diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/data/sequences/credits_sequence.asm | 401 | ||||
-rw-r--r-- | src/data/sequences/opening_sequence.asm | 48 | ||||
-rw-r--r-- | src/engine/bank07.asm | 1289 | ||||
-rw-r--r-- | src/engine/bank20.asm | 3 | ||||
-rw-r--r-- | src/engine/sequences/credits_sequence_commands.asm | 483 | ||||
-rw-r--r-- | src/engine/sequences/opening_sequence_commands.asm | 349 | ||||
-rw-r--r-- | src/macros/credits_sequence.asm | 8 | ||||
-rw-r--r-- | src/main.asm | 2 |
8 files changed, 1291 insertions, 1292 deletions
diff --git a/src/data/sequences/credits_sequence.asm b/src/data/sequences/credits_sequence.asm new file mode 100644 index 0000000..bccfd1b --- /dev/null +++ b/src/data/sequences/credits_sequence.asm @@ -0,0 +1,401 @@ +INCLUDE "macros/credits_sequence.asm"
+
+CreditsSequence: ; 1daef (7:5aef)
+ credits_seq_disable_lcd
+ credits_seq_load_ow_map 0, 0, OVERWORLD_MAP
+ credits_seq_init_volcano_sprite
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_print_text_box 2, 1, OverworldMapPokemonDomeText
+ credits_seq_print_text 0, 0, PokemonTradingCardGameStaffText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 32, 144, 0
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_ow_map 0, 0, MASON_LABORATORY
+ credits_seq_load_npc 14, 6, SOUTH, NPC_DRMASON
+ credits_seq_load_npc 4, 14, EAST, NPC_SAM
+ credits_seq_load_npc 6, 4, SOUTH, NPC_TECH5
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 3
+ credits_seq_print_text 0, 0, ProducersText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_ow_map 0, 0, DECK_MACHINE_ROOM
+ credits_seq_load_npc 6, 8, SOUTH, NPC_TECH6
+ credits_seq_load_npc 6, 22, WEST, NPC_TECH7
+ credits_seq_load_npc 10, 18, WEST, NPC_TECH8
+ credits_seq_load_npc 12, 12, WEST, NPC_AARON
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, DirectorText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 0
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 5
+ credits_seq_print_text 0, 0, ProgrammersText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 1
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, GBGraphicDesigners1Text
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_draw_rectangle 4, 3
+ credits_seq_print_text 0, 4, GBGraphicDesigners2Text
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_draw_rectangle 4, 3
+ credits_seq_print_text 0, 4, GBGraphicDesigners3Text
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 2
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, MusicText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 5
+ credits_seq_print_text 0, 0, SoundEffectsText
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 3
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, SoundDirectorText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 5
+ credits_seq_print_text 0, 0, SoundSystemSupportText
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 112, 32
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_booster 6, 3, SCENE_CHARIZARD_INTRO
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 6
+ credits_seq_print_text 0, 0, CardGameCreator1Text
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_booster 6, 3, SCENE_SCYTHER_INTRO
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 5
+ credits_seq_print_text 0, 0, CardGameCreator2Text
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_booster 6, 3, SCENE_AERODACTYL_INTRO
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 5
+ credits_seq_print_text 0, 0, CardGameCreator3Text
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_ow_map 0, 0, ISHIHARAS_HOUSE
+ credits_seq_load_npc 8, 8, SOUTH, NPC_ISHIHARA
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 8
+ credits_seq_print_text 0, 0, CardIllustrators1Text
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 96, 48
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_draw_rectangle 4, 4
+ credits_seq_print_text 0, 4, CardIllustrators2Text
+ credits_seq_transform_overlay 0, 24, 96, 48
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_ow_map 16, 8, LIGHTNING_CLUB_LOBBY
+ credits_seq_load_npc 6, 4, SOUTH, NPC_CLERK10
+ credits_seq_load_npc 10, 4, SOUTH, NPC_GIFT_CENTER_CLERK
+ credits_seq_load_npc 18, 16, WEST, NPC_CHAP2
+ credits_seq_load_npc 18, 2, NORTH, NPC_IMAKUNI
+ credits_seq_load_npc 8, 12, SOUTH, NPC_LASS4
+ credits_seq_load_npc 20, 8, SOUTH, NPC_HOOD1
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 8
+ credits_seq_print_text 0, 0, SpecialAppearances1Text
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 112, 32
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_draw_rectangle 4, 4
+ credits_seq_print_text 0, 4, SpecialAppearances2Text
+ credits_seq_transform_overlay 0, 24, 112, 32
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_ow_map 48, 0, CHALLENGE_HALL
+ credits_seq_load_npc 14, 4, SOUTH, NPC_HOST
+ credits_seq_load_npc 18, 8, WEST, NPC_RONALD1
+ credits_seq_load_npc 12, 8, EAST, NPC_PLAYER_CREDITS
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, USCoordination1Text
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 32, 144, 0
+ credits_seq_transform_overlay 0, 32, 112, 32
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 32, 144, 0
+ credits_seq_draw_rectangle 4, 4
+ credits_seq_print_text 0, 5, USCoordination2Text
+ credits_seq_transform_overlay 0, 32, 112, 32
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 32, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, USCoordination3Text
+ credits_seq_transform_overlay 0, 40, 144, 0
+ credits_seq_transform_overlay 0, 40, 112, 32
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 40, 144, 0
+ credits_seq_draw_rectangle 6, 4
+ credits_seq_print_text 0, 6, USCoordination4Text
+ credits_seq_transform_overlay 0, 40, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 40, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_booster 6, 3, SCENE_COLOSSEUM_BOOSTER
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 8
+ credits_seq_print_text 0, 0, TranslationDraftText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_booster 6, 3, SCENE_EVOLUTION_BOOSTER
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 6
+ credits_seq_print_text 0, 0, MasteringText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_booster 6, 3, SCENE_MYSTERY_BOOSTER
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 6
+ credits_seq_print_text 0, 0, ManualCreationText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_booster 6, 3, SCENE_LABORATORY_BOOSTER
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 6
+ credits_seq_print_text 0, 0, ManualIllustrationsText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 4
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, PokemonOriginalStoryText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, CreatedInCooperationWithText
