summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/engine/bank1.asm241
-rw-r--r--src/engine/bank1c.asm2
-rw-r--r--src/engine/bank2.asm4
-rw-r--r--src/engine/bank20.asm2
-rw-r--r--src/engine/bank4.asm2
-rw-r--r--src/engine/home.asm184
-rw-r--r--src/vram.asm8
7 files changed, 335 insertions, 108 deletions
diff --git a/src/engine/bank1.asm b/src/engine/bank1.asm
index 7cb6719..c61cb02 100644
--- a/src/engine/bank1.asm
+++ b/src/engine/bank1.asm
@@ -1306,13 +1306,13 @@ Func_49a8: ; 49a8 (1:49a8)
Func_49ca: ; 49ca (1:49ca)
call LoadDuelDrawCardsScreenTiles
ld hl, $4a35
- call Func_0695
+ call WriteDataBlocksToBGMap0
ld a, [wConsole]
cp CONSOLE_CGB
jr nz, .not_cgb
call BankswitchVRAM1
ld hl, $4a6e
- call Func_0695
+ call WriteDataBlocksToBGMap0
call BankswitchVRAM0
.not_cgb
call Func_49ed.player_turn
@@ -1367,7 +1367,7 @@ Func_4a97: ; 4a97 (1:4a97)
ld de, wDefaultText
push de
call CopyPlayerName
- ld de, $b
+ lb de, 0, 11
call Func_22ae
pop hl
call Func_21c5
@@ -1379,16 +1379,16 @@ Func_4a97: ; 4a97 (1:4a97)
pop hl
call Func_23c1
push hl
- add $14
+ add SCREEN_WIDTH
ld d, a
- ld e, $00
+ ld e, 0
call Func_22ae
pop hl
call Func_21c5
ld a, [wOpponentPortrait]
ld bc, $d01
call Func_3e2a
- call $516f
+ call Func_516f
ret
; 0x4ad6
@@ -1786,15 +1786,192 @@ DrawDuelMainScene: ; 4f9d (1:4f9d)
.place_other_elements
call SwapTurn
ld hl, $5188
- call Func_0695
- call $516f ; draw the vertical separator
- call $503a ; draw the HUDs
+ call WriteDataBlocksToBGMap0
+ call Func_516f ; draw the vertical separator
+ call Func_503a ; draw the HUDs
call DrawWideTextBox
call EnableLCD
ret
; 0x503a
- INCROM $503a, $51e7
+Func_503a: ; 503a (1:503a)
+ ld a, DUELVARS_DUELIST_TYPE
+ call GetTurnDuelistVariable
+ cp DUELIST_TYPE_PLAYER
+ jr z, .asm_5051
+ ldh a, [hWhoseTurn]
+ push af
+ ld a, PLAYER_TURN
+ ldh [hWhoseTurn], a
+ call .asm_5051
+ pop af
+ ldh [hWhoseTurn], a
+ ret
+.asm_5051
+ ld de, $10b
+ ld bc, $b08
+ call Func_5093
+ ld bc, $805
+ ld a, DUELVARS_ARENA_CARD_STATUS
+ call GetTurnDuelistVariable
+ call $63ce
+ inc c
+ call $63bb
+ inc c
+ call $63c7
+ call SwapTurn
+ ld de, $700
+ ld bc, $301
+ call GetNonTurnDuelistVariable
+ call Func_5093
+ ld bc, $b06
+ ld a, DUELVARS_ARENA_CARD_STATUS
+ call GetTurnDuelistVariable
+ call $63ce
+ dec c
+ call $63bb
+ dec c
+ call $63c7
+ call SwapTurn
+ ret
+; 0x5093
+
+Func_5093: ; 5093 (1:5093)
+ ld hl, wcbc9
+ ld [hl], b
+ inc hl
+ ld [hl], c
+ push de
+ ld d, $01
+ ld a, e
+ or a
+ jr z, .asm_50a2
+ ld d, $0f
+.asm_50a2
+ push de
+ pop bc
+ ld a, $0d
+ call WriteByteToBGMap0
+ inc b
+ ld a, DUELVARS_NUMBER_OF_POKEMON_IN_PLAY_AREA
+ call GetTurnDuelistVariable
+ add $1f
+ call WriteByteToBGMap0
+ inc b
+ ld a, $30
+ call WriteByteToBGMap0
+ inc b
+ call CountPrizes
+ add $20
+ call WriteByteToBGMap0
+ pop de
+ ld a, DUELVARS_ARENA_CARD
+ call GetTurnDuelistVariable
+ cp -1
+ ret z
+ call LoadCardDataToBuffer1_FromDeckIndex
