summaryrefslogtreecommitdiff
path: root/src/constants
diff options
context:
space:
mode:
authorAndrew Martinek <andrewrmartinek@gmail.com>2020-12-20 17:31:00 -0500
committerAndrew Martinek <andrewrmartinek@gmail.com>2020-12-20 17:31:00 -0500
commite8ec8efa902ea56cf17bdcd908067247d13ee28d (patch)
treeba708ba6b0e0125148de6de2c48713d0b64d70de /src/constants
parent5930b53dd28705197ebfc1a905ea3175552ba39a (diff)
parent9fab715759ddf919b0c4bb9a01095c4c225fcac0 (diff)
Merge in master (and update some macros)
Diffstat (limited to 'src/constants')
-rw-r--r--src/constants/animation_constants.asm2
-rw-r--r--src/constants/card_constants.asm2
-rw-r--r--src/constants/card_data_constants.asm3
-rw-r--r--src/constants/charmaps.asm13
-rw-r--r--src/constants/deck_ai_constants.asm19
-rw-r--r--src/constants/deck_constants.asm6
-rw-r--r--src/constants/duel_constants.asm174
-rw-r--r--src/constants/hardware_constants.asm2
8 files changed, 136 insertions, 85 deletions
diff --git a/src/constants/animation_constants.asm b/src/constants/animation_constants.asm
index bdf93f8..645cb5e 100644
--- a/src/constants/animation_constants.asm
+++ b/src/constants/animation_constants.asm
@@ -2,7 +2,7 @@
ANIM_SPELL_MOVE EQU $01
ANIM_GET_HIT EQU $07
ANIM_THUNDER_SHOCK EQU $0a
-ANIM_FURY_SWEEPES EQU $24
+ANIM_FURY_SWIPES EQU $24
; Special animations
ANIM_SHOW_DAMAGE EQU $09
diff --git a/src/constants/card_constants.asm b/src/constants/card_constants.asm
index df6da6b..a079f72 100644
--- a/src/constants/card_constants.asm
+++ b/src/constants/card_constants.asm
@@ -227,4 +227,4 @@
const POKEMON_FLUTE ; $e2
const GAMBLER ; $e3
const RECYCLE ; $e4
-NUM_CARDS EQU const_value + -1
+NUM_CARDS EQU const_value - 1
diff --git a/src/constants/card_data_constants.asm b/src/constants/card_data_constants.asm
index 3f26e4d..cfb855b 100644
--- a/src/constants/card_data_constants.asm
+++ b/src/constants/card_data_constants.asm
@@ -116,7 +116,7 @@ TYPE_ENERGY EQU const_value
const TYPE_ENERGY_UNUSED ; $0f
const TYPE_TRAINER ; $10
const TYPE_TRAINER_UNUSED ; $11
-NUM_CARD_TYPES EQU const_value + -1
+NUM_CARD_TYPES EQU const_value - 1
TYPE_PKMN EQU %111
TYPE_ENERGY_F EQU 3
@@ -146,6 +146,7 @@ PRO EQU $8
BASIC EQU $00
STAGE1 EQU $01
STAGE2 EQU $02
+STAGE2_WITHOUT_STAGE1 EQU $03
; CARD_DATA_WEAKNESS and CARD_DATA_RESISTANCE constants
WR_FIRE EQU $80
diff --git a/src/constants/charmaps.asm b/src/constants/charmaps.asm
index baa3f46..44b8e0b 100644
--- a/src/constants/charmaps.asm
+++ b/src/constants/charmaps.asm
@@ -94,6 +94,7 @@ ENDM
fwcharmap 3, "\", $98
fwcharmap 3, "┐", $99