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 5
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, WithCooperation1Text
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_draw_rectangle 4, 5
+ credits_seq_print_text 0, 4, WithCooperation2Text
+ credits_seq_transform_overlay 0, 24, 96, 48
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_draw_rectangle 4, 4
+ credits_seq_print_text 0, 4, WithCooperation3Text
+ credits_seq_transform_overlay 0, 24, 96, 48
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 6
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 8
+ credits_seq_print_text 0, 0, ProjectManagerText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 120, 24
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 7
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, SupervisorText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_club_map 8
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, ExecutiveProducerText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_ow_map 16, 16, HALL_OF_HONOR
+ credits_seq_load_npc 10, 8, NORTH, NPC_LEGENDARY_CARD_TOP_LEFT
+ credits_seq_load_npc 12, 8, NORTH, NPC_LEGENDARY_CARD_TOP_RIGHT
+ credits_seq_load_npc 8, 10, NORTH, NPC_LEGENDARY_CARD_LEFT_SPARK
+ credits_seq_load_npc 10, 10, NORTH, NPC_LEGENDARY_CARD_BOTTOM_LEFT
+ credits_seq_load_npc 12, 10, NORTH, NPC_LEGENDARY_CARD_BOTTOM_RIGHT
+ credits_seq_load_npc 14, 10, NORTH, NPC_LEGENDARY_CARD_RIGHT_SPARK
+ credits_seq_init_overlay 0, 0, 144, 0
+ credits_seq_draw_rectangle 0, 7
+ credits_seq_print_text 0, 0, CreatedByText
+ credits_seq_fade_in
+ credits_seq_wait 60
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 24, 104, 40
+ credits_seq_wait 225
+ credits_seq_transform_overlay 0, 24, 144, 0
+ credits_seq_transform_overlay 0, 0, 144, 0
+ credits_seq_fade_out
+
+ credits_seq_load_scene 0, 0, SCENE_COMPANIES
+ credits_seq_init_overlay 0, 0, 144, 0
+
+ credits_seq_fade_in
+ credits_seq_wait 225
+ credits_seq_end
+; 0x1e1c4
diff --git a/src/data/sequences/opening_sequence.asm b/src/data/sequences/opening_sequence.asm new file mode 100644 index 0000000..1a25c31 --- /dev/null +++ b/src/data/sequences/opening_sequence.asm @@ -0,0 +1,48 @@ +INCLUDE "macros/opening_sequence.asm"
+
+OpeningSequence: ; 1d59d (7:559d)
+ opening_seq_load_charizard_scene
+ opening_seq_play_sfx SFX_58
+ opening_seq_set_orbs_coordinates OpeningOrbCoordinates_CharizardScene
+ opening_seq_set_orbs_animations OpeningOrbAnimations_CharizardScene
+ opening_seq_wait 44
+ opening_seq_fade_in
+ opening_seq_wait 44
+ opening_seq_fade_out
+ opening_seq_wait 30
+
+ opening_seq_load_scyther_scene
+ opening_seq_play_sfx SFX_58
+ opening_seq_set_orbs_coordinates OpeningOrbCoordinates_ScytherScene
+ opening_seq_set_orbs_animations OpeningOrbAnimations_ScytherScene
+ opening_seq_wait 44
+ opening_seq_fade_in
+ opening_seq_wait 44
+ opening_seq_fade_out
+ opening_seq_wait 30
+
+ opening_seq_load_aerodactyl_scene
+ opening_seq_play_sfx SFX_59
+ opening_seq_set_orbs_coordinates OpeningOrbCoordinates_AerodactylScene
+ opening_seq_set_orbs_animations OpeningOrbAnimations_AerodactylScene
+ opening_seq_wait 44
+ opening_seq_fade_in
+ opening_seq_wait 100
+ opening_seq_fade_out
+ opening_seq_wait 60
+
+ opening_seq_load_title_screen_scene
+ opening_seq_play_sfx SFX_5A
+ opening_seq_set_orbs_coordinates OpeningOrbCoordinates_InitialTitleScreen
+ opening_seq_set_orbs_animations OpeningOrbAnimations_InitialTitleScreen
+ opening_seq_wait_orbs_animation
+ opening_seq_fade_in
+ opening_seq_wait 16
+ opening_seq_play_sfx SFX_5B
+ opening_seq_set_orbs_coordinates OpeningOrbCoordinates_InTitleScreen
+ opening_seq_set_orbs_animations OpeningOrbAnimations_InTitleScreen
+ opening_seq_wait_sfx
+ opening_seq_play_title_screen_music
+ opening_seq_wait 60
+ opening_seq_end
+; 0x1d614
diff --git a/src/engine/bank07.asm b/src/engine/bank07.asm index 1f7c97f..8c98a87 100644 --- a/src/engine/bank07.asm +++ b/src/engine/bank07.asm @@ -2371,404 +2371,9 @@ LoadTitleScreenSprites: ; 1d3ce (7:53ce) db SPRITE_FIGHTING ; 0x1d408 -Func_1d408: ; 1d408 (7:5408) - ld a, [wd633] - or a - jr z, .call_function - cp $ff - ret z - dec a - ld [wd633], a - ret - -.call_function - ld a, [wSequenceCmdPtr + 0] - ld l, a - ld a, [wSequenceCmdPtr + 1] - ld h, a - ld a, [hli] - ld e, a - ld a, [hli] - ld d, a - ld a, [hli] - ld c, a - ld a, [hli] - ld b, a - ld l, e - ld h, d - call CallHL2 - jr c, Func_1d408 - ret -; 0x1d42e - -AdvanceOpeningSequenceCmdPtrBy2: ; 1d42e (7:542e) - ld a, 2 - jr AdvanceOpeningSequenceCmdPtr - -AdvanceOpeningSequenceCmdPtrBy3: ; 1d432 (7:5432) - ld a, 3 - jr AdvanceOpeningSequenceCmdPtr - -AdvanceOpeningSequenceCmdPtrBy4: ; 1d436 (7:5436) - ld a, 4 -; fallthrough - -AdvanceOpeningSequenceCmdPtr: ; 1d438 (7:5438) - push hl - ld hl, wSequenceCmdPtr - add [hl] - ld [hli], a - ld a, [hl] - adc 0 - ld [hl], a - pop hl - ret -; 0x1d444 - -OpeningSequenceCmd_WaitOrbsAnimation: ; 1d444 (7:5444) - ld c, $7 - ld de, wTitleScreenSprites -.loop - ld a, [de] - ld [wWhichSprite], a - farcall GetSpriteAnimCounter - cp $ff - jr nz, .no_carry - inc de - dec c - jr nz, .loop - call AdvanceOpeningSequenceCmdPtrBy2 - scf - ret - -.no_carry - or a - ret -; 0x1d460 - -OpeningSequenceCmd_Wait: ; 1d460 (7:5460) - ld a, c - ld [wd633], a - call AdvanceOpeningSequenceCmdPtrBy3 - scf - ret -; 0x1d469 - -OpeningSequenceCmd_SetOrbsAnimations: ; 1d469 (7:5469) - ld l, c - ld h, b - - ld c, $7 - ld de, wTitleScreenSprites -.loop - push bc - push de - ld a, [de] - ld [wWhichSprite], a - ld a, [hli] - farcall StartSpriteAnimation - pop de - pop bc - inc de - dec c - jr nz, .loop - - call AdvanceOpeningSequenceCmdPtrBy4 - scf - ret -; 0x1d486 - -OpeningSequenceCmd_SetOrbsCoordinates: ; 1d486 (7:5486) - ld l, c - ld h, b - - ld c, $7 - ld de, wTitleScreenSprites -.loop - push bc - push de - ld a, [de] - ld [wWhichSprite], a - push hl - ld c, SPRITE_ANIM_COORD_X - call GetSpriteAnimBufferProperty - ld e, l - ld d, h - pop hl - ld a, [hli] - add 8 - ld [de], a ; x - inc de - ld a, [hli] - add 16 - ld [de], a ; y - pop de - pop bc - inc de - dec c - jr nz, .loop - - call AdvanceOpeningSequenceCmdPtrBy4 - scf - ret -; 0x1d4b0 - -OpeningOrbAnimations_CharizardScene: ; 1d4b0 (7:54b0) - db $c0 ; GRASS - db $c1 ; FIRE - db $c1 ; WATER - db $c0 ; COLORLESS - db $c1 ; LIGHTNING - db $c0 ; PSYCHIC - db $c1 ; FIGHTING -; 0x1d4b7 - -OpeningOrbCoordinates_CharizardScene: ; 1d4b7 (7:54b7) - ; x coord, y coord - db 240, 28 ; GRASS - db 160, 120 ; FIRE - db 160, 8 ; WATER - db 240, 64 ; COLORLESS - db 160, 84 ; LIGHTNING - db 240, 100 ; PSYCHIC - db 160, 44 ; FIGHTING -; 0x1d4c5 - -OpeningOrbAnimations_ScytherScene: ; 