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-rw-r--r--src/macros/scripts.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/macros/scripts.asm b/src/macros/scripts.asm
index 10336ef..b8976fe 100644
--- a/src/macros/scripts.asm
+++ b/src/macros/scripts.asm
@@ -334,9 +334,9 @@ ENDM
; Sets some NPC sprite attributes
set_sprite_attributes: MACRO
run_command ScriptCommand_SetSpriteAttributes
- db \1 ; Relates to LOADED_NPC_FIELD_06
- db \2 ; Relates to LOADED_NPC_FIELD_06
- db \3 ; Relates to LOADED_NPC_FIELD_05
+ db \1 ; Relates to LOADED_NPC_ANIM
+ db \2 ; Relates to LOADED_NPC_ANIM
+ db \3 ; Relates to LOADED_NPC_FLAGS
ENDM
; Sets the active NPC's coords
@@ -603,7 +603,7 @@ wait_for_song_to_finish: MACRO
ENDM
; Records when the player defeats a master (the 8 Club Masters or the Ronald Grand Master duel)
-; the order of wins is stored in wd3bb
+; the order of wins is stored in wMastersBeatenList
; the purpose of this is still unknown
record_master_win: MACRO
run_command ScriptCommand_RecordMasterWin