+ push de
+ ld a, 32
+ call CopyCardNameAndLevel
+ ld [hl], TX_END
+ pop de
+ ld a, e
+ or a
+ jr nz, .asm_50e5
+ ld hl, wDefaultText
+ call Func_23c1
+ add $14
+ ld d, a
+.asm_50e5
+ call Func_22ae
+ ld hl, wDefaultText
+ call Func_21c5
+ push de
+ pop bc
+ call GetArenaCardColor
+ inc a
+ dec b
+ call $5b7a
+ ld hl, wcbc9
+ ld b, [hl]
+ inc hl
+ ld c, [hl]
+ ld de, $900
+ call $63e6
+ ld a, DUELVARS_ARENA_CARD
+ call GetTurnDuelistVariable
+ call LoadCardDataToBuffer1_FromDeckIndex
+ ld a, [wLoadedCard1HP]
+ ld d, a ; max HP
+ ld a, DUELVARS_ARENA_CARD_HP
+ call GetTurnDuelistVariable
+ ld e, a ; cur HP
+ call $6614
+ ld hl, wcbc9
+ ld b, [hl]
+ inc hl
+ ld c, [hl]
+ inc c
+ call BCCoordToBGMap0Address
+ push de
+ ld hl, wDefaultText
+ ld b, $06
+ call SafeCopyDataHLtoDE
+ pop de
+ ld hl, BG_MAP_WIDTH
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, wDefaultText + $06
+ ld b, $06
+ call SafeCopyDataHLtoDE
+ ld hl, wcbc9
+ ld a, [hli]
+ add $06
+ ld b, a
+ ld c, [hl]
+ inc c
+ ld a, $e0
+ call GetTurnDuelistVariable
+ or a
+ jr z, .asm_5159
+ ld a, $14
+ call WriteByteToBGMap0
+ inc b
+ ld a, [hl]
+ add $20
+ call WriteByteToBGMap0
+ dec b
+.asm_5159
+ ld a, $da
+ call GetTurnDuelistVariable
+ or a
+ jr z, .asm_516e
+ inc c
+ ld a, $15
+ call WriteByteToBGMap0
+ inc b
+ ld a, [hl]
+ add $20
+ call WriteByteToBGMap0
+.asm_516e
+ ret
+; 0x516f
+
+Func_516f: ; 516f (1:516f)
+ ld hl, $5199
+ call WriteDataBlocksToBGMap0
+ ld a, [wConsole]
+ cp CONSOLE_CGB
+ ret nz
+ call BankswitchVRAM1
+ ld hl, $51c0
+ call WriteDataBlocksToBGMap0
+ call BankswitchVRAM0
+ ret
+; 0x5188
+
+ INCROM $5188, $51e7
; if this is a practice duel, execute the practice duel action at wPracticeDuelAction
DoPracticeDuelAction: ; 51e7 (1:51e7)
@@ -2038,7 +2215,7 @@ DrawCardListScreenLayout: ; 559a (1:559a)
Func_55f0: ; 55f0 (1:55f0)
call DrawNarrowTextBox
- call $56a0
+ call Func_56a0
.asm_55f6
call CountCardsInDuelTempList ; list length
ld hl, wSelectedDuelSubMenuItem
@@ -2047,11 +2224,11 @@ Func_55f0: ; 55f0 (1:55f0)
ld d, [hl] ; initial page scroll offset
ld hl, CardListParameters ; other list params
call PrintCardListItems
- call Func_58aa
+ call DrawSelectedCard
call EnableLCD
.asm_560b
call DoFrame
- call $5690
+ call Func_5690
call HandleCardListInput
jr nc, .asm_560b
ld hl, wSelectedDuelSubMenuItem
@@ -2125,7 +2302,38 @@ Func_55f0: ; 55f0 (1:55f0)
ret
; 0x5690
- INCROM $5690, $5710
+Func_5690: ; 5690 (1:5690)
+ ldh a, [hButtonsPressed2]
+ and D_PAD
+ ret z
+ ld a, $01
+ ldh [hffb0], a
+ call Func_56a0
+ xor a
+ ldh [hffb0], a
+ ret
+; 0x56a0
+
+Func_56a0: ; 56a0 (1:56a0)
+ lb de, 1, 14
+ call AdjustCoordinatesForWindow
+ call Func_22ae
+ ld hl, wCardListInfoBoxText
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call PrintTextNoDelay
+ ld hl, wCardListHeaderText
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ lb de, 1, 1
+ call Func_22ae
+ call PrintTextNoDelay
+ ret
