const ATK_ANIM_139 ; $8b + const ATK_ANIM_SPIT_POISON_SUCCESS ; $8c + const ATK_ANIM_GUST_OF_WIND ; $8d + const ATK_ANIM_HEAL_BOTH_SIDES ; $8e + const ATK_ANIM_143 ; $8f + const ATK_ANIM_144 ; $90 diff --git a/src/constants/deck_constants.asm b/src/constants/deck_constants.asm index 02c8ac9..f64b834 100644 --- a/src/constants/deck_constants.asm +++ b/src/constants/deck_constants.asm @@ -67,4 +67,3 @@ ENDM deck_const IMAKUNI_DECK ; $36 DECKS_END EQU const_value - 1 DECK_IDS_END EQU DECKS_END - 2 - diff --git a/src/constants/menu_constants.asm b/src/constants/menu_constants.asm index 007a354..29525cb 100644 --- a/src/constants/menu_constants.asm +++ b/src/constants/menu_constants.asm @@ -1,55 +1,55 @@ -; filter types for CardTypeFilters
-; used to categorise the different cards
-; i.e. in the deck building screen
-FILTER_FIRE EQUS "TYPE_PKMN_FIRE"
-FILTER_GRASS EQUS "TYPE_PKMN_GRASS"
-FILTER_LIGHTNING EQUS "TYPE_PKMN_LIGHTNING"
-FILTER_WATER EQUS "TYPE_PKMN_WATER"
-FILTER_FIGHTING EQUS "TYPE_PKMN_FIGHTING"
-FILTER_PSYCHIC EQUS "TYPE_PKMN_PSYCHIC"
-FILTER_COLORLESS EQUS "TYPE_PKMN_COLORLESS"
-FILTER_TRAINER EQUS "TYPE_TRAINER"
-FILTER_ENERGY EQU $20
-
-NUM_FILTERS EQU 9
-
-NUM_DECK_CONFIRMATION_VISIBLE_CARDS EQU 7
-NUM_CARD_ALBUM_VISIBLE_CARDS EQU 7
-NUM_FILTERED_LIST_VISIBLE_CARDS EQU 6
-NUM_DECK_MACHINE_VISIBLE_DECKS EQU 5
-
-; deck flags
- const_def
- const DECK_1_F ; $0
- const DECK_2_F ; $1
- const DECK_3_F ; $2
- const DECK_4_F ; $3
-
-DECK_1 EQU 1 << DECK_1_F ; $1
-DECK_2 EQU 1 << DECK_2_F ; $2
-DECK_3 EQU 1 << DECK_3_F ; $4
-DECK_4 EQU 1 << DECK_4_F ; $8
-
-ALL_DECKS EQU $ff
-
-NUM_DECK_SAVE_MACHINE_SLOTS EQU 60
-NUM_DECK_MACHINE_SLOTS EQU 5
-
-; TODO find a way to not have these hardcoded?
-NUM_CARDS_COLOSSEUM EQU 56
-NUM_CARDS_EVOLUTION EQU 50
-NUM_CARDS_MYSTERY EQU 51
-NUM_CARDS_LABORATORY EQU 51
-NUM_CARDS_PROMOTIONAL EQU 20
-
-; wOwnedPhantomCardFlags flags
- const_def
- const VENUSAUR_OWNED_PHANTOM_F ; $0
- const MEW_OWNED_PHANTOM_F ; $1
-
-; wStartMenuChoice enums
- const_def
- const START_MENU_CARD_POP ; 0
- const START_MENU_CONTINUE_FROM_DIARY ; 1
- const START_MENU_NEW_GAME ; 2
- const START_MENU_CONTINUE_DUEL ; 3
+; filter types for CardTypeFilters +; used to categorise the different cards +; i.e. in the deck building screen +FILTER_FIRE EQUS "TYPE_PKMN_FIRE" +FILTER_GRASS EQUS "TYPE_PKMN_GRASS" +FILTER_LIGHTNING EQUS "TYPE_PKMN_LIGHTNING" +FILTER_WATER EQUS "TYPE_PKMN_WATER" +FILTER_FIGHTING EQUS "TYPE_PKMN_FIGHTING" +FILTER_PSYCHIC EQUS "TYPE_PKMN_PSYCHIC" +FILTER_COLORLESS EQUS "TYPE_PKMN_COLORLESS" +FILTER_TRAINER EQUS "TYPE_TRAINER" +FILTER_ENERGY EQU $20 + +NUM_FILTERS EQU 9 + +NUM_DECK_CONFIRMATION_VISIBLE_CARDS EQU 7 +NUM_CARD_ALBUM_VISIBLE_CARDS EQU 7 +NUM_FILTERED_LIST_VISIBLE_CARDS EQU 6 +NUM_DECK_MACHINE_VISIBLE_DECKS EQU 5 + +; deck flags + const_def + const DECK_1_F ; $0 + const DECK_2_F ; $1 + const DECK_3_F ; $2 + const DECK_4_F ; $3 + +DECK_1 EQU 1 << DECK_1_F ; $1 +DECK_2 EQU 1 << DECK_2_F ; $2 +DECK_3 EQU 1 << DECK_3_F ; $4 +DECK_4 EQU 1 << DECK_4_F ; $8 + +ALL_DECKS EQU $ff + +NUM_DECK_SAVE_MACHINE_SLOTS EQU 60 +NUM_DECK_MACHINE_SLOTS EQU 5 + +; TODO find a way to not have these hardcoded? +NUM_CARDS_COLOSSEUM EQU 56 +NUM_CARDS_EVOLUTION EQU 50 +NUM_CARDS_MYSTERY EQU 51 +NUM_CARDS_LABORATORY EQU 51 +NUM_CARDS_PROMOTIONAL EQU 20 + +; wOwnedPhantomCardFlags flags + const_def + const VENUSAUR_OWNED_PHANTOM_F ; $0 + const MEW_OWNED_PHANTOM_F ; $1 + +; wStartMenuChoice enums + const_def + const START_MENU_CARD_POP ; 0 + const START_MENU_CONTINUE_FROM_DIARY ; 1 + const START_MENU_NEW_GAME ; 2 + const START_MENU_CONTINUE_DUEL ; 3 diff --git a/src/constants/palette_constants.asm b/src/constants/palette_constants.asm index 552885e..9f063af 100644 --- a/src/constants/palette_constants.asm +++ b/src/constants/palette_constants.asm @@ -1,162 +1,162 @@ - const_def
- const PALETTE_0 ; $00
- const PALETTE_1 ; $01
- const PALETTE_2 ; $02
- const PALETTE_3 ; $03
- const PALETTE_4 ; $04
- const PALETTE_5 ; $05
- const PALETTE_6 ; $06
- const PALETTE_7 ; $07
- const PALETTE_8 ; $08
- const PALETTE_9 ; $09
- const PALETTE_10 ; $0a
- const PALETTE_11 ; $0b
- const PALETTE_12 ; $0c
- const PALETTE_13 ; $0d
- const PALETTE_14 ; $0e
- const PALETTE_15 ; $0f
- const PALETTE_16 ; $10
- const PALETTE_17 ; $11
- const PALETTE_18 ; $12
- const PALETTE_19 ; $13
- const PALETTE_20 ; $14
- const PALETTE_21 ; $15
- const PALETTE_22 ; $16
- const PALETTE_23 ; $17
- const PALETTE_24 ; $18
- const PALETTE_25 ; $19
- const PALETTE_26 ; $1a
- const PALETTE_27 ; $1b
- const PALETTE_28 ; $1c
- const PALETTE_29 ; $1d
- const PALETTE_30 ; $1e
- const PALETTE_31 ; $1f
- const PALETTE_32 ; $20
- const PALETTE_33 ; $21
- const PALETTE_34 ; $22
- const PALETTE_35 ; $23
- const PALETTE_36 ; $24
- const PALETTE_37 ; $25
- const PALETTE_38 ; $26
- const PALETTE_39 ; $27
- const PALETTE_40 ; $28
- const PALETTE_41 ; $29
- const PALETTE_42 ; $2a
- const PALETTE_43 ; $2b
- const PALETTE_44 ; $2c
- const PALETTE_45 ; $2d
- const PALETTE_46 ; $2e
- const PALETTE_47 ; $2f
- const PALETTE_48 ; $30
- const PALETTE_49 ; $31
- const PALETTE_50 ; $32
- const PALETTE_51 ; $33
- const PALETTE_52 ; $34
- const PALETTE_53 ; $35
- const PALETTE_54 ; $36
- const PALETTE_55 ; $37
- const PALETTE_56 ; $38
- const PALETTE_57 ; $39
- const PALETTE_58 ; $3a
