diff options
Diffstat (limited to 'src/macros/credits_sequence.asm')
-rw-r--r-- | src/macros/credits_sequence.asm | 198 |
1 files changed, 99 insertions, 99 deletions
diff --git a/src/macros/credits_sequence.asm b/src/macros/credits_sequence.asm index defe92e..571460b 100644 --- a/src/macros/credits_sequence.asm +++ b/src/macros/credits_sequence.asm @@ -1,99 +1,99 @@ -credits_seq_disable_lcd: MACRO
- dw CreditsSequenceCmd_DisableLCD
-ENDM
-
-; x coordinate
-; y coordinate
-; OVERWORLD_* constant
-credits_seq_load_ow_map: MACRO
- dw CreditsSequenceCmd_LoadOWMap
- db \1, \2, \3
-ENDM
-
-credits_seq_init_volcano_sprite: MACRO
- dw CreditsSequenceCmd_InitVolcanoSprite
-ENDM
-
-credits_seq_init_overlay: MACRO
- dw CreditsSequenceCmd_InitOverlay
- db \1, \2, \3, \4
-ENDM
-
-credits_seq_transform_overlay: MACRO
- dw CreditsSequenceCmd_TransformOverlay
- db \1, \2, \3, \4
-ENDM
-
-; x coordinate
-; y coordinate
-; text ID
-credits_seq_print_text_box: MACRO
- dw CreditsSequenceCmd_PrintTextBox
- db \1, \2
- tx \3
-ENDM
-
-; x coordinate
-; y coordinate
-; text ID
-credits_seq_print_text: MACRO
- dw CreditsSequenceCmd_PrintText
- db \1, \2
- tx \3
-ENDM
-
-credits_seq_fade_in: MACRO
- dw CreditsSequenceCmd_FadeIn
-ENDM
-
-credits_seq_fade_out: MACRO
- dw CreditsSequenceCmd_FadeOut
-ENDM
-
-; frames to wait
-credits_seq_wait: MACRO
- dw CreditsSequenceCmd_Wait
- db \1
-ENDM
-
-; x coordinate
-; y coordinate
-; direction
-; NPC ID
-credits_seq_load_npc: MACRO
- dw CreditsSequenceCmd_LoadNPC
- db \1, \2, \3, \4
-ENDM
-
-; y offset
-; heigh
-credits_seq_draw_rectangle: MACRO
- dw CreditsSequenceCmd_DrawRectangle
- db \1, \2
-ENDM
-
-; x coordinate
-; y coordinate
-; scene ID
-credits_seq_load_scene: MACRO
- dw CreditsSequenceCmd_LoadScene
- db \1, \2, \3
-ENDM
-
-; x coordinate
-; y coordinate
-; booster scene ID
-credits_seq_load_booster: MACRO
- dw CreditsSequenceCmd_LoadBooster
- db \1, \2, \3
-ENDM
-
-; index of beaten Club Master
-credits_seq_load_club_map: MACRO
- dw CreditsSequenceCmd_LoadClubMap
- db \1
-ENDM
-
-credits_seq_end: MACRO
- credits_seq_wait $ff
-ENDM
+credits_seq_disable_lcd: MACRO + dw CreditsSequenceCmd_DisableLCD +ENDM + +; x coordinate +; y coordinate +; OVERWORLD_* constant +credits_seq_load_ow_map: MACRO + dw CreditsSequenceCmd_LoadOWMap + db \1, \2, \3 +ENDM + +credits_seq_init_volcano_sprite: MACRO + dw CreditsSequenceCmd_InitVolcanoSprite +ENDM + +credits_seq_init_overlay: MACRO + dw CreditsSequenceCmd_InitOverlay + db \1, \2, \3, \4 +ENDM + +credits_seq_transform_overlay: MACRO + dw CreditsSequenceCmd_TransformOverlay + db \1, \2, \3, \4 +ENDM + +; x coordinate +; y coordinate +; text ID +credits_seq_print_text_box: MACRO + dw CreditsSequenceCmd_PrintTextBox + db \1, \2 + tx \3 +ENDM + +; x coordinate +; y coordinate +; text ID +credits_seq_print_text: MACRO + dw CreditsSequenceCmd_PrintText + db \1, \2 + tx \3 +ENDM + +credits_seq_fade_in: MACRO + dw CreditsSequenceCmd_FadeIn +ENDM + +credits_seq_fade_out: MACRO + dw CreditsSequenceCmd_FadeOut +ENDM + +; frames to wait +credits_seq_wait: MACRO + dw CreditsSequenceCmd_Wait + db \1 +ENDM + +; x coordinate +; y coordinate +; direction +; NPC ID +credits_seq_load_npc: MACRO + dw CreditsSequenceCmd_LoadNPC + db \1, \2, \3, \4 +ENDM + +; y offset +; heigh +credits_seq_draw_rectangle: MACRO + dw CreditsSequenceCmd_DrawRectangle + db \1, \2 +ENDM + +; x coordinate +; y coordinate +; scene ID +credits_seq_load_scene: MACRO + dw CreditsSequenceCmd_LoadScene + db \1, \2, \3 +ENDM + +; x coordinate +; y coordinate +; booster scene ID +credits_seq_load_booster: MACRO + dw CreditsSequenceCmd_LoadBooster + db \1, \2, \3 +ENDM + +; index of beaten Club Master +credits_seq_load_club_map: MACRO + dw CreditsSequenceCmd_LoadClubMap + db \1 +ENDM + +credits_seq_end: MACRO + credits_seq_wait $ff +ENDM |