diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/engine/home.asm | 352 |
1 files changed, 176 insertions, 176 deletions
diff --git a/src/engine/home.asm b/src/engine/home.asm index 738f84a..072e5dd 100755 --- a/src/engine/home.asm +++ b/src/engine/home.asm @@ -734,13 +734,13 @@ DoFrame: ; 053f (0:053f) ldh a, [hButtonsPressed] and SELECT jr z, .done -.gamePausedLoop +.game_paused_loop call WaitForVBlank call ReadJoypad call HandleDPadRepeat ldh a, [hButtonsPressed] and SELECT - jr z, .gamePausedLoop + jr z, .game_paused_loop .done pop bc pop de @@ -2373,12 +2373,12 @@ Func_0f7f: ; 0f7f (0:0f7f) ld a, DUELVARS_DUELIST_TYPE call GetNonTurnDuelistVariable cp DUELIST_TYPE_LINK_OPP - jr nz, .notLink + jr nz, .not_link ld hl, $ff9e ld bc, $000a call Func_0ebf call Func_0f58 -.notLink +.not_link pop bc pop hl ret @@ -2533,9 +2533,9 @@ CopyDeckData: ; 1072 (0:1072) ld hl, wPlayerDeck ldh a, [hWhoseTurn] cp PLAYER_TURN - jr z, .copyDeckData + jr z, .copy_deck_data ld hl, wOpponentDeck -.copyDeckData +.copy_deck_data ; start by putting a terminator at the end of the deck push hl ld bc, DECK_SIZE - 1 @@ -2543,7 +2543,7 @@ CopyDeckData: ; 1072 (0:1072) ld [hl], $0 pop hl push hl -.nextCard +.next_card ld a, [de] inc de ld b, a @@ -2552,12 +2552,12 @@ CopyDeckData: ; 1072 (0:1072) ld a, [de] inc de ld c, a -.cardQuantityLoop +.card_quantity_loop ld [hl], c inc hl dec b - jr nz, .cardQuantityLoop - jr .nextCard + jr nz, .card_quantity_loop + jr .next_card .done ld hl, $cce9 ld a, [de] @@ -2616,7 +2616,7 @@ DrawCardFromDeck: ; 10cf (0:10cf) ld a, DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK call GetTurnDuelistVariable cp DECK_SIZE - jr nc, .emptyDeck + jr nc, .empty_deck inc a ld [hl], a ; increment number of cards not in deck add DUELVARS_DECK_CARDS - 1 ; point to top card in the deck @@ -2628,7 +2628,7 @@ DrawCardFromDeck: ; 10cf (0:10cf) or a ret -.emptyDeck +.empty_deck pop hl scf ret @@ -2667,21 +2667,21 @@ AddCardToHand: ; 1123 (0:1123) CreateHandCardBuffer: ; 123b (0:123b) call FindLastCardInHand inc b - jr .skipCard + jr .skip_card -.checkNextCardLoop +.check_next_card_loop ld a, [hld] push hl ld l, a bit 6, [hl] pop hl - jr nz, .skipCard + jr nz, .skip_card ld [de], a inc de -.skipCard +.skip_card dec b - jr nz, .checkNextCardLoop + jr nz, .check_next_card_loop ld a, $ff ld [de], a ld l, (wPlayerNumberOfCardsInHand & $ff) @@ -2720,7 +2720,7 @@ ShuffleCards: ; 127f (0:127f) ld b, a ld e, l ld d, h -.shuffleNextCardLoop +.shuffle_next_card_loop push bc push de ld a, c @@ -2739,7 +2739,7 @@ ShuffleCards: ; 127f (0:127f) pop bc inc hl dec b - jr nz, .shuffleNextCardLoop + jr nz, .shuffle_next_card_loop pop bc pop de pop hl @@ -2789,9 +2789,9 @@ _GetCardInDeckPosition: ; 1362 (0:1362) ld hl, wPlayerDeck ldh a, [hWhoseTurn] cp PLAYER_TURN - jr z, .loadCardFromDeck + jr z, .load_card_from_deck ld hl, wOpponentDeck -.loadCardFromDeck +.load_card_from_deck add hl, de ld a, [hl] pop de @@ -2837,7 +2837,7 @@ Func_1485: ; 1485 (0:1485) ld a, DUELVARS_NUMBER_OF_POKEMON_IN_PLAY call GetTurnDuelistVariable cp MAX_POKEMON_IN_PLAY - jr nc, .tooManyPokemonInPlay + jr nc, .too_many_pokemon_in_play inc [hl] ld e, a pop af @@ -2882,7 +2882,7 @@ Func_1485: ; 1485 (0:1485) or a ret -.tooManyPokemonInPlay +.too_many_pokemon_in_play pop af scf ret @@ -2902,10 +2902,10 @@ GetAttachedEnergies: ; 159f (0:159f) xor a ld c, NUM_TYPES ld hl, wAttachedEnergies -.zeroEnergiesLoop +.zero_energies_loop ld [hli], a dec c - jr nz, .zeroEnergiesLoop + jr nz, .zero_energies_loop ld a, CARD_LOCATION_ARENA or e ; if e is non-0, arena is not the only location that counts ld e, a @@ -2913,10 +2913,10 @@ GetAttachedEnergies: ; 159f (0:159f) ld h, a ld l, DUELVARS_CARD_LOCATIONS ld c, DECK_SIZE -.nextCard +.next_card ld a, [hl] cp e - jr nz, .notInRequestedLocation + jr nz, .not_in_requested_location push hl push de @@ -2925,7 +2925,7 @@ GetAttachedEnergies: ; 159f (0:159f) call LoadDeckCardToBuffer2 ld a, [wLoadedCard2Type] bit ENERGY_CARD_F, a - jr z, .notAnEnergyCard + jr z, .not_an_energy_card and $7 ; zero bit 3 to extract the type ld e, a ld d, $0 @@ -2933,18 +2933,18 @@ GetAttachedEnergies: ; 159f (0:159f) add hl, de inc [hl] ; increment the number of energy cards of this type cp COLORLESS - jr nz, .notColorless + jr nz, .not_colorless inc [hl] ; each colorless energy counts as two -.notAnEnergyCard -.notColorless +.not_an_energy_card +.not_colorless pop bc pop de pop hl -.notInRequestedLocation +.not_in_requested_location inc l dec c - jr nz, .nextCard + jr nz, .next_card ; all 60 cards checked ld hl, wAttachedEnergies ld c, NUM_TYPES @@ -2969,22 +2969,22 @@ CountCardIDInLocation: ; 15ef (0:15ef) push bc ld l, $0 ld c, $0 -.nextCard +.next_card ld a, [hl] cp b - jr nz, .unmatchingCardLocationOrID + jr nz, .unmatching_card_location_orID ld a, l push hl call _GetCardInDeckPosition cp e pop hl - jr nz, .unmatchingCardLocationOrID + jr nz, .unmatching_card_location_orID inc c -.unmatchingCardLocationOrID +.unmatching_card_location_orID inc l ld a, l cp DECK_SIZE - jr c, .nextCard + jr c, .next_card ld a, c pop bc ret @@ -3024,17 +3024,17 @@ CopyMoveDataAndDamageToBuffer: ; 16c0 (0:16c0) ld [wTempCardId], a ld hl, wLoadedCard1Move1 dec e - jr nz, .gotMove + jr nz, .got_move ld hl, wLoadedCard1Move2 -.gotMove +.got_move ld de, wLoadedMove ld c, wLoadedCard1Move2 - wLoadedCard1Move1 -.copyLoop +.copy_loop ld a, [hli] ld [de], a inc de dec c - jr nz, .copyLoop + jr nz, .copy_loop ld a, [wLoadedMoveDamage] ld hl, wDamage ld [hli], a @@ -3299,12 +3299,12 @@ CheckSelfConfusionDamage: ; 18d7 (0:18d7) .confused text_de ConfusionCheckDamageText call TossCoin - jr