1d4c5 (7:54c5) - db $c1 ; GRASS - db $c0 ; FIRE - db $c0 ; WATER - db $c1 ; COLORLESS - db $c0 ; LIGHTNING - db $c1 ; PSYCHIC - db $c0 ; FIGHTING -; 0x1d4cc - -OpeningOrbCoordinates_ScytherScene: ; 1d4cc (7:54cc) - ; x coord, y coord - db 160, 28 ; GRASS - db 240, 120 ; FIRE - db 240, 8 ; WATER - db 160, 64 ; COLORLESS - db 240, 84 ; LIGHTNING - db 160, 100 ; PSYCHIC - db 240, 44 ; FIGHTING -; 0x1d4da - -OpeningOrbAnimations_AerodactylScene: ; 1d4da (7:54da) - db $c2 ; GRASS - db $c5 ; FIRE - db $c8 ; WATER - db $cb ; COLORLESS - db $ce ; LIGHTNING - db $d1 ; PSYCHIC - db $d4 ; FIGHTING -; 0x1d4e1 - -OpeningOrbCoordinates_AerodactylScene: ; 1d4e1 (7:54e1) - ; x coord, y coord - db 240, 32 ; GRASS - db 160, 112 ; FIRE - db $A0, 16 ; WATER - db 240, 64 ; COLORLESS - db 160, 80 ; LIGHTNING - db 240, 96 ; PSYCHIC - db 160, 48 ; FIGHTING -; 0x1d4ef - -OpeningOrbAnimations_InitialTitleScreen: ; 1d4ef (7:54ef) - db $c3 ; GRASS - db $c6 ; FIRE - db $c9 ; WATER - db $cc ; COLORLESS - db $cf ; LIGHTNING - db $d2 ; PSYCHIC - db $d5 ; FIGHTING -; 0x1d4f6 - -OpeningOrbCoordinates_InitialTitleScreen: ; 1d4f6 (7:54f6) - ; x coord, y coord - db 112, 144 ; GRASS - db 12, 144 ; FIRE - db 32, 144 ; WATER - db 92, 144 ; COLORLESS - db 52, 144 ; LIGHTNING - db 132, 144 ; PSYCHIC - db 72, 144 ; FIGHTING -; 0x1d504 - -OpeningOrbAnimations_InTitleScreen: ; 1d504 (7:5504) - db $c4 ; GRASS - db $c7 ; FIRE - db $ca ; WATER - db $cd ; COLORLESS - db $d0 ; LIGHTNING - db $d3 ; PSYCHIC - db $d6 ; FIGHTING -; 0x1d50b - -OpeningOrbCoordinates_InTitleScreen: ; 1d50b (7:550b) - ; x coord, y coord - db 112, 76 ; GRASS - db 0, 28 ; FIRE - db 32, 76 ; WATER - db 92, 252 ; COLORLESS - db 52, 252 ; LIGHTNING - db 144, 28 ; PSYCHIC - db 72, 76 ; FIGHTING -; 0x1d519 - -OpeningSequenceCmd_PlayTitleScreenMusic: ; 1d519 (7:5519) - ld a, MUSIC_TITLESCREEN - call PlaySong - call AdvanceOpeningSequenceCmdPtrBy2 - scf - ret -; 0x1d523 - -OpeningSequenceCmd_WaitSFX: ; 1d523 (7:5523) - call AssertSFXFinished - or a - jr nz, .no_carry - call AdvanceOpeningSequenceCmdPtrBy2 - scf - ret - -.no_carry - or a - ret -; 0x1d530 - -OpeningSequenceCmd_PlaySFX: ; 1d530 (7:5530) - ld a, c - call PlaySFX - call AdvanceOpeningSequenceCmdPtrBy3 - scf - ret -; 0x1d539 - -OpeningSequenceCmd_FadeIn: ; 1d539 (7:5539) - ld a, $01 - ld [wd634], a - call AdvanceOpeningSequenceCmdPtrBy2 - scf - ret -; 0x1d543 - -OpeningSequenceCmd_FadeOut: ; 1d543 (7:5543) - farcall Func_10d50 - ld a, $01 - ld [wd634], a - call AdvanceOpeningSequenceCmdPtrBy2 - scf - ret -; 0x1d551 - -OpeningSequenceCmd_LoadCharizardScene: ; 1d551 (7:5551) - lb bc, 6, 3 - ld a, SCENE_CHARIZARD_INTRO - jr LoadOpeningSceneAndUpdateSGBBorder - -OpeningSequenceCmd_LoadScytherScene: ; 1d558 (7:5558) - lb bc, 6, 3 - ld a, SCENE_SCYTHER_INTRO - jr LoadOpeningSceneAndUpdateSGBBorder - -OpeningSequenceCmd_LoadAerodactylScene: ; 1d55f (7:555f) - lb bc, 6, 3 - ld a, SCENE_AERODACTYL_INTRO -; fallthrough - -LoadOpeningSceneAndUpdateSGBBorder: ; 1d564 (7:5564) - call LoadOpeningScene - ld l, %001010 - lb bc, 0, 0 - lb de, 20, 18 - farcall Func_70498 - scf - ret -; 0x1d575 - -OpeningSequenceCmd_LoadTitleScreenScene: ; 1d575 (7:5575) - lb bc, 0, 0 - ld a, SCENE_TITLE_SCREEN - call LoadOpeningScene - call Func_1d59c - scf - ret -; 0x1d582 - -; a = scene ID -; bc = coordinates for scene -LoadOpeningScene: ; 1d582 (7:5582) - push af - push bc - call DisableLCD - pop bc - pop af - - farcall _LoadScene ; TODO change func name? - farcall Func_10d17 - - xor a - ld [wd634], a - call AdvanceOpeningSequenceCmdPtrBy2 - call EnableLCD - ret -; 0x1d59c - -Func_1d59c: ; 1d59c (7:559c) - ret -; 0x1d59d - -INCLUDE "macros/opening_sequence.asm" - -OpeningSequence: ; 1d59d (7:559d) - opening_seq_load_charizard_scene - opening_seq_play_sfx SFX_58 - opening_seq_set_orbs_coordinates OpeningOrbCoordinates_CharizardScene - opening_seq_set_orbs_animations OpeningOrbAnimations_CharizardScene - opening_seq_wait 44 - opening_seq_fade_in - opening_seq_wait 44 - opening_seq_fade_out - opening_seq_wait 30 - - opening_seq_load_scyther_scene - opening_seq_play_sfx SFX_58 - opening_seq_set_orbs_coordinates OpeningOrbCoordinates_ScytherScene - opening_seq_set_orbs_animations OpeningOrbAnimations_ScytherScene - opening_seq_wait 44 - opening_seq_fade_in - opening_seq_wait 44 - opening_seq_fade_out - opening_seq_wait 30 - - opening_seq_load_aerodactyl_scene - opening_seq_play_sfx SFX_59 - opening_seq_set_orbs_coordinates OpeningOrbCoordinates_AerodactylScene - opening_seq_set_orbs_animations OpeningOrbAnimations_AerodactylScene - opening_seq_wait 44 - opening_seq_fade_in - opening_seq_wait 100 - opening_seq_fade_out - opening_seq_wait 60 - - opening_seq_load_title_screen_scene - opening_seq_play_sfx SFX_5A - opening_seq_set_orbs_coordinates OpeningOrbCoordinates_InitialTitleScreen - opening_seq_set_orbs_animations OpeningOrbAnimations_InitialTitleScreen - opening_seq_wait_orbs_animation - opening_seq_fade_in - opening_seq_wait 16 - opening_seq_play_sfx SFX_5B - opening_seq_set_orbs_coordinates OpeningOrbCoordinates_InTitleScreen - opening_seq_set_orbs_animations OpeningOrbAnimations_InTitleScreen - opening_seq_wait_sfx - opening_seq_play_title_screen_music - opening_seq_wait 60 - opening_seq_end -; 0x1d614 +; TODO place in main.asm when possible +INCLUDE "engine/sequences/opening_sequence_commands.asm" +INCLUDE "data/sequences/opening_sequence.asm" Func_1d614: ; 1d614 (7:5614) INCROM $1d614, $1d6ad @@ -2911,891 +2516,3 @@ Func_1d765: ; 1d765 (7:5765) ; 0x1d7ee INCROM $1d7ee, $1d7fc - -Func_1d7fc: ; 1d7fc (7:57fc) - ld a, LOW(CreditsSequence) - ld [wSequenceCmdPtr + 0], a - ld a, HIGH(CreditsSequence) - ld [wSequenceCmdPtr + 1], a - xor a - ld [wd633], a - ret -; 0x1d80b - -Func_1d80b: ; 1d80b (7:580b) - ld a, [wd633] - or a - jr z, .call_func - cp $ff - ret z - dec a - ld [wd633], a - ret - -.call_func - ld a, [wSequenceCmdPtr + 0] - ld l, a - ld a, [wSequenceCmdPtr + 1] - ld h, a - ld a, [hli] - ld e, a - ld a, [hli] - ld d, a - push de - ld a, [hli] - ld c, a - ld a, [hli] - ld b, a - ld a, [hli] - ld e, a - ld a, [hli] - ld d, a - pop hl - call CallHL2 - jr Func_1d80b -; 0x1d834 - - ret ; stray ret - -AdvanceCreditsSequenceCmdPtrBy2: ; 1d835 (7:5835) - ld a, 2 - jr AdvanceCreditsSequenceCmdPtr - -AdvanceCreditsSequenceCmdPtrBy3: ; 1d839 (7:5839) - ld a, 3 - jr AdvanceCreditsSequenceCmdPtr - -AdvanceCreditsSequenceCmdPtrBy5: ; 1d83d (7:583d) - ld a, 5 - jr AdvanceCreditsSequenceCmdPtr - -AdvanceCreditsSequenceCmdPtrBy6: ; 1d841 (7:5841) - ld a, 6 - jr AdvanceCreditsSequenceCmdPtr - -AdvanceCreditsSequenceCmdPtrBy4: ; 1d845 (7:5845) - ld a, 4 -; fallthrough - -AdvanceCreditsSequenceCmdPtr: ; 1d847 (7:5847) - push hl - ld hl, wSequenceCmdPtr - add [hl] - ld [hli], a - ld a, [hl] - adc 0 - ld [hl], a - pop hl - ret -; 0x1d853 - -CreditsSequenceCmd_Wait: ; 1d853 (7:5853) - ld a, c - ld [wd633], a - jp AdvanceCreditsSequenceCmdPtrBy3 -; 0x1d85a - -CreditsSequenceCmd_LoadScene: ; 1d85a (7:585a) - push bc - push de - farcall Func_8047b - call EmptyScreen - xor a - ldh [hSCX], a - ldh [hSCY], a - farcall Func_1288c - pop de - pop bc - ld a, c - ld c, b - ld b, a - ld a, e - call LoadScene - jp AdvanceCreditsSequenceCmdPtrBy5 -; 0x1d878 - -CreditsSequenceCmd_LoadBooster: ; 1d878 (7:5878) - push bc - push de - farcall Func_8047b - call EmptyScreen - xor a - ldh [hSCX], a - ldh [hSCY], a - farcall Func_1288c - pop de - pop bc - ld a, c - ld c, b - ld b, a - ld a, e - farcall LoadBoosterGfx - jp AdvanceCreditsSequenceCmdPtrBy5 -; 0x1d897 - -CreditsSequenceCmd_LoadClubMap: ; 1d897 (7:5897) - ld b, $00 - ld hl, wMastersBeatenList - add hl, bc - ld a, [hl] - or a - jr nz, .at_least_1 - inc a -.at_least_1 - dec a - ld c, a - add a - add a - add c ; *5 - ld c, a - ld hl, .CreditsOWClubMaps - add hl, bc - ld a, [hli] ; map x coord - ld c, a - ld a, [hli] ; map y coord - ld b, a - ld a, [hli] ; map ID - ld e, a - push hl - call LoadOWMapForCreditsSequence - pop hl - ld a, [hli] - ld h, [hl] - ld l, a - or h - jr z, .done - -.loop_npcs - ld a, [hli] ; NPC ID - or a - jr z, .done - ld d, a - ld a, [hli] ; NPC x coord - ld c, a - ld a, [hli] ; NPC y coord - ld b, a - ld a, [hli] ; NPC direction - ld e, a - push hl - call LoadNPCForCreditsSequence - pop hl - jr .loop_npcs - -.done - jp AdvanceCreditsSequenceCmdPtrBy3 - -credits_club_map: MACRO - db \1 ; x - db \2 ; y - db \3 ; OW map - dw \4 ; list of NPCs to load -ENDM - -.CreditsOWClubMaps - credits_club_map 16, 0, FIGHTING_CLUB, .CreditsNPCs_FightingClub - credits_club_map 32, 0, ROCK_CLUB, .CreditsNPCs_RockClub - credits_club_map 64, 0, WATER_CLUB, .CreditsNPCs_WaterClub - credits_club_map 32, 0, LIGHTNING_CLUB, .CreditsNPCs_LightningClub - credits_club_map 32, 0, GRASS_CLUB, .CreditsNPCs_GrassClub - credits_club_map 32, 16, PSYCHIC_CLUB, .CreditsNPCs_PsychicClub - credits_club_map 0, 0, SCIENCE_CLUB, .CreditsNPCs_ScienceClub - credits_club_map 32, 0, FIRE_CLUB, .CreditsNPCs_FireClub - credits_club_map 32, 0, CHALLENGE_HALL, .CreditsNPCs_ChallengeHall - credits_club_map 48, 0, POKEMON_DOME, .CreditsNPCs_PokemonDome - -.CreditsNPCs_FightingClub - ; NPC ID, x, y, direction - db NPC_CHRIS, 4, 8, SOUTH - db NPC_MICHAEL, 14, 10, SOUTH - db NPC_JESSICA, 18, 6, EAST - db NPC_MITCH, 10, 4, SOUTH - db NPC_PLAYER_CREDITS, 10, 6, NORTH - db $00 - -.CreditsNPCs_RockClub - ; NPC ID, x, y, direction - db NPC_RYAN, 20, 14, EAST - db NPC_GENE, 12, 6, SOUTH - db NPC_PLAYER_CREDITS, 12, 8, NORTH - db $00 - -.CreditsNPCs_WaterClub - ; NPC ID, x, y, direction - db NPC_JOSHUA, 22, 8, SOUTH - db NPC_AMY, 22, 4, NORTH - db NPC_PLAYER_CREDITS, 18, 10, NORTH - db $00 - -.CreditsNPCs_LightningClub - ; NPC ID, x, y, direction - db NPC_NICHOLAS, 6, 10, SOUTH - db NPC_BRANDON, 22, 12, NORTH - db NPC_ISAAC, 12, 4, NORTH - db NPC_PLAYER_CREDITS, 12, 10, NORTH - db $00 - -.CreditsNPCs_GrassClub - ; NPC ID, x, y, direction - db NPC_KRISTIN, 4, 10, EAST - db NPC_HEATHER, 14, 16, SOUTH - db NPC_NIKKI, 12, 4, SOUTH - db NPC_PLAYER_CREDITS, 12, 6, NORTH - db $00 - -.CreditsNPCs_PsychicClub - ; NPC ID, x, y, direction - db NPC_DANIEL, 8, 8, NORTH - db NPC_STEPHANIE, 22, 12, EAST - db NPC_MURRAY1, 12, 6, SOUTH - db NPC_PLAYER_CREDITS, 12, 8, NORTH - db $00 - -.CreditsNPCs_ScienceClub - ; NPC ID, x, y, direction - db NPC_JOSEPH, 10, 10, WEST - db NPC_RICK, 4, 4, SOUTH - db NPC_PLAYER_CREDITS, 4, 6, NORTH - db $00 - -.CreditsNPCs_FireClub - ; NPC ID, x, y, direction - db NPC_ADAM, 8, 14, SOUTH - db NPC_JONATHAN, 18, 10, SOUTH - db NPC_KEN, 14, 4, SOUTH - db NPC_PLAYER_CREDITS, 14, 6, NORTH - db $00 - -.CreditsNPCs_ChallengeHall - ; NPC ID, x, y, direction - db NPC_HOST, 14, 4, SOUTH - db NPC_RONALD1, 18, 8, WEST - db NPC_PLAYER_CREDITS, 12, 8, EAST - db $00 - -.CreditsNPCs_PokemonDome - ; NPC ID, x, y, direction - db NPC_COURTNEY, 18, 4, SOUTH - db NPC_STEVE, 22, 4, SOUTH - db NPC_JACK, 8, 4, SOUTH - db NPC_ROD, 14, 6, SOUTH - db NPC_PLAYER_CREDITS, 14, 10, NORTH - db $00 -; 0x1d9a6 - -; bc = coordinates -; e = OW map -LoadOWMapForCreditsSequence: ; 1d9a6 (7:59a6) - push bc - push de - call EmptyScreen - pop de - pop bc - - ; set input coordinates and map - ld a, c - ldh [hSCX], a - ld a, b - ldh [hSCY], a - ld a, e - ld [wCurMap], a - - farcall LoadMapTilesAndPals - farcall Func_c9c7 - farcall SafelyCopyBGMapFromSRAMToVRAM - farcall DoMapOWFrame - xor a - ld [wd4ca], a - ld [wd4cb], a - ld a, PALETTE_29 - farcall LoadPaletteData - ret -; 0x1d9d5 - -CreditsSequenceCmd_LoadOWMap: ; 1d9d5 (7:59d5) - call LoadOWMapForCreditsSequence - jp AdvanceCreditsSequenceCmdPtrBy5 -; 0x1d9db - -CreditsSequenceCmd_DisableLCD: ; 1d9db (7:59db) - call DisableLCD - jp AdvanceCreditsSequenceCmdPtrBy2 -; 0x1d9e1 - -CreditsSequenceCmd_FadeIn: ; 1d9e1 (7:59e1) - call DisableLCD - call Set_WD_on - farcall Func_10af9 - jp AdvanceCreditsSequenceCmdPtrBy2 -; 0x1d9ee - -CreditsSequenceCmd_FadeOut: ; 1d9ee (7:59ee) - farcall Func_10ab4 - call Func_3ca4 - call EnableLCD - call DoFrameIfLCDEnabled - call DisableLCD - call Set_WD_off - jp AdvanceCreditsSequenceCmdPtrBy2 -; 0x1da04 - -CreditsSequenceCmd_DrawRectangle: ; 1da04 (7:5a04) - ld a, c - or $20 - ld e, a - ld d, $00 - ld c, b - ld b, 20 - xor a - lb hl, 0, 0 - call FillRectangle - jp AdvanceCreditsSequenceCmdPtrBy4 -; 0x1da17 - -CreditsSequenceCmd_PrintTextSpecial: ; 1da17 (7:5a17) - ld a, $01 - ld [wLineSeparation], a - push de - ld d, c - ld a, b - or $20 - ld e, a - call InitTextPrinting - pop hl - call PrintTextNoDelay - jp AdvanceCreditsSequenceCmdPtrBy6 -; 0x1da2c - -CreditsSequenceCmd_PrintText: ; 1da2c (7:5a2c) - ld a, $01 - ld [wLineSeparation], a - push de - ld d, c - ld e, b - call InitTextPrinting - pop hl - call PrintTextNoDelay - jp AdvanceCreditsSequenceCmdPtrBy6 -; 0x1da3e - -CreditsSequenceCmd_InitOverlay: ; 1da3e (7:5a3e) - ld a, c - ld [wd647], a - ld a, b - ld [wd648], a - ld a, e - ld [wd649], a - ld a, d - ld [wd64a], a - call Func_1d765 - jp AdvanceCreditsSequenceCmdPtrBy6 -; 0x1da54 - -CreditsSequenceCmd_LoadNPC: ; 1da54 (7:5a54) - call LoadNPCForCreditsSequence - jp AdvanceCreditsSequenceCmdPtrBy6 -; 0x1da5a - -; bc = coordinates -; e = direction -; d = NPC ID -LoadNPCForCreditsSequence: ; 1da5a (7:5a5a) - ld a, c - ld [wLoadNPCXPos], a - ld a, b - ld [wLoadNPCYPos], a - ld a, e - ld [wLoadNPCDirection], a - ld a, d - farcall LoadNPCSpriteData - ld a, [wNPCSpriteID] - farcall CreateSpriteAndAnimBufferEntry - - ld c, SPRITE_ANIM_COORD_X - call GetSpriteAnimBufferProperty - ldh a, [hSCX] - ld c, a - ld a, [wLoadNPCXPos] - add a - add a - add a ; *8 - add 8 - sub c - ld [hli], a ; x - ldh a, [hSCY] - ld c, a - ld a, [wLoadNPCYPos] - add a - add a - add a ; *8 - add 16 - sub c - ld [hli], a ; y - - ld a, [wNPCAnim] - ld c, a - ld a, [wLoadNPCDirection] - add c - farcall StartNewSpriteAnimation - ret -; 0x1da9e - -CreditsSequenceCmd_InitVolcanoSprite: ; 1da9e (7:5a9e) - farcall OverworldMap_InitVolcanoSprite - jp AdvanceCreditsSequenceCmdPtrBy2 -; 0x1daa5 - -CreditsSequenceCmd_TransformOverlay: ; 1daa5 (7:5aa5) -; either stretches or shrinks overlay -; to the input configurations - ld l, $00 - ld a, [wd647] - call .Func_1dade - ld [wd647], a - ld a, [wd648] - ld c, b - call .Func_1dade - ld [wd648], a - ld a, [wd649] - ld c, e - call .Func_1dade - ld [wd649], a - ld a, [wd64a] - ld c, d - call .Func_1dade - ld [wd64a], a - ld a, l - or a - jr z, .advance_sequence - ld a, $01 - ld [wd633], a - ret - -.advance_sequence - call Func_1d765 - jp AdvanceCreditsSequenceCmdPtrBy6 - -; compares a with c -; if it's smaller: increase by 2 and increment l -; if it's larger: decrease by 2 and increment l -; if it's equal or $ff: do nothing -.Func_1dade - cp $ff - jr z, .done - cp c - jr z, .done - inc l - jr c, .incr_a -; decr a - dec a - dec a - jr .done -.incr_a - inc a - inc a -.done - ret -; 0x1daef - -INCLUDE "macros/credits_sequence.asm" - -CreditsSequence: ; 1daef (7:5aef) - credits_seq_disable_lcd - credits_seq_load_ow_map 0, 0, OVERWORLD_MAP - credits_seq_init_volcano_sprite - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_print_text 2, 1, OverworldMapPokemonDomeText - credits_seq_print_text_special 0, 0, PokemonTradingCardGameStaffText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 32, 144, 0 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_ow_map 0, 0, MASON_LABORATORY - credits_seq_load_npc 14, 6, SOUTH, NPC_DRMASON - credits_seq_load_npc 4, 14, EAST, NPC_SAM - credits_seq_load_npc 6, 4, SOUTH, NPC_TECH5 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 3 - credits_seq_print_text_special 0, 0, ProducersText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_ow_map 0, 0, DECK_MACHINE_ROOM - credits_seq_load_npc 6, 8, SOUTH, NPC_TECH6 - credits_seq_load_npc 6, 22, WEST, NPC_TECH7 - credits_seq_load_npc 10, 18, WEST, NPC_TECH8 - credits_seq_load_npc 12, 12, WEST, NPC_AARON - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, DirectorText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 0 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 5 - credits_seq_print_text_special 0, 0, ProgrammersText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 1 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, GBGraphicDesigners1Text - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_draw_rectangle 4, 3 - credits_seq_print_text_special 0, 4, GBGraphicDesigners2Text - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_draw_rectangle 4, 3 - credits_seq_print_text_special 0, 4, GBGraphicDesigners3Text - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 2 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, MusicText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 5 - credits_seq_print_text_special 0, 0, SoundEffectsText - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 3 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, SoundDirectorText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 5 - credits_seq_print_text_special 0, 0, SoundSystemSupportText - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 112, 32 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_booster 6, 3, SCENE_CHARIZARD_INTRO - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 6 - credits_seq_print_text_special 0, 0, CardGameCreator1Text - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_booster 6, 3, SCENE_SCYTHER_INTRO - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 5 - credits_seq_print_text_special 0, 0, CardGameCreator2Text - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_booster 6, 3, SCENE_AERODACTYL_INTRO - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 5 - credits_seq_print_text_special 0, 0, CardGameCreator3Text - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_ow_map 0, 0, ISHIHARAS_HOUSE - credits_seq_load_npc 8, 8, SOUTH, NPC_ISHIHARA - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 8 - credits_seq_print_text_special 0, 0, CardIllustrators1Text - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 96, 48 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_draw_rectangle 4, 4 - credits_seq_print_text_special 0, 4, CardIllustrators2Text - credits_seq_transform_overlay 0, 24, 96, 48 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_ow_map 16, 8, LIGHTNING_CLUB_LOBBY - credits_seq_load_npc 6, 4, SOUTH, NPC_CLERK10 - credits_seq_load_npc 10, 4, SOUTH, NPC_GIFT_CENTER_CLERK - credits_seq_load_npc 18, 16, WEST, NPC_CHAP2 - credits_seq_load_npc 18, 2, NORTH, NPC_IMAKUNI - credits_seq_load_npc 8, 12, SOUTH, NPC_LASS4 - credits_seq_load_npc 20, 8, SOUTH, NPC_HOOD1 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 8 - credits_seq_print_text_special 0, 0, SpecialAppearances1Text - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 112, 32 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_draw_rectangle 4, 4 - credits_seq_print_text_special 0, 4, SpecialAppearances2Text - credits_seq_transform_overlay 0, 24, 112, 32 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_ow_map 48, 0, CHALLENGE_HALL - credits_seq_load_npc 14, 4, SOUTH, NPC_HOST - credits_seq_load_npc 18, 8, WEST, NPC_RONALD1 - credits_seq_load_npc 12, 8, EAST, NPC_PLAYER_CREDITS - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, USCoordination1Text - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 32, 144, 0 - credits_seq_transform_overlay 0, 32, 112, 32 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 32, 144, 0 - credits_seq_draw_rectangle 4, 4 - credits_seq_print_text_special 0, 5, USCoordination2Text - credits_seq_transform_overlay 0, 32, 112, 32 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 32, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, USCoordination3Text - credits_seq_transform_overlay 0, 40, 144, 0 - credits_seq_transform_overlay 0, 40, 112, 32 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 40, 144, 0 - credits_seq_draw_rectangle 6, 4 - credits_seq_print_text_special 0, 6, USCoordination4Text - credits_seq_transform_overlay 0, 40, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 40, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_booster 6, 3, SCENE_COLOSSEUM_BOOSTER - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 8 - credits_seq_print_text_special 0, 0, TranslationDraftText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_booster 6, 