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Author
2021-06-06
Remove some redundant address comments
dannye
2021-02-16
Manually declare the 00 padding
dannye
instead of manually declaring the ff padding
2021-01-04
Add labels for some addresses
dannye
2020-12-31
Document remaining music commands
dannye
and remaining audio engine incbins
2020-12-30
Rename Music_MatchDraw
dannye
2020-12-13
Use rgbgfx instead of gfx.py
dannye
and use pokered's Makefile structure
2020-11-14
Fix rgbds v0.4.1 warnings
dannye
2019-07-06
Create default SFX constants
xCrystal
2018-02-28
More general labeling and document the main evolve Pokemon functions
xCrystal
2018-02-25
Give generic labels to all used wram addresses and use correct space ↵
xCrystal
allocation (default to ds when size of address unknown)
2018-02-19
more home disasm and labeling, FillRectangle, BankswitchRAM->BankswitchSRAM
xCrystal
2018-02-16
all permissions 755 -> 644
xCrystal
2018-02-15
Style
xCrystal
2018-02-09
Consistent Music/SFX label names and more Home disasm
xCrystal
2018-02-07
More home disasm and misc
xCrystal
2018-02-06
Convenient INCROM macro
xCrystal
2017-09-25
Fix warnings about deprecated mnemonics on newer builds of rgbds
Pokechu22
2016-04-10
More music engine labeling
dannye
2016-04-09
Clarify how loop and call return addresses are handled
dannye
2016-04-09
Lots of wram addresses
dannye
2016-01-28
Use ldh
dannye
2015-03-14
Move source code into "src/". Update Makefile/scan_includes.
stag019