diff options
author | ElectroDeoxys <ElectroDeoxys@gmail.com> | 2021-05-21 11:40:26 +0100 |
---|---|---|
committer | ElectroDeoxys <ElectroDeoxys@gmail.com> | 2021-05-21 11:40:26 +0100 |
commit | f765580db088c82c58e95e87d57eea8732355ff1 (patch) | |
tree | 28ee89e745b749906555a1882bb95df8f7833c38 /src | |
parent | 96a93f444cff3df152a03d3722080600dc3a9e88 (diff) |
Extract Credits sequence
Diffstat (limited to 'src')
-rw-r--r-- | src/constants/npc_constants.asm | 2 | ||||
-rw-r--r-- | src/engine/bank04.asm | 127 | ||||
-rw-r--r-- | src/engine/bank07.asm | 943 | ||||
-rw-r--r-- | src/macros/credits_sequence.asm | 99 | ||||
-rw-r--r-- | src/macros/opening_sequence.asm | 6 | ||||
-rw-r--r-- | src/text/text9.asm | 4 | ||||
-rw-r--r-- | src/text/text_offsets.asm | 4 | ||||
-rw-r--r-- | src/wram.asm | 19 |
8 files changed, 1163 insertions, 41 deletions
diff --git a/src/constants/npc_constants.asm b/src/constants/npc_constants.asm index 76fb3ed..1aac946 100644 --- a/src/constants/npc_constants.asm +++ b/src/constants/npc_constants.asm @@ -191,7 +191,7 @@ NPC_DATA_LENGTH EQU const_value const NPC_MURRAY2 ; $70 const NPC_RONALD2 ; $71 const NPC_RONALD3 ; $72 - const NPC_73 ; $73 (unused) + const NPC_PLAYER_CREDITS ; $73 ; flags in LOADED_NPC_FLAGS const_def 4 diff --git a/src/engine/bank04.asm b/src/engine/bank04.asm index e3e8734..0fcf6d6 100644 --- a/src/engine/bank04.asm +++ b/src/engine/bank04.asm @@ -381,10 +381,55 @@ Func_10a9b: ; 10a9b (4:4a9b) ; 0x10ab4 Func_10ab4: ; 10ab4 (4:4ab4) - INCROM $10ab4, $10af9 + ld a, [wLCDC] + bit 7, a + jr z, .lcd_off + ld a, [wd293] + ld [wd294], a + ld [wd295], a + ld [wd296], a + ld de, PALRGB_WHITE + ld hl, wTempBackgroundPalettesCGB + ld bc, NUM_BACKGROUND_PALETTES palettes + call FillMemoryWithDE + call RestoreFirstColorInOBPals + call Func_10b5e + call DisableLCD + ret + +.lcd_off + ld a, [wd293] + ld [wBGP], a + ld [wOBP0], a + ld [wOBP1], a + ld de, PALRGB_WHITE + ld hl, wBackgroundPalettesCGB + ld bc, NUM_BACKGROUND_PALETTES palettes + call FillMemoryWithDE + call FlushAllPalettes + ret +; 0x10af9 Func_10af9: ; 10af9 (4:4af9) - INCROM $10af9, $10b28 + call BackupPalsAndSetWhite + call RestoreFirstColorInOBPals + call FlushAllPalettes + call EnableLCD + jp Func_10b5e +; 0x10b08 + +BackupPalsAndSetWhite: ; 10b08 (4:4b08) + ld a, [wBGP] + ld [wd294], a + ld a, [wOBP0] + ld [wd295], a + ld a, [wOBP1] + ld [wd296], a + ld hl, wBackgroundPalettesCGB + ld de, wTempBackgroundPalettesCGB + ld bc, NUM_BACKGROUND_PALETTES palettes + NUM_OBJECT_PALETTES palettes + call CopyDataHLtoDE_SaveRegisters + jr Func_10b28 ; can be fallthrough ; fills wBackgroundPalettesCGB with white pal Func_10b28: ; 10b28 (4:4b28) @@ -399,7 +444,57 @@ Func_10b28: ; 10b28 (4:4b28) ret ; 0x10b41 - INCROM $10b41, $10b85 +; gets from backup OB pals the first color +; of each pal and writes them in wObjectPalettesCGB +RestoreFirstColorInOBPals: ; 10b41 (4:4b41) + ld hl, wTempObjectPalettesCGB + ld de, wObjectPalettesCGB + ld c, NUM_OBJECT_PALETTES +.loop_pals + push bc + ld a, [hli] + ld [de], a + inc de + ld a, [hl] + ld [de], a + ld bc, CGB_PAL_SIZE - 1 + add hl, bc + ld a, c + add e + ld e, a + ld a, b + adc d + ld d, a + pop bc + dec c + jr nz, .loop_pals + ret +; 0x10b5e + +Func_10b5e: ; 10b5e (4:4b5e) + ld a, [wVBlankCounter] + push af + ld c, $10 +.loop + push bc + ld a, c + and $03 + cp $00 + call z, Func_10b85 + call FadeBGPalIntoTemp3 + call FadeOBPalIntoTemp + call FlushAllPalettes + call DoFrameIfLCDEnabled + pop bc + dec c + dec c + jr nz, .loop + pop af + ld b, a + ld a, [wVBlankCounter] + sub b + ret +; 0x10b85 ; does something with wBGP