summaryrefslogtreecommitdiff
path: root/src/constants/misc_constants.asm
AgeCommit message (Collapse)Author
2021-06-12Add sprite animation constantsdannye
and rename more misc wram labels
2021-06-05Merge https://github.com/pret/poketcg into tempElectroDeoxys
2021-06-05Finish Bank 6ElectroDeoxys
2021-06-04Disassemble the challenge machinedannye
2021-02-22Disassemble and document Card Pop! functionsElectroDeoxys
2021-01-17Improve some labels in bank 3dannye
2019-10-24Uncovered NPC Movement and named OWObjectsAndrew Martinek
2019-10-06Fixed a few macros that were giving weird code. Updated tcgdisasmAndrew Martinek
2019-10-06Uncovered a lot of NPC map data and loading functions.Andrew Martinek
2019-09-23Fleshed out flags a lotAndrew Martinek
2018-07-21More hw constants and various clean up/documentationxCrystal
2018-02-27GAME_EVENT_CONTINUE_FROM_DIARY_OR_NEW_GAME -> GAME_EVENT_OVERWORLDxCrystal
2018-02-27Document main menu and game event functionsxCrystal
2018-02-17SPRITE_ANIM_ constants (for the sprite anim bufferxCrystal
2018-02-17Create sprite_buffer_structxCrystal
2018-02-16Reorganize some graphicsxCrystal
2018-02-16Correct palette engine functions and more clean upxCrystal
2018-02-08Misc formatting and labelingxCrystal
2016-03-05use joypad constantsxCrystal
2016-02-16define duelvar constantsxCrystal
2016-02-09Made player_turn and opponent_turn values more clearanmart
2016-02-09Provided labels for various dataanmart
Defined two new labels in wram. Defined names for the oddly arbitrary values representing whose turn it is in battle. Renamed labels for some parts of the dueling main loop and loss function.
2015-03-14Move source code into "src/". Update Makefile/scan_includes.stag019