+; 0x56c2
+
+ INCROM $56c2, $5710
CardListParameters: ; 5710 (1;5710)
db 1, 3 ; cursor x, cursor y
@@ -2232,7 +2440,8 @@ Func_589c: ; 589c (1:589c)
ret
; 0x58aa
-Func_58aa: ; 58aa (1:58aa)
+; load the tiles and palette of the card selected in card list screen
+DrawSelectedCard: ; 58aa (1:58aa)
ldh a, [hCurrentMenuItem]
call GetCardInDuelTempList
call LoadCardDataToBuffer1_FromCardID
@@ -3074,7 +3283,7 @@ _TossCoin: ; 71ad (1:71ad)
call $65b7
ld b, 17
ld a, $2e
- call WriteToBGMap0AddressFromBCCoord
+ call WriteByteToBGMap0
inc b
ld a, [wcd9c]
call $65b7
diff --git a/src/engine/bank1c.asm b/src/engine/bank1c.asm
index 005eb3f..333ef53 100644
--- a/src/engine/bank1c.asm
+++ b/src/engine/bank1c.asm
@@ -269,7 +269,7 @@ Func_701e9: ; 701e9 (1c:41e9)
ret
Func_701fe: ; 701fe (1c:41fe)
- ld hl, v0BGMapTiles1
+ ld hl, v0BGMap0
ld de, $000c
ld a, $80
ld c, $d
diff --git a/src/engine/bank2.asm b/src/engine/bank2.asm
index 179111e..33594c2 100644
--- a/src/engine/bank2.asm
+++ b/src/engine/bank2.asm
@@ -268,7 +268,7 @@ Func_8f38: ; 8f38 (2:4f38)
call DisableSRAM
ld l, a
ld de, wDefaultText
- call Func_0663
+ call TwoByteNumberToText
ld hl, wcfb9
ld [hl], $6
inc hl
@@ -500,7 +500,7 @@ asm_90da
add $e
ld c, a
ld a, e
- call WriteToBGMap0AddressFromBCCoord
+ call WriteByteToBGMap0
or a
ret
diff --git a/src/engine/bank20.asm b/src/engine/bank20.asm
index 5a0367c..d2acf6a 100644
--- a/src/engine/bank20.asm
+++ b/src/engine/bank20.asm
@@ -66,7 +66,7 @@ Func_801a1: ; 801a1 (20:41a1)
ld a, $1
call BankswitchSRAM
ld hl, v0End
- ld de, v0BGMapTiles1
+ ld de, v0BGMap0
ld c, $20
.asm_801b4
push bc
diff --git a/src/engine/bank4.asm b/src/engine/bank4.asm
index 61e8751..5140705 100644
--- a/src/engine/bank4.asm
+++ b/src/engine/bank4.asm
@@ -434,7 +434,7 @@ Unknown_10f14: ; 10f14 (4:4f14)
Func_10f2e: ; 10f2e (4:4f2e)
push hl
push de
- ld de, $0101
+ lb de, 1, 1
call Func_22ae
call Func_10f4a
rlca
diff --git a/src/engine/home.asm b/src/engine/home.asm
index 5071510..8795ad5 100644
--- a/src/engine/home.asm
+++ b/src/engine/home.asm
@@ -420,7 +420,7 @@ SetupVRAM: ; 03a1 (0:03a1)
call BankswitchVRAM0
.vram0
ld hl, v0Tiles0
- ld bc, v0BGMapTiles1 - v0Tiles0
+ ld bc, v0BGMap0 - v0Tiles0
.loop
xor a
ld [hli], a
@@ -433,8 +433,8 @@ SetupVRAM: ; 03a1 (0:03a1)
; fill VRAM0 BG maps with [wTileMapFill] and VRAM1 BG Maps with 0
FillTileMap: ; 03c0 (0:03c0)
call BankswitchVRAM0
- ld hl, v0BGMapTiles1
- ld bc, v0BGMapTiles2 - v0BGMapTiles1
+ ld hl, v0BGMap0
+ ld bc, v0BGMap1 - v0BGMap0
.vram0_loop
ld a, [wTileMapFill]
ld [hli], a
@@ -446,8 +446,8 @@ FillTileMap: ; 03c0 (0:03c0)
cp CONSOLE_CGB
ret nz
call BankswitchVRAM1
- ld hl, v1BGMapTiles1
- ld bc, v1BGMapTiles2 - v1BGMapTiles1
+ ld hl, v1BGMap0
+ ld bc, v1BGMap1 - v1BGMap0
.vram1_loop
xor a
ld [hli], a
@@ -641,7 +641,7 @@ AttrBlkPacket_04bf: ; 04bf (0:04bf)
ds 6 ; data set 2
ds 2 ; data set 3
-; returns v*BGMapTiles1 + BG_MAP_WIDTH * c + b in de.
