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anim_end: MACRO
db $00
ENDM
anim_normal: MACRO
db $01, \1
ENDM
anim_player: MACRO
db $02, \1
ENDM
anim_opponent: MACRO
db $03, \1
ENDM
anim_unknown: MACRO
db $04, \1
ENDM
anim_unknown2: MACRO
db $05, \1
ENDM
anim_end2: MACRO
db $06
ENDM
PointerTable_AttackAnimation:
dw NULL ; ATK_ANIM_NONE
dw AttackAnimation_Hit ; ATK_ANIM_HIT
dw AttackAnimation_BigHit ; ATK_ANIM_BIG_HIT
dw AttackAnimation_Hit ; ATK_ANIM_3
dw AttackAnimation_Hit ; ATK_ANIM_HIT_RECOIL
dw AttackAnimation_Hit ; ATK_ANIM_HIT_EFFECT
dw AttackAnimation_ThunderShock ; ATK_ANIM_THUNDERSHOCK
dw AttackAnimation_ThunderShock ; ATK_ANIM_THUNDER
dw AttackAnimation_Thunderbolt ; ATK_ANIM_THUNDERBOLT
dw AttackAnimation_ThunderShock ; ATK_ANIM_9
dw AttackAnimation_BigLightning ; ATK_ANIM_THUNDER_WHOLE_SCREEN
dw AttackAnimation_BigLightning ; ATK_ANIM_11
dw AttackAnimation_BigLightning ; ATK_ANIM_THUNDERSTORM
dw AttackAnimation_BigLightning ; ATK_ANIM_CHAIN_LIGHTNING
dw AttackAnimation_SmallFlame ; ATK_ANIM_SMALL_FLAME
dw AttackAnimation_BigFlame ; ATK_ANIM_BIG_FLAME
dw AttackAnimation_FireSpin ; ATK_ANIM_FIRE_SPIN
dw AttackAnimation_DiveBomb ; ATK_ANIM_DIVE_BOMB
dw AttackAnimation_WaterJets ; ATK_ANIM_WATER_JETS
dw AttackAnimation_WaterGun ; ATK_ANIM_WATER_GUN
dw AttackAnimation_Whirlpool ; ATK_ANIM_WHIRLPOOL
dw AttackAnimation_DragonRage ; ATK_ANIM_DRAGON_RAGE
dw AttackAnimation_HydroPump ; ATK_ANIM_HYDRO_PUMP
dw AttackAnimation_Blizzard ; ATK_ANIM_23
dw AttackAnimation_Blizzard ; ATK_ANIM_BLIZZARD
dw AttackAnimation_PsychicHit ; ATK_ANIM_PSYCHIC_HIT
dw AttackAnimation_PsychicHit ; ATK_ANIM_NIGHTMARE
dw AttackAnimation_PsychicHit ; ATK_ANIM_27
dw AttackAnimation_DarkMind ; ATK_ANIM_DARK_MIND
dw AttackAnimation_Beam ; ATK_ANIM_BEAM
dw AttackAnimation_HyperBeam ; ATK_ANIM_HYPER_BEAM
dw AttackAnimation_Beam ; ATK_ANIM_31
dw AttackAnimation_RockThrow ; ATK_ANIM_ROCK_THROW
dw AttackAnimation_StoneBarrage ; ATK_ANIM_STONE_BARRAGE
dw AttackAnimation_Punch ; ATK_ANIM_PUNCH
dw AttackAnimation_Thunderpunch ; ATK_ANIM_THUNDERPUNCH
dw AttackAnimation_FirePunch ; ATK_ANIM_FIRE_PUNCH
dw AttackAnimation_StretchKick ; ATK_ANIM_STRETCH_KICK
dw AttackAnimation_Slash ; ATK_ANIM_SLASH
dw AttackAnimation_Whip ; ATK_ANIM_WHIP
dw AttackAnimation_Tear ; ATK_ANIM_TEAR
dw AttackAnimation_MultipleSlash ; ATK_ANIM_MULTIPLE_SLASH
dw AttackAnimation_MultipleSlash ; ATK_ANIM_42
dw AttackAnimation_MultipleSlash ; ATK_ANIM_RAMPAGE
dw AttackAnimation_Drill ; ATK_ANIM_DRILL
dw AttackAnimation_PotSmash ; ATK_ANIM_POT_SMASH
dw AttackAnimation_Bonemerang ; ATK_ANIM_BONEMERANG
dw AttackAnimation_SeismicToss ; ATK_ANIM_SEISMIC_TOSS
dw AttackAnimation_Needles ; ATK_ANIM_NEEDLES
dw AttackAnimation_Needles ; ATK_ANIM_49
dw AttackAnimation_WhiteGas ; ATK_ANIM_SMOG
dw AttackAnimation_WhiteGas ; ATK_ANIM_51
dw AttackAnimation_WhiteGas ; ATK_ANIM_52
dw AttackAnimation_WhiteGas ; ATK_ANIM_FOUL_GAS
dw AttackAnimation_WhiteGas ; ATK_ANIM_FOUL_ODOR
dw AttackAnimation_Powder ; ATK_ANIM_POWDER_EFFECT_CHANCE
dw AttackAnimation_Powder ; ATK_ANIM_POWDER_HIT_POISON
dw AttackAnimation_544e ; ATK_ANIM_POISON_POWDER
dw AttackAnimation_Powder ; ATK_ANIM_58
dw AttackAnimation_Powder ; ATK_ANIM_59
dw AttackAnimation_Powder ; ATK_ANIM_60
dw AttackAnimation_Goo ; ATK_ANIM_GOO
dw AttackAnimation_Goo ; ATK_ANIM_62
dw AttackAnimation_SpitPoisonFail ; ATK_ANIM_SPIT_POISON
dw AttackAnimation_Goo ; ATK_ANIM_64
dw AttackAnimation_Bubbles ; ATK_ANIM_BUBBLES
dw AttackAnimation_Bubbles ; ATK_ANIM_66
dw AttackAnimation_StringShot ; ATK_ANIM_STRING_SHOT
dw AttackAnimation_StringShot ; ATK_ANIM_68
dw AttackAnimation_Boyfriends ; ATK_ANIM_BOYFRIENDS
dw AttackAnimation_Lure ; ATK_ANIM_LURE
dw AttackAnimation_Toxic ; ATK_ANIM_TOXIC
dw AttackAnimation_ConfuseRay ; ATK_ANIM_CONFUSE_RAY
dw AttackAnimation_ConfuseRay ; ATK_ANIM_73
dw AttackAnimation_Sing ; ATK_ANIM_SING
dw AttackAnimation_Sing ; ATK_ANIM_LULLABY
dw AttackAnimation_Supersonic ; ATK_ANIM_SUPERSONIC
dw AttackAnimation_Supersonic ; ATK_ANIM_77
dw AttackAnimation_PetalDance ; ATK_ANIM_PETAL_DANCE
dw AttackAnimation_Protect ; ATK_ANIM_PROTECT
