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-rw-r--r--src/engine/bank1.asm22
-rw-r--r--src/engine/bank5.asm8
-rw-r--r--src/engine/bank8.asm4
-rw-r--r--src/engine/home.asm78
-rw-r--r--src/hram.asm6
-rw-r--r--src/wram.asm11
6 files changed, 68 insertions, 61 deletions
diff --git a/src/engine/bank1.asm b/src/engine/bank1.asm
index 1c4fd43..91629a6 100644
--- a/src/engine/bank1.asm
+++ b/src/engine/bank1.asm
@@ -300,7 +300,7 @@ HandleTurn: ; 4225 (1:4225)
ret
.deck_not_empty
- ldh [hTempCardNumber_ff98], a
+ ldh [hTempCardIndex_ff98], a
call AddCardToHand
ld a, [wcc0d]
cp DUELIST_TYPE_PLAYER
@@ -539,7 +539,7 @@ PlayerUseEnergyCard: ; 4477 (1:4477)
ldh a, [hTempPlayAreaLocationOffset_ff9d]
ldh [hTempPlayAreaLocationOffset_ffa1], a
ld e, a
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
ld [$ffa0], a
call $14d2
call $61b8
@@ -763,7 +763,7 @@ LoadPokemonMovesToDuelCardOrAttackList: ; 4823 (1:4823)
call DrawWideTextBox
ld a, DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
- ldh [hTempCardNumber_ff98], a
+ ldh [hTempCardIndex_ff98], a
call LoadDeckCardToBuffer1
ld c, $00
ld b, $0d
@@ -773,7 +773,7 @@ LoadPokemonMovesToDuelCardOrAttackList: ; 4823 (1:4823)
ld de, wLoadedCard1Move1Name
call CheckIfMoveExists
jr c, .check_for_second_attack_slot
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
ld [hli], a
xor a
ld [hli], a
@@ -792,7 +792,7 @@ LoadPokemonMovesToDuelCardOrAttackList: ; 4823 (1:4823)
ld de, wLoadedCard1Move2Name
call CheckIfMoveExists
jr c, .finish_loading_attacks
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
ld [hli], a
ld a, $01
ld [hli], a
@@ -1158,14 +1158,14 @@ Func_4cd5: ; 4cd5 (1:4cd5)
ld hl, $006e
call $5502
jr c, .asm_4d28
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
call LoadDeckCardToBuffer1
ld a, $2
call $51e7
jr c, .asm_4d28
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
call Func_1485
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
ld hl, $0062
call $4b31
jr .asm_4d4c
@@ -1187,9 +1187,9 @@ Func_4cd5: ; 4cd5 (1:4cd5)
call GetTurnDuelistVariable
cp MAX_POKEMON_IN_PLAY
jr nc, .asm_4d86
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
call Func_1485
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
ld hl, $0061
call $4b31
ld a, $5
@@ -1322,7 +1322,7 @@ AIUseEnergyCard: ; 69a5 (1:69a5)
ldh [hTempPlayAreaLocationOffset_ff9d], a
ld e, a
ld a, [$ffa0]
- ldh [hTempCardNumber_ff98], a
+ ldh [hTempCardIndex_ff98], a
call $14d2
ld a, [$ffa0]
call LoadDeckCardToBuffer1
diff --git a/src/engine/bank5.asm b/src/engine/bank5.asm
index 4e21b6b..6892ec2 100644
--- a/src/engine/bank5.asm
+++ b/src/engine/bank5.asm
@@ -61,7 +61,7 @@ Func_14226: ; 14226 (5:4226)
ld hl, wDuelCardOrAttackList
.check_for_next_pokemon
ld a, [hli]
- ldh [hTempCardNumber_ff98], a
+ ldh [hTempCardIndex_ff98], a
cp $ff
ret z
call LoadDeckCardToBuffer1
@@ -72,7 +72,7 @@ Func_14226: ; 14226 (5:4226)
or a
jr nz, .check_for_next_pokemon
push hl
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
call Func_1485
pop hl
jr .check_for_next_pokemon
@@ -252,7 +252,7 @@ Func_15649: ; 15649 (5:5649)
cp $ff
jr z, .asm_156b1
call SwapTurn
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
call SwapTurn
ld a, e