given wd294 ; mixes them into a single value? @@ -488,7 +583,13 @@ Func_10b85: ; 10b85 (4:4b85) db %11 ; b = %11 | c = %11 ; 0x10be1 - INCROM $10be1, $10bec +FadeOBPalIntoTemp: ; 10be1 (4:4be1) + push bc + ld c, 4 palettes + ld hl, wObjectPalettesCGB + ld de, wTempObjectPalettesCGB + jr FadePalIntoAnother +; 0x10bec FadeBGPalIntoTemp1: ; 10bec (4:4bec) push bc @@ -504,6 +605,7 @@ FadeBGPalIntoTemp2: ; 10bf7 (4:4bf7) ld de, wTempBackgroundPalettesCGB + 4 palettes jr FadePalIntoAnother +FadeBGPalIntoTemp3: ; 10c02 (4:4c02) push bc ld c, 4 palettes ld hl, wBackgroundPalettesCGB @@ -3823,7 +3925,22 @@ Func_12871: ; 12871 (4:6871) INCROM $12871, $1288c Func_1288c: ; 1288c (4:688c) - INCROM $1288c, $128a9 + push hl + push bc + push de + ld a, %11100100 + ld [wBGP], a + ld [wOBP0], a + ld [wOBP1], a + ld a, 4 + ld [wTextBoxFrameType], a + bank1call SetDefaultPalettes + call FlushAllPalettes + pop de + pop bc + pop hl + ret +; 0x128a9 DisplayPlayerNamingScreen:: ; 128a9 (4:68a9) ; clear the name buffer. diff --git a/src/engine/bank07.asm b/src/engine/bank07.asm index ce48b81..ff8fc9a 100644 --- a/src/engine/bank07.asm +++ b/src/engine/bank07.asm @@ -2446,7 +2446,7 @@ OpeningSequenceCmd_WaitOrbsAnimation: ; 1d444 (7:5444) ret ; 0x1d460 -OpeningSequenceCmd_Delay: ; 1d460 (7:5460) +OpeningSequenceCmd_Wait: ; 1d460 (7:5460) ld a, c ld [wd633], a call AdvanceOpeningSequenceCmdPtrBy3 @@ -2728,31 +2728,31 @@ OpeningSequence: ; 1d59d (7:559d) opening_seq_play_sfx SFX_58 opening_seq_set_orbs_coordinates OpeningOrbCoordinates_CharizardScene opening_seq_set_orbs_animations OpeningOrbAnimations_CharizardScene - opening_seq_delay 44 + opening_seq_wait 44 opening_seq_fade_in - opening_seq_delay 44 + opening_seq_wait 44 opening_seq_fade_out - opening_seq_delay 30 + opening_seq_wait 30 opening_seq_load_scyther_scene opening_seq_play_sfx SFX_58 opening_seq_set_orbs_coordinates OpeningOrbCoordinates_ScytherScene opening_seq_set_orbs_animations OpeningOrbAnimations_ScytherScene - opening_seq_delay 44 + opening_seq_wait 44 opening_seq_fade_in - opening_seq_delay 44 + opening_seq_wait 44 opening_seq_fade_out - opening_seq_delay 30 + opening_seq_wait 30 opening_seq_load_aerodactyl_scene opening_seq_play_sfx SFX_59 opening_seq_set_orbs_coordinates OpeningOrbCoordinates_AerodactylScene opening_seq_set_orbs_animations OpeningOrbAnimations_AerodactylScene - opening_seq_delay 44 + opening_seq_wait 44 opening_seq_fade_in - opening_seq_delay 100 + opening_seq_wait 100 opening_seq_fade_out - opening_seq_delay 60 + opening_seq_wait 60 opening_seq_load_title_screen_scene opening_seq_play_sfx SFX_5A @@ -2760,13 +2760,13 @@ OpeningSequence: ; 1d59d (7:559d) opening_seq_set_orbs_animations OpeningOrbAnimations_InitialTitleScreen opening_seq_wait_orbs_animation opening_seq_fade_in - opening_seq_delay 16 + opening_seq_wait 16 opening_seq_play_sfx SFX_5B opening_seq_set_orbs_coordinates OpeningOrbCoordinates_InTitleScreen opening_seq_set_orbs_animations OpeningOrbAnimations_InTitleScreen opening_seq_wait_sfx opening_seq_play_title_screen_music - opening_seq_delay 60 + opening_seq_wait 60 opening_seq_end ; 0x1d614 @@ -2815,7 +2815,102 @@ Func_1d758: ; 1d758 (7:5758) INCROM $1d758, $1d765 Func_1d765: ; 1d765 (7:5765) - INCROM $1d765, $1d7fc + push hl + push bc + push de + xor a + ldh [hWY], a + + ld hl, wd659 + ld de, wd65f + ld a, [wd648] + or a + jr nz, .asm_1d785 + ld a, $a7 + ldh [hWX], a + ld [hli], a + push hl + ld hl, wLCDC + set 1, [hl] + pop hl + jr .asm_1d7e2 + +.asm_1d785 + ld a, [wd647] + or a + jr z, .asm_1d79e + dec a + ld [de], a + inc de + ld a, $a7 + ldh [hWX], a + ld [hli], a + push hl + ld hl, wLCDC + set 1, [hl] + pop hl + ld a, $07 + jr .asm_1d7a9 + +.asm_1d79e + ld a, $07 + ldh [hWX], a + push hl + ld hl, wLCDC + res 1, [hl] + pop hl +.asm_1d7a9 + ld [hli], a + ld a, [wd647] + dec a + ld c, a + ld a, [wd648] + add c + ld c, a + ld a, [wd649] + dec a + cp c + jr c, .asm_1d7d4 + jr z, .asm_1d7d4 + ld a, c + ld [de], a + inc de + push af + ld a, $a7 + ld [hli], a + pop bc + ld a, [wd64a] + or a + jr z, .asm_1d7e2 + ld a, [wd649] + dec a + ld [de], a + inc de + ld a, $07 + ld [hli], a + +.asm_1d7d4 + ld a, [wd649] + dec a + ld c, a + ld a, [wd64a] + add c + ld [de], a + inc de + ld a, $a7 + ld [hli], a +.asm_1d7e2 + ld a, $ff + ld [de], a + ld a, $01 + ld [wd665], a + pop de + pop bc + pop hl + ret +; 0x1d7ee + + INCROM $1d7ee, $1d7fc Func_1d7fc: ; 1d7fc (7:57fc) ld a, LOW(CreditsSequence) @@ -2828,7 +2923,39 @@ Func_1d7fc: ; 1d7fc (7:57fc) ; 0x1d80b Func_1d80b: ; 1d80b (7:580b) - INCROM $1d80b, $1d835 + ld a, [wd633] + or a + jr z, .call_func + cp $ff + ret z + dec a + ld [wd633], a + ret + +.call_func + ld a, [wSequenceCmdPtr + 0] + ld l, a + ld a, [wSequenceCmdPtr + 1] + ld h, a + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a + push de + ld a, [hli] + ld c, a + ld a, [hli] + ld b, a + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a + pop hl + call CallHL2 + jr Func_1d80b +; 0x1d834 + + ret ; stray ret AdvanceCreditsSequenceCmdPtrBy2: ; 1d835 (7:5835) ld a, 2 @@ -2862,20 +2989,216 @@ AdvanceCreditsSequenceCmdPtr: ; 1d847 (7:5847) ret ; 0x1d853 - INCROM $1d853, $1d9a6 +CreditsSequenceCmd_Wait: ; 1d853 (7:5853) + ld a, c + ld [wd633], a + jp AdvanceCreditsSequenceCmdPtrBy3 +; 0x1d85a + +CreditsSequenceCmd_LoadScene: ; 1d85a (7:585a) + push bc + push de + farcall Func_8047b + call EmptyScreen + xor a + ldh [hSCX], a + ldh [hSCY], a + farcall Func_1288c + pop de + pop bc + ld a, c + ld c, b + ld b, a + ld a, e + call LoadScene + jp AdvanceCreditsSequenceCmdPtrBy5 +; 0x1d878 + +CreditsSequenceCmd_LoadBooster: ; 1d878 (7:5878) + push bc + push de + farcall Func_8047b + call EmptyScreen + xor a + ldh [hSCX], a + ldh [hSCY], a + farcall Func_1288c + pop de + pop bc + ld a, c + ld c, b + ld b, a + ld a, e + farcall LoadBoosterGfx + jp AdvanceCreditsSequenceCmdPtrBy5 +; 0x1d897 + +CreditsSequenceCmd_LoadClubMap: ; 1d897 (7:5897) + ld b, $00 + ld hl, wMastersBeatenList + add hl, bc + ld a, [hl] + or a + jr nz, .at_least_1 + inc a +.at_least_1 + dec a + ld c, a + add a + add a + add c ; *5 + ld c, a + ld hl, .CreditsOWClubMaps + add hl, bc + ld a, [hli] ; map x coord + ld c, a + ld a, [hli] ; map y coord + ld b, a + ld a, [hli] ; map ID + ld e, a + push hl + call LoadOWMapForCreditsSequence + pop hl + ld a, [hli] + ld h, [hl] + ld l, a + or h + jr z, .done + +.loop_npcs + ld a, [hli] ; NPC ID + or a + jr z, .done + ld d, a + ld a, [hli] ; NPC x coord + ld c, a + ld a, [hli] ; NPC y coord + ld b, a + ld a, [hli] ; NPC direction + ld e, a + push hl + call LoadNPCForCreditsSequence + pop hl + jr .loop_npcs + +.done + jp AdvanceCreditsSequenceCmdPtrBy3 + +credits_club_map: MACRO + db \1 ; x + db \2 ; y + db \3 ; OW map + dw \4 ; list of NPCs to load +ENDM -Func_1d9a6: ; 1d9a6 (7:59a6) +.CreditsOWClubMaps + credits_club_map 16, 0, FIGHTING_CLUB, .CreditsNPCs_FightingClub + credits_club_map 32, 0, ROCK_CLUB, .CreditsNPCs_RockClub + credits_club_map 64, 0, WATER_CLUB, .CreditsNPCs_WaterClub + credits_club_map 32, 0, LIGHTNING_CLUB, .CreditsNPCs_LightningClub + credits_club_map 32, 0, GRASS_CLUB, .CreditsNPCs_GrassClub + credits_club_map 32, 16, PSYCHIC_CLUB, .CreditsNPCs_PsychicClub + credits_club_map 0, 