+; returns v*BGMap0 + BG_MAP_WIDTH * c + b in de.
; used to map coordinates at bc to a BGMap0 address.
BCCoordToBGMap0Address: ; 04cf (0:04cf)
ld l, c
@@ -652,7 +652,7 @@ BCCoordToBGMap0Address: ; 04cf (0:04cf)
add hl, hl
add hl, hl
ld c, b
- ld b, HIGH(v0BGMapTiles1)
+ ld b, HIGH(v0BGMap0)
add hl, bc
ld e, l
ld d, h
@@ -848,7 +848,7 @@ Func_05c2: ; 5c2 (0:5c2)
ld hl, wcaa0
push hl
push bc
- call Func_0614
+ call WriteNumbersInTextFormat
pop bc
call BCCoordToBGMap0Address
pop hl
@@ -867,7 +867,7 @@ Func_05db: ; 5db (0:5db)
ld hl, wcaa0
push hl
push bc
- call Func_061b
+ call WriteNumberInTextFormat
pop bc
call BCCoordToBGMap0Address
pop hl
@@ -889,9 +889,9 @@ Func_05f4: ; 5f4 (0:5f4)
push hl
push bc
ld a, d
- call Func_0614
+ call WriteNumbersInTextFormat
ld a, e
- call Func_0614
+ call WriteNumbersInTextFormat
pop bc
call BCCoordToBGMap0Address
pop hl
@@ -903,43 +903,48 @@ Func_05f4: ; 5f4 (0:5f4)
ret
; 0x614
-Func_0614: ; 614 (0:614)
+; given two numbers in the two nybbles of register a, write them
+; in text format to hl (most significant nybble first)
+WriteNumbersInTextFormat: ; 614 (0:614)
push af
swap a
- call Func_061b
+ call WriteNumberInTextFormat
pop af
-Func_061b:
+; fallthrough
+
+; given a number in the (bottom nybble) of register a, write it in text format to hl
+WriteNumberInTextFormat:
and $0f
- add $30
- cp $3a
- jr c, .asm_625
+ add "0"
+ cp "9" + 1
+ jr c, .write_num
add $07
-.asm_625
+.write_num
ld [hli], a
ret
; 0x627
INCROM $0627, $0663
-Func_0663: ; 0663 (0:0663)
+; convert the number at hl to text (ascii) format and write it to de
+TwoByteNumberToText: ; 0663 (0:0663)
push bc
ld bc, -10000
- call Func_0686
+ call .get_digit
ld bc, -1000
- call Func_0686
+ call .get_digit
ld bc, -100
- call Func_0686
+ call .get_digit
ld bc, -10
- call Func_0686
+ call .get_digit
ld bc, -1
- call Func_0686
- xor a
+ call .get_digit
+ xor a ; TX_END
ld [de], a
pop bc
ret
-
-Func_0686: ; 0686 (0:0686)
- ld a, $2f
+.get_digit
+ ld a, "0" - 1
.substract_loop
inc a
add hl, bc
@@ -955,51 +960,60 @@ Func_0686: ; 0686 (0:0686)
ret
; 0x695
-Func_0695: ; 0695 (0:0695)
- call Func_069d
- bit 7, [hl]
- jr z, Func_0695
+; reads structs:
+; x (1 byte), y (1 byte), data (n bytes), $00
+; x (1 byte), y (1 byte), data (n bytes), $00
+; ...
