diff options
| author | xCrystal <rgr.crystal@gmail.com> | 2016-02-16 01:06:59 +0100 | 
|---|---|---|
| committer | xCrystal <rgr.crystal@gmail.com> | 2016-02-16 18:24:39 +0100 | 
| commit | e1e282d5e76f61bab261a0c122514dfc007d76e3 (patch) | |
| tree | ec8f8d6fb711ac32298ef2b1bb5d140e29760c44 /src | |
| parent | 1628203dc098262ce328983e3796822a775ae086 (diff) | |
duel state constants and DUELVAR->DUELVARS
Diffstat (limited to 'src')
| -rw-r--r-- | src/constants/duel_constants.asm | 40 | ||||
| -rwxr-xr-x | src/engine/bank1.asm | 34 | ||||
| -rwxr-xr-x | src/engine/home.asm | 14 | ||||
| -rwxr-xr-x | src/wram.asm | 3 | 
4 files changed, 46 insertions, 45 deletions
| diff --git a/src/constants/duel_constants.asm b/src/constants/duel_constants.asm index 7eb8b27..8d8453f 100644 --- a/src/constants/duel_constants.asm +++ b/src/constants/duel_constants.asm @@ -1,21 +1,25 @@  PLAYER_TURN   EQUS "wPlayerDuelVariables >> $8"  OPPONENT_TURN EQUS "wOpponentDuelVariables >> $8" -DUELVAR_CARD_LOCATIONS                  EQUS "wPlayerCardLocations & $ff" -DUELVAR_HAND                            EQUS "wPlayerHand & $ff" -DUELVAR_DECK_CARDS                      EQUS "wPlayerDeckCards & $ff" -DUELVAR_NUMBER_OF_CARDS_NOT_IN_DECK     EQUS "wPlayerNumberOfCardsNotInDeck & $ff" -DUELVAR_ARENA_CARD                      EQUS "wPlayerArenaCard & $ff" -DUELVAR_BENCH                           EQUS "wPlayerBench & $ff" -DUELVAR_ARENA_CARD_HP                   EQUS "wPlayerArenaCardHP & $ff" -DUELVAR_BENCH1_CARD_HP                  EQUS "wPlayerBench1CardHP & $ff" -DUELVAR_BENCH2_CARD_HP                  EQUS "wPlayerBench2CardHP & $ff" -DUELVAR_BENCH3_CARD_HP                  EQUS "wPlayerBench3CardHP & $ff" -DUELVAR_BENCH4_CARD_HP                  EQUS "wPlayerBench4CardHP & $ff" -DUELVAR_BENCH5_CARD_HP                  EQUS "wPlayerBench5CardHP & $ff" -DUELVAR_PRIZES                          EQUS "wPlayerPrizes & $ff" -DUELVAR_NUMBER_OF_CARDS_IN_DISCARD_PILE EQUS "wPlayerNumberOfCardsInDiscardPile & $ff" -DUELVAR_NUMBER_OF_CARDS_IN_HAND         EQUS "wPlayerNumberOfCardsInHand & $ff" -DUELVAR_NUMBER_OF_POKEMON_IN_PLAY       EQUS "wPlayerNumberOfPokemonInPlay & $ff" -DUELVAR_ARENA_CARD_STATUS               EQUS "wPlayerArenaCardStatus & $ff" -DUELVAR_DUELIST_TYPE                    EQUS "wPlayerDuelistType & $ff" +DUEL_WON  EQU $1 +DUEL_LOST EQU $2 +DUEL_DRAW EQU $3 + +DUELVARS_CARD_LOCATIONS                  EQUS "wPlayerCardLocations & $ff" +DUELVARS_HAND                            EQUS "wPlayerHand & $ff" +DUELVARS_DECK_CARDS                      EQUS "wPlayerDeckCards & $ff" +DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK     EQUS "wPlayerNumberOfCardsNotInDeck & $ff" +DUELVARS_ARENA_CARD                      EQUS "wPlayerArenaCard & $ff" +DUELVARS_BENCH                           EQUS "wPlayerBench & $ff" +DUELVARS_ARENA_CARD_HP                   EQUS "wPlayerArenaCardHP & $ff" +DUELVARS_BENCH1_CARD_HP                  EQUS "wPlayerBench1CardHP & $ff" +DUELVARS_BENCH2_CARD_HP                  EQUS "wPlayerBench2CardHP & $ff" +DUELVARS_BENCH3_CARD_HP                  EQUS "wPlayerBench3CardHP & $ff" +DUELVARS_BENCH4_CARD_HP                  EQUS "wPlayerBench4CardHP & $ff" +DUELVARS_BENCH5_CARD_HP                  EQUS "wPlayerBench5CardHP & $ff" +DUELVARS_PRIZES                          EQUS "wPlayerPrizes & $ff" +DUELVARS_NUMBER_OF_CARDS_IN_DISCARD_PILE EQUS "wPlayerNumberOfCardsInDiscardPile & $ff" +DUELVARS_NUMBER_OF_CARDS_IN_HAND         EQUS "wPlayerNumberOfCardsInHand & $ff" +DUELVARS_NUMBER_OF_POKEMON_IN_PLAY       EQUS "wPlayerNumberOfPokemonInPlay & $ff" +DUELVARS_ARENA_CARD_STATUS               EQUS "wPlayerArenaCardStatus & $ff" +DUELVARS_DUELIST_TYPE                    EQUS "wPlayerDuelistType & $ff" diff --git a/src/engine/bank1.asm b/src/engine/bank1.asm index 41cc9f7..c211fa5 100755 --- a/src/engine/bank1.asm +++ b/src/engine/bank1.asm @@ -94,14 +94,14 @@ StartDuel: ; 409f (1:409f)  	call $0f58  	ld a, [wDuelFinished]  	or a -	jr nz, .asm_4136 +	jr nz, .duelIsOver  	call $35fa  	call $6baf  	call $3b31  	call $0f58  	ld a, [wDuelFinished]  	or a -	jr nz, .asm_4136 +	jr nz, .duelIsOver  	ld hl, $cc06  	inc [hl]  	ld a, [$cc09] @@ -123,7 +123,7 @@ StartDuel: ; 409f (1:409f)  	ld [$d0c3], a  	ret -.asm_4136 +.duelIsOver  	call $5990  	call Func_04a2  	ld a, $3 @@ -141,9 +141,9 @@ StartDuel: ; 409f (1:409f)  	ldh [hWhoseTurn], a  	call $3b21  	ld a, [wDuelFinished] -	cp $1 +	cp DUEL_WON  	jr z, .activeDuelistWonBattle -	cp $2 +	cp DUEL_LOST  	jr z, .activeDuelistLostBattle  	ld a, $5f  	ld c, $1a @@ -188,7 +188,7 @@ StartDuel: ; 409f (1:409f)  	or a  	jr nz, .asm_41a7  	ld a, [wDuelFinished] -	cp $3 +	cp DUEL_DRAW  	jr z, .tiedBattle  	call Func_39fc  	call WaitForWideTextBoxInput @@ -235,7 +235,7 @@ StartDuel: ; 409f (1:409f)  INCBIN "baserom.gbc",$420b,$4225 - $420b  Func_4225: ; 4225 (1:4225) -	ld a, DUELVAR_DUELIST_TYPE +	ld a, DUELVARS_DUELIST_TYPE  	call GetTurnDuelistVariable  	ld [$cc0d], a  	ld a, [$cc06] @@ -248,7 +248,7 @@ Func_4225: ; 4225 (1:4225)  	call $4933  	call $10cf  	jr nc, .asm_4248 -	ld a, $02 +	ld a, DUEL_LOST  	ld [wDuelFinished], a  	ret @@ -382,12 +382,8 @@ Func_4339: ; 4339 (1:4339)  Func_4342: ; 4342 (1:4342)  	jp $5550 -  INCBIN "baserom.gbc",$4345, $438e - $4345 - - -  OpenPokemonPowerMenu: ; 438e (1:438e)  	call $6431  	jp c, Func_426d @@ -404,7 +400,7 @@ PlayerEndTurn: ; 439a (1:439a)  	ret  PlayerRetreat: ; 43ab (1:43ab) -	ld a, DUELVAR_ARENA_CARD_STATUS +	ld a, DUELVARS_ARENA_CARD_STATUS  	call GetTurnDuelistVariable  	and a,$0f  	cp a, $01 @@ -462,7 +458,7 @@ Func_441f: ; 441f (1:441f)  	jp Func_4295  OpenHandMenu: ; 4425 (1:4425) -	ld a, DUELVAR_NUMBER_OF_CARDS_IN_HAND +	ld a, DUELVARS_NUMBER_OF_CARDS_IN_HAND  	call GetTurnDuelistVariable  	or a  	jr nz, Func_4436 @@ -512,7 +508,7 @@ Func_471f: ; 471f (1:471f)  	ld [wNumMenuItems], a  	ldh a, [hWhoseTurn]  	ld h, a -	ld l, DUELVAR_ARENA_CARD +	ld l, DUELVARS_ARENA_CARD  	ld a, [hl]  	call $1376  .asm_4736 @@ -599,7 +595,7 @@ INCBIN "baserom.gbc",$67b2,$7107 - $67b2  InitializeDuelVariables: ; 7107 (1:7107)  	ldh a, [hWhoseTurn]  	ld h, a -	ld l, DUELVAR_DUELIST_TYPE +	ld l, DUELVARS_DUELIST_TYPE  	ld a, [hl]  	push hl  	push af @@ -612,8 +608,8 @@ InitializeDuelVariables: ; 7107 (1:7107)  	pop af  	pop hl  	ld [hl], a -	ld bc, DECK_SIZE ; lb bc, DUELVAR_CARD_LOCATIONS, DECK_SIZE -	ld l, DUELVAR_DECK_CARDS +	ld bc, DECK_SIZE ; lb bc, DUELVARS_CARD_LOCATIONS, DECK_SIZE +	ld l, DUELVARS_DECK_CARDS  .initDuelVariablesLoop  ; zero card locations and cards in hand, and init order of cards in deck  	push hl @@ -625,7 +621,7 @@ InitializeDuelVariables: ; 7107 (1:7107)  	inc b  	dec c  	jr nz, .initDuelVariablesLoop -	ld l, DUELVAR_ARENA_CARD +	ld l, DUELVARS_ARENA_CARD  	ld c, 1 + BENCH_SIZE + 1  .initPlayArea  ; initialize to $ff card in arena as well as cards in bench (plus a terminator?) diff --git a/src/engine/home.asm b/src/engine/home.asm index aa6e9a8..afdea5c 100755 --- a/src/engine/home.asm +++ b/src/engine/home.asm @@ -2131,10 +2131,10 @@ ShuffleDeck: ; 10bc (0:10bc)  	ld h, a  	ld d, a  	ld a, DECK_SIZE -	ld l, DUELVAR_NUMBER_OF_CARDS_NOT_IN_DECK +	ld l, DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK  	sub [hl]  	ld b, a -	ld a, DUELVAR_DECK_CARDS +	ld a, DUELVARS_DECK_CARDS  	add [hl]  	ld l, a ; hl = position in the wPlayerDeckCards or wOpponentDeckCards array of the first (top) card in the deck  	ld a, b ; a = number of cards in the deck @@ -2146,7 +2146,7 @@ ShuffleDeck: ; 10bc (0:10bc)  ; returns c if deck is empty, nc if a card was succesfully drawn  DrawCardFromDeck: ; 10cf (0:10cf)  	push hl -	ld a, DUELVAR_NUMBER_OF_CARDS_NOT_IN_DECK +	ld a, DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK  	call GetTurnDuelistVariable  	cp DECK_SIZE  	jr nc, .emptyDeck @@ -2154,7 +2154,7 @@ DrawCardFromDeck: ; 10cf (0:10cf)  	inc a  	ld [hl], a  	; point to top card in the deck -	add DUELVAR_DECK_CARDS - 1 +	add DUELVARS_DECK_CARDS - 1  	ld l, a  	; grab card number (0-59) from wPlayerDeckCards or wOpponentDeckCards array  	ld a, [hl] @@ -2186,10 +2186,10 @@ AddCardToHand: ; 1123 (0:1123)  	; write $1 (hand) into the location of this card  	ld [hl], $1  	; increment number of cards in hand -	ld l, DUELVAR_NUMBER_OF_CARDS_IN_HAND +	ld l, DUELVARS_NUMBER_OF_CARDS_IN_HAND  	inc [hl]  	; add card to hand -	ld a, DUELVAR_HAND - 1 +	ld a, DUELVARS_HAND - 1  	add [hl]  	ld l, a  	ld [hl], e @@ -3732,7 +3732,7 @@ LoadOpponentDeck: ; 2b78 (0:2b78)  .validDeck  ; set opponent as controlled by AI -	ld a, DUELVAR_DUELIST_TYPE +	ld a, DUELVARS_DUELIST_TYPE  	call GetTurnDuelistVariable  	ld a, [wOpponentDeckId]  	or $80 diff --git a/src/wram.asm b/src/wram.asm index 9dff601..3f9d4e2 100755 --- a/src/wram.asm +++ b/src/wram.asm @@ -64,7 +64,7 @@ wPlayerBench5CardHP:: ; c2cd  	ds $1  	ds $1e -; Each of the lower four bits represent a prize +; Each bit represents a prize (1 = not taken ; 0 = taken)  wPlayerPrizes:: ; c2ec  	ds $1 @@ -319,6 +319,7 @@ wSelectedDuelSubMenuScrollOffset:: ; $cbd0  ; 0 = no one has won duel yet  ; 1 = player whose turn it is has won the duel  ; 2 = player whose turn it is has lost the duel +; 3 = duel ended in a draw  wDuelFinished:: ; $cc07  	ds $1  	ds $6 | 