3, SCENE_EVOLUTION_BOOSTER - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 6 - credits_seq_print_text_special 0, 0, MasteringText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_booster 6, 3, SCENE_MYSTERY_BOOSTER - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 6 - credits_seq_print_text_special 0, 0, ManualCreationText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_booster 6, 3, SCENE_LABORATORY_BOOSTER - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 6 - credits_seq_print_text_special 0, 0, ManualIllustrationsText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 4 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, PokemonOriginalStoryText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, CreatedInCooperationWithText - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 5 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, WithCooperation1Text - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_draw_rectangle 4, 5 - credits_seq_print_text_special 0, 4, WithCooperation2Text - credits_seq_transform_overlay 0, 24, 96, 48 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_draw_rectangle 4, 4 - credits_seq_print_text_special 0, 4, WithCooperation3Text - credits_seq_transform_overlay 0, 24, 96, 48 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 6 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 8 - credits_seq_print_text_special 0, 0, ProjectManagerText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 120, 24 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 7 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, SupervisorText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_club_map 8 - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, ExecutiveProducerText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_ow_map 16, 16, HALL_OF_HONOR - credits_seq_load_npc 10, 8, NORTH, NPC_LEGENDARY_CARD_TOP_LEFT - credits_seq_load_npc 12, 8, NORTH, NPC_LEGENDARY_CARD_TOP_RIGHT - credits_seq_load_npc 8, 10, NORTH, NPC_LEGENDARY_CARD_LEFT_SPARK - credits_seq_load_npc 10, 10, NORTH, NPC_LEGENDARY_CARD_BOTTOM_LEFT - credits_seq_load_npc 12, 10, NORTH, NPC_LEGENDARY_CARD_BOTTOM_RIGHT - credits_seq_load_npc 14, 10, NORTH, NPC_LEGENDARY_CARD_RIGHT_SPARK - credits_seq_init_overlay 0, 0, 144, 0 - credits_seq_draw_rectangle 0, 7 - credits_seq_print_text_special 0, 0, CreatedByText - credits_seq_fade_in - credits_seq_wait 60 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 24, 104, 40 - credits_seq_wait 225 - credits_seq_transform_overlay 0, 24, 144, 0 - credits_seq_transform_overlay 0, 0, 144, 0 - credits_seq_fade_out - - credits_seq_load_scene 0, 0, SCENE_COMPANIES - credits_seq_init_overlay 0, 0, 144, 0 - - credits_seq_fade_in - credits_seq_wait 225 - credits_seq_end -; 0x1e1c4 - - INCROM $1e1c4, $1e1c4 diff --git a/src/engine/bank20.asm b/src/engine/bank20.asm index 6d84675..5481d17 100644 --- a/src/engine/bank20.asm +++ b/src/engine/bank20.asm @@ -867,8 +867,7 @@ LoadPaletteDataToBuffer: ; 80456 (20:4456) ret ; 0x8047b -; unreferenced? -Func_8047b: ; 8047b (20:447b) +ClearNumLoadedFramesetSubgroups: ; 8047b (20:447b) xor a ld [wNumLoadedFramesetSubgroups], a ret diff --git a/src/engine/sequences/credits_sequence_commands.asm b/src/engine/sequences/credits_sequence_commands.asm new file mode 100644 index 0000000..630760e --- /dev/null +++ b/src/engine/sequences/credits_sequence_commands.asm @@ -0,0 +1,483 @@ +Func_1d7fc: ; 1d7fc (7:57fc)
+ ld a, LOW(CreditsSequence)
+ ld [wSequenceCmdPtr + 0], a
+ ld a, HIGH(CreditsSequence)
+ ld [wSequenceCmdPtr + 1], a
+ xor a
+ ld [wd633], a
+ ret
+; 0x1d80b
+
+Func_1d80b: ; 1d80b (7:580b)
+ ld a, [wd633]
+ or a
+ jr z, .call_func
+ cp $ff
+ ret z
+ dec a
+ ld [wd633], a
+ ret
+
+.call_func
+ ld a, [wSequenceCmdPtr + 0]
+ ld l, a
+ ld a, [wSequenceCmdPtr + 1]
+ ld h, a
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ push de
+ ld a, [hli]
+ ld c, a
+ ld a, [hli]
+ ld b, a
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ pop hl
+ call CallHL2
+ jr Func_1d80b
+; 0x1d834
+
+ ret ; stray ret
+
+AdvanceCreditsSequenceCmdPtrBy2: ; 1d835 (7:5835)
+ ld a, 2
+ jr AdvanceCreditsSequenceCmdPtr
+
+AdvanceCreditsSequenceCmdPtrBy3: ; 1d839 (7:5839)
+ ld a, 3
+ jr AdvanceCreditsSequenceCmdPtr
+
+AdvanceCreditsSequenceCmdPtrBy5: ; 1d83d (7:583d)
+ ld a, 5
+ jr AdvanceCreditsSequenceCmdPtr
+
+AdvanceCreditsSequenceCmdPtrBy6: ; 1d841 (7:5841)
+ ld a, 6
+ jr AdvanceCreditsSequenceCmdPtr
+
+AdvanceCreditsSequenceCmdPtrBy4: ; 1d845 (7:5845)
+ ld a, 4
+; fallthrough
+
+AdvanceCreditsSequenceCmdPtr: ; 1d847 (7:5847)
+ push hl
+ ld hl, wSequenceCmdPtr
+ add [hl]
+ ld [hli], a
+ ld a, [hl]
+ adc 0
+ ld [hl], a
+ pop hl
+ ret
+; 0x1d853
+
+CreditsSequenceCmd_Wait: ; 1d853 (7:5853)
+ ld a, c
+ ld [wd633], a
+ jp AdvanceCreditsSequenceCmdPtrBy3
+; 0x1d85a
+
+CreditsSequenceCmd_LoadScene: ; 1d85a (7:585a)
+ push bc
+ push de
+ farcall ClearNumLoadedFramesetSubgroups
+ call EmptyScreen
+ xor a
+ ldh [hSCX], a
+ ldh [hSCY], a
+ farcall Func_1288c
+ pop de
+ pop bc
+ ld a, c
+ ld c, b
+ ld b, a
+ ld a, e
+ call LoadScene
+ jp AdvanceCreditsSequenceCmdPtrBy5
+; 0x1d878
+
+CreditsSequenceCmd_LoadBooster: ; 1d878 (7:5878)
+ push bc
+ push de
+ farcall ClearNumLoadedFramesetSubgroups
+ call EmptyScreen
+ xor a
+ ldh [hSCX], a
+ ldh [hSCY], a
+ farcall Func_1288c
+ pop de
+ pop bc
+ ld a, c
+ ld c, b
+ ld b, a
+ ld a, e
+ farcall LoadBoosterGfx
+ jp AdvanceCreditsSequenceCmdPtrBy5
+; 0x1d897
+
+CreditsSequenceCmd_LoadClubMap: ; 1d897 (7:5897)
+ ld b, $00
+ ld hl, wMastersBeatenList
+ add hl, bc
+ ld a, [hl]
+ or a
+ jr nz, .at_least_1
+ inc a
+.at_least_1
+ dec a
+ ld c, a
+ add a
+ add a
+ add c ; *5
+ ld c, a
+ ld hl, .CreditsOWClubMaps
+ add hl, bc
+ ld a, [hli] ; map x coord
+ ld c, a
+ ld a, [hli] ; map y coord
+ ld b, a
+ ld a, [hli] ; map ID
+ ld e, a
+ push hl
+ call LoadOWMapForCreditsSequence
+ pop hl
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ or h
+ jr z, .done
+
+.loop_npcs
+ ld a, [hli] ; NPC ID
+ or a
+ jr z, .done
+ ld d, a
+ ld a, [hli] ; NPC x coord
+ ld c, a
+ ld a, [hli] ; NPC y coord
+ ld b, a
+ ld a, [hli] ; NPC direction
+ ld e, a
+ push hl
+ call LoadNPCForCreditsSequence
+ pop hl
+ jr .loop_npcs
+
+.done
+ jp AdvanceCreditsSequenceCmdPtrBy3
+
+credits_club_map: MACRO
+ db \1 ; x
+ db \2 ; y
+ db \3 ; OW map
+ dw \4 ; list of NPCs to load
+ENDM
+
+.CreditsOWClubMaps
+ credits_club_map 16, 0, FIGHTING_CLUB, .CreditsNPCs_FightingClub
+ credits_club_map 32, 0, ROCK_CLUB, .CreditsNPCs_RockClub
+ credits_club_map 64, 0, WATER_CLUB, .CreditsNPCs_WaterClub
+ credits_club_map 32, 0, LIGHTNING_CLUB, .CreditsNPCs_LightningClub
+ credits_club_map 32, 0, GRASS_CLUB, .CreditsNPCs_GrassClub