- const PALETTE_59 ; $3b
- const PALETTE_60 ; $3c
- const PALETTE_61 ; $3d
- const PALETTE_62 ; $3e
- const PALETTE_63 ; $3f
- const PALETTE_64 ; $40
- const PALETTE_65 ; $41
- const PALETTE_66 ; $42
- const PALETTE_67 ; $43
- const PALETTE_68 ; $44
- const PALETTE_69 ; $45
- const PALETTE_70 ; $46
- const PALETTE_71 ; $47
- const PALETTE_72 ; $48
- const PALETTE_73 ; $49
- const PALETTE_74 ; $4a
- const PALETTE_75 ; $4b
- const PALETTE_76 ; $4c
- const PALETTE_77 ; $4d
- const PALETTE_78 ; $4e
- const PALETTE_79 ; $4f
- const PALETTE_80 ; $50
- const PALETTE_81 ; $51
- const PALETTE_82 ; $52
- const PALETTE_83 ; $53
- const PALETTE_84 ; $54
- const PALETTE_85 ; $55
- const PALETTE_86 ; $56
- const PALETTE_87 ; $57
- const PALETTE_88 ; $58
- const PALETTE_89 ; $59
- const PALETTE_90 ; $a5
- const PALETTE_91 ; $5b
- const PALETTE_92 ; $5c
- const PALETTE_93 ; $5d
- const PALETTE_94 ; $5e
- const PALETTE_95 ; $5f
- const PALETTE_96 ; $60
- const PALETTE_97 ; $61
- const PALETTE_98 ; $62
- const PALETTE_99 ; $63
- const PALETTE_100 ; $64
- const PALETTE_101 ; $65
- const PALETTE_102 ; $66
- const PALETTE_103 ; $67
- const PALETTE_104 ; $68
- const PALETTE_105 ; $69
- const PALETTE_106 ; $6a
- const PALETTE_107 ; $6b
- const PALETTE_108 ; $6c
- const PALETTE_109 ; $6d
- const PALETTE_110 ; $6e
- const PALETTE_111 ; $6f
- const PALETTE_112 ; $70
- const PALETTE_113 ; $71
- const PALETTE_114 ; $72
- const PALETTE_115 ; $73
- const PALETTE_116 ; $74
- const PALETTE_117 ; $75
- const PALETTE_118 ; $76
- const PALETTE_119 ; $77
- const PALETTE_120 ; $78
- const PALETTE_121 ; $79
- const PALETTE_122 ; $7a
- const PALETTE_123 ; $7b
- const PALETTE_124 ; $7c
- const PALETTE_125 ; $7d
- const PALETTE_126 ; $7e
- const PALETTE_127 ; $7f
- const PALETTE_128 ; $80
- const PALETTE_129 ; $81
- const PALETTE_130 ; $82
- const PALETTE_131 ; $83
- const PALETTE_132 ; $84
- const PALETTE_133 ; $85
- const PALETTE_134 ; $86
- const PALETTE_135 ; $87
- const PALETTE_136 ; $88
- const PALETTE_137 ; $89
- const PALETTE_138 ; $8a
- const PALETTE_139 ; $8b
- const PALETTE_140 ; $8c
- const PALETTE_141 ; $8d
- const PALETTE_142 ; $8e
- const PALETTE_143 ; $8f
- const PALETTE_144 ; $90
- const PALETTE_145 ; $91
- const PALETTE_146 ; $92
- const PALETTE_147 ; $93
- const PALETTE_148 ; $94
- const PALETTE_149 ; $95
- const PALETTE_150 ; $96
- const PALETTE_151 ; $97
- const PALETTE_152 ; $98
- const PALETTE_153 ; $99
- const PALETTE_154 ; $9a
- const PALETTE_155 ; $9b
- const PALETTE_156 ; $9c
- const PALETTE_157 ; $9d
- const PALETTE_158 ; $9e
- const PALETTE_159 ; $9f
- const PALETTE_160 ; $a0