+; $ff
+; for each struct, writes data to BGMap0-translated x,y
+WriteDataBlocksToBGMap0: ; 0695 (0:0695)
+ call WriteDataBlockToBGMap0
+ bit 7, [hl] ; check for $ff
+ jr z, WriteDataBlocksToBGMap0
ret
; 0x69d
-Func_069d: ; 069d (0:069d)
+; reads struct:
+; x (1 byte), y (1 byte), data (n bytes), $00
+; writes data to BGMap0-translated x,y
+WriteDataBlockToBGMap0: ; 069d (0:069d)
ld b, [hl]
inc hl
ld c, [hl]
inc hl
- push hl
- push bc
+ push hl ; hl = addr of data
+ push bc ; b,c = x,y
ld b, -1
-.asm_6a5
+.find_zero_loop
inc b
ld a, [hli]
or a
- jr nz, .asm_6a5
- ld a, b
- pop bc
+ jr nz, .find_zero_loop
+ ld a, b ; length of data
+ pop bc ; x,y
push af
call BCCoordToBGMap0Address
pop af
- ld b, a
- pop hl
+ ld b, a ; length of data
+ pop hl ; addr of data
or a
- jr z, .asm_6bd
+ jr z, .move_to_next
push bc
push hl
- call SafeCopyDataHLtoDE
+ call SafeCopyDataHLtoDE ; copy data to de (BGMap0 translated x,y)
pop hl
pop bc
-.asm_6bd
- inc b
+.move_to_next
+ inc b ; length of data += 1 (to account for the last $0)
ld c, b
- ld b, $0
- add hl, bc
+ ld b, 0
+ add hl, bc ; point to next structure
ret
; 0x6c3
-; writes a to [v*BGMapTiles1 + BG_MAP_WIDTH * c + b]
-WriteToBGMap0AddressFromBCCoord: ; 06c3 (0:06c3)
+; writes a to [v*BGMap0 + BG_MAP_WIDTH * c + b]
+WriteByteToBGMap0: ; 06c3 (0:06c3)
push af
ld a, [wLCDC]
rla
@@ -1035,7 +1049,7 @@ WriteToBGMap0AddressFromBCCoord: ; 06c3 (0:06c3)
; 0x6ee
; copy a bytes of data from hl to vBGMap0 address pointed to by coord at bc
-Func_06ee: ; 06ee (0:06ee)
+CopyDataToBGMap0: ; 06ee (0:06ee)
push bc
push hl
push af
@@ -1949,7 +1963,7 @@ Func_0bcb: ; 0bcb (0:0bcb)
ld a, %11100100
ld [rBGP], a
ld de, v0Tiles1
- ld bc, v0BGMapTiles1 - v0Tiles1
+ ld bc, v0BGMap0 - v0Tiles1
.loop
ld a, [hli]
ld [de], a
@@ -1958,7 +1972,7 @@ Func_0bcb: ; 0bcb (0:0bcb)
ld a, b
or c
jr nz, .loop
- ld hl, v0BGMapTiles1
+ ld hl, v0BGMap0
ld de, $000c
ld a, $80
ld c, $d
@@ -5305,7 +5319,7 @@ SafeCopyDataDEtoHL: ; 1dca (0:1dca)
.lcd_on
jp HblankCopyDataDEtoHL
-; returns v*BGMapTiles1 + BG_MAP_WIDTH * e + d in hl.
+; returns v*BGMap0 + BG_MAP_WIDTH * e + d in hl.
; used to map coordinates at de to a BGMap0 address.