fwcharmap 3, "|", $9a
+ fwcharmap 3, " ", $9c
fwcharmap 3, "!", $9d
fwcharmap 3, "#", $9f
fwcharmap 3, "$", $a0
@@ -279,11 +280,11 @@ ENDM
fwcharmap 0, "ぷ", $54
fwcharmap 0, "ぺ", $55
fwcharmap 0, "ぽ", $56
- fwcharmap 0, "あ", $57
- fwcharmap 0, "い", $58
- fwcharmap 0, "う", $59
- fwcharmap 0, "え", $5a
- fwcharmap 0, "お", $5b
+ fwcharmap 0, "あ(2)", $57
+ fwcharmap 0, "い(2)", $58
+ fwcharmap 0, "う(2)", $59
+ fwcharmap 0, "え(2)", $5a
+ fwcharmap 0, "お(2)", $5b
fwcharmap 0, "ゃ", $5c
fwcharmap 0, "ゅ", $5d
fwcharmap 0, "ょ", $5e
@@ -316,7 +317,7 @@ FW_SPACE EQU $70
txsymbol: MACRO
const SYM_\1
- charmap "\1>", const_value + -1
+ charmap "\1>", const_value - 1
ENDM
; TX_SYMBOL
diff --git a/src/constants/deck_ai_constants.asm b/src/constants/deck_ai_constants.asm
index a0b87f7..4533c99 100644
--- a/src/constants/deck_ai_constants.asm
+++ b/src/constants/deck_ai_constants.asm
@@ -42,7 +42,8 @@ AI_ENERGY_FLAG_SKIP_ARENA_CARD EQU 1 << 7 ; whether to include Arena card in det
; used by wAIBarrierFlagCounter to determine
; whether Player is running Mewtwo1 mill deck.
; flag set means true, flag not set means false.
-AI_FLAG_MEWTWO_MILL EQU 1 << 7
+AI_MEWTWO_MILL_F EQU 7
+AI_MEWTWO_MILL EQU 1 << AI_MEWTWO_MILL_F
; defines the behaviour of HandleAIEnergyTrans, for determining
; whether to move energy cards from the Bench to the Arena or vice-versa
@@ -59,3 +60,19 @@ AI_ENERGY_TRANS_TO_BENCH EQU $e ; moves energy cards away from Arena card
const AIACTION_FORCED_SWITCH ; $3
const AIACTION_KO_SWITCH ; $4
const AIACTION_TAKE_PRIZE ; $5
+
+; this bit is set when the AI decides to use Peek on their Prize cards,
+; with the following bits deciding which one to Peek. That is:
+; %10'0000 = first prize card
+; %10'0001 = second prize card
+; %10'0010 = third prize card
+; etc...
+AI_PEEK_TARGET_PRIZE_F EQU 6
+AI_PEEK_TARGET_PRIZE EQU 1 << AI_PEEK_TARGET_PRIZE_F
+; this bit is set when the AI decides to use Peek on Player hand card,
+; with the following bits deciding which one to Peek. That is:
+; %1XXX XXXX, where XXX XXXX is the deck index of card chosen
+AI_PEEK_TARGET_HAND_F EQU 7
+AI_PEEK_TARGET_HAND EQU 1 << AI_PEEK_TARGET_HAND_F
+; all bits set means AI chose to look at Player's top deck card
+AI_PEEK_TARGET_DECK EQU $ff
diff --git a/src/constants/deck_constants.asm b/src/constants/deck_constants.asm
index 4105242..02c8ac9 100644
--- a/src/constants/deck_constants.asm
+++ b/src/constants/deck_constants.asm
@@ -1,6 +1,6 @@
deck_const: MACRO
if const_value >= 2
-\1_ID EQU const_value + -2
+\1_ID EQU const_value - 2
endc
const \1
ENDM
