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npcs.asm
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Author
2021-06-12
Add sprite animation constants
dannye
2021-05-17
NPC functions disasm and documenting
ElectroDeoxys
2021-01-06
Merge branch 'master' of https://github.com/pret/poketcg
dannye
2021-01-05
Add more labels for map/npc scripts
dannye
2020-12-26
Identify anim flags, restructure data and renames sprite constants
ElectroDeoxys
2020-05-09
Merge branch 'master' of https://github.com/pret/poketcg
dannye
2020-05-09
changed OWScript to ScriptCommand and OWSequence to Script
Andrew Martinek
2020-05-05
changed wording when it comes to the legendary card sprite
Andrew Martinek
2020-05-05
Changed Unnamed NPC to TORCH
Andrew Martinek
2020-05-05
Added NPC_ Prefix, Changed Level to Map in some places
Andrew Martinek
2020-05-03
Add NPC script stubs
dannye
2020-05-03
Continue documenting NPC struct
dannye
2020-04-29
Partially document duelist NPC struct
dannye
2019-10-29
Finished extracting Challenge Hall scripts
Andrew Martinek
2019-10-28
extracted a lot of challenge hall scripts
Andrew Martinek
2019-10-25
a bit more scripting stuff, figured out more npc data
Andrew Martinek
2019-10-13
More scripts, start to figure out mapscripts
Andrew Martinek
2019-10-08
Created python script to calculate progress and documented some scripts
Andrew Martinek
2019-10-06
Uncovered a lot of NPC map data and loading functions.
Andrew Martinek
2019-10-02
layout another NPC script, make some assumptions about flags
Andrew Martinek
2019-09-23
Fleshed out flags a lot
Andrew Martinek
2019-09-15
Lots of NPC data, some temp. comments on mapdatapointers
Andrew Martinek
2019-09-12
Script reversing
Andrew Martinek
2018-07-22
home.asm clean up - part 1
xCrystal
2018-02-08
Misc formatting and labeling
xCrystal
2018-02-06
Fix redundant file names in src/data/
xCrystal