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authordannye <33dannye@gmail.com>2020-11-14 17:57:04 -0600
committerdannye <33dannye@gmail.com>2020-11-14 17:57:04 -0600
commit6a39d2d689a3595103fff5f447dac3c31183aaba (patch)
tree98b09e7ae1d4f421c852d02e5597ca0709c9b195 /src
parent6c74edb245a25feaf202f9ee101774be9155bf48 (diff)
Fix rgbds v0.4.1 warnings
Diffstat (limited to 'src')
-rw-r--r--src/audio/music1.asm4
-rw-r--r--src/audio/music2.asm2
-rw-r--r--src/engine/bank01.asm2
-rw-r--r--src/engine/bank03.asm32
-rw-r--r--src/engine/bank05.asm6
-rw-r--r--src/engine/bank06.asm12
-rw-r--r--src/engine/bank20.asm2
-rw-r--r--src/macros/data.asm2
8 files changed, 31 insertions, 31 deletions
diff --git a/src/audio/music1.asm b/src/audio/music1.asm
index 0407f6c..a3a6e9e 100644
--- a/src/audio/music1.asm
+++ b/src/audio/music1.asm
@@ -1150,7 +1150,7 @@ Music1_SetChannelStackPointer: ; f4705 (3d:4705)
ld [hl], d
ret
-Music1_PlayNextNote_pop ; f4710 (3d:4710)
+Music1_PlayNextNote_pop: ; f4710 (3d:4710)
pop hl
jp Music1_PlayNextNote
@@ -1321,7 +1321,7 @@ Func_f480a: ; f480a (3d:480a)
ld [de], a
.asm_f4829
ret
-asm_f482a
+asm_f482a:
xor a
ld [wddef], a
ld hl, rNR42
diff --git a/src/audio/music2.asm b/src/audio/music2.asm
index 499aafc..e13389e 100644
--- a/src/audio/music2.asm
+++ b/src/audio/music2.asm
@@ -1321,7 +1321,7 @@ Func_f880a: ; f880a (3e:480a)
ld [de], a
.asm_f8829
ret
-asm_f882a
+asm_f882a:
xor a
ld [wddef], a
ld hl, rNR42
diff --git a/src/engine/bank01.asm b/src/engine/bank01.asm
index 090ecf0..398f35f 100644
--- a/src/engine/bank01.asm
+++ b/src/engine/bank01.asm
@@ -130,7 +130,7 @@ StartDuel: ; 409f (1:409f)
; fallthrough
; the loop returns here after every turn switch
-MainDuelLoop ; 40ee (1:40ee)
+MainDuelLoop: ; 40ee (1:40ee)
xor a
ld [wCurrentDuelMenuItem], a
call UpdateSubstatusConditions_StartOfTurn
diff --git a/src/engine/bank03.asm b/src/engine/bank03.asm
index 07e903e..d96d7ff 100644
--- a/src/engine/bank03.asm
+++ b/src/engine/bank03.asm
@@ -309,7 +309,7 @@ Func_c258: ; c258 (3:4258)
ldh a, [hffb0]
push af
ld a, $2
-asm_c25d
+asm_c25d:
ldh [hffb0], a
push hl
call Func_c268
@@ -847,7 +847,7 @@ Func_c687: ; c687 (3:4687)
ld a, [wd339]
call Func_c694
pop bc
- ret
+ ret
Func_c694: ; c694 (3:4694)
push hl
@@ -1920,7 +1920,7 @@ ScriptCommand_StartBattle: ; cd01 (3:4d01)
ld l, LOADED_NPC_ID
call GetItemInLoadedNPCIndex
ld a, [hl]
-asm_cd2f
+asm_cd2f:
ld [wd0c4], a
ld [wcc14], a
push af
@@ -2103,7 +2103,7 @@ ScriptCommand_MoveWramNPC: ; ce52 (3:4e52)
; Executes movement on an arbitrary NPC using values in a and on the stack
; Changes and fixes Temp NPC using stack values
-ExecuteArbitraryNPCMovementFromStack