@@ -65,4 +65,6 @@ ENDM
deck_const FLAMETHROWER_DECK ; $34
deck_const RESHUFFLE_DECK ; $35
deck_const IMAKUNI_DECK ; $36
-DECKS_END EQU const_value + -1
+DECKS_END EQU const_value - 1
+DECK_IDS_END EQU DECKS_END - 2
+
diff --git a/src/constants/duel_constants.asm b/src/constants/duel_constants.asm
index 928e78c..8255afe 100644
--- a/src/constants/duel_constants.asm
+++ b/src/constants/duel_constants.asm
@@ -25,58 +25,61 @@ DUEL_WIN EQU $0
DUEL_LOSS EQU $1
; wPlayerDuelVariables or wOpponentDuelVariables constants
-DUELVARS_CARD_LOCATIONS EQUS "LOW(wPlayerCardLocations)" ; 00
-DUELVARS_PRIZE_CARDS EQUS "LOW(wPlayerPrizeCards)" ; 3c
-DUELVARS_HAND EQUS "LOW(wPlayerHand)" ; 42
-DUELVARS_DECK_CARDS EQUS "LOW(wPlayerDeckCards)" ; 7e
-DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK EQUS "LOW(wPlayerNumberOfCardsNotInDeck)" ; ba
-DUELVARS_ARENA_CARD EQUS "LOW(wPlayerArenaCard)" ; bb
-DUELVARS_BENCH EQUS "LOW(wPlayerBench)" ; bc
-DUELVARS_ARENA_CARD_FLAGS_C2 EQU $c2
-DUELVARS_ARENA_CARD_HP EQUS "LOW(wPlayerArenaCardHP)" ; c8
-DUELVARS_BENCH1_CARD_HP EQUS "LOW(wPlayerBench1CardHP)" ; c9
-DUELVARS_BENCH2_CARD_HP EQUS "LOW(wPlayerBench2CardHP)" ; ca
-DUELVARS_BENCH3_CARD_HP EQUS "LOW(wPlayerBench3CardHP)" ; cb
-DUELVARS_BENCH4_CARD_HP EQUS "LOW(wPlayerBench4CardHP)" ; cc
-DUELVARS_BENCH5_CARD_HP EQUS "LOW(wPlayerBench5CardHP)" ; cd
-DUELVARS_ARENA_CARD_STAGE EQUS "LOW(wPlayerArenaCardStage)" ; ce
-DUELVARS_BENCH1_CARD_STAGE EQUS "LOW(wPlayerBench1CardStage)" ; cf
-DUELVARS_BENCH2_CARD_STAGE EQUS "LOW(wPlayerBench2CardStage)" ; d0
-DUELVARS_BENCH3_CARD_STAGE EQUS "LOW(wPlayerBench3CardStage)" ; d1
-DUELVARS_BENCH4_CARD_STAGE EQUS "LOW(wPlayerBench4CardStage)" ; d2
-DUELVARS_BENCH5_CARD_STAGE EQUS "LOW(wPlayerBench5CardStage)" ; d3
-DUELVARS_ARENA_CARD_CHANGED_TYPE EQUS "LOW(wPlayerArenaCardChangedType)" ; d4
-DUELVARS_BENCH1_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench1CardChangedType)" ; d5
-DUELVARS_BENCH2_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench2CardChangedType)" ; d6
-DUELVARS_BENCH3_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench3CardChangedType)" ; d7
-DUELVARS_BENCH4_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench4CardChangedType)" ; d8
-DUELVARS_BENCH5_CARD_CHANGED_TYPE EQUS "LOW(wPlayerBench5CardChangedType)" ; d9
-DUELVARS_ARENA_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerArenaCardAttachedDefender)" ; da
-DUELVARS_BENCH1_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench1CardAttachedDefender)" ; db