cp MEWTWO1 ; I believe this is a check for Mewtwo1's Barrier move
@@ -267,7 +267,7 @@ Func_15649: ; 15649 (5:5649)
ld a, (wPlayerArenaCard & $FF)
call GetNonTurnDuelistVariable
call SwapTurn
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
call SwapTurn
ld a, e
cp MEWTWO1
diff --git a/src/engine/bank8.asm b/src/engine/bank8.asm
index 0dbe211..dd3026f 100644
--- a/src/engine/bank8.asm
+++ b/src/engine/bank8.asm
@@ -45,7 +45,7 @@ Func_200e5: ; 200e5 (8:40e5)
push hl
push de
ld a, [$ce16]
- ldh [hTempCardNumber_ff9f], a
+ ldh [hTempCardIndex_ff9f], a
bank1call $35a9
jp c, $41a8
call Func_1944
@@ -66,7 +66,7 @@ Func_200e5: ; 200e5 (8:40e5)
push de
push hl
ld a, [$ce16]
- ldh [hTempCardNumber_ff9f], a
+ ldh [hTempCardIndex_ff9f], a
ld a, $6
bank1call $67be
pop hl
diff --git a/src/engine/home.asm b/src/engine/home.asm
index 7257af3..bc1349c 100644
--- a/src/engine/home.asm
+++ b/src/engine/home.asm
@@ -2626,13 +2626,13 @@ Func_100b: ; 100b (0:100b)
push hl
ld a, DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
ld a, e
ld [wTempTurnDuelistCardId], a
call SwapTurn
ld a, DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
ld a, e
ld [wTempNonTurnDuelistCardId], a
call SwapTurn
@@ -2733,7 +2733,7 @@ ShuffleDeck: ; 10bc (0:10bc)
ld b, a
ld a, DUELVARS_DECK_CARDS
add [hl]
- ld l, a ; hl = position of the first (top) deck card in the wPlayerDeckCards or wOpponentDeckCards array
+ ld l, a ; hl = DUELVARS_DECK_CARDS + [DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK]
ld a, b ; a = number of cards in the deck
call ShuffleCards
ret
@@ -3143,7 +3143,7 @@ FindLastCardInHand: ; 1271 (0:1271)
; shuffles the deck by swapping the position of each card with the position of another random card
; input:
; - a = how many cards to shuffle
-; - hl = position of the first card within the wPlayerDeckCards or wOpponentDeckCards array
+; - hl = DUELVARS_DECK_CARDS + [DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK]
ShuffleCards: ; 127f (0:127f)
or a
ret z ; return if deck is empty
@@ -3182,18 +3182,18 @@ ShuffleCards: ; 127f (0:127f)
INCROM $12a3, $12fa
-; returns, in register bc, the id of the card in the deck position specified in register a
+; returns, in register bc, the id of the card with the deck index specified in register a
; preserves hl
-GetCardInDeckPosition_bc: ; 12fa (0:12fa)
+GetCardIDFromDeckIndex_bc: ; 12fa (0:12fa)
push hl
- call _GetCardInDeckPosition
+ call _GetCardIDFromDeckIndex
ld c, a
ld b, $0
pop hl
ret
; 0x1303
-; return [wDuelCardOrAttackList + a] in a and in hTempCardNumber_ff98
+; return [wDuelCardOrAttackList + a] in a and in hTempCardIndex_ff98
Func_1303: ; 1303 (0:1303)
push hl
push de
@@ -3202,15 +3202,15 @@ Func_1303: ; 1303 (0:1303)
ld hl, wDuelCardOrAttackList
add hl, de
ld a, [hl]
- ldh [hTempCardNumber_ff98], a
+ ldh [hTempCardIndex_ff98], a
pop de
pop hl
ret
; 0x1312
-; given the deck position (0-59) of a card in [wDuelCardOrAttackList + a], return:
-; - the id of the card located in that deck position in register de
-; - [wDuelCardOrAttackList + a] in hTempCardNumber_ff98 and in register a
+; given the deck index (0-59) of a card in [wDuelCardOrAttackList + a], return:
+; - the id of the card with that deck index in register de