+ExecuteArbitraryNPCMovementFromStack:
ld [wTempNPC], a
call FindLoadedNPC
call ExecuteNPCMovement
@@ -2219,21 +2219,21 @@ Func_cf12: ; cf12 (3:4f12)
ld a, c
call GetCardCountInCollection
-asm_cf16
+asm_cf16:
or a
jr nz, asm_cf1f
-asm_cf19
+asm_cf19:
call SetScriptControlByteFail
jp IncreaseScriptPointerBy4
-asm_cf1f
+asm_cf1f:
call SetScriptControlBytePass
call GetScriptArgs2AfterPointer
jr z, asm_cf2a
jp SetScriptPointer
-asm_cf2a
+asm_cf2a:
jp IncreaseScriptPointerBy4
Func_cf2d: ; cf2d (3:4f2d)
@@ -2640,7 +2640,7 @@ Func_d1b3: ; d1b3 (3:51b3)
.asm_d1c3
ld hl, $51dc
-asm_d1c6
+asm_d1c6:
ld e, a
add a
add e
@@ -2917,7 +2917,7 @@ ScriptCommand_TryGivePCPack: ; d3c9 (3:53c9)
jp IncreaseScriptPointerBy2
ScriptCommand_nop: ; d3d1 (3:53d1)
- jp IncreaseScriptPointerBy1
+ jp IncreaseScriptPointerBy1
Func_d3d4: ; d3d4 (3:53d4)
ld a, [wd693]
@@ -3037,11 +3037,11 @@ ScriptCommand_JumpIfFlagEqual: ; d484 (3:5484)
cp c
jr z, ScriptEventPassedTryJump
-ScriptEventFailedNoJump ; d48a (3:548a)
+ScriptEventFailedNoJump: ; d48a (3:548a)
call SetScriptControlByteFail
jp IncreaseScriptPointerBy5
-ScriptEventPassedTryJump ; d490 (3:5490)
+ScriptEventPassedTryJump: ; d490 (3:5490)
call SetScriptControlBytePass
call GetScriptArgs3AfterPointer
jr z, .noJumpAddress
@@ -3876,7 +3876,7 @@ ScriptJump_ImakuniCommon: ; dd60 (3:5d60)
run_command ScriptCommand_QuitScriptFully
; 0xdd78
-NPCMovement_dd78 ; dd78 (3:5d78)
+NPCMovement_dd78: ; dd78 (3:5d78)
db SOUTH
db SOUTH
db SOUTH
@@ -5004,7 +5004,7 @@ Script_LostToFirstRonaldFight: ; e8f7 (3:68f7)
run_command ScriptCommand_PrintTextString
tx Text064e
-ScriptJump_FinishedFirstRonaldFight
+ScriptJump_FinishedFirstRonaldFight:
run_command ScriptCommand_SetFlagValue
db EVENT_FLAG_4C
db $02
@@ -5097,7 +5097,7 @@ Script_LostToSecondRonaldFight: ; e955 (3:6955)
run_command ScriptCommand_PrintTextString
tx Text0653
-ScriptJump_FinishedSecondRonaldFight ; e959 (3:6959)
+ScriptJump_FinishedSecondRonaldFight: ; e959 (3:6959)
run_command ScriptCommand_SetFlagValue
db EVENT_FLAG_4D
db $02
@@ -5970,7 +5970,7 @@ Script_f433: ; f433 (3:7433)
run_command ScriptCommand_Jump
dw WonAtChallengeHall.ows_f4a4
-WonAtChallengeHall; f441 (3:7441)
+WonAtChallengeHall: ; f441 (3:7441)
start_script
run_command ScriptCommand_DoFrames
db 20
diff --git a/src/engine/bank05.asm b/src/engine/bank05.asm
index 762d5c8..f7927af 100644
--- a/src/engine/bank05.asm
+++ b/src/engine/bank05.asm
@@ -3979,7 +3979,7 @@ CheckForEvolutionInDeck: ; 16451 (5:6451)
ret
; 0x16488
-Func_16488 ; 16488 (5:6488)
+Func_16488: ; 16488 (5:6488)
INCROM $16488, $164a1
; have AI choose an energy card to play, but do not play it.