-DUELVARS_BENCH2_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench2CardAttachedDefender)" ; dc
-DUELVARS_BENCH3_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench3CardAttachedDefender)" ; dd
-DUELVARS_BENCH4_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench4CardAttachedDefender)" ; de
-DUELVARS_BENCH5_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench5CardAttachedDefender)" ; df
-DUELVARS_ARENA_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerArenaCardAttachedPluspower)" ; e0
-DUELVARS_BENCH1_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench1CardAttachedPluspower)" ; e1
-DUELVARS_BENCH2_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench2CardAttachedPluspower)" ; e2
-DUELVARS_BENCH3_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench3CardAttachedPluspower)" ; e3
-DUELVARS_BENCH4_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench4CardAttachedPluspower)" ; e4
-DUELVARS_BENCH5_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench5CardAttachedPluspower)" ; e5
-DUELVARS_ARENA_CARD_SUBSTATUS1 EQUS "LOW(wPlayerArenaCardSubstatus1)" ; e7
-DUELVARS_ARENA_CARD_SUBSTATUS2 EQUS "LOW(wPlayerArenaCardSubstatus2)" ; e8
-DUELVARS_ARENA_CARD_CHANGED_WEAKNESS EQUS "LOW(wPlayerArenaCardChangedWeakness)" ; e9
-DUELVARS_ARENA_CARD_CHANGED_RESISTANCE EQUS "LOW(wPlayerArenaCardChangedResistance)" ; ea
-DUELVARS_ARENA_CARD_SUBSTATUS3 EQUS "LOW(wPlayerArenaCardSubstatus3)" ; eb
-DUELVARS_PRIZES EQUS "LOW(wPlayerPrizes)" ; ec
-DUELVARS_NUMBER_OF_CARDS_IN_DISCARD_PILE EQUS "LOW(wPlayerNumberOfCardsInDiscardPile)" ; ed
-DUELVARS_NUMBER_OF_CARDS_IN_HAND EQUS "LOW(wPlayerNumberOfCardsInHand)" ; ee
-DUELVARS_NUMBER_OF_POKEMON_IN_PLAY_AREA EQUS "LOW(wPlayerNumberOfPokemonInPlayArea)" ; ef
-DUELVARS_ARENA_CARD_STATUS EQUS "LOW(wPlayerArenaCardStatus)" ; f0
-DUELVARS_DUELIST_TYPE EQUS "LOW(wPlayerDuelistType)" ; f1
-DUELVARS_ARENA_CARD_DISABLED_MOVE_INDEX EQUS "LOW(wPlayerArenaCardDisabledMoveIndex)" ; f2
-DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE EQUS "LOW(wPlayerArenaCardLastTurnDamage)" ; f3
-DUELVARS_ARENA_CARD_LAST_TURN_STATUS EQUS "LOW(wPlayerArenaCardLastTurnStatus)" ; f5
+DUELVARS_CARD_LOCATIONS EQUS "LOW(wPlayerCardLocations)" ; 00
+DUELVARS_PRIZE_CARDS EQUS "LOW(wPlayerPrizeCards)" ; 3c
+DUELVARS_HAND EQUS "LOW(wPlayerHand)" ; 42
+DUELVARS_DECK_CARDS EQUS "LOW(wPlayerDeckCards)" ; 7e
+DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK EQUS "LOW(wPlayerNumberOfCardsNotInDeck)" ; ba
+DUELVARS_ARENA_CARD EQUS "LOW(wPlayerArenaCard)" ; bb
+DUELVARS_BENCH EQUS "LOW(wPlayerBench)" ; bc