+; - [wDuelCardOrAttackList + a] in hTempCardIndex_ff98 and in register a
GetCardInList: ; 1312 (0:1312)
push hl
ld e, a
@@ -3218,19 +3218,19 @@ GetCardInList: ; 1312 (0:1312)
ld hl, wDuelCardOrAttackList
add hl, de
ld a, [hl]
- ldh [hTempCardNumber_ff98], a
- call GetCardInDeckPosition
+ ldh [hTempCardIndex_ff98], a
+ call GetCardIDFromDeckIndex
pop hl
- ldh a, [hTempCardNumber_ff98]
+ ldh a, [hTempCardIndex_ff98]
ret
; 0x1324
-; returns, in register de, the id of the card in the deck position (0-59) specified by register a
+; returns, in register de, the id of the card with the deck index (0-59) specified by register a
; preserves af and hl
-GetCardInDeckPosition: ; 1324 (0:1324)
+GetCardIDFromDeckIndex: ; 1324 (0:1324)
push af
push hl
- call _GetCardInDeckPosition
+ call _GetCardIDFromDeckIndex
ld e, a
ld d, $0
pop hl
@@ -3240,8 +3240,8 @@ GetCardInDeckPosition: ; 1324 (0:1324)
INCROM $132f, $1362
-; returns, in register a, the id of the card in the deck position (0-59) specified in register a
-_GetCardInDeckPosition: ; 1362 (0:1362)
+; returns, in register a, the id of the card with the deck index (0-59) specified in register a
+_GetCardIDFromDeckIndex: ; 1362 (0:1362)
push de
ld e, a
ld d, $0
@@ -3256,13 +3256,13 @@ _GetCardInDeckPosition: ; 1362 (0:1362)
pop de
ret
-; load data of card in deck position a (0-59) to wLoadedCard1
+; load data of card with deck index a (0-59) to wLoadedCard1
LoadDeckCardToBuffer1: ; 1376 (0:1376)
push hl
push de
push bc
push af
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
call LoadCardDataToBuffer1
pop af
ld hl, wLoadedCard1
@@ -3273,13 +3273,13 @@ LoadDeckCardToBuffer1: ; 1376 (0:1376)
pop hl
ret
-; load data of card in deck position a (0-59) to wLoadedCard2
+; load data of card with deck index a (0-59) to wLoadedCard2
LoadDeckCardToBuffer2: ; 138c (0:138c)
push hl
push de
push bc
push af
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
call LoadCardDataToBuffer2
pop af
ld hl, wLoadedCard2
@@ -3435,7 +3435,7 @@ CountCardIDInLocation: ; 15ef (0:15ef)
jr nz, .unmatching_card_location_orID
ld a, l
push hl
- call _GetCardInDeckPosition
+ call _GetCardIDFromDeckIndex
cp e
pop hl
jr nz, .unmatching_card_location_orID
@@ -3481,7 +3481,7 @@ CopyMoveDataAndDamage: ; 16c0 (0:16c0)
ld a, e
ld [wSelectedMoveIndex], a
ld a, d
- ldh [hTempCardNumber_ff9f], a
+ ldh [hTempCardIndex_ff9f], a
call LoadDeckCardToBuffer1
ld a, [wLoadedCard1ID]
ld [wTempCardId], a
@@ -3512,14 +3512,14 @@ CopyMoveDataAndDamage: ; 16c0 (0:16c0)
Func_16f6: ; 16f6 (0:16f6)
ld a, DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
- ldh [hTempCardNumber_ff9f], a
- call GetCardInDeckPosition
+ ldh [hTempCardIndex_ff9f], a
+ call GetCardIDFromDeckIndex
ld a, e
ld [wTempTurnDuelistCardId], a
call SwapTurn
ld a, DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
ld a, e
ld [wTempNonTurnDuelistCardId], a
call SwapTurn
@@ -3537,7 +3537,7 @@ Func_16f6: ; 16f6 (0:16f6)
Func_1730: ; 1730 (0:1730)
ld a, [wSelectedMoveIndex]
ld [wcc10], a
- ldh a, [hTempCardNumber_ff9f]
+ ldh a, [hTempCardIndex_ff9f]
ld [wcc11], a
ld a, [wTempCardId]
ld [wcc12], a
@@ -3698,19 +3698,19 @@ Func_1874: ; 1874 (0:1874)
ret nz
ld a, [$ffa0]
push af
- ldh a, [hTempCardNumber_ff9f]