dw AttackAnimation_Barrier ; ATK_ANIM_BARRIER
dw AttackAnimation_QuickAttack ; ATK_ANIM_QUICK_ATTACK
dw AttackAnimation_AgilityProtect ; ATK_ANIM_AGILITY_PROTECT
dw AttackAnimation_Whirlwind ; ATK_ANIM_WHIRLWIND
dw AttackAnimation_Cry ; ATK_ANIM_CRY
dw AttackAnimation_Amnesia ; ATK_ANIM_AMNESIA
dw AttackAnimation_Selfdestruct ; ATK_ANIM_SELFDESTRUCT
dw AttackAnimation_BigSelfdestruct ; ATK_ANIM_BIG_SELFDESTRUCTION
dw AttackAnimation_Recover ; ATK_ANIM_RECOVER
dw AttackAnimation_Drain ; ATK_ANIM_DRAIN
dw AttackAnimation_DarkGas ; ATK_ANIM_DARK_GAS
dw AttackAnimation_GlowEffect ; ATK_ANIM_GLOW_EFFECT
dw AttackAnimation_MirrorMove ; ATK_ANIM_MIRROR_MOVE
dw AttackAnimation_DevolutionBeam ; ATK_ANIM_DEVOLUTION_BEAM
dw AttackAnimation_5543 ; ATK_ANIM_PKMN_POWER_1
dw AttackAnimation_Firegiver ; ATK_ANIM_FIREGIVER
dw AttackAnimation_Quickfreeze ; ATK_ANIM_QUICKFREEZE
dw AttackAnimation_PealOfThunder ; ATK_ANIM_PEAL_OF_THUNDER
dw AttackAnimation_HealingWind ; ATK_ANIM_HEALING_WIND
dw AttackAnimation_WhirlwindZigzag ; ATK_ANIM_WHIRLWIND_ZIGZAG
dw AttackAnimation_BigThunder ; ATK_ANIM_BIG_THUNDER
dw AttackAnimation_SolarPower ; ATK_ANIM_SOLAR_POWER
dw AttackAnimation_PoisonFang ; ATK_ANIM_POISON_FANG
dw AttackAnimation_PoisonFang ; ATK_ANIM_103
dw AttackAnimation_PoisonFang ; ATK_ANIM_104
dw AttackAnimation_558c ; ATK_ANIM_105
dw AttackAnimation_FriendshipSong ; ATK_ANIM_FRIENDSHIP_SONG
dw AttackAnimation_Scrunch ; ATK_ANIM_SCRUNCH
dw AttackAnimation_CatPunch ; ATK_ANIM_CAT_PUNCH
dw AttackAnimation_MagneticStorm ; ATK_ANIM_MAGNETIC_STORM
dw AttackAnimation_PoisonWhip ; ATK_ANIM_POISON_WHIP
dw AttackAnimation_ThunderWave ; ATK_ANIM_THUNDER_WAVE
dw AttackAnimation_ThunderWave ; ATK_ANIM_112
dw AttackAnimation_Spore ; ATK_ANIM_SPORE
dw AttackAnimation_Hypnosis ; ATK_ANIM_HYPNOSIS
dw AttackAnimation_EnergyConversion ; ATK_ANIM_ENERGY_CONVERSION
dw AttackAnimation_Leer ; ATK_ANIM_LEER
dw AttackAnimation_ConfusionHit ; ATK_ANIM_CONFUSION_HIT
dw AttackAnimation_55e0 ; ATK_ANIM_118
dw AttackAnimation_55e5 ; ATK_ANIM_119
dw AttackAnimation_BenchHit ; ATK_ANIM_BENCH_HIT
dw AttackAnimation_Heal ; ATK_ANIM_HEAL
dw AttackAnimation_RecoilHit ; ATK_ANIM_RECOIL_HIT
dw AttackAnimation_Poison ; ATK_ANIM_POISON
dw AttackAnimation_Confusion ; ATK_ANIM_CONFUSION
dw AttackAnimation_Paralysis ; ATK_ANIM_PARALYSIS
dw AttackAnimation_Sleep ; ATK_ANIM_SLEEP
dw AttackAnimation_ImakuniConfusion ; ATK_ANIM_IMAKUNI_CONFUSION
dw AttackAnimation_SleepingGas ; ATK_ANIM_SLEEPING_GAS
dw AttackAnimation_560f ; ATK_ANIM_129
dw AttackAnimation_ThunderPlayArea ; ATK_ANIM_THUNDER_PLAY_AREA
dw AttackAnimation_CatPunchPlayArea ; ATK_ANIM_CAT_PUNCH_PLAY_AREA
dw AttackAnimation_FiregiverPlayer ; ATK_ANIM_FIREGIVER_PLAYER
dw AttackAnimation_FiregiverOpp ; ATK_ANIM_FIREGIVER_OPP
dw AttackAnimation_HealingWindPlayArea ; ATK_ANIM_HEALING_WIND_PLAY_AREA
dw AttackAnimation_Gale ; ATK_ANIM_GALE
dw AttackAnimation_Expand ; ATK_ANIM_EXPAND
dw AttackAnimation_564f ; ATK_ANIM_137
dw AttackAnimation_FullHeal ; ATK_ANIM_FULL_HEAL
dw AttackAnimation_5659 ; ATK_ANIM_139
dw AttackAnimation_SpitPoisonSuccess ; ATK_ANIM_SPIT_POISON_SUCCESS
dw AttackAnimation_GustOfWind ; ATK_ANIM_GUST_OF_WIND
dw AttackAnimation_HealBothSides ; ATK_ANIM_HEAL_BOTH_SIDES
dw AttackAnimation_5673 ; ATK_ANIM_143
dw AttackAnimation_5673 ; ATK_ANIM_144
AttackAnimation_Hit: ; (6:52c6)
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_BigHit:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_BIG_HIT
anim_normal DUEL_ANIM_SHAKE2
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_ThunderShock:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_THUNDER_SHOCK
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Thunderbolt:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_LIGHTNING
anim_opponent DUEL_ANIM_BORDER_SPARK
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_BigLightning:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_FLASH
anim_normal DUEL_ANIM_BIG_LIGHTNING
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_SmallFlame:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_SMALL_FLAME