+DUELVARS_ARENA_CARD_FLAGS EQUS "LOW(wPlayerArenaCardFlags)" ; c2
+DUELVARS_ARENA_CARD_HP EQUS "LOW(wPlayerArenaCardHP)" ; c8
+DUELVARS_BENCH1_CARD_HP EQUS "LOW(wPlayerBench1CardHP)" ; c9
+DUELVARS_BENCH2_CARD_HP EQUS "LOW(wPlayerBench2CardHP)" ; ca
+DUELVARS_BENCH3_CARD_HP EQUS "LOW(wPlayerBench3CardHP)" ; cb
+DUELVARS_BENCH4_CARD_HP EQUS "LOW(wPlayerBench4CardHP)" ; cc
+DUELVARS_BENCH5_CARD_HP EQUS "LOW(wPlayerBench5CardHP)" ; cd
+DUELVARS_ARENA_CARD_STAGE EQUS "LOW(wPlayerArenaCardStage)" ; ce
+DUELVARS_BENCH1_CARD_STAGE EQUS "LOW(wPlayerBench1CardStage)" ; cf
+DUELVARS_BENCH2_CARD_STAGE EQUS "LOW(wPlayerBench2CardStage)" ; d0
+DUELVARS_BENCH3_CARD_STAGE EQUS "LOW(wPlayerBench3CardStage)" ; d1
+DUELVARS_BENCH4_CARD_STAGE EQUS "LOW(wPlayerBench4CardStage)" ; d2
+DUELVARS_BENCH5_CARD_STAGE EQUS "LOW(wPlayerBench5CardStage)" ; d3
+DUELVARS_ARENA_CARD_CHANGED_TYPE EQUS "LOW(wPlayerArenaCardChangedType)" ; d4
+DUELVARS_BENCH1_CARD_CHANGED_COLOR EQUS "LOW(wPlayerBench1CardChangedType)" ; d5
+DUELVARS_BENCH2_CARD_CHANGED_COLOR EQUS "LOW(wPlayerBench2CardChangedType)" ; d6
+DUELVARS_BENCH3_CARD_CHANGED_COLOR EQUS "LOW(wPlayerBench3CardChangedType)" ; d7
+DUELVARS_BENCH4_CARD_CHANGED_COLOR EQUS "LOW(wPlayerBench4CardChangedType)" ; d8
+DUELVARS_BENCH5_CARD_CHANGED_COLOR EQUS "LOW(wPlayerBench5CardChangedType)" ; d9
+DUELVARS_ARENA_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerArenaCardAttachedDefender)" ; da
+DUELVARS_BENCH1_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench1CardAttachedDefender)" ; db
+DUELVARS_BENCH2_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench2CardAttachedDefender)" ; dc
+DUELVARS_BENCH3_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench3CardAttachedDefender)" ; dd
+DUELVARS_BENCH4_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench4CardAttachedDefender)" ; de
+DUELVARS_BENCH5_CARD_ATTACHED_DEFENDER EQUS "LOW(wPlayerBench5CardAttachedDefender)" ; df
+DUELVARS_ARENA_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerArenaCardAttachedPluspower)" ; e0
+DUELVARS_BENCH1_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench1CardAttachedPluspower)" ; e1
+DUELVARS_BENCH2_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench2CardAttachedPluspower)" ; e2
+DUELVARS_BENCH3_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench3CardAttachedPluspower)" ; e3
+DUELVARS_BENCH4_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench4CardAttachedPluspower)" ; e4
+DUELVARS_BENCH5_CARD_ATTACHED_PLUSPOWER EQUS "LOW(wPlayerBench5CardAttachedPluspower)" ; e5