0, SCIENCE_CLUB, .CreditsNPCs_ScienceClub + credits_club_map 32, 0, FIRE_CLUB, .CreditsNPCs_FireClub + credits_club_map 32, 0, CHALLENGE_HALL, .CreditsNPCs_ChallengeHall + credits_club_map 48, 0, POKEMON_DOME, .CreditsNPCs_PokemonDome + +.CreditsNPCs_FightingClub + ; NPC ID, x, y, direction + db NPC_CHRIS, 4, 8, SOUTH + db NPC_MICHAEL, 14, 10, SOUTH + db NPC_JESSICA, 18, 6, EAST + db NPC_MITCH, 10, 4, SOUTH + db NPC_PLAYER_CREDITS, 10, 6, NORTH + db $00 + +.CreditsNPCs_RockClub + ; NPC ID, x, y, direction + db NPC_RYAN, 20, 14, EAST + db NPC_GENE, 12, 6, SOUTH + db NPC_PLAYER_CREDITS, 12, 8, NORTH + db $00 + +.CreditsNPCs_WaterClub + ; NPC ID, x, y, direction + db NPC_JOSHUA, 22, 8, SOUTH + db NPC_AMY, 22, 4, NORTH + db NPC_PLAYER_CREDITS, 18, 10, NORTH + db $00 + +.CreditsNPCs_LightningClub + ; NPC ID, x, y, direction + db NPC_NICHOLAS, 6, 10, SOUTH + db NPC_BRANDON, 22, 12, NORTH + db NPC_ISAAC, 12, 4, NORTH + db NPC_PLAYER_CREDITS, 12, 10, NORTH + db $00 + +.CreditsNPCs_GrassClub + ; NPC ID, x, y, direction + db NPC_KRISTIN, 4, 10, EAST + db NPC_HEATHER, 14, 16, SOUTH + db NPC_NIKKI, 12, 4, SOUTH + db NPC_PLAYER_CREDITS, 12, 6, NORTH + db $00 + +.CreditsNPCs_PsychicClub + ; NPC ID, x, y, direction + db NPC_DANIEL, 8, 8, NORTH + db NPC_STEPHANIE, 22, 12, EAST + db NPC_MURRAY1, 12, 6, SOUTH + db NPC_PLAYER_CREDITS, 12, 8, NORTH + db $00 + +.CreditsNPCs_ScienceClub + ; NPC ID, x, y, direction + db NPC_JOSEPH, 10, 10, WEST + db NPC_RICK, 4, 4, SOUTH + db NPC_PLAYER_CREDITS, 4, 6, NORTH + db $00 + +.CreditsNPCs_FireClub + ; NPC ID, x, y, direction + db NPC_ADAM, 8, 14, SOUTH + db NPC_JONATHAN, 18, 10, SOUTH + db NPC_KEN, 14, 4, SOUTH + db NPC_PLAYER_CREDITS, 14, 6, NORTH + db $00 + +.CreditsNPCs_ChallengeHall + ; NPC ID, x, y, direction + db NPC_HOST, 14, 4, SOUTH + db NPC_RONALD1, 18, 8, WEST + db NPC_PLAYER_CREDITS, 12, 8, EAST + db $00 + +.CreditsNPCs_PokemonDome + ; NPC ID, x, y, direction + db NPC_COURTNEY, 18, 4, SOUTH + db NPC_STEVE, 22, 4, SOUTH + db NPC_JACK, 8, 4, SOUTH + db NPC_ROD, 14, 6, SOUTH + db NPC_PLAYER_CREDITS, 14, 10, NORTH + db $00 +; 0x1d9a6 + +; bc = coordinates +; e = OW map +LoadOWMapForCreditsSequence: ; 1d9a6 (7:59a6) push bc push de call EmptyScreen pop de pop bc + + ; set input coordinates and map ld a, c ldh [hSCX], a ld a, b ldh [hSCY], a ld a, e ld [wCurMap], a + farcall LoadMapTilesAndPals farcall Func_c9c7 farcall SafelyCopyBGMapFromSRAMToVRAM @@ -2883,26 +3206,596 @@ Func_1d9a6: ; 1d9a6 (7:59a6) xor a ld [wd4ca], a ld [wd4cb], a - ld a, $1d + ld a, PALETTE_29 farcall LoadPaletteData ret ; 0x1d9d5 -Func_1d9d5: ; 1d9d5 (7:59d5) - call Func_1d9a6 +CreditsSequenceCmd_LoadOWMap: ; 1d9d5 (7:59d5) + call LoadOWMapForCreditsSequence jp AdvanceCreditsSequenceCmdPtrBy5 ; 0x1d9db -Func_1d9db: ; 1d9db (7:59db) +CreditsSequenceCmd_DisableLCD: ; 1d9db (7:59db) call DisableLCD jp AdvanceCreditsSequenceCmdPtrBy2 ; 0x1d9e1 - INCROM $1d9e1, $1daef +CreditsSequenceCmd_FadeIn: ; 1d9e1 (7:59e1) + call DisableLCD + call Set_WD_on + farcall Func_10af9 + jp AdvanceCreditsSequenceCmdPtrBy2 +; 0x1d9ee + +CreditsSequenceCmd_FadeOut: ; 1d9ee (7:59ee) + farcall Func_10ab4 + call Func_3ca4 + call EnableLCD + call DoFrameIfLCDEnabled + call DisableLCD + call Set_WD_off + jp AdvanceCreditsSequenceCmdPtrBy2 +; 0x1da04 + +CreditsSequenceCmd_DrawRectangle: ; 1da04 (7:5a04) + ld a, c + or $20 + ld e, a + ld d, $00 + ld c, b + ld b, 20 + xor a + lb hl, 0, 0 + call FillRectangle + jp AdvanceCreditsSequenceCmdPtrBy4 +; 0x1da17 + +CreditsSequenceCmd_PrintTextSpecial: ; 1da17 (7:5a17) + ld a, $01 + ld [wLineSeparation], a + push de + ld d, c + ld a, b + or $20 + ld e, a + call InitTextPrinting + pop hl + call PrintTextNoDelay + jp AdvanceCreditsSequenceCmdPtrBy6 +; 0x1da2c + +CreditsSequenceCmd_PrintText: ; 1da2c (7:5a2c) + ld a, $01 + ld [wLineSeparation], a + push de + ld d, c + ld e, b + call InitTextPrinting + pop hl + call PrintTextNoDelay + jp AdvanceCreditsSequenceCmdPtrBy6 +; 0x1da3e + +CreditsSequenceCmd_InitOverlay: ; 1da3e (7:5a3e) + ld a, c + ld [wd647], a + ld a, b + ld [wd648], a + ld a, e + ld [wd649], a + ld a, d + ld [wd64a], a + call Func_1d765 + jp AdvanceCreditsSequenceCmdPtrBy6 +; 0x1da54 + +CreditsSequenceCmd_LoadNPC: ; 1da54 (7:5a54) + call LoadNPCForCreditsSequence + jp AdvanceCreditsSequenceCmdPtrBy6 +; 0x1da5a + +; bc = coordinates +; e = direction +; d = NPC ID +LoadNPCForCreditsSequence: ; 1da5a (7:5a5a) + ld a, c + ld [wLoadNPCXPos], a + ld a, b + ld [wLoadNPCYPos], a + ld a, e + ld [wLoadNPCDirection], a + ld a, d + farcall LoadNPCSpriteData + ld a, [wNPCSpriteID] + farcall CreateSpriteAndAnimBufferEntry + + ld c, SPRITE_ANIM_COORD_X + call GetSpriteAnimBufferProperty + ldh a, [hSCX] + ld c, a + ld a, [wLoadNPCXPos] + add a + add a + add a ; *8 + add 8 + sub c + ld [hli], a ; x + ldh a, [hSCY] + ld c, a + ld a, [wLoadNPCYPos] + add a + add a + add a ; *8 + add 16 + sub c + ld [hli], a ; y + + ld a, [wNPCAnim] + ld c, a + ld a, [wLoadNPCDirection] + add c + farcall StartNewSpriteAnimation + ret +; 0x1da9e + +CreditsSequenceCmd_InitVolcanoSprite: ; 1da9e (7:5a9e) + farcall OverworldMap_InitVolcanoSprite + jp AdvanceCreditsSequenceCmdPtrBy2 +; 0x1daa5 + +CreditsSequenceCmd_TransformOverlay: ; 1daa5 (7:5aa5) +; either stretches or shrinks overlay +; to the input configurations + ld l, $00 + ld a, [wd647] + call .Func_1dade + ld [wd647], a + ld a, [wd648] + ld c, b + call .Func_1dade + ld [wd648], a + ld a, [wd649] + ld c, e + call .Func_1dade + ld [wd649], a + ld a, [wd64a] + ld c, d + call .Func_1dade + ld [wd64a], a + ld a, l + or a + jr z, .advance_sequence + ld a, $01 + ld [wd633], a + ret + +.advance_sequence + call Func_1d765 + jp AdvanceCreditsSequenceCmdPtrBy6 + +; compares a with c +; if it's smaller: increase by 2 and increment l +; if it's larger: decrease by 2 and increment l +; if it's equal or $ff: do nothing +.Func_1dade + cp $ff + jr z, .done + cp c + jr z, .done + inc l + jr c, .incr_a +; decr a + dec a + dec a + jr .done +.incr_a + inc a + inc a +.done + ret +; 0x1daef + +INCLUDE "macros/credits_sequence.asm" CreditsSequence: ; 1daef (7:5aef) - dw Func_1d9db - dw Func_1d9d5 -; 0x1daf3 + credits_seq_disable_lcd + credits_seq_load_ow_map 0, 0, OVERWORLD_MAP + credits_seq_init_volcano_sprite + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_print_text 2, 1, OverworldMapPokemonDomeText + credits_seq_print_text_special 0, 0, PokemonTradingCardGameStaffText + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 32, 144, 0 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_ow_map 0, 0, MASON_LABORATORY + credits_seq_load_npc 14, 6, SOUTH, NPC_DRMASON + credits_seq_load_npc 4, 14, EAST, NPC_SAM + credits_seq_load_npc 6, 4, SOUTH, NPC_TECH5 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 3 + credits_seq_print_text_special 0, 0, ProducersText + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_ow_map 0, 0, DECK_MACHINE_ROOM + credits_seq_load_npc 6, 8, SOUTH, NPC_TECH6 + credits_seq_load_npc 6, 22, WEST, NPC_TECH7 + credits_seq_load_npc 10, 18, WEST, NPC_TECH8 + credits_seq_load_npc 12, 12, WEST, NPC_AARON + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07b3 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 0 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 