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authorxCrystal <rgr.crystal@gmail.com>2019-07-25 19:14:48 +0200
committerjidoc01 <jidoc01@naver.com>2019-08-11 13:51:29 +0200
commit9ef4ece5fe95062805977dca204e94bd85197593 (patch)
tree00797148085ee2e5df9d34e84de712da22980a0d /src/wram.asm
parent92adf7b4f0f3d31ed3f78a18a427308f265a950e (diff)
Constants for InPlayArea positions and some useful clarifications
Diffstat (limited to 'src/wram.asm')
-rw-r--r--src/wram.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/wram.asm b/src/wram.asm
index 71278bb..a2e01a2 100644
--- a/src/wram.asm
+++ b/src/wram.asm
@@ -1300,7 +1300,7 @@ wCheckMenuPlayAreaWhichLayout:: ; ce51
ds $1
; the position of cursor in the "In Play Area" screen
-wInPlayAreaCursorPosition:: ; ce52
+wInPlayAreaCurPosition:: ; ce52
; holds the position of the cursor when selecting a prize card
wPrizeCardCursorPosition:: ; ce52
@@ -1326,7 +1326,7 @@ wInPlayAreaPreservedPosition:: ; ce57
; it's used for checking if the player changed
; the cursor in the play area view.
-wInPlayAreaTemporaryCursorPosition:: ; ce58
+wInPlayAreaTemporaryPosition:: ; ce58
ds $1
wce59:: ; ce59