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authorjidoc01 <jidoc01@naver.com>2019-06-30 13:34:51 +0900
committerjidoc01 <jidoc01@naver.com>2019-06-30 13:38:11 +0900
commitfe2ed2123b186d3bb2868fd6be4ad2a877aca314 (patch)
tree24fe7f3b84af8ec7b9da2d0794147b853ac25b66 /src/wram.asm
parent404820c09c726d16b9ce5dd20981d5e3236bc635 (diff)
[Bank 6] Add wNameBuffer
Diffstat (limited to 'src/wram.asm')
-rw-r--r--src/wram.asm8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/wram.asm b/src/wram.asm
index e34f4c3..3af5361 100644
--- a/src/wram.asm
+++ b/src/wram.asm
@@ -363,8 +363,9 @@ ENDU
wOpponentDeck:: ; c480
ds $80
-wc500:: ; c500
- ds $10
+; this holds names like player's or opponent's.
+wNameBuffer:: ; c500
+ ds NAME_BUFFER_LENGTH
; this holds an $ff-terminated list of card deck indexes (e.g. cards in hand or in bench)
; or (less often) the attack list of a Pokemon card
@@ -1499,7 +1500,8 @@ wd005:: ; d005
wNamingScreenCursorX:: ; d006
ds $1
-wd007:: ; d007
+; the position to display the input on.
+wNamingScreenNamePosition:: ; d007
ds $2
wd009:: ; d009