5 + credits_seq_print_text_special 0, 0, Text07b4 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 1 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07b5 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_draw_rectangle 4, 3 + credits_seq_print_text_special 0, 4, Text07b6 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_draw_rectangle 4, 3 + credits_seq_print_text_special 0, 4, Text07b7 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 2 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07b8 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 5 + credits_seq_print_text_special 0, 0, Text07b9 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 3 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07ba + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 5 + credits_seq_print_text_special 0, 0, Text07bb + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 112, 32 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_booster 6, 3, SCENE_CHARIZARD_INTRO + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 6 + credits_seq_print_text_special 0, 0, Text07bc + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_booster 6, 3, SCENE_SCYTHER_INTRO + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 5 + credits_seq_print_text_special 0, 0, Text07bd + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_booster 6, 3, SCENE_AERODACTYL_INTRO + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 5 + credits_seq_print_text_special 0, 0, Text07be + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_ow_map 0, 0, ISHIHARAS_HOUSE + credits_seq_load_npc 8, 8, SOUTH, NPC_ISHIHARA + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 8 + credits_seq_print_text_special 0, 0, Text07bf + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 96, 48 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_draw_rectangle 4, 4 + credits_seq_print_text_special 0, 4, Text07c0 + credits_seq_transform_overlay 0, 24, 96, 48 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_ow_map 16, 8, LIGHTNING_CLUB_LOBBY + credits_seq_load_npc 6, 4, SOUTH, NPC_CLERK10 + credits_seq_load_npc 10, 4, SOUTH, NPC_GIFT_CENTER_CLERK + credits_seq_load_npc 18, 16, WEST, NPC_CHAP2 + credits_seq_load_npc 18, 2, NORTH, NPC_IMAKUNI + credits_seq_load_npc 8, 12, SOUTH, NPC_LASS4 + credits_seq_load_npc 20, 8, SOUTH, NPC_HOOD1 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 8 + credits_seq_print_text_special 0, 0, Text07c1 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 112, 32 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_draw_rectangle 4, 4 + credits_seq_print_text_special 0, 4, Text07c2 + credits_seq_transform_overlay 0, 24, 112, 32 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_ow_map 48, 0, CHALLENGE_HALL + credits_seq_load_npc 14, 4, SOUTH, NPC_HOST + credits_seq_load_npc 18, 8, WEST, NPC_RONALD1 + credits_seq_load_npc 12, 8, EAST, NPC_PLAYER_CREDITS + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07c3 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 32, 144, 0 + credits_seq_transform_overlay 0, 32, 112, 32 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 32, 144, 0 + credits_seq_draw_rectangle 4, 4 + credits_seq_print_text_special 0, 5, Text07c4 + credits_seq_transform_overlay 0, 32, 112, 32 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 32, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07c5 + credits_seq_transform_overlay 0, 40, 144, 0 + credits_seq_transform_overlay 0, 40, 112, 32 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 40, 144, 0 + credits_seq_draw_rectangle 6, 4 + credits_seq_print_text_special 0, 6, Text07c6 + credits_seq_transform_overlay 0, 40, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 40, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_booster 6, 3, SCENE_COLOSSEUM_BOOSTER + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 8 + credits_seq_print_text_special 0, 0, Text07c7 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_booster 6, 3, SCENE_EVOLUTION_BOOSTER + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 6 + credits_seq_print_text_special 0, 0, Text07c8 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_booster 6, 3, SCENE_MYSTERY_BOOSTER + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 6 + credits_seq_print_text_special 0, 0, Text07c9 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_booster 6, 3, SCENE_LABORATORY_BOOSTER + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 6 + credits_seq_print_text_special 0, 0, Text07ca + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 4 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07cb + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07cc + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 5 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07cd + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_draw_rectangle 4, 5 + credits_seq_print_text_special 0, 4, Text07ce + credits_seq_transform_overlay 0, 24, 96, 48 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_draw_rectangle 4, 4 + credits_seq_print_text_special 0, 4, Text07cf + credits_seq_transform_overlay 0, 24, 96, 48 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 6 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 8 + credits_seq_print_text_special 0, 0, Text07d0 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 120, 24 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 7 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07d1 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_club_map 8 + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07d2 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_ow_map 16, 16, HALL_OF_HONOR + credits_seq_load_npc 10, 8, NORTH, NPC_LEGENDARY_CARD_TOP_LEFT + credits_seq_load_npc 12, 8, NORTH, NPC_LEGENDARY_CARD_TOP_RIGHT + credits_seq_load_npc 8, 10, NORTH, NPC_LEGENDARY_CARD_LEFT_SPARK + credits_seq_load_npc 10, 10, NORTH, NPC_LEGENDARY_CARD_BOTTOM_LEFT + credits_seq_load_npc 12, 10, NORTH, NPC_LEGENDARY_CARD_BOTTOM_RIGHT + credits_seq_load_npc 14, 10, NORTH, NPC_LEGENDARY_CARD_RIGHT_SPARK + credits_seq_init_overlay 0, 0, 144, 0 + credits_seq_draw_rectangle 0, 7 + credits_seq_print_text_special 0, 0, Text07d3 + credits_seq_fade_in + credits_seq_wait 60 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 24, 104, 40 + credits_seq_wait 225 + credits_seq_transform_overlay 0, 24, 144, 0 + credits_seq_transform_overlay 0, 0, 144, 0 + credits_seq_fade_out + + credits_seq_load_scene 0, 0, SCENE_COMPANIES + credits_seq_init_overlay 0, 0, 144, 0 + + credits_seq_fade_in + credits_seq_wait 225 + credits_seq_end +; 0x1e1c4 - INCROM $1daf3, $1e1c4 + INCROM $1e1c4, $1e1c4 diff --git a/src/macros/credits_sequence.asm b/src/macros/credits_sequence.asm new file mode 100644 index 0000000..62e789e --- /dev/null +++ b/src/macros/credits_sequence.asm @@ -0,0 +1,99 @@ +credits_seq_disable_lcd: MACRO
+ dw CreditsSequenceCmd_DisableLCD
+ENDM
+
+; x coordinate
+; y coordinate
+; OVERWORLD_* constant
+credits_seq_load_ow_map: MACRO
+ dw CreditsSequenceCmd_LoadOWMap
+ db \1, \2, \3
+ENDM
+
+credits_seq_init_volcano_sprite: MACRO
+ dw CreditsSequenceCmd_InitVolcanoSprite
+ENDM
+
+credits_seq_init_overlay: MACRO