c, .noConfusionDamage + jr c, .no_confusion_damage ld a, $1 ld [wccc9], a scf ret -.noConfusionDamage +.no_confusion_damage or a ret ; 0x18f9 @@ -3345,10 +3345,10 @@ Func_1994: ; 1994 (0:1994) ld hl, wDamage ld a, [hli] or [hl] - jr nz, .nonZeroDamage + jr nz, .non_zero_damage ld de, $0000 ret -.nonZeroDamage +.non_zero_damage xor a ld [$ff9d], a ld d, [hl] @@ -3360,7 +3360,7 @@ Func_1994: ; 1994 (0:1994) xor a ld [wccc1], a call HandleDoubleDamageSubstatus - jr .checkPluspowerAndDefender + jr .check_pluspower_and_defender .safe call HandleDoubleDamageSubstatus ld a, e @@ -3384,14 +3384,14 @@ Func_1994: ; 1994 (0:1994) call Func_374a call SwapTurn and b - jr z, .checkPluspowerAndDefender + jr z, .check_pluspower_and_defender ld hl, $ffe2 add hl, de ld e, l ld d, h ld hl, $ccc1 set 2, [hl] -.checkPluspowerAndDefender +.check_pluspower_and_defender ld b, CARD_LOCATION_ARENA call ApplyAttachedPluspower call SwapTurn @@ -3399,9 +3399,9 @@ Func_1994: ; 1994 (0:1994) call ApplyAttachedDefender call HandleDamageReduction bit 7, d - jr z, .noUnderflow + jr z, .no_underflow ld de, $0000 -.noUnderflow +.no_underflow call SwapTurn ret @@ -3426,7 +3426,7 @@ Func_1a22: ; 1a22 (0:1a22) ld a, [hli] or [hl] or a - jr z, .noDamage + jr z, .no_damage ld d, [hl] dec hl ld e, [hl] @@ -3457,7 +3457,7 @@ Func_1a22: ; 1a22 (0:1a22) call ApplyAttachedDefender bit 7, d ; test for underflow ret z -.noDamage +.no_damage ld de, $0000 ret @@ -3506,9 +3506,9 @@ SubstractHP: ; 1a96 (0:1a96) ld a, $0 sbc d and $80 - jr z, .noUnderflow + jr z, .no_underflow ld [hl], $0 -.noUnderflow +.no_underflow ld a, [hl] or a jr z, .zero @@ -3661,18 +3661,18 @@ PrintOpponentName: ; 1c8e (0:1c8e) ld hl, $cc16 ld a, [hli] or [hl] - jr z, .specialName + jr z, .special_name ld a, [hld] ld l, [hl] ld h, a jp PrintTextBoxBorderLabel -.specialName +.special_name ld hl, $c500 ld a, [hl] or a - jr z, .printPlayer2 + jr z, .print_player2 jr printNameLoop -.printPlayer2 +.print_player2 text_hl Player2 jp PrintTextBoxBorderLabel @@ -3925,20 +3925,20 @@ AdjustCoordinatesForWindow: ; 1deb (0:1deb) DrawLabeledTextBox: ; 1e00 (0:1e00) ld a, [wConsole] cp CONSOLE_SGB - jr nz, .drawTopBorder + jr nz, .draw_top_border ld a, [wFrameType] or a - jr z, .drawTopBorder + jr z, .draw_top_border ; Console is SGB and frame type is != 0. ; The text box will be colorized so a SGB command needs to be transferred push de push bc - call .drawTopBorder ; this falls through to drawing the whole box + call .draw_top_border ; this falls through to drawing the whole box pop bc pop de jp ColorizeTextBoxSGB -.drawTopBorder +.draw_top_border push de push bc push hl @@ -3969,17 +3969,17 @@ DrawLabeledTextBox: ; 1e00 (0:1e00) ld a, d sub b sub $4 - jr z, .drawTopBorderRightTile + jr z, .draw_top_border_right_tile ld b, a -.drawTopBorderLineLoop +.draw_top_border_line_loop