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_BigFlame:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_BIG_FLAME
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_FireSpin:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_FIRE_SPIN
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_DiveBomb:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_DIVE_BOMB
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_WaterJets:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_WATER_JETS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_WaterGun:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_WATER_GUN
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Whirlpool:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_WHIRLPOOL
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_DragonRage:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_LIGHTNING
anim_opponent DUEL_ANIM_WATER_GUN
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_HydroPump:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_HYDRO_PUMP
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Blizzard:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_BLIZZARD
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_PsychicHit:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_PSYCHIC
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_DarkMind:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_GLARE
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Beam:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_BEAM
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_HyperBeam:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_HYPER_BEAM
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_RockThrow:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_ROCK_THROW
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_StoneBarrage:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_STONE_BARRAGE
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Punch:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_PUNCH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Thunderpunch:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_THUNDERPUNCH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_FirePunch:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_FIRE_PUNCH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_StretchKick:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_STRETCH_KICK
anim_end
AttackAnimation_Slash:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_SLASH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Whip:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_WHIP
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Tear:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_TEAR
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_MultipleSlash:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_FURY_SWIPES
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Drill:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_DRILL
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_PotSmash:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_POT_SMASH
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Bonemerang:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_BONEMERANG
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_SeismicToss:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_SEISMIC_TOSS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Needles:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_NEEDLES
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_WhiteGas:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_WHITE_GAS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Powder:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_POWDER
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_544e:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_POWDER
anim_end
AttackAnimation_Goo:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_GOO
anim_normal DUEL_ANIM_DISTORT