+ credits_club_map 32, 16, PSYCHIC_CLUB, .CreditsNPCs_PsychicClub
+ credits_club_map 0, 0, SCIENCE_CLUB, .CreditsNPCs_ScienceClub
+ credits_club_map 32, 0, FIRE_CLUB, .CreditsNPCs_FireClub
+ credits_club_map 32, 0, CHALLENGE_HALL, .CreditsNPCs_ChallengeHall
+ credits_club_map 48, 0, POKEMON_DOME, .CreditsNPCs_PokemonDome
+
+.CreditsNPCs_FightingClub
+ ; NPC ID, x, y, direction
+ db NPC_CHRIS, 4, 8, SOUTH
+ db NPC_MICHAEL, 14, 10, SOUTH
+ db NPC_JESSICA, 18, 6, EAST
+ db NPC_MITCH, 10, 4, SOUTH
+ db NPC_PLAYER_CREDITS, 10, 6, NORTH
+ db $00
+
+.CreditsNPCs_RockClub
+ ; NPC ID, x, y, direction
+ db NPC_RYAN, 20, 14, EAST
+ db NPC_GENE, 12, 6, SOUTH
+ db NPC_PLAYER_CREDITS, 12, 8, NORTH
+ db $00
+
+.CreditsNPCs_WaterClub
+ ; NPC ID, x, y, direction
+ db NPC_JOSHUA, 22, 8, SOUTH
+ db NPC_AMY, 22, 4, NORTH
+ db NPC_PLAYER_CREDITS, 18, 10, NORTH
+ db $00
+
+.CreditsNPCs_LightningClub
+ ; NPC ID, x, y, direction
+ db NPC_NICHOLAS, 6, 10, SOUTH
+ db NPC_BRANDON, 22, 12, NORTH
+ db NPC_ISAAC, 12, 4, NORTH
+ db NPC_PLAYER_CREDITS, 12, 10, NORTH
+ db $00
+
+.CreditsNPCs_GrassClub
+ ; NPC ID, x, y, direction
+ db NPC_KRISTIN, 4, 10, EAST
+ db NPC_HEATHER, 14, 16, SOUTH
+ db NPC_NIKKI, 12, 4, SOUTH
+ db NPC_PLAYER_CREDITS, 12, 6, NORTH
+ db $00
+
+.CreditsNPCs_PsychicClub
+ ; NPC ID, x, y, direction
+ db NPC_DANIEL, 8, 8, NORTH
+ db NPC_STEPHANIE, 22, 12, EAST
+ db NPC_MURRAY1, 12, 6, SOUTH
+ db NPC_PLAYER_CREDITS, 12, 8, NORTH
+ db $00
+
+.CreditsNPCs_ScienceClub
+ ; NPC ID, x, y, direction
+ db NPC_JOSEPH, 10, 10, WEST
+ db NPC_RICK, 4, 4, SOUTH
+ db NPC_PLAYER_CREDITS, 4, 6, NORTH
+ db $00
+
+.CreditsNPCs_FireClub
+ ; NPC ID, x, y, direction
+ db NPC_ADAM, 8, 14, SOUTH
+ db NPC_JONATHAN, 18, 10, SOUTH
+ db NPC_KEN, 14, 4, SOUTH
+ db NPC_PLAYER_CREDITS, 14, 6, NORTH
+ db $00
+
+.CreditsNPCs_ChallengeHall
+ ; NPC ID, x, y, direction
+ db NPC_HOST, 14, 4, SOUTH
+ db NPC_RONALD1, 18, 8, WEST
+ db NPC_PLAYER_CREDITS, 12, 8, EAST
+ db $00
+
+.CreditsNPCs_PokemonDome
+ ; NPC ID, x, y, direction
+ db NPC_COURTNEY, 18, 4, SOUTH
+ db NPC_STEVE, 22, 4, SOUTH
+ db NPC_JACK, 8, 4, SOUTH
+ db NPC_ROD, 14, 6, SOUTH
+ db NPC_PLAYER_CREDITS, 14, 10, NORTH
+ db $00
+; 0x1d9a6
+
+; bc = coordinates
+; e = OW map
+LoadOWMapForCreditsSequence: ; 1d9a6 (7:59a6)
+ push bc
+ push de
+ call EmptyScreen
+ pop de
+ pop bc
+
+ ; set input coordinates and map
+ ld a, c
+ ldh [hSCX], a
+ ld a, b
+ ldh [hSCY], a
+ ld a, e
+ ld [wCurMap], a
+
+ farcall LoadMapTilesAndPals
+ farcall Func_c9c7
+ farcall SafelyCopyBGMapFromSRAMToVRAM
+ farcall DoMapOWFrame
+ xor a
+ ld [wd4ca], a
+ ld [wd4cb], a
+ ld a, PALETTE_29
+ farcall LoadPaletteData
+ ret
+; 0x1d9d5
+
+CreditsSequenceCmd_LoadOWMap: ; 1d9d5 (7:59d5)
+ call LoadOWMapForCreditsSequence
+ jp AdvanceCreditsSequenceCmdPtrBy5
+; 0x1d9db
+
+CreditsSequenceCmd_DisableLCD: ; 1d9db (7:59db)
+ call DisableLCD
+ jp AdvanceCreditsSequenceCmdPtrBy2
+; 0x1d9e1
+
+CreditsSequenceCmd_FadeIn: ; 1d9e1 (7:59e1)
+ call DisableLCD
+ call Set_WD_on
+ farcall Func_10af9
+ jp AdvanceCreditsSequenceCmdPtrBy2
+; 0x1d9ee
+
+CreditsSequenceCmd_FadeOut: ; 1d9ee (7:59ee)
+ farcall Func_10ab4
+ call Func_3ca4
+ call EnableLCD
+ call DoFrameIfLCDEnabled
+ call DisableLCD
+ call Set_WD_off
+ jp AdvanceCreditsSequenceCmdPtrBy2
+; 0x1da04
+
+CreditsSequenceCmd_DrawRectangle: ; 1da04 (7:5a04)
+ ld a, c
+ or $20
+ ld e, a
+ ld d, $00
+ ld c, b
+ ld b, 20
+ xor a
+ lb hl, 0, 0
+ call FillRectangle
+ jp AdvanceCreditsSequenceCmdPtrBy4
+; 0x1da17
+
+CreditsSequenceCmd_PrintText: ; 1da17 (7:5a17)
+ ld a, $01
+ ld [wLineSeparation], a
+ push de
+ ld d, c
+ ld a, b
+ or $20
+ ld e, a
+ call InitTextPrinting
+ pop hl
+ call PrintTextNoDelay
+ jp AdvanceCreditsSequenceCmdPtrBy6
+; 0x1da2c
+
+CreditsSequenceCmd_PrintTextBox: ; 1da2c (7:5a2c)
+ ld a, $01
+ ld [wLineSeparation], a
+ push de
+ ld d, c
+ ld e, b
+ call InitTextPrinting
+ pop hl
+ call PrintTextNoDelay
+ jp AdvanceCreditsSequenceCmdPtrBy6
+; 0x1da3e
+
+CreditsSequenceCmd_InitOverlay: ; 1da3e (7:5a3e)
+ ld a, c
+ ld [wd647], a
+ ld a, b
+ ld [wd648], a
+ ld a, e
+ ld [wd649], a
+ ld a, d
+ ld [wd64a], a
+ call Func_1d765
+ jp AdvanceCreditsSequenceCmdPtrBy6
+; 0x1da54
+
+CreditsSequenceCmd_LoadNPC: ; 1da54 (7:5a54)
+ call LoadNPCForCreditsSequence
+ jp AdvanceCreditsSequenceCmdPtrBy6
+; 0x1da5a
+
+; bc = coordinates
+; e = direction
+; d = NPC ID
+LoadNPCForCreditsSequence: ; 1da5a (7:5a5a)
+ ld a, c
+ ld [wLoadNPCXPos], a
+ ld a, b
+ ld [wLoadNPCYPos], a
+ ld a, e
+ ld [wLoadNPCDirection], a
+ ld a, d
+ farcall LoadNPCSpriteData
+ ld a, [wNPCSpriteID]
+ farcall CreateSpriteAndAnimBufferEntry
+
+ ld c, SPRITE_ANIM_COORD_X
+ call GetSpriteAnimBufferProperty
+ ldh a, [hSCX]
+ ld c, a
+ ld a, [wLoadNPCXPos]
+ add a
+ add a
+ add a ; *8
+ add 8
+ sub c
+ ld [hli], a ; x
+ ldh a, [hSCY]
+ ld c, a
+ ld a, [wLoadNPCYPos]
+ add a
+ add a
+ add a ; *8
+ add 16
+ sub c
+ ld [hli], a ; y
+
+ ld a, [wNPCAnim]
+ ld c, a
+ ld a, [wLoadNPCDirection]
+ add c
+ farcall StartNewSpriteAnimation
+ ret
+; 0x1da9e
+
+CreditsSequenceCmd_InitVolcanoSprite: ; 1da9e (7:5a9e)
+ farcall OverworldMap_InitVolcanoSprite
+ jp AdvanceCreditsSequenceCmdPtrBy2
+; 0x1daa5
+
+CreditsSequenceCmd_TransformOverlay: ; 1daa5 (7:5aa5)
+; either stretches or shrinks overlay
+; to the input configurations
+ ld l, $00
+ ld a, [wd647]
+ call .Func_1dade
+ ld [wd647], a
+ ld a, [wd648]
+ ld c, b
+ call .Func_1dade
+ ld [wd648], a
+ ld a, [wd649]
+ ld c, e
+ call .Func_1dade
+ ld [wd649], a
+ ld a, [wd64a]
+ ld c, d
+ call .Func_1dade
+ ld [wd64a], a
+ ld a, l
+ or a
+ jr z, .advance_sequence
+ ld a, $01
+ ld [wd633], a
+ ret
+
+.advance_sequence
+ call Func_1d765
+ jp AdvanceCreditsSequenceCmdPtrBy6
+
+; compares a with c
+; if it's smaller: increase by 2 and increment l
+; if it's larger: decrease by 2 and increment l
+; if it's equal or $ff: do nothing
+.Func_1dade
+ cp $ff
+ jr z, .done
+ cp c
+ jr z, .done
+ inc l
+ jr c, .incr_a
+; decr a
+ dec a
+ dec a
+ jr .done
+.incr_a
+ inc a
+ inc a
+.done
+ ret
+; 0x1daef
diff --git a/src/engine/sequences/opening_sequence_commands.asm b/src/engine/sequences/opening_sequence_commands.asm new file mode 100644 index 0000000..6f82387 --- /dev/null +++ b/src/engine/sequences/opening_sequence_commands.asm @@ -0,0 +1,349 @@ +Func_1d408: ; 1d408 (7:5408)
+ ld a, [wd633]
+ or a
+ jr z, .call_function
+ cp $ff
+ ret z
+ dec a
+ ld [wd633], a
+ ret
+
+.call_function
+ ld a, [wSequenceCmdPtr + 0]
+ ld l, a
+ ld a, [wSequenceCmdPtr + 1]
+ ld h, a
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+ ld c, a
+ ld a, [hli]
+ ld b, a
+ ld l, e
+ ld h, d
+ call CallHL2
+ jr c, Func_1d408
+ ret
+; 0x1d42e
+
+AdvanceOpeningSequenceCmdPtrBy2: ; 1d42e (7:542e)
+ ld a, 2
+ jr AdvanceOpeningSequenceCmdPtr
+