+ dw CreditsSequenceCmd_InitOverlay
+ db \1, \2, \3, \4
+ENDM
+
+credits_seq_transform_overlay: MACRO
+ dw CreditsSequenceCmd_TransformOverlay
+ db \1, \2, \3, \4
+ENDM
+
+; x coordinate
+; y coordinate
+; text ID
+credits_seq_print_text: MACRO
+ dw CreditsSequenceCmd_PrintText
+ db \1, \2
+ tx \3
+ENDM
+
+; x coordinate
+; y coordinate
+; text ID
+credits_seq_print_text_special: MACRO
+ dw CreditsSequenceCmd_PrintTextSpecial
+ db \1, \2
+ tx \3
+ENDM
+
+credits_seq_fade_in: MACRO
+ dw CreditsSequenceCmd_FadeIn
+ENDM
+
+credits_seq_fade_out: MACRO
+ dw CreditsSequenceCmd_FadeOut
+ENDM
+
+; frames to wait
+credits_seq_wait: MACRO
+ dw CreditsSequenceCmd_Wait
+ db \1
+ENDM
+
+; x coordinate
+; y coordinate
+; direction
+; NPC ID
+credits_seq_load_npc: MACRO
+ dw CreditsSequenceCmd_LoadNPC
+ db \1, \2, \3, \4
+ENDM
+
+; y offset
+; heigh
+credits_seq_draw_rectangle: MACRO
+ dw CreditsSequenceCmd_DrawRectangle
+ db \1, \2
+ENDM
+
+; x coordinate
+; y coordinate
+; scene ID
+credits_seq_load_scene: MACRO
+ dw CreditsSequenceCmd_LoadScene
+ db \1, \2, \3
+ENDM
+
+; x coordinate
+; y coordinate
+; booster scene ID
+credits_seq_load_booster: MACRO
+ dw CreditsSequenceCmd_LoadBooster
+ db \1, \2, \3
+ENDM
+
+; index of beaten Club Master
+credits_seq_load_club_map: MACRO
+ dw CreditsSequenceCmd_LoadClubMap
+ db \1
+ENDM
+
+credits_seq_end: MACRO
+ credits_seq_wait $ff
+ENDM
diff --git a/src/macros/opening_sequence.asm b/src/macros/opening_sequence.asm index 7b72d13..a19fc6d 100644 --- a/src/macros/opening_sequence.asm +++ b/src/macros/opening_sequence.asm @@ -3,8 +3,8 @@ opening_seq_wait_orbs_animation: MACRO ENDM
; argument = frames to delay
-opening_seq_delay: MACRO
- dw OpeningSequenceCmd_Delay
+opening_seq_wait: MACRO
+ dw OpeningSequenceCmd_Wait
db \1
ENDM
@@ -59,5 +59,5 @@ opening_seq_load_title_screen_scene: MACRO ENDM
opening_seq_end: MACRO
- opening_seq_delay $ff
+ opening_seq_wait $ff
ENDM
diff --git a/src/text/text9.asm b/src/text/text9.asm index 9bd93af..95ea006 100644 --- a/src/text/text9.asm +++ b/src/text/text9.asm @@ -719,13 +719,13 @@ Text07b0: ; 56478 (15:6478) line "when we Duel again!" done -Text07b1: ; 564db (15:64db) +PokemonTradingCardGameStaffText: ; 564db (15:64db) text "" line " Pokémon Trading Card Game " line " Staff" done -Text07b2: ; 56518 (15:6518) +ProducersText: ; 56518 (15:6518) text "" line " Producers" line "" diff --git a/src/text/text_offsets.asm b/src/text/text_offsets.asm index 10a58e8..a7f727e 100644 --- a/src/text/text_offsets.asm +++ b/src/text/text_offsets.asm @@ -1970,8 +1970,8 @@ TextOffsets:: ; 34000 (d:4000) textpointer Text07ae ; 0x07ae textpointer Text07af ; 0x07af textpointer Text07b0 ; 0x07b0 - textpointer Text07b1 ; 0x07b1 - textpointer Text07b2 ; 0x07b2 + textpointer PokemonTradingCardGameStaffText ; 0x07b1 + textpointer ProducersText ; 0x07b2 textpointer Text07b3 ; 0x07b3 textpointer Text07b4 ; 0x07b4 textpointer Text07b5 ; 0x07b5 diff --git a/src/wram.asm b/src/wram.asm index 8195f2e..7cfb777 100644 --- a/src/wram.asm +++ b/src/wram.asm @@ -2512,9 +2512,12 @@ wd296:: ; d296 ; temporarily holds the palettes from ; wBackgroundPalettesCGB wTempBackgroundPalettesCGB:: ; d297 - ds 8 palettes + ds NUM_BACKGROUND_PALETTES palettes - ds $40 +; temporarily holds the palettes from +; wObjectPalettesCGB +wTempObjectPalettesCGB:: ; d2d7 + ds NUM_OBJECT_PALETTES palettes wd317:: ; d317 ds $1 @@ -3054,7 +3057,17 @@ wd635:: ; d635 wStartMenuParams:: ; d636 ds $11 - ds $4 +wd647:: ; d647 + ds $1 + +wd648:: ; d648 + ds $1 + +wd649:: ; d649 + ds $1 + +wd64a:: ; d64a + ds $1 ; wd64b to wd665 used by Func_3e44 wd64b:: ; d64b |