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_SpitPoisonFail:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_GOO
anim_normal DUEL_ANIM_DISTORT
anim_end
AttackAnimation_Bubbles:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_BUBBLES
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_StringShot:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_STRING_SHOT
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Boyfriends:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_BOYFRIENDS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Lure:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_LURE
anim_normal DUEL_ANIM_DISTORT
anim_end
AttackAnimation_Toxic:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_DISTORT
anim_opponent DUEL_ANIM_TOXIC
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_ConfuseRay:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_FLASH
anim_opponent DUEL_ANIM_CONFUSE_RAY
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Sing:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_SING
anim_end
AttackAnimation_Supersonic:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_SUPERSONIC
anim_end
AttackAnimation_PetalDance:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_PETAL_DANCE
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Protect:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_PROTECT
anim_end
AttackAnimation_Barrier:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_BARRIER
anim_end
AttackAnimation_QuickAttack:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_QUICK_ATTACK
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_AgilityProtect:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_QUICK_ATTACK
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_player DUEL_ANIM_PROTECT
anim_end
AttackAnimation_Whirlwind:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_WHIRLWIND
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Cry:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_CRY
anim_normal DUEL_ANIM_SHAKE1
anim_end
AttackAnimation_Amnesia:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_QUESTION_MARK
anim_end
AttackAnimation_Selfdestruct:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_SELFDESTRUCT
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_BigSelfdestruct:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_BIG_SELFDESTRUCT_1
anim_normal DUEL_ANIM_FLASH
anim_player DUEL_ANIM_BIG_SELFDESTRUCT_2
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Recover:
anim_player DUEL_ANIM_GLOW
anim_end
AttackAnimation_Drain:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_DRAIN
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_DarkGas:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_DARK_GAS
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_opponent DUEL_ANIM_QUESTION_MARK
anim_end
AttackAnimation_GlowEffect:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_FLASH
anim_end
AttackAnimation_MirrorMove:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_FLASH
anim_opponent DUEL_ANIM_GLOW
anim_end
AttackAnimation_DevolutionBeam:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_FLASH
anim_unknown $04
anim_unknown2 DUEL_ANIM_70
anim_end
AttackAnimation_5543:
anim_unknown $04
anim_unknown2 DUEL_ANIM_70
anim_normal DUEL_ANIM_FLASH
anim_end
AttackAnimation_Firegiver:
anim_unknown $04
anim_unknown2 DUEL_ANIM_70
anim_normal DUEL_ANIM_FLASH
anim_unknown2 DUEL_ANIM_71
anim_unknown2 DUEL_ANIM_71
anim_end
AttackAnimation_Quickfreeze:
anim_unknown $04
anim_unknown2 DUEL_ANIM_70
anim_normal DUEL_ANIM_69
anim_unknown $01
anim_end
AttackAnimation_PealOfThunder:
anim_unknown $04
anim_unknown2 DUEL_ANIM_70
anim_unknown2 DUEL_ANIM_68
anim_unknown $04
anim_unknown2 DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_HealingWind:
anim_unknown $04
anim_unknown2 DUEL_ANIM_70
anim_unknown2 DUEL_ANIM_73
anim_end
AttackAnimation_WhirlwindZigzag:
anim_player DUEL_ANIM_GLOW
anim_unknown $04
anim_normal DUEL_ANIM_74
anim_end
AttackAnimation_BigThunder:
anim_player DUEL_ANIM_GLOW
anim_end