ld a, $5 ld [hli], a ld a, $1c ld [hli], a dec b - jr nz, .drawTopBorderLineLoop + jr nz, .draw_top_border_line_loop -.drawTopBorderRightTile +.draw_top_border_right_tile ld a, $5 ld [hli], a ld a, $19 @@ -4031,12 +4031,12 @@ DrawRegularTextBoxDMG: ; 1e88 (0:1e88) ContinueDrawingTextBoxDMGorSGB dec c dec c -.drawTextBoxBodyLoop +.draw_text_box_body_loop ld a, $0 ld de, $1e1f call CopyLine dec c - jr nz, .drawTextBoxBodyLoop + jr nz, .draw_text_box_body_loop ; bottom line (border) of the text box ld a, $1d ld de, $1a1b @@ -4087,7 +4087,7 @@ DrawRegularTextBoxCGB: ContinueDrawingTextBoxCGB dec c dec c -.drawTextBoxBodyLoop +.draw_text_box_body_loop ld a, $0 ld de, $1e1f push hl @@ -4101,7 +4101,7 @@ ContinueDrawingTextBoxCGB call CopyLine call BankswitchVRAM_0 dec c - jr nz, .drawTextBoxBodyLoop + jr nz, .draw_text_box_body_loop ; bottom line (border) of the text box ld a, $1d ld de, $1a1b @@ -4140,12 +4140,12 @@ ColorizeTextBoxSGB ld hl, $cae0 ld de, SGB_ATTR_BLK_1f4f ld c, $10 -.copySGBCommandLoop +.copy_sgb_command_loop ld a, [de] inc de ld [hli], a dec c - jr nz, .copySGBCommandLoop + jr nz, .copy_sgb_command_loop pop de pop bc ld hl, $cae4 @@ -5263,12 +5263,12 @@ DrawNarrowTextBox_WaitForInput: ; 2a7c (0:2a7c) ld hl, NarrowTextBoxPromptCursorData call InitializeCursorParameters call EnableLCD -.waitAorBLoop +.wait_aorBLoop call DoFrame call HandleTextBoxInput ldh a, [hButtonsPressed] and A_BUTTON | B_BUTTON - jr z, .waitAorBLoop + jr z, .wait_aorBLoop ret NarrowTextBoxPromptCursorData: ; 2a96 (0:2a96) @@ -5290,12 +5290,12 @@ WaitForWideTextBoxInput: ; 2aae (0:2aae) ld hl, WideTextBoxPromptCursorData call InitializeCursorParameters call EnableLCD -.waitAorBLoop +.wait_aorBLoop call DoFrame call HandleTextBoxInput ldh a, [hButtonsPressed] and A_BUTTON | B_BUTTON - jr z, .waitAorBLoop + jr z, .wait_aorBLoop call EraseCursor ret @@ -5379,17 +5379,17 @@ LoadOpponentDeck: ; 2b78 (0:2b78) ld [wIsPracticeDuel], a ld a, [wOpponentDeckId] cp SAMS_NORMAL_DECK - 2 - jr z, .normalSamDuel + jr z, .normal_sam_duel or a ; cp SAMS_PRACTICE_DECK - 2 - jr nz, .notPracticeDuel + jr nz, .not_practice_duel ; only practice duels will display help messages, but ; any duel with Sam will force the PRACTICE_PLAYER_DECK -;.practiceSamDuel +;.practice_sam_duel inc a ld [wIsPracticeDuel], a -.normalSamDuel +.normal_sam_duel xor a ld [wOpponentDeckId], a call SwapTurn @@ -5403,17 +5403,17 @@ LoadOpponentDeck: ; 2b78 (0:2b78) ld [hl], a xor a -.notPracticeDuel +.not_practice_duel inc a inc a call LoadDeck ld a, [wOpponentDeckId] cp NUMBER_OF_DECKS - jr c, .validDeck + jr c, .valid_deck ld a, PRACTICE_PLAYER_DECK - 2 ld [wOpponentDeckId], a -.validDeck +.valid_deck ; set opponent as controlled by AI ld a, DUELVARS_DUELIST_TYPE call GetTurnDuelistVariable @@ -5796,11 +5796,11 @@ Func_2e2c: ; 2e2c (0:2e2c) push de ldh a, [hWhoseTurn] cp OPPONENT_TURN - jp z, .opponentTurn + jp z, .opponent_turn call PrintPlayerName pop hl ret -.opponentTurn +.opponent_turn call PrintOpponentName pop hl ret @@ -5809,38 +5809,38 @@ Func_2e2c: ; 2e2c (0:2e2c) PrintText: ; 2e41 (0:2e41) ld a, l or h - jr z, .fromRAM + jr z, .from_ram ldh a, [hBankROM] push af call ReadTextOffset - call .printText + call .print_text pop af call BankswitchHome ret -.fromRAM +.from_ram ld hl, wc590 -.printText +.print_text call Func_2cc8 -.nextTileLoop +.next_tile_loop ldh a, [hButtonsHeld] ld b, a ld a, [wTextSpeed] inc a cp $3 - jr nc, .applyDelay + jr nc, .apply_delay ; if text speed is 1, pressing b ignores it bit B_BUTTON_F, b - jr nz, .skipDelay - jr .applyDelay -.textDelayLoop + jr nz, .skip_delay + jr .apply_delay +.text_delay_loop ; wait a number of frames equal to wTextSpeed between printing each text tile call DoFrame -.applyDelay +.apply_delay dec a - jr nz, .textDelayLoop -.skipDelay + jr nz, .text_delay_loop +.skip_delay call Func_2d43 - jr nc, .nextTileLoop + jr nc, .next_tile_loop ret ; prints text with id at hl without letter delay in a textbox area @@ -5849,9 +5849,9 @@ PrintTextNoDelay: ; 2e76 (0:2e76) push af call ReadTextOffset call Func_2cc8 -.nextTileLoop +.next_tile_loop call Func_2d43 - jr nc, .nextTileLoop + jr nc, .next_tile_loop pop af call BankswitchHome ret @@ -5867,12 +5867,12 @@ PrintTextBoxBorderLabel: ; 2e89 (0:2e89) ldh a, [hBankROM] push af call ReadTextOffset -.nextTileLoop +.next_tile_loop ld a, [hli] ld [de], a inc de or a - jr nz, .nextTileLoop + jr nz, .next_tile_loop pop af call BankswitchHome dec de @@ -5923,12 +5923,12 @@ LoadCardDataToRAM: ; 2f14 (0:2f14) ld a, BANK(CardPointers) call BankpushHome2 ld b, PKMN_CARD_DATA_LENGTH -.copyCardDataLoop +.copy_card_data_loop ld a, [hli] ld [de], a inc de dec b - jr nz, .copyCardDataLoop + jr nz, .copy_card_data_loop call BankpopHome or a @@ -5977,7 +5977,7 @@ GetCardHeader: ; 2f5d (0:2f5d) ld d, $00 ld e, a call GetCardPointer - jr c, .cardNotFound + jr c, .card_not_found ld a, $0c call BankpushHome2 ld e, [hl] @@ -5989,7 +5989,7 @@ GetCardHeader: ; 2f5d (0:2f5d) call BankpopHome ld a, e or a -.cardNotFound +.card_not_found pop de pop hl ret @@ -6011,7 +6011,7 @@ GetCardPointer: ; 2f7c (0:2f7c) cp a, (CardPointers + 2 + (2 * NUM_CARDS)) % $100 .nz ccf - jr c, .outOfBounds + jr c, .out_of_bounds ld a, BANK(CardPointers) call BankpushHome2 ld a, [hli] @@ -6019,7 +6019,7 @@ GetCardPointer: ; 2f7c (0:2f7c) ld l,a call BankpopHome or a -.outOfBounds +.out_of_bounds pop bc pop de ret @@ -6043,12 +6043,12 @@ LoadCardGfx: ; 2fa0 (0:2fa0) call CopyGfxData ld b, $8 ; length of palette ld de, $ce23 -.copyCardPalette +.copy_card_palette ld a, [hli] ld [de], a inc de dec b - jr nz, .copyCardPalette + jr nz, .copy_card_palette