+DUELVARS_ARENA_CARD_SUBSTATUS1 EQUS "LOW(wPlayerArenaCardSubstatus1)" ; e7
+DUELVARS_ARENA_CARD_SUBSTATUS2 EQUS "LOW(wPlayerArenaCardSubstatus2)" ; e8
+DUELVARS_ARENA_CARD_CHANGED_WEAKNESS EQUS "LOW(wPlayerArenaCardChangedWeakness)" ; e9
+DUELVARS_ARENA_CARD_CHANGED_RESISTANCE EQUS "LOW(wPlayerArenaCardChangedResistance)" ; ea
+DUELVARS_ARENA_CARD_SUBSTATUS3 EQUS "LOW(wPlayerArenaCardSubstatus3)" ; eb
+DUELVARS_PRIZES EQUS "LOW(wPlayerPrizes)" ; ec
+DUELVARS_NUMBER_OF_CARDS_IN_DISCARD_PILE EQUS "LOW(wPlayerNumberOfCardsInDiscardPile)" ; ed
+DUELVARS_NUMBER_OF_CARDS_IN_HAND EQUS "LOW(wPlayerNumberOfCardsInHand)" ; ee
+DUELVARS_NUMBER_OF_POKEMON_IN_PLAY_AREA EQUS "LOW(wPlayerNumberOfPokemonInPlayArea)" ; ef
+DUELVARS_ARENA_CARD_STATUS EQUS "LOW(wPlayerArenaCardStatus)" ; f0
+DUELVARS_DUELIST_TYPE EQUS "LOW(wPlayerDuelistType)" ; f1
+DUELVARS_ARENA_CARD_DISABLED_MOVE_INDEX EQUS "LOW(wPlayerArenaCardDisabledMoveIndex)" ; f2
+DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE EQUS "LOW(wPlayerArenaCardLastTurnDamage)" ; f3
+DUELVARS_ARENA_CARD_LAST_TURN_STATUS EQUS "LOW(wPlayerArenaCardLastTurnStatus)" ; f5
+DUELVARS_ARENA_CARD_LAST_TURN_SUBSTATUS2 EQUS "LOW(wPlayerArenaCardLastTurnSubstatus2)" ; f6
+DUELVARS_ARENA_CARD_LAST_TURN_CHANGE_WEAK EQUS "LOW(wPlayerArenaCardLastTurnChangeWeak)" ; f7
+DUELVARS_ARENA_CARD_LAST_TURN_EFFECT EQUS "LOW(wPlayerArenaCardLastTurnEffect)" ; f8
; card location constants (DUELVARS_CARD_LOCATIONS)
CARD_LOCATION_DECK EQU $00
@@ -153,6 +156,7 @@ SUBSTATUS2_AMNESIA EQU $04
SUBSTATUS2_TAIL_WAG EQU $05
SUBSTATUS2_LEER EQU $06
SUBSTATUS2_POUNCE EQU $07
+SUBSTATUS2_CONVERSION2 EQU $08
SUBSTATUS2_UNABLE_RETREAT EQU $09
SUBSTATUS2_BONE_ATTACK EQU $0b
SUBSTATUS2_GROWL EQU $12
@@ -160,22 +164,41 @@ SUBSTATUS2_GROWL EQU $12
SUBSTATUS3_THIS_TURN_DOUBLE_DAMAGE EQU 0
SUBSTATUS3_HEADACHE EQU 1
-; DUELVARS_ARENA_CARD_FLAGS_C2 constants
-CAN_EVOLVE_THIS_TURN_F EQU 7
-CAN_EVOLVE_THIS_TURN EQU 1 << CAN_EVOLVE_THIS_TURN_F
+; DUELVARS_ARENA_CARD_FLAGS constants
+USED_PKMN_POWER_THIS_TURN_F EQU 5
+USED_LEEK_SLAP_THIS_DUEL_F EQU 6
+CAN_EVOLVE_THIS_TURN_F EQU 7
+
+USED_PKMN_POWER_THIS_TURN EQU 1 << USED_PKMN_POWER_THIS_TURN_F
+USED_LEEK_SLAP_THIS_DUEL EQU 1 << USED_LEEK_SLAP_THIS_DUEL_F
+CAN_EVOLVE_THIS_TURN EQU 1 << CAN_EVOLVE_THIS_TURN_F
+
+; DUELVARS_ARENA_CARD_LAST_TURN_EFFECT constants
+ const_def
+ const LAST_TURN_EFFECT_NONE ; $00
+ const LAST_TURN_EFFECT_DISCARD_ENERGY ; $01
+ const LAST_TURN_EFFECT_AMNESIA ; $02
+
+; *_CHANGED_COLOR constants
+HAS_CHANGED_COLOR_F EQU 7
+HAS_CHANGED_COLOR EQU 1 << HAS_CHANGED_COLOR_F
