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Pokémon Trading Card Game
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macros.asm
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Author
2018-07-11
Create more text macros, rename/document some text engine things
xCrystal
2018-04-10
define *_DECK_ID constants ; split macros/code.asm
xCrystal
2018-02-16
all permissions 755 -> 644
xCrystal
2018-02-06
Create macros/scripts.asm
xCrystal
2018-01-09
Split macros
xCrystal
2016-09-22
replace argt with the already existing tx macro
xCrystal
2016-09-17
unknown2 param of move struct is actually its animation
xCrystal
2016-08-11
Remove run_scriptx
dannye
2016-07-29
Began Disassembling Scripting system and AI.
Andrew Martinek
2016-06-13
Added a basic overworld scripting system to help disassemble scripts.
anmart
2016-05-21
rename text macro to textpointer and text/line/done for better text readability
xCrystal
2016-03-06
wMoveBuffer and wDamage
xCrystal
2016-03-05
start dissasembling move effect functions
xCrystal
2016-02-28
replace hardcoded constants and defender/pluspower handlers
xCrystal
2016-02-24
Merge branch 'master' of https://github.com/anmart/poketcg
dannye
2016-02-23
Created wCardBuffer label macro
anmart
2016-02-22
lowercase macros
xCrystal
2016-02-22
text_hl macro
xCrystal
2016-01-26
Clean up white space
dannye
2016-01-17
disassemble more incbins and sgb packets
xCrystal
2016-01-16
organize move effect commands
xCrystal
2016-01-16
no more underscores in card text pointers
xCrystal
2016-01-16
gfx macro
xCrystal
2016-01-14
energy macro
xCrystal
2015-03-14
Move source code into "src/". Update Makefile/scan_includes.
stag019