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path: root/src/audio
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2021-06-06Remove some redundant address commentsdannye
2021-02-16Manually declare the 00 paddingdannye
instead of manually declaring the ff padding
2021-01-04Add labels for some addressesdannye
2020-12-31Document remaining music commandsdannye
and remaining audio engine incbins
2020-12-30Rename Music_MatchDrawdannye
2020-12-13Use rgbgfx instead of gfx.pydannye
and use pokered's Makefile structure
2020-11-14Fix rgbds v0.4.1 warningsdannye
2019-07-06Create default SFX constantsxCrystal
2018-02-28More general labeling and document the main evolve Pokemon functionsxCrystal
2018-02-25Give generic labels to all used wram addresses and use correct space ↵xCrystal
allocation (default to ds when size of address unknown)
2018-02-19more home disasm and labeling, FillRectangle, BankswitchRAM->BankswitchSRAMxCrystal
2018-02-16all permissions 755 -> 644xCrystal
2018-02-15StylexCrystal
2018-02-09Consistent Music/SFX label names and more Home disasmxCrystal
2018-02-07More home disasm and miscxCrystal
2018-02-06Convenient INCROM macroxCrystal
2017-09-25Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu22
2016-04-10More music engine labelingdannye
2016-04-09Clarify how loop and call return addresses are handleddannye
2016-04-09Lots of wram addressesdannye
2016-01-28Use ldhdannye
2015-03-14Move source code into "src/". Update Makefile/scan_includes.stag019