pop af call BankswitchHome ret @@ -6075,12 +6075,12 @@ TryExecuteEffectCommandFunction: ; 2fd9 (0:2fd9) ld l, a pop af call CheckMatchingCommand - jr nc, .executeFunction + jr nc, .execute_function ; return if no matching command was found or a ret -.executeFunction +.execute_function ; executes the function at [wce22]:hl ldh a, [hBankROM] push af @@ -6105,12 +6105,12 @@ CheckMatchingCommand: ; 2ffe (0:2ffe) ld c, a ld a, l or h - jr nz, .notNullPointer + jr nz, .not_null_pointer ; return c if pointer is $0000 scf ret -.notNullPointer +.not_null_pointer ldh a, [hBankROM] push af ld a, BANK(EffectCommands) @@ -6118,18 +6118,18 @@ CheckMatchingCommand: ; 2ffe (0:2ffe) ; store the bank number of command functions ($b) in wce22 ld a, $b ld [wce22],a -.checkCommandLoop +.check_command_loop ld a, [hli] or a - jr z, .noMoreCommands + jr z, .no_more_commands cp c - jr z, .matchingCommandFound + jr z, .matching_command_found ; skip function pointer for this command and move to the next one inc hl inc hl - jr .checkCommandLoop + jr .check_command_loop -.matchingCommandFound +.matching_command_found ; load function pointer for this command ld a, [hli] ld h, [hl] @@ -6140,7 +6140,7 @@ CheckMatchingCommand: ; 2ffe (0:2ffe) or a ret ; restore bank and return c -.noMoreCommands +.no_more_commands pop af call BankswitchHome scf @@ -6164,14 +6164,14 @@ LoadDeck: ; 302c (0:302c) ld d, [hl] ld a, d or e - jr z, .nullPointer + jr z, .null_pointer call CopyDeckData pop af call BankswitchHome pop hl or a ret -.nullPointer +.null_pointer pop af call BankswitchHome pop hl @@ -6543,19 +6543,19 @@ HandleDamageReduction: ; 3244 (0:3244) or a ret z cp SUBSTATUS2_REDUCE_BY_20 - jr z, .reduceDamageBy20 + jr z, .reduce_damage_by_20 cp SUBSTATUS2_POUNCE - jr z, .reduceDamageBy10 + jr z, .reduce_damage_by_10 cp SUBSTATUS2_GROWL - jr z, .reduceDamageBy10 + jr z, .reduce_damage_by_10 ret -.reduceDamageBy20 +.reduce_damage_by_20 ld hl, -20 add hl, de ld e, l ld d, h ret -.reduceDamageBy10 +.reduce_damage_by_10 ld hl, -10 add hl, de ld e, l @@ -6565,28 +6565,28 @@ HandleDamageReduction: ; 3244 (0:3244) HandleDamageReductionExceptSubstatus2: ; 3269 (0:3269) ld a, [wNoDamageOrEffect] or a - jr nz, .noDamage + jr nz, .no_damage ld a, DUELVARS_ARENA_CARD_SUBSTATUS1 call GetTurnDuelistVariable or a - jr z, .notAffectedBySubstatus1 + jr z, .not_affected_by_substatus1 cp SUBSTATUS1_NO_DAMAGE_STIFFEN - jr z, .noDamage + jr z, .no_damage cp SUBSTATUS1_NO_DAMAGE_10 - jr z, .noDamage + jr z, .no_damage cp SUBSTATUS1_NO_DAMAGE_11 - jr z, .noDamage + jr z, .no_damage cp SUBSTATUS1_NO_DAMAGE_17 - jr z, .noDamage + jr z, .no_damage cp SUBSTATUS1_REDUCE_BY_10 - jr z, .reduceDamageBy10 + jr z, .reduce_damage_by_10 cp SUBSTATUS1_REDUCE_BY_20 - jr z, .reduceDamageBy20 + jr z, .reduce_damage_by_20 cp SUBSTATUS1_HARDEN - jr z, .preventLessThan40Damage + jr z, .prevent_less_than_40_damage cp SUBSTATUS1_HALVE_DAMAGE - jr z, .halveDamage -.notAffectedBySubstatus1 + jr z, .halve_damage +.not_affected_by_substatus1 call CheckIfUnderAnyCannotUseStatus ret c ld a, [wLoadedMoveCategory] @@ -6594,32 +6594,32 @@ HandleDamageReductionExceptSubstatus2: ; 3269 (0:3269) ret z ld a, [wTempNonTurnDuelistCardId] cp MR_MIME - jr z, .preventLessThan30Damage ; invisible wall + jr z, .prevent_less_than_30_damage ; invisible wall cp KABUTO - jr z, .halveDamage2 ; kabuto armor + jr z, .halve_damage2 ; kabuto armor ret -.noDamage +.no_damage ld de, 0 ret -.reduceDamageBy10 +.reduce_damage_by_10 ld hl, -10 add hl, de ld e, l ld d, h ret -.reduceDamageBy20 +.reduce_damage_by_20 ld hl, -20 add hl, de ld e, l ld d, h ret -.preventLessThan40Damage +.prevent_less_than_40_damage ld bc, 40 call CompareDEtoBC ret nc ld de, 0 ret -.halveDamage +.halve_damage sla d rr e bit 0, e @@ -6629,7 +6629,7 @@ HandleDamageReductionExceptSubstatus2: ; 3269 (0:3269) ld e, l ld d, h ret -.preventLessThan30Damage +.prevent_less_than_30_damage ld a, [wLoadedMoveCategory] cp POKEMON_POWER ret z @@ -6638,7 +6638,7 @@ HandleDamageReductionExceptSubstatus2: ; 3269 (0:3269) ret c ld de, 0 ret -.halveDamage2 +.halve_damage2 sla d rr e bit 0, e @@ -6661,16 +6661,16 @@ HandleCantAttackSubstatus: ; 33c1 (0:33c1) ret z text_hl UnableToAttackDueToTailWagText cp SUBSTATUS2_TAIL_WAG - jr z, .returnWithCantAttack + jr z, .return_with_cant_attack text_hl UnableToAttackDueToLeerText cp SUBSTATUS2_LEER - jr z, .returnWithCantAttack + jr z, .return_with_cant_attack text_hl UnableToAttackDueToBoneAttackText cp SUBSTATUS2_BONE_ATTACK - jr z, .returnWithCantAttack + jr z, .return_with_cant_attack or a ret -.returnWithCantAttack +.return_with_cant_attack scf ret @@ -6679,12 +6679,12 @@ HandleAmnesiaSubstatus: ; 33e1 (0:33e1) ld a, DUELVARS_ARENA_CARD_SUBSTATUS2 call GetTurnDuelistVariable or a - jr nz, .checkAmnesia + jr nz, .check_amnesia ret -.checkAmnesia +.check_amnesia cp SUBSTATUS2_AMNESIA jr z, .affectedByAmnesia -.notTheMoveDisabledByAmnesia +.not_the_disabled_move or a ret .affectedByAmnesia @@ -6692,7 +6692,7 @@ HandleAmnesiaSubstatus: ; 33e1 (0:33e1) call GetTurnDuelistVariable ld a, [wSelectedMoveIndex] cp [hl] - jr nz, .notTheMoveDisabledByAmnesia + jr nz, .not_the_disabled_move text_hl UnableToUseAttackDueToAmnesiaText scf ret @@ -6718,13 +6718,13 @@ CheckSandAttackOrSmokescreenSubstatus: ; 3414 (0:3414) ret z text_de SandAttackCheckText cp SUBSTATUS2_SAND_ATTACK - jr z, .cardIsAffected + jr z, .card_is_affected text_de SmokescreenCheckText cp SUBSTATUS2_SMOKESCREEN - jr z, .cardIsAffected + jr z, .card_is_affected or a ret -.cardIsAffected +.card_is_affected ld a, [wcc0a] or a ret nz @@ -6745,29 +6745,29 @@ HandleNoDamageOrEffectSubstatus: ; 3432 (0:3432) ld e, NO_DAMAGE_OR_EFFECT_FLY text_hl NoDamageOrEffectDueToFlyText cp SUBSTATUS1_FLY - jr z, .noDamageOrEffect + jr z, .no_damage_or_effect ld e, NO_DAMAGE_OR_EFFECT_BARRIER text_hl NoDamageOrEffectDueToBarrierText cp SUBSTATUS1_BARRIER - jr z, .noDamageOrEffect + jr z, .no_damage_or_effect ld e, NO_DAMAGE_OR_EFFECT_AGILITY text_hl NoDamageOrEffectDueToAgilityText cp SUBSTATUS1_AGILITY - jr z, .noDamageOrEffect + jr z, .no_damage_or_effect call CheckIfUnderAnyCannotUseStatus ccf ret nc ld a, [wTempNonTurnDuelistCardId] cp MEW1 - jr z, .neutralizingShield + jr z, .neutralizing_shield or a ret -.noDamageOrEffect +.no_damage_or_effect ld a, e ld [wNoDamageOrEffect], a scf ret -.neutralizingShield +.neutralizing_shield ld a, [wcce6] or a ret nz @@ -6780,7 +6780,7 @@ HandleNoDamageOrEffectSubstatus: ; 3432 (0:3432) ret z ld e, NO_DAMAGE_OR_EFFECT_NSHIELD text_hl NoDamageOrEffectDueToNShieldText - jr .noDamageOrEffect + jr .no_damage_or_effect ; if the Pokemon being attacked is Haunter1, and its Transparency is active, ; there is a 50% chance that any damage or effect is prevented @@ -6817,7 +6817,7 @@ CheckNoDamageOrEffect: ; 34b7 (0:34b7) or a ret z bit 7, a - jr nz, .dontPrintText ; already been here so don't repeat the text + jr nz, .dont_print_text ; already been here so don't repeat the text ld hl, wNoDamageOrEffect set 7, [hl] dec a @@ -6832,7 +6832,7 @@ CheckNoDamageOrEffect: ; 34b7 (0:34b7) scf ret -.dontPrintText +.dont_print_text ld hl, $0000 scf ret @@ -6863,14 +6863,14 @@ CheckIfUnderAnyCannotUseStatus: ; 34ef (0:34ef) ; same as above, but if a is non-0, only toxic gas is checked CheckIfUnderAnyCannotUseStatus2: ; 34f0 (0:34f0) or a - jr nz, .checkToxicGas + jr nz, .check_toxic_gas ld a, DUELVARS_ARENA_CARD_STATUS call GetTurnDuelistVariable and PASSIVE_STATUS_MASK text_hl CannotUseDueToStatusText scf jr nz, .done ; return carry -.checkToxicGas +.check_toxic_gas ld a, MUK call Func_3509 text_hl UnableDueToToxicGasText @@ -6986,10 +6986,10 @@ HandleDestinyBondSubstatus: ; 363b (0:363b) ld a, DUELVARS_ARENA_CARD_SUBSTATUS1 call GetNonTurnDuelistVariable cp SUBSTATUS1_DESTINY_BOND - jr z, .checkHP + jr z, .check_hp ret -.checkHP +.check_hp ld a, DUELVARS_ARENA_CARD call GetNonTurnDuelistVariable cp $ff @@ -7025,9 +7025,9 @@ HandleDestinyBondSubstatus: ; 363b (0:363b) HandleStrikesBack: ; 367b (0:367b) ld a, [wTempNonTurnDuelistCardId] cp MACHAMP - jr z, .strikesBack + jr z, .strikes_back ret -.strikesBack +.strikes_back ld a, [wLoadedMoveCategory] and RESIDUAL ret nz @@ -7157,10 +7157,10 @@ HandleEnergyBurn: ; 375d (0:375d) ld hl, wAttachedEnergies ld c, COLORLESS - FIRE xor a -.zeroNextEnergy +.zero_next_energy ld [hli], a dec c - jr nz, .zeroNextEnergy + jr nz, .zero_next_energy ld a, [wTotalAttachedEnergies] ld [wAttachedEnergies], a ret |