@@ -5845,7 +5845,7 @@ HandleNidoranFCallForFamily:
; checks for certain card IDs of Fighting color in deck.
; if any of them are found, return a score of
; $80 + slots available in bench.
-HandleMarowak1CallForFriend
+HandleMarowak1CallForFriend:
ld e, GEODUDE
ld a, CARD_LOCATION_DECK
call CheckIfAnyCardIDinLocation
@@ -7375,5 +7375,5 @@ HandleLegendaryArticunoEnergyScoring: ; 175bd (5:75bd)
ret
; 0x175c9
-Func_175c9 ; 175c9 (5:75c9)
+Func_175c9: ; 175c9 (5:75c9)
INCROM $175c9, $18000
diff --git a/src/engine/bank06.asm b/src/engine/bank06.asm
index 19f5e1f..574cbb8 100644
--- a/src/engine/bank06.asm
+++ b/src/engine/bank06.asm
@@ -717,7 +717,7 @@ OpenInPlayAreaScreen_HandleInput: ; 183bb (6:43bb)
or a
ret
-ZeroObjectPositionsAndToggleOAMCopy_Bank6 ; 184bf (6:44bf)
+ZeroObjectPositionsAndToggleOAMCopy_Bank6: ; 184bf (6:44bf)
call ZeroObjectPositions
ld a, $01
ld [wVBlankOAMCopyToggle], a
@@ -1613,14 +1613,14 @@ Func_1a68d: ; 1a68d (6:668d)
ld [de], a
lb de, $38, $9f
call SetupText
- bank1call InitAndDrawCardListScreenLayout
+ bank1call InitAndDrawCardListScreenLayout
ldtx hl, ChooseTheCardYouWishToExamineText
ldtx de, Text0196
bank1call SetCardListHeaderText
ld a, A_BUTTON | START
ld [wNoItemSelectionMenuKeys], a
- bank1call DisplayCardList
- ret
+ bank1call DisplayCardList
+ ret
CommentedOut_1a6cc: ; 1a6cc (6:66cc)
ret
@@ -1975,7 +1975,7 @@ PrintPlayerNameFromInput:
rept 10
textfw3 "_"
endr
- done
+ done
; check if button pressed.
; if pressed, set the carry bit on.
@@ -2749,7 +2749,7 @@ LoadHalfWidthTextCursorTile:
.data
rept TILE_SIZE
- db $f0
+ db $f0
endr
; it's only for naming the deck.
diff --git a/src/engine/bank20.asm b/src/engine/bank20.asm
index b656f90..bacf5e3 100644
--- a/src/engine/bank20.asm
+++ b/src/engine/bank20.asm
@@ -330,7 +330,7 @@ Func_80274: ; 80274 (20:4274)
Func_80279: ; 80279 (20:4279)
call Func_802bb
-asm_8027c
+asm_8027c:
push hl
push bc
push de
diff --git a/src/macros/data.asm b/src/macros/data.asm
index f2a2210..36eed8d 100644
--- a/src/macros/data.asm
+++ b/src/macros/data.asm
@@ -56,7 +56,7 @@ textpointer: MACRO
dw ((\1 + ($4000 * (BANK(\1) - 1))) - (TextOffsets + ($4000 * (BANK(TextOffsets) - 1)))) & $ffff
db ((\1 + ($4000 * (BANK(\1) - 1))) - (TextOffsets + ($4000 * (BANK(TextOffsets) - 1)))) >> 16
const \1_
-GLOBAL \1_
+EXPORT \1_
ENDM
energy: MACRO