+AdvanceOpeningSequenceCmdPtrBy3: ; 1d432 (7:5432)
+ ld a, 3
+ jr AdvanceOpeningSequenceCmdPtr
+
+AdvanceOpeningSequenceCmdPtrBy4: ; 1d436 (7:5436)
+ ld a, 4
+; fallthrough
+
+AdvanceOpeningSequenceCmdPtr: ; 1d438 (7:5438)
+ push hl
+ ld hl, wSequenceCmdPtr
+ add [hl]
+ ld [hli], a
+ ld a, [hl]
+ adc 0
+ ld [hl], a
+ pop hl
+ ret
+; 0x1d444
+
+OpeningSequenceCmd_WaitOrbsAnimation: ; 1d444 (7:5444)
+ ld c, $7
+ ld de, wTitleScreenSprites
+.loop
+ ld a, [de]
+ ld [wWhichSprite], a
+ farcall GetSpriteAnimCounter
+ cp $ff
+ jr nz, .no_carry
+ inc de
+ dec c
+ jr nz, .loop
+ call AdvanceOpeningSequenceCmdPtrBy2
+ scf
+ ret
+
+.no_carry
+ or a
+ ret
+; 0x1d460
+
+OpeningSequenceCmd_Wait: ; 1d460 (7:5460)
+ ld a, c
+ ld [wd633], a
+ call AdvanceOpeningSequenceCmdPtrBy3
+ scf
+ ret
+; 0x1d469
+
+OpeningSequenceCmd_SetOrbsAnimations: ; 1d469 (7:5469)
+ ld l, c
+ ld h, b
+
+ ld c, $7
+ ld de, wTitleScreenSprites
+.loop
+ push bc
+ push de
+ ld a, [de]
+ ld [wWhichSprite], a
+ ld a, [hli]
+ farcall StartSpriteAnimation
+ pop de
+ pop bc
+ inc de
+ dec c
+ jr nz, .loop
+
+ call AdvanceOpeningSequenceCmdPtrBy4
+ scf
+ ret
+; 0x1d486
+
+OpeningSequenceCmd_SetOrbsCoordinates: ; 1d486 (7:5486)
+ ld l, c
+ ld h, b
+
+ ld c, $7
+ ld de, wTitleScreenSprites
+.loop
+ push bc
+ push de
+ ld a, [de]
+ ld [wWhichSprite], a
+ push hl
+ ld c, SPRITE_ANIM_COORD_X
+ call GetSpriteAnimBufferProperty
+ ld e, l
+ ld d, h
+ pop hl
+ ld a, [hli]
+ add 8
+ ld [de], a ; x
+ inc de
+ ld a, [hli]
+ add 16
+ ld [de], a ; y
+ pop de
+ pop bc
+ inc de
+ dec c
+ jr nz, .loop
+
+ call AdvanceOpeningSequenceCmdPtrBy4
+ scf
+ ret
+; 0x1d4b0
+
+OpeningOrbAnimations_CharizardScene: ; 1d4b0 (7:54b0)
+ db $c0 ; GRASS
+ db $c1 ; FIRE
+ db $c1 ; WATER
+ db $c0 ; COLORLESS
+ db $c1 ; LIGHTNING
+ db $c0 ; PSYCHIC
+ db $c1 ; FIGHTING
+; 0x1d4b7
+
+OpeningOrbCoordinates_CharizardScene: ; 1d4b7 (7:54b7)
+ ; x coord, y coord
+ db 240, 28 ; GRASS
+ db 160, 120 ; FIRE
+ db 160, 8 ; WATER
+ db 240, 64 ; COLORLESS
+ db 160, 84 ; LIGHTNING
+ db 240, 100 ; PSYCHIC
+ db 160, 44 ; FIGHTING
+; 0x1d4c5
+
+OpeningOrbAnimations_ScytherScene: ; 1d4c5 (7:54c5)
+ db $c1 ; GRASS
+ db $c0 ; FIRE
+ db $c0 ; WATER
+ db $c1 ; COLORLESS
+ db $c0 ; LIGHTNING
+ db $c1 ; PSYCHIC
+ db $c0 ; FIGHTING
+; 0x1d4cc
+
+OpeningOrbCoordinates_ScytherScene: ; 1d4cc (7:54cc)
+ ; x coord, y coord
+ db 160, 28 ; GRASS
+ db 240, 120 ; FIRE
+ db 240, 8 ; WATER
+ db 160, 64 ; COLORLESS
+ db 240, 84 ; LIGHTNING
+ db 160, 100 ; PSYCHIC
+ db 240, 44 ; FIGHTING
+; 0x1d4da
+
+OpeningOrbAnimations_AerodactylScene: ; 1d4da (7:54da)
+ db $c2 ; GRASS
+ db $c5 ; FIRE
+ db $c8 ; WATER
+ db $cb ; COLORLESS
+ db $ce ; LIGHTNING
+ db $d1 ; PSYCHIC
+ db $d4 ; FIGHTING
+; 0x1d4e1
+
+OpeningOrbCoordinates_AerodactylScene: ; 1d4e1 (7:54e1)
+ ; x coord, y coord
+ db 240, 32 ; GRASS
+ db 160, 112 ; FIRE
+ db $A0, 16 ; WATER
+ db 240, 64 ; COLORLESS
+ db 160, 80 ; LIGHTNING
+ db 240, 96 ; PSYCHIC
+ db 160, 48 ; FIGHTING
+; 0x1d4ef
+
+OpeningOrbAnimations_InitialTitleScreen: ; 1d4ef (7:54ef)
+ db $c3 ; GRASS
+ db $c6 ; FIRE
+ db $c9 ; WATER
+ db $cc ; COLORLESS
+ db $cf ; LIGHTNING
+ db $d2 ; PSYCHIC
+ db $d5 ; FIGHTING
+; 0x1d4f6
+
+OpeningOrbCoordinates_InitialTitleScreen: ; 1d4f6 (7:54f6)
+ ; x coord, y coord
+ db 112, 144 ; GRASS
+ db 12, 144 ; FIRE
+ db 32, 144 ; WATER
+ db 92, 144 ; COLORLESS
+ db 52, 144 ; LIGHTNING
+ db 132, 144 ; PSYCHIC
+ db 72, 144 ; FIGHTING
+; 0x1d504
+
+OpeningOrbAnimations_InTitleScreen: ; 1d504 (7:5504)
+ db $c4 ; GRASS
+ db $c7 ; FIRE
+ db $ca ; WATER
+ db $cd ; COLORLESS
+ db $d0 ; LIGHTNING
+ db $d3 ; PSYCHIC
+ db $d6 ; FIGHTING
+; 0x1d50b
+
+OpeningOrbCoordinates_InTitleScreen: ; 1d50b (7:550b)
+ ; x coord, y coord
+ db 112, 76 ; GRASS
+ db 0, 28 ; FIRE
+ db 32, 76 ; WATER
+ db 92, 252 ; COLORLESS
+ db 52, 252 ; LIGHTNING
+ db 144, 28 ; PSYCHIC
+ db 72, 76 ; FIGHTING
+; 0x1d519
+
+OpeningSequenceCmd_PlayTitleScreenMusic: ; 1d519 (7:5519)
+ ld a, MUSIC_TITLESCREEN
+ call PlaySong
+ call AdvanceOpeningSequenceCmdPtrBy2
+ scf
+ ret
+; 0x1d523
+
+OpeningSequenceCmd_WaitSFX: ; 1d523 (7:5523)
+ call AssertSFXFinished
+ or a
+ jr nz, .no_carry
+ call AdvanceOpeningSequenceCmdPtrBy2
+ scf
+ ret
+
+.no_carry
+ or a
+ ret
+; 0x1d530
+
+OpeningSequenceCmd_PlaySFX: ; 1d530 (7:5530)
+ ld a, c
+ call PlaySFX
+ call AdvanceOpeningSequenceCmdPtrBy3
+ scf
+ ret
+; 0x1d539
+
+OpeningSequenceCmd_FadeIn: ; 1d539 (7:5539)
+ ld a, $01
+ ld [wd634], a
+ call AdvanceOpeningSequenceCmdPtrBy2
+ scf
+ ret
+; 0x1d543
+
+OpeningSequenceCmd_FadeOut: ; 1d543 (7:5543)
+ farcall Func_10d50
+ ld a, $01
+ ld [wd634], a
+ call AdvanceOpeningSequenceCmdPtrBy2
+ scf
+ ret
+; 0x1d551
+
+OpeningSequenceCmd_LoadCharizardScene: ; 1d551 (7:5551)
+ lb bc, 6, 3
+ ld a, SCENE_CHARIZARD_INTRO
+ jr LoadOpeningSceneAndUpdateSGBBorder
+
+OpeningSequenceCmd_LoadScytherScene: ; 1d558 (7:5558)
+ lb bc, 6, 3
+ ld a, SCENE_SCYTHER_INTRO
+ jr LoadOpeningSceneAndUpdateSGBBorder
+
+OpeningSequenceCmd_LoadAerodactylScene: ; 1d55f (7:555f)
+ lb bc, 6, 3
+ ld a, SCENE_AERODACTYL_INTRO
+; fallthrough
+
+LoadOpeningSceneAndUpdateSGBBorder: ; 1d564 (7:5564)
+ call LoadOpeningScene
+ ld l, %001010
+ lb bc, 0, 0
+ lb de, 20, 18
+ farcall Func_70498
+ scf
+ ret
+; 0x1d575
+
+OpeningSequenceCmd_LoadTitleScreenScene: ; 1d575 (7:5575)
+ lb bc, 0, 0
+ ld a, SCENE_TITLE_SCREEN
+ call LoadOpeningScene
+ call Func_1d59c
+ scf
+ ret
+; 0x1d582
+
+; a = scene ID
+; bc = coordinates for scene
+LoadOpeningScene: ; 1d582 (7:5582)
+ push af
+ push bc
+ call DisableLCD
+ pop bc
+ pop af
+
+ farcall _LoadScene ; TODO change func name?
+ farcall Func_10d17
+
+ xor a
+ ld [wd634], a
+ call AdvanceOpeningSequenceCmdPtrBy2
+ call EnableLCD
+ ret
+; 0x1d59c
+
+Func_1d59c: ; 1d59c (7:559c)
+ ret
+; 0x1d59d
diff --git a/src/macros/credits_sequence.asm b/src/macros/credits_sequence.asm index 62e789e..defe92e 100644 --- a/src/macros/credits_sequence.asm +++ b/src/macros/credits_sequence.asm @@ -27,8 +27,8 @@ ENDM ; x coordinate
; y coordinate
; text ID
-credits_seq_print_text: MACRO
- dw CreditsSequenceCmd_PrintText
+credits_seq_print_text_box: MACRO
+ dw CreditsSequenceCmd_PrintTextBox
db \1, \2
tx \3
ENDM
@@ -36,8 +36,8 @@ ENDM ; x coordinate
; y coordinate
; text ID
-credits_seq_print_text_special: MACRO
- dw CreditsSequenceCmd_PrintTextSpecial
+credits_seq_print_text: MACRO
+ dw CreditsSequenceCmd_PrintText
db \1, \2
tx \3
ENDM
diff --git a/src/main.asm b/src/main.asm index 407ea58..646c60e 100644 --- a/src/main.asm +++ b/src/main.asm @@ -23,6 +23,8 @@ INCLUDE "engine/bank06.asm" SECTION "Bank 7", ROMX INCLUDE "engine/bank07.asm" +INCLUDE "engine/sequences/credits_sequence_commands.asm" +INCLUDE "data/sequences/credits_sequence.asm" SECTION "Booster Packs", ROMX INCLUDE "engine/booster_packs.asm" |