+
+; flag in wDamage + 1 that indicates
+; whether damage is unaffected by Weakness/Resistance
+UNAFFECTED_BY_WEAKNESS_RESISTANCE_F EQU 7
; effect command constants (TryExecuteEffectCommandFunction)
; ordered by (roughly) execution time
-EFFECTCMDTYPE_INITIAL_EFFECT_1 EQU $01
-EFFECTCMDTYPE_INITIAL_EFFECT_2 EQU $02
-EFFECTCMDTYPE_DISCARD_ENERGY EQU $06
-EFFECTCMDTYPE_REQUIRE_SELECTION EQU $05
-EFFECTCMDTYPE_BEFORE_DAMAGE EQU $03
-EFFECTCMDTYPE_AFTER_DAMAGE EQU $04
-EFFECTCMDTYPE_SWITCH_DEFENDING_PKMN EQU $0a
-EFFECTCMDTYPE_PKMN_POWER_TRIGGER EQU $07
-EFFECTCMDTYPE_AI EQU $09
-EFFECTCMDTYPE_UNKNOWN_08 EQU $08
+EFFECTCMDTYPE_INITIAL_EFFECT_1 EQU $01
+EFFECTCMDTYPE_INITIAL_EFFECT_2 EQU $02
+EFFECTCMDTYPE_DISCARD_ENERGY EQU $06
+EFFECTCMDTYPE_REQUIRE_SELECTION EQU $05
+EFFECTCMDTYPE_BEFORE_DAMAGE EQU $03
+EFFECTCMDTYPE_AFTER_DAMAGE EQU $04
+EFFECTCMDTYPE_AI_SELECTION EQU $08
+EFFECTCMDTYPE_AI_SWITCH_DEFENDING_PKMN EQU $0a
+EFFECTCMDTYPE_PKMN_POWER_TRIGGER EQU $07
+EFFECTCMDTYPE_AI EQU $09
; wDamageEffectiveness constants
WEAKNESS EQU 1
@@ -210,7 +233,7 @@ NO_DAMAGE_OR_EFFECT_NSHIELD EQU $05
const OPPACTION_TOSS_COIN_A_TIMES ; $11
const OPPACTION_6B30 ; $12
const OPPACTION_NO_ACTION_13 ; $13
- const OPPACTION_6B3E ; $14
+ const OPPACTION_USE_METRONOME_ATTACK ; $14
const OPPACTION_6B15 ; $15
const OPPACTION_DUEL_MAIN_SCENE ; $16
@@ -234,9 +257,16 @@ EFFECT_FAILED_UNSUCCESSFUL EQU $02
; wAnimationQueue length
ANIMATION_QUEUE_LENGTH EQU 7
-PRIZES_1 EQU $01
-PRIZES_2 EQU $02
-PRIZES_3 EQU $03
-PRIZES_4 EQU $04
-PRIZES_5 EQU $05
-PRIZES_6 EQU $06
+PRIZES_1 EQU $01
+PRIZES_2 EQU $02
+PRIZES_3 EQU $03
+PRIZES_4 EQU $04
+PRIZES_5 EQU $05
+PRIZES_6 EQU $06
+
+; constants to use as input to LookForCardInDeck
+SEARCHEFFECT_CARD_ID EQU $0
+SEARCHEFFECT_NIDORAN EQU $1
+SEARCHEFFECT_BASIC_FIGHTING EQU $2
+SEARCHEFFECT_BASIC_ENERGY EQU $3
+SEARCHEFFECT_POKEMON EQU $4
diff --git a/src/constants/hardware_constants.asm b/src/constants/hardware_constants.asm
index 3b36a9d..6879ffd 100644
--- a/src/constants/hardware_constants.asm
+++ b/src/constants/hardware_constants.asm
@@ -101,7 +101,7 @@ rNR34 EQU $ff1e ; Channel 3 Frequency's higher data (R/W)
rNR41 EQU $ff20 ; Channel 4 Sound Length (R/W)
rNR42 EQU $ff21 ; Channel 4 Volume Envelope (R/W)
rNR43 EQU $ff22 ; Channel 4 Polynomial Counter (R/W)
-rNR44 EQU $ff23 ; Channel 4 Counter/consecutive; Inital (R/W)
+rNR44 EQU $ff23 ; Channel 4 Counter/consecutive; Initial (R/W)
rNR50 EQU $ff24 ; Channel control / ON-OFF / Volume (R/W)
rNR51 EQU $ff25 ; Selection of Sound output terminal (R/W)