AttackAnimation_SolarPower:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_FLASH
anim_end
AttackAnimation_PoisonFang:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_558c:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_NEEDLES
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_FriendshipSong:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_SING
anim_end
AttackAnimation_Scrunch:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_EXPAND
anim_end
AttackAnimation_CatPunch:
anim_player DUEL_ANIM_GLOW
anim_end
AttackAnimation_MagneticStorm:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_THUNDER_WAVE
anim_end
AttackAnimation_PoisonWhip:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_WHIP
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_ThunderWave:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_THUNDER_WAVE
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Spore:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_POWDER
anim_end
AttackAnimation_Hypnosis:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_PSYCHIC
anim_end
AttackAnimation_EnergyConversion:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_FLASH
anim_end
AttackAnimation_Leer:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_GLARE
anim_opponent DUEL_ANIM_QUESTION_MARK
anim_end
AttackAnimation_ConfusionHit:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_CONFUSION
anim_player DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE3
anim_player DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_55e0:
anim_player DUEL_ANIM_GLOW
anim_normal DUEL_ANIM_WATER_JETS
anim_end
AttackAnimation_55e5:
anim_end
AttackAnimation_BenchHit:
anim_unknown $04
anim_unknown2 DUEL_ANIM_6
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Heal:
anim_player DUEL_ANIM_HEAL
anim_player DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_RecoilHit:
anim_unknown $01
anim_player DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE3
anim_player DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Poison:
anim_opponent DUEL_ANIM_POISON
anim_end
AttackAnimation_Confusion:
anim_opponent DUEL_ANIM_CONFUSION
anim_end
AttackAnimation_Paralysis:
anim_opponent DUEL_ANIM_PARALYSIS
anim_end
AttackAnimation_Sleep:
anim_opponent DUEL_ANIM_SLEEP
anim_end
AttackAnimation_ImakuniConfusion:
anim_player DUEL_ANIM_CONFUSION
anim_end
AttackAnimation_SleepingGas:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_WHITE_GAS
anim_end
AttackAnimation_560f:
anim_opponent DUEL_ANIM_QUESTION_MARK
anim_end
AttackAnimation_ThunderPlayArea:
anim_unknown $04
anim_unknown2 DUEL_ANIM_68
anim_unknown2 DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_CatPunchPlayArea:
anim_unknown $04
anim_unknown2 DUEL_ANIM_76
anim_unknown2 DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_FiregiverPlayer:
anim_unknown $04
anim_normal DUEL_ANIM_78
anim_end
AttackAnimation_FiregiverOpp:
anim_unknown $04
anim_normal DUEL_ANIM_79
anim_end
AttackAnimation_HealingWindPlayArea:
anim_unknown $04
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_Gale:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_WHIRLWIND
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_normal DUEL_ANIM_FLASH
anim_end
AttackAnimation_Expand:
anim_player DUEL_ANIM_GLOW
anim_player DUEL_ANIM_EXPAND
anim_opponent DUEL_ANIM_HIT
anim_normal DUEL_ANIM_SHAKE1
anim_opponent DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_564f:
anim_player DUEL_ANIM_POISON
anim_player DUEL_ANIM_SHOW_DAMAGE
anim_end
AttackAnimation_FullHeal:
anim_player DUEL_ANIM_HEAL
anim_normal $98
anim_end
AttackAnimation_5659:
anim_player DUEL_ANIM_SLEEP
anim_normal $98
anim_end
AttackAnimation_SpitPoisonSuccess:
anim_player DUEL_ANIM_GLOW
anim_opponent DUEL_ANIM_GOO
anim_normal DUEL_ANIM_DISTORT
anim_end
AttackAnimation_GustOfWind:
anim_opponent DUEL_ANIM_WHIRLWIND
anim_end
AttackAnimation_HealBothSides:
anim_unknown $04
anim_unknown2 DUEL_ANIM_70
anim_unknown $01
anim_player DUEL_ANIM_HEAL
anim_opponent DUEL_ANIM_HEAL
anim_end
AttackAnimation_5673:
anim_end
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