diff options
author | jidoc01 <jidoc01@naver.com> | 2019-07-25 00:29:40 +0900 |
---|---|---|
committer | jidoc01 <jidoc01@naver.com> | 2019-07-25 00:29:40 +0900 |
commit | 618a904a49ebe85e4c66c0081c71b7626baff7e6 (patch) | |
tree | 4fda450f9aa228029411da613a3d8137f27503ff /src | |
parent | 63631c6c7950b63a94e4cf5c5e414ed0019c0e72 (diff) |
Changed namings related to OpenInPlayAreaScreen
Diffstat (limited to 'src')
-rw-r--r-- | src/engine/bank06.asm | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/src/engine/bank06.asm b/src/engine/bank06.asm index 047418c..c3a26c4 100644 --- a/src/engine/bank06.asm +++ b/src/engine/bank06.asm @@ -166,18 +166,18 @@ OpenInPlayAreaScreen: ; 180d5 (6:40d5) call IsClairvoyanceActive jr c, .clairvoyance_on - ld de, PlayAreaViewTransitionTable1 + ld de, OpenInPlayAreaScreen_TransitionTable1 jr .clairvoyance_off .clairvoyance_on - ld de, PlayAreaViewTransitionTable2 + ld de, OpenInPlayAreaScreen_TransitionTable2 .clairvoyance_off ld hl, wInPlayAreaInputTablePointer ld [hl], e inc hl ld [hl], d ld a, [wInPlayAreaCursorPosition] - call PrintCardName_OpenInPlayAreaScreen + call .print_card_name .on_frame ld a, $01 ld [wVBlankOAMCopyToggle], a @@ -200,19 +200,19 @@ OpenInPlayAreaScreen: ; 180d5 (6:40d5) .handle_input ld a, [wInPlayAreaCursorPosition] ld [wInPlayAreaTemporaryCursorPosition], a - call HandleInput_PlayArea + call OpenInPlayAreaScreen_HandleInput jr c, .pressed ld a, [wInPlayAreaCursorPosition] cp $10 ; player's hand - jp z, ShowPlayerHand_OpenInPlayAreaScreen + jp z, .show_turn_holder_hand cp $11 ; opponent's hand - jp z, ShowOpponentHand_OpenInPlayAreaScreen + jp z, .show_non_turn_holder_hand ; check if the cursor moved. ld hl, wInPlayAreaTemporaryCursorPosition cp [hl] - call nz, PrintCardName_OpenInPlayAreaScreen + call nz, .print_card_name jr .on_frame @@ -221,33 +221,33 @@ OpenInPlayAreaScreen: ; 180d5 (6:40d5) jr nz, .selection ; pressed b button. - call HandleInput_PlayArea.non_draw_cursor + call OpenInPlayAreaScreen_HandleInput.non_draw_cursor lb de, $38, $9f call SetupText scf ret .toggle_view - call HandleInput_PlayArea.non_draw_cursor + call OpenInPlayAreaScreen_HandleInput.non_draw_cursor lb de, $38, $9f call SetupText or a ret .selection ; pressed a button or start button. - call HandleInput_PlayArea.non_draw_cursor + call OpenInPlayAreaScreen_HandleInput.non_draw_cursor lb de, $38, $9f call SetupText ld a, [wInPlayAreaCursorPosition] ld [wInPlayAreaPreservedPosition], a - ld hl, JumpTable_OpenInPlayAreaScreen + ld hl, .jump_table call JumpToFunctionInTable ld a, [wInPlayAreaPreservedPosition] ld [wInPlayAreaCursorPosition], a jp .start -PrintCardName_OpenInPlayAreaScreen: ; 18171 (6:4171) +.print_card_name ; 18171 (6:4171) push af lb de, 1, 17 call InitTextPrinting @@ -264,7 +264,7 @@ PrintCardName_OpenInPlayAreaScreen: ; 18171 (6:4171) lb de, 1, 17 call InitTextPrinting pop af - ld hl, TextIDTable_182bb + ld hl, OpenInPlayAreaScreen_TextTable ld b, 0 sla a ld c, a @@ -327,7 +327,7 @@ PrintCardName_OpenInPlayAreaScreen: ; 18171 (6:4171) call SwapTurn ret -ShowPlayerHand_OpenInPlayAreaScreen: +.show_turn_holder_hand lb de, $38, $9f call SetupText ldh a, [hWhoseTurn] @@ -337,9 +337,9 @@ ShowPlayerHand_OpenInPlayAreaScreen: ldh [hWhoseTurn], a ld a, [wInPlayAreaPreservedPosition] ld [wInPlayAreaCursorPosition], a - jp OpenInPlayAreaScreen.start + jp .start -ShowOpponentHand_OpenInPlayAreaScreen: +.show_non_turn_holder_hand lb de, $38, $9f call SetupText ldh a, [hWhoseTurn] @@ -349,28 +349,28 @@ ShowOpponentHand_OpenInPlayAreaScreen: ldh [hWhoseTurn], a ld a, [wInPlayAreaPreservedPosition] ld [wInPlayAreaCursorPosition], a - jp OpenInPlayAreaScreen.start - -JumpTable_OpenInPlayAreaScreen ; (6:4228) - dw ShowPlayerAreaPokemon_OpenInPlayAreaScreen ; 0x00: my bench pokemon 1 - dw ShowPlayerAreaPokemon_OpenInPlayAreaScreen ; 0x01: my bench pokemon 2 - dw ShowPlayerAreaPokemon_OpenInPlayAreaScreen ; 0x02: my bench pokemon 3 - dw ShowPlayerAreaPokemon_OpenInPlayAreaScreen ; 0x03: my bench pokemon 4 - dw ShowPlayerAreaPokemon_OpenInPlayAreaScreen ; 0x04: my bench pokemon 5 - dw ShowPlayerAreaPokemon_OpenInPlayAreaScreen ; 0x05: my active pokemon - dw ShowPlayerHand_OpenInPlayAreaScreen_2 ; 0x06: my hand - dw ShowPlayerDiscardPile_OpenInPlayAreaScreen ; 0x07: my discard pile + jp .start + +.jump_table ; (6:4228) + dw OpenInPlayAreaScreen_ShowPlayerAreaPokemon ; 0x00: my bench pokemon 1 + dw OpenInPlayAreaScreen_ShowPlayerAreaPokemon ; 0x01: my bench pokemon 2 + dw OpenInPlayAreaScreen_ShowPlayerAreaPokemon ; 0x02: my bench pokemon 3 + dw OpenInPlayAreaScreen_ShowPlayerAreaPokemon ; 0x03: my bench pokemon 4 + dw OpenInPlayAreaScreen_ShowPlayerAreaPokemon ; 0x04: my bench pokemon 5 + dw OpenInPlayAreaScreen_ShowPlayerAreaPokemon ; 0x05: my active pokemon + dw OpenInPlayAreaScreen_ShowTurnHolderHand ; 0x06: my hand + dw OpenInPlayAreaScreen_ShowPlayerDiscardPile ; 0x07: my discard pile - dw ShowOpponentAreaPokemon_OpenInPlayAreaScreen ; 0x08: opp. active pokemon - dw ShowOpponentHand_OpenInPlayAreaScreen_2 ; 0x09: opp. hand - dw ShowOpponentDiscardPile_OpenInPlayAreaScreen ; 0x0a: opp. discard pile - dw ShowOpponentAreaPokemon_OpenInPlayAreaScreen ; 0x0b: opp. bench pokemon 1 - dw ShowOpponentAreaPokemon_OpenInPlayAreaScreen ; 0x0c: opp. bench pokemon 2 - dw ShowOpponentAreaPokemon_OpenInPlayAreaScreen ; 0x0d: opp. bench pokemon 3 - dw ShowOpponentAreaPokemon_OpenInPlayAreaScreen ; 0x0e: opp. bench pokemon 4 - dw ShowOpponentAreaPokemon_OpenInPlayAreaScreen ; 0x0f: opp. bench pokemon 5 - -ShowPlayerAreaPokemon_OpenInPlayAreaScreen: + dw OpenInPlayAreaScreen_ShowOpponentAreaPokemon ; 0x08: opp. active pokemon + dw OpenInPlayAreaScreen_ShowNonTurnHolderHand ; 0x09: opp. hand + dw OpenInPlayAreaScreen_ShowOpponentDiscardPile ; 0x0a: opp. discard pile + dw OpenInPlayAreaScreen_ShowOpponentAreaPokemon ; 0x0b: opp. bench pokemon 1 + dw OpenInPlayAreaScreen_ShowOpponentAreaPokemon ; 0x0c: opp. bench pokemon 2 + dw OpenInPlayAreaScreen_ShowOpponentAreaPokemon ; 0x0d: opp. bench pokemon 3 + dw OpenInPlayAreaScreen_ShowOpponentAreaPokemon ; 0x0e: opp. bench pokemon 4 + dw OpenInPlayAreaScreen_ShowOpponentAreaPokemon ; 0x0f: opp. bench pokemon 5 + +OpenInPlayAreaScreen_ShowPlayerAreaPokemon: ld a, [wInPlayAreaCursorPosition] inc a cp $05 + 1 ; $05: my active pokemon @@ -389,7 +389,7 @@ ShowPlayerAreaPokemon_OpenInPlayAreaScreen: bank1call OpenCardPage_FromCheckPlayArea ret -ShowOpponentAreaPokemon_OpenInPlayAreaScreen: +OpenInPlayAreaScreen_ShowOpponentAreaPokemon: ld a, [wInPlayAreaCursorPosition] sub $08 or a @@ -410,7 +410,7 @@ ShowOpponentAreaPokemon_OpenInPlayAreaScreen: call SwapTurn ret -ShowPlayerHand_OpenInPlayAreaScreen_2: +OpenInPlayAreaScreen_ShowTurnHolderHand: ldh a, [hWhoseTurn] push af bank1call OpenTurnHolderHandScreen_Simple @@ -418,7 +418,7 @@ ShowPlayerHand_OpenInPlayAreaScreen_2: ldh [hWhoseTurn], a ret -ShowOpponentHand_OpenInPlayAreaScreen_2: +OpenInPlayAreaScreen_ShowNonTurnHolderHand: ldh a, [hWhoseTurn] push af bank1call OpenNonTurnHolderHandScreen_Simple @@ -426,7 +426,7 @@ ShowOpponentHand_OpenInPlayAreaScreen_2: ldh [hWhoseTurn], a ret -ShowPlayerDiscardPile_OpenInPlayAreaScreen: +OpenInPlayAreaScreen_ShowPlayerDiscardPile: ldh a, [hWhoseTurn] push af bank1call OpenTurnHolderDiscardPileScreen @@ -434,7 +434,7 @@ ShowPlayerDiscardPile_OpenInPlayAreaScreen: ldh [hWhoseTurn], a ret -ShowOpponentDiscardPile_OpenInPlayAreaScreen: +OpenInPlayAreaScreen_ShowOpponentDiscardPile: ldh a, [hWhoseTurn] push af bank1call OpenNonTurnHolderDiscardPileScreen @@ -442,7 +442,7 @@ ShowOpponentDiscardPile_OpenInPlayAreaScreen: ldh [hWhoseTurn], a ret -TextIDTable_182bb: +OpenInPlayAreaScreen_TextTable: tx HandText tx CheckText tx AttackText @@ -465,7 +465,7 @@ TextIDTable_182bb: ; note that the unit of the position is not a 8x8 tile. ; idx-[direction] means the index to get when the input is in the direction. ; its attribute is used for drawing a flipped cursor. -PlayAreaViewTransitionTable1: +OpenInPlayAreaScreen_TransitionTable1: ; cursor x pos. / cursor y pos. / attribute / idx-up / idx-down / idx-right / idx-left db $18, $8c, $00, $05, $10, $01, $04 db $30, $8c, $00, $05, $10, $02, $00 @@ -484,7 +484,7 @@ PlayAreaViewTransitionTable1: db $48, $14, $20, $11, $08, $0d, $0f db $30, $14, $20, $11, $08, $0e, $0b -PlayAreaViewTransitionTable2: +OpenInPlayAreaScreen_TransitionTable2: ; same as 1. db $18, $8c, $00, $05, $10, $01, $04 db $30, $8c, $00, $05, $10, $02, $00 @@ -503,7 +503,7 @@ PlayAreaViewTransitionTable2: db $48, $14, $20, $11, $08, $0d, $0f db $30, $14, $20, $11, $08, $0e, $0b -HandleInput_PlayArea: ; 183bb (6:43bb) +OpenInPlayAreaScreen_HandleInput: ; 183bb (6:43bb) xor a ld [wcfe3], a ld hl, wInPlayAreaInputTablePointer |