+ const_def + const PALETTE_0 ; $00 + const PALETTE_1 ; $01 + const PALETTE_2 ; $02 + const PALETTE_3 ; $03 + const PALETTE_4 ; $04 + const PALETTE_5 ; $05 + const PALETTE_6 ; $06 + const PALETTE_7 ; $07 + const PALETTE_8 ; $08 + const PALETTE_9 ; $09 + const PALETTE_10 ; $0a + const PALETTE_11 ; $0b + const PALETTE_12 ; $0c + const PALETTE_13 ; $0d + const PALETTE_14 ; $0e + const PALETTE_15 ; $0f + const PALETTE_16 ; $10 + const PALETTE_17 ; $11 + const PALETTE_18 ; $12 + const PALETTE_19 ; $13 + const PALETTE_20 ; $14 + const PALETTE_21 ; $15 + const PALETTE_22 ; $16 + const PALETTE_23 ; $17 + const PALETTE_24 ; $18 + const PALETTE_25 ; $19 + const PALETTE_26 ; $1a + const PALETTE_27 ; $1b + const PALETTE_28 ; $1c + const PALETTE_29 ; $1d + const PALETTE_30 ; $1e + const PALETTE_31 ; $1f + const PALETTE_32 ; $20 + const PALETTE_33 ; $21 + const PALETTE_34 ; $22 + const PALETTE_35 ; $23 + const PALETTE_36 ; $24 + const PALETTE_37 ; $25 + const PALETTE_38 ; $26 + const PALETTE_39 ; $27 + const PALETTE_40 ; $28 + const PALETTE_41 ; $29 + const PALETTE_42 ; $2a + const PALETTE_43 ; $2b + const PALETTE_44 ; $2c + const PALETTE_45 ; $2d + const PALETTE_46 ; $2e + const PALETTE_47 ; $2f + const PALETTE_48 ; $30 + const PALETTE_49 ; $31 + const PALETTE_50 ; $32 + const PALETTE_51 ; $33 + const PALETTE_52 ; $34 + const PALETTE_53 ; $35 + const PALETTE_54 ; $36 + const PALETTE_55 ; $37 + const PALETTE_56 ; $38 + const PALETTE_57 ; $39 + const PALETTE_58 ; $3a + const PALETTE_59 ; $3b + const PALETTE_60 ; $3c + const PALETTE_61 ; $3d + const PALETTE_62 ; $3e + const PALETTE_63 ; $3f + const PALETTE_64 ; $40 + const PALETTE_65 ; $41 + const PALETTE_66 ; $42 + const PALETTE_67 ; $43 + const PALETTE_68 ; $44 + const PALETTE_69 ; $45 + const PALETTE_70 ; $46 + const PALETTE_71 ; $47 + const PALETTE_72 ; $48 + const PALETTE_73 ; $49 + const PALETTE_74 ; $4a + const PALETTE_75 ; $4b + const PALETTE_76 ; $4c + const PALETTE_77 ; $4d + const PALETTE_78 ; $4e + const PALETTE_79 ; $4f + const PALETTE_80 ; $50 + const PALETTE_81 ; $51 + const PALETTE_82 ; $52 + const PALETTE_83 ; $53 + const PALETTE_84 ; $54 + const PALETTE_85 ; $55 + const PALETTE_86 ; $56 + const PALETTE_87 ; $57 + const PALETTE_88 ; $58 + const PALETTE_89 ; $59 + const PALETTE_90 ; $a5 + const PALETTE_91 ; $5b + const PALETTE_92 ; $5c + const PALETTE_93 ; $5d + const PALETTE_94 ; $5e + const PALETTE_95 ; $5f + const PALETTE_96 ; $60 + const PALETTE_97 ; $61 + const PALETTE_98 ; $62 + const PALETTE_99 ; $63 + const PALETTE_100 ; $64 + const PALETTE_101 ; $65 + const PALETTE_102 ; $66 + const PALETTE_103 ; $67 + const PALETTE_104 ; $68 + const PALETTE_105 ; $69 + const PALETTE_106 ; $6a + const