diff options
author | ElectroDeoxys <ElectroDeoxys@gmail.com> | 2020-12-26 19:23:07 +0000 |
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committer | ElectroDeoxys <ElectroDeoxys@gmail.com> | 2020-12-26 19:23:07 +0000 |
commit | b016f02688759c90e96567033dc1478ab0cd73ef (patch) | |
tree | 3ec1033421ee8ce4b05bb32c0c22a6d75d86ed0b /src/wram.asm | |
parent | 86303d1158a19845896b118cc18112871aa9612f (diff) |
Work on animation-related WRAM and sprite IDs
Diffstat (limited to 'src/wram.asm')
-rw-r--r-- | src/wram.asm | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/wram.asm b/src/wram.asm index 794ff56..8912533 100644 --- a/src/wram.asm +++ b/src/wram.asm @@ -2279,7 +2279,8 @@ wd3b1:: ; d3b1 wd3b2:: ; d3b2 ds $1 -wd3b3:: ; d3b3 +; sprite ID of the NPC to load +wNPCSpriteID:: ; d3b3 ds $1 ds $2 @@ -2373,7 +2374,12 @@ wd4ac:: ; d4ac wd4ad:: ; d4ad ds $1 -wd4ae:: ; d4ae +; used to know what coordinate offsets to use to place animations +; for use in GetAnimCoordsAndFlags +; DUEL_ANIM_SCREEN_MAIN_SCENE = main scene +; DUEL_ANIM_SCREEN_PLAYER_PLAY_AREA = Player's Play Area screen +; DUEL_ANIM_SCREEN_OPP_PLAY_AREA = Opponent's Play Area screen +wDuelAnimationScreen:: ; d4ae ds $1 wd4af:: ; d4af |