summaryrefslogtreecommitdiff
path: root/src/data/map_scripts.asm
blob: 3084f8bc617fdec822cf4ec39c31aa20d4f232d4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
; each map has a maximum of 8 scripts
; scripts are referenced with ids [0,2,4,6,8,a,c,e]
; each script id is used for a specific event
; if a script pointer is $0000, that map has no script for that event
; 0: NPC data
; 2: Called after every NPC is loaded (unused)
; 4: Interactable Objects
; 6: pressed A button (if nothing interactable is found)
; 8: load map
; a: after duel
; c: moved player
; e: load map/closed text box

MapScripts: ; 1162a (4:562a)
; OVERWORLD_MAP
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw LoadOverworld
	dw $0000
	dw $0000
	dw $0000

; MASON_LABORATORY
	dw MasonLabNPCS
	dw $0000
	dw MasonLabObjects
	dw MasonLabPressedA
	dw MasonLabLoadMap
	dw MasonLaboratoryAfterDuel
	dw $0000
	dw MasonLabCloseTextBox

; DECK_MACHINE_ROOM
	dw DeckMachineRoomNPCS
	dw $0000
	dw DeckMachineRoomObjects
	dw $0000
	dw $0000
	dw $589f
	dw $0000
	dw $58ad

; ISHIHARAS_HOUSE
	dw IshiharasHouseNPCS
	dw $0000
	dw IshiharasHouseObjects
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $0000

; FIGHTING_CLUB_ENTRANCE
	dw FightingClubEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw LoadClubEntrance
	dw ClubEntranceAfterDuel
	dw $0000
	dw $0000

; FIGHTING_CLUB_LOBBY
	dw FightingClubLobbyNPCS
	dw $0000
	dw FightingClubLobbyObjects
	dw $0000
	dw $0000
	dw FightingClubLobbyAfterDuel
	dw $0000
	dw $0000

; FIGHTING_CLUB
	dw FightingClubNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw FightingClubAfterDuel
	dw $0000
	dw $0000

; ROCK_CLUB_ENTRANCE
	dw RockClubEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw LoadClubEntrance
	dw ClubEntranceAfterDuel
	dw $0000
	dw $0000

; ROCK_CLUB_LOBBY
	dw RockClubLobbyNPCS
	dw $0000
	dw RockClubLobbyObjects
	dw $0000
	dw $0000
	dw RockClubLobbyAfterDuel
	dw $0000
	dw $0000

; ROCK_CLUB
	dw RockClubNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $5fd6
	dw $0000
	dw $0000

; WATER_CLUB_ENTRANCE
	dw WaterClubEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw LoadClubEntrance
	dw ClubEntranceAfterDuel
	dw $0000
	dw $0000

; WATER_CLUB_LOBBY
	dw WaterClubLobbyNPCS
	dw $0000
	dw WaterClubLobbyObjects
	dw $0000
	dw $0000
	dw WaterClubLobbyAfterDuel
	dw $0000
	dw $0000

; WATER_CLUB
	dw WaterClubNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw WaterClubAfterDuel
	dw WaterClubMovePlayer
	dw $0000

; LIGHTNING_CLUB_ENTRANCE
	dw LightningClubEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw LoadClubEntrance
	dw ClubEntranceAfterDuel
	dw $0000
	dw $0000

; LIGHTNING_CLUB_LOBBY
	dw LightningClubLobbyNPCS
	dw $0000
	dw LightningClubLobbyObjects
	dw $0000
	dw $0000
	dw LightningClubLobbyAfterDuel
	dw $0000
	dw $0000

; LIGHTNING_CLUB
	dw LightningClubNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $63e8
	dw $0000
	dw $0000

; GRASS_CLUB_ENTRANCE
	dw GrassClubEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw LoadClubEntrance
	dw GrassClubEntranceAfterDuel
	dw $0000
	dw $0000

; GRASS_CLUB_LOBBY
	dw GrassClubLobbyNPCS
	dw $0000
	dw GrassClubLobbyObjects
	dw $0000
	dw $0000
	dw GrassClubLobbyAfterDuel
	dw $0000
	dw $0000

; GRASS_CLUB
	dw GrassClubNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $66e7
	dw $0000
	dw $0000

; PSYCHIC_CLUB_ENTRANCE
	dw PsychicClubEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw LoadClubEntrance
	dw ClubEntranceAfterDuel
	dw $0000
	dw $0000

; PSYCHIC_CLUB_LOBBY
	dw PsychicClubLobbyNPCS
	dw $0000
	dw PsychicClubLobbyObjects
	dw $0000
	dw $6971
	dw PsychicClubLobbyAfterDuel
	dw $0000
	dw $0000

; PSYCHIC_CLUB
	dw PsychicClubNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $6a46
	dw $0000
	dw $0000

; SCIENCE_CLUB_ENTRANCE
	dw ScienceClubEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw LoadClubEntrance
	dw ClubEntranceAfterDuel
	dw $0000
	dw $0000

; SCIENCE_CLUB_LOBBY
	dw ScienceClubLobbyNPCS
	dw $0000
	dw ScienceClubLobbyObjects
	dw $0000
	dw $0000
	dw ScienceClubLobbyAfterDuel
	dw $0000
	dw $0000

; SCIENCE_CLUB
	dw ScienceClubNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $6bf1
	dw $0000
	dw $0000

; FIRE_CLUB_ENTRANCE
	dw FireClubEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw LoadClubEntrance
	dw ClubEntranceAfterDuel
	dw $0000
	dw $0000

; FIRE_CLUB_LOBBY
	dw FireClubLobbyNPCS
	dw $0000
	dw FireClubLobbyObjects
	dw FireClubPressedA
	dw $0000
	dw FireClubLobbyAfterDuel
	dw $0000
	dw $0000

; FIRE_CLUB
	dw FireClubNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw FireClubAfterDuel
	dw $0000
	dw $0000

; CHALLENGE_HALL_ENTRANCE
	dw ChallengeHallEntranceNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $0000
	dw $0000

; CHALLENGE_HALL_LOBBY
	dw ChallengeHallLobbyNPCS
	dw $0000
	dw ChallengeHallLobbyObjects
	dw $0000
	dw ChallengeHallLobbyLoadMap
	dw $0000
	