PALETTE_107 ; $6b + const PALETTE_108 ; $6c + const PALETTE_109 ; $6d + const PALETTE_110 ; $6e + const PALETTE_111 ; $6f + const PALETTE_112 ; $70 + const PALETTE_113 ; $71 + const PALETTE_114 ; $72 + const PALETTE_115 ; $73 + const PALETTE_116 ; $74 + const PALETTE_117 ; $75 + const PALETTE_118 ; $76 + const PALETTE_119 ; $77 + const PALETTE_120 ; $78 + const PALETTE_121 ; $79 + const PALETTE_122 ; $7a + const PALETTE_123 ; $7b + const PALETTE_124 ; $7c + const PALETTE_125 ; $7d + const PALETTE_126 ; $7e + const PALETTE_127 ; $7f + const PALETTE_128 ; $80 + const PALETTE_129 ; $81 + const PALETTE_130 ; $82 + const PALETTE_131 ; $83 + const PALETTE_132 ; $84 + const PALETTE_133 ; $85 + const PALETTE_134 ; $86 + const PALETTE_135 ; $87 + const PALETTE_136 ; $88 + const PALETTE_137 ; $89 + const PALETTE_138 ; $8a + const PALETTE_139 ; $8b + const PALETTE_140 ; $8c + const PALETTE_141 ; $8d + const PALETTE_142 ; $8e + const PALETTE_143 ; $8f + const PALETTE_144 ; $90 + const PALETTE_145 ; $91 + const PALETTE_146 ; $92 + const PALETTE_147 ; $93 + const PALETTE_148 ; $94 + const PALETTE_149 ; $95 + const PALETTE_150 ; $96 + const PALETTE_151 ; $97 + const PALETTE_152 ; $98 + const PALETTE_153 ; $99 + const PALETTE_154 ; $9a + const PALETTE_155 ; $9b + const PALETTE_156 ; $9c + const PALETTE_157 ; $9d + const PALETTE_158 ; $9e + const PALETTE_159 ; $9f + const PALETTE_160 ; $a0 diff --git a/src/constants/printer_constants.asm b/src/constants/printer_constants.asm index e65eb1b..7b7c1d4 100644 --- a/src/constants/printer_constants.asm +++ b/src/constants/printer_constants.asm @@ -1,17 +1,17 @@ -; wPrinterStatus
- const_def
- const PRINTER_ERROR_CHECKSUM ; $0
- const PRINTER_STATUS_BUSY ; $1
- const PRINTER_STATUS_IMAGE_FULL ; $2
- const PRINTER_STATUS_PRINTING ; $3
- const PRINTER_ERROR_INVALID_PACKET ; $4
- const PRINTER_ERROR_PAPER_JAMMED ; $5
- const PRINTER_ERROR_CABLE_PRINTER_SWITCH ; $6
- const PRINTER_ERROR_BATTERIES_LOST_CHARGE ; $7
-
-; printer packet types
-PRINTERPKT_INIT EQU $01
-PRINTERPKT_PRINT_INSTRUCTION EQU $02
-PRINTERPKT_DATA EQU $04
-PRINTERPKT_BREAK EQU $08
-PRINTERPKT_NUL EQU $0f
+; wPrinterStatus + const_def + const PRINTER_ERROR_CHECKSUM ; $0 + const PRINTER_STATUS_BUSY ; $1 + const PRINTER_STATUS_IMAGE_FULL ; $2 + const PRINTER_STATUS_PRINTING ; $3 + const PRINTER_ERROR_INVALID_PACKET ; $4 + const PRINTER_ERROR_PAPER_JAMMED ; $5 + const PRINTER_ERROR_CABLE_PRINTER_SWITCH ; $6 + const PRINTER_ERROR_BATTERIES_LOST_CHARGE ; $7 + +; printer packet types +PRINTERPKT_INIT EQU $01 +PRINTERPKT_PRINT_INSTRUCTION EQU $02 +PRINTERPKT_DATA EQU $04 +PRINTERPKT_BREAK EQU $08 +PRINTERPKT_NUL EQU $0f |
