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Pokémon Trading Card Game
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constants.asm
Age
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Author
2020-05-09
Merge branch 'master' into master
Daniel Harding
2020-05-09
Separate AI constants and new AIACTION_*
ElectroDeoxys
2020-05-03
merge changes to main branch into my branch
Andrew Martinek
2019-10-13
More scripts, start to figure out mapscripts
Andrew Martinek
2019-10-06
Fixed a few macros that were giving weird code. Updated tcgdisasm
Andrew Martinek
2019-10-01
Analyze animation data & Add animation constants
jidoc01
2019-07-25
Reorganize duel constants
xCrystal
2019-07-06
Create default SFX constants
xCrystal
2019-06-30
[Bank 6] Add new constants & etc.
jidoc01
2018-07-21
More hw constants and various clean up/documentation
xCrystal
2018-07-11
Create more text macros, rename/document some text engine things
xCrystal
2018-04-10
clean up script and event constants
xCrystal
2018-02-17
Create sprite_buffer_struct
xCrystal
2018-02-16
all permissions 755 -> 644
xCrystal
2016-07-29
Began Disassembling Scripting system and AI.
Andrew Martinek
2016-06-13
Added a basic overworld scripting system to help disassemble scripts.
anmart
2016-02-16
define duelvar constants
xCrystal
2016-01-17
disassemble more incbins and sgb packets
xCrystal
2016-01-16
document more card fields: move effect category
xCrystal
2015-03-14
Move source code into "src/". Update Makefile/scan_includes.
stag019