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authoranmart <andrewrmartinek@gmail.com>2016-02-21 20:48:03 -0500
committeranmart <andrewrmartinek@gmail.com>2016-02-21 20:48:03 -0500
commit5797eff9a179e6ed01945e4153b709640d6fae4a (patch)
treed18edbd3479aa4075156bfb8998127ffde944328 /src/data
parent1d291602536740893e66d1adab49c22321ad4706 (diff)
parent0a642f8f1442397c75e06b14ae0da3f7f0af3241 (diff)
Merge remote-tracking branch 'refs/remotes/pret/master'
Diffstat (limited to 'src/data')
-rw-r--r--src/data/effect_commands.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/data/effect_commands.asm b/src/data/effect_commands.asm
index 39bc603..3946ee8 100644
--- a/src/data/effect_commands.asm
+++ b/src/data/effect_commands.asm
@@ -11,7 +11,7 @@ EffectCommands: ; 186f7 (6:46f7)
; with an argument identifying the command Id. If said command Id is found in the
; current move effect's array, its assigned function is immediately executed.
-; Similar move effects of different Pokemon cards all point to a different command list,
+; Similar move effects of different Pokemon cards all point to a different command list,
; even though in some cases their commands and function pointers match.
; xxx use <TrainerCardName>EffectCommands or <EnergyCardName>EffectCommands for these types of cards.