+ ldh a, [hTempCardIndex_ff9f]
push af
ld a, $1
ld [wccec], a
ld a, [wcc11]
- ldh [hTempCardNumber_ff9f], a
+ ldh [hTempCardIndex_ff9f], a
ld a, [wcc10]
ld [$ffa0], a
ld a, $8
call SetDuelAIAction
call Func_0f58
pop af
- ldh [hTempCardNumber_ff9f], a
+ ldh [hTempCardIndex_ff9f], a
pop af
ld [$ffa0], a
ret
@@ -3774,10 +3774,10 @@ CheckSelfConfusionDamage: ; 18d7 (0:18d7)
INCROM $18f9, $1944
-; this loads HP and Stage (1 byte each) of the card with deck index (0-59) at hTempCardNumber_ff9f
+; this loads HP and Stage (1 byte each) of the card with deck index (0-59) at hTempCardIndex_ff9f
; into wLoadedMoveEffectCommands
Func_1944: ; 1944 (0:1944)
- ldh a, [hTempCardNumber_ff9f]
+ ldh a, [hTempCardIndex_ff9f]
call LoadDeckCardToBuffer1
ld hl, wLoadedCard1HP
ld de, wLoadedMoveEffectCommands
@@ -7565,7 +7565,7 @@ Func_3525: ; 3525 (0:3525)
call GetTurnDuelistVariable
cp $ff
jr z, .asm_3549
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
ld a, [wce7c]
cp e
jr nz, .asm_3549
@@ -7581,7 +7581,7 @@ Func_3525: ; 3525 (0:3525)
ld a, [hli]
cp $ff
jr z, .asm_3560
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
ld a, [wce7c]
cp e
jr nz, .asm_355d
@@ -7752,7 +7752,7 @@ Func_36f7: ; 36f7 (0:36f7)
ld a, e
add DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
call Func_2f32
cp $10
jr nz, .asm_3715
@@ -7807,7 +7807,7 @@ Func_374a: ; 374a (0:374a)
HandleEnergyBurn: ; 375d (0:375d)
ld a, DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
- call GetCardInDeckPosition
+ call GetCardIDFromDeckIndex
ld a, e
cp CHARIZARD
ret nz
diff --git a/src/hram.asm b/src/hram.asm
index 56837e7..e4ac7bc 100644
--- a/src/hram.asm
+++ b/src/hram.asm
@@ -45,8 +45,8 @@ hWY:: ; ff95
hWhoseTurn:: ; ff97
ds 1
-; deck position (index) of a card (0-59)
-hTempCardNumber_ff98:: ; ff98
+; deck index of a card (0-59)
+hTempCardIndex_ff98:: ; ff98
ds 1
ds 4
@@ -58,7 +58,7 @@ hTempPlayAreaLocationOffset_ff9d:: ; ff9d
hAIActionTableIndex:: ; ff9e
ds 1
-hTempCardNumber_ff9f:: ; ff9f
+hTempCardIndex_ff9f:: ; ff9f
ds 1
ds 1
diff --git a/src/wram.asm b/src/wram.asm
index 82f4ab8..c97e1a8 100644
--- a/src/wram.asm
+++ b/src/wram.asm
@@ -13,8 +13,15 @@ wTempCardCollection:: ; c000
SECTION "WRAM Duels 1", WRAM0
; In order to be identified during a duel, the 60 cards of each duelist are given an index between 0 and 59.
-; These indexes are assigned following the internal order (id) of the cards that make up the deck.
-; This temporary index identifies the card during the current duel and within the duelist's deck.
+; These indexes are assigned following the order of the card list in wPlayerDeck or wOpponentDeck,
+; which, in turn, follows the internal order of the cards.
+; This temporary index of a card identifies the card within the duelist's deck during an ongoing duel.
+
+; Terminology used in labels and comments:
+; - The deck index, or the index within the deck of a card refers to the identifier mentioned just above,
+; that is, its temporary position in the wPlayerDeck or wOpponentDeck during the current duel.
+; - The card ID is its actual internal identifier, that is, its number from card_constants.asm.
+
wPlayerDuelVariables:: ; c200
; 60-byte array that indicates where each of the 60 cards is.