Age | Commit message (Collapse) | Author |
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Disassembled a pointer table to each battle submenu and some code
mentioned in their functions, documented two wram bytes
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Defined two new labels in wram.
Defined names for the oddly arbitrary values representing whose turn it
is in battle.
Renamed labels for some parts of the dueling main loop and loss
function.
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use generic constant names for unnamed flags, so that if they are
named in the future, it will not be a chore
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also some more text box stuff
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also timer counters and rng sources
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also replace other wram/hram addresses that were hardcoded despite the
label already existing
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