DECoordToBGMap0Address: ; 1ddb (0:1ddb)
ld l, e
@@ -5319,7 +5333,7 @@ DECoordToBGMap0Address: ; 1ddb (0:1ddb)
add d
ld l, a
ld a, h
- adc HIGH(v0BGMapTiles1)
+ adc HIGH(v0BGMap0)
ld h, a
ret
@@ -6214,51 +6228,53 @@ Func_23d3: ; 23d3 (0:23d3)
INCROM $23fd, $245d
-Func_245d: ; 245d (0:245d)
+; convert the number at hl to large (TX_LARGE) text format and write it to wcaa0
+; replace leading zeros with $00
+TwoByteNumberToLargeText_TrimLeadingZeros: ; 245d (0:245d)
push de
push bc
ld de, wcaa0
push de
ld bc, -10000
- call Func_2499
+ call .get_digit
ld bc, -1000
- call Func_2499
+ call .get_digit
ld bc, -100
- call Func_2499
+ call .get_digit
ld bc, -10
- call Func_2499
+ call .get_digit
ld bc, -1
- call Func_2499
+ call .get_digit
xor a
ld [de], a
pop hl
- ld e, $5
-.asm_2486
+ ld e, 5
+.digit_loop
inc hl
ld a, [hl]
cp $20
- jr nz, .asm_2495
- ld [hl], $0
+ jr nz, .done ; jump if not zero
+ ld [hl], $0 ; trim leading zero
inc hl
dec e
- jr nz, .asm_2486
+ jr nz, .digit_loop
dec hl
ld [hl], $20
-.asm_2495
+.done
dec hl
pop bc
pop de
ret
-Func_2499: ; 2499 (0:2499)
- ld a, $5
+.get_digit
+ ld a, TX_LARGE
ld [de], a
inc de
- ld a, $1f
-.asm_249f
+ ld a, $20 - 1
+.substract_loop
inc a
add hl, bc
- jr c, .asm_249f
+ jr c, .substract_loop
ld [de], a
inc de
ld a, l
@@ -6630,7 +6646,7 @@ DrawCursor:
ld a, c
ld c, e
ld b, d
- call WriteToBGMap0AddressFromBCCoord
+ call WriteByteToBGMap0
or a
ret
@@ -6719,7 +6735,7 @@ HandleDuelMenuInput: ; 271a (0:271a)
inc hl
ld c, [hl]
ld a, e
- call WriteToBGMap0AddressFromBCCoord
+ call WriteByteToBGMap0
ld a, [wCurMenuItem]
ld e, a
or a
@@ -6758,7 +6774,7 @@ PrintCardListItems: ; 2799 (0:2799)
ld c, a
ld b, 18
ld a, e
- call WriteToBGMap0AddressFromBCCoord
+ call WriteByteToBGMap0
ld e, $00
ld a, [wListScrollOffset]
ld hl, wNumMenuItems
@@ -6774,7 +6790,7 @@ PrintCardListItems: ; 2799 (0:2799)
dec a
ld c, a
ld a, e
- call WriteToBGMap0AddressFromBCCoord
+ call WriteByteToBGMap0
ld a, [wListScrollOffset]
ld e, a
ld d, $00
@@ -7532,7 +7548,7 @@ Func_2d43: ; 2d43 (0:2d43)
ld de, wTxRam3
ld hl, wce4a
call Func_2de0
- call Func_2e12
+ call TwoByteNumberToText_CountLeadingZeros
call Func_2cd7
jp Func_2d43
.tx_ram1
@@ -7593,22 +7609,24 @@ ReadTextOffset: ; 2ded (0:2ded)
pop de
ret
-Func_2e12: ; 2e12 (0:2e12)
+; convert the number at hl to text (ascii) format and write it to wcaa0
+; return c = 4 - leading_zeros
+TwoByteNumberToText_CountLeadingZeros: ; 2e12 (0:2e12)
ld a, [wcd0a]
or a
- jp z, Func_245d
+ jp z, TwoByteNumberToLargeText_TrimLeadingZeros
ld de, wcaa0
push de
- call Func_0663
+ call TwoByteNumberToText
pop hl
- ld c, $4
-.asm_2e23
+ ld c, 4
+.digit_loop
ld a, [hl]
- cp $30
+ cp "0"
ret nz
inc hl
dec c
- jr nz, .asm_2e23
+ jr nz, .digit_loop
ret
; copy the name of the duelist whose turn it is to de
diff --git a/src/vram.asm b/src/vram.asm
index 7adca0a..9fbc401 100644
--- a/src/vram.asm
+++ b/src/vram.asm
@@ -4,8 +4,8 @@ v0Tiles0:: ds $800 ; 8000
v0Tiles1:: ds $800 ; 8800
v0Tiles2:: ds $800 ; 9000
-v0BGMapTiles1:: ds $400 ; 9800
-v0BGMapTiles2:: ds $400 ; 9c00
+v0BGMap0:: ds $400 ; 9800
+v0BGMap1:: ds $400 ; 9c00
v0End:: ; a000
@@ -15,7 +15,7 @@ v1Tiles0:: ds $800 ; 8000
v1Tiles1:: ds $800 ; 8800
v1Tiles2:: ds $800 ; 9000
-v1BGMapTiles1:: ds $400 ; 9800
-v1BGMapTiles2:: ds $400 ; 9c00
+v1BGMap0:: ds $400 ; 9800
+v1BGMap1:: ds $400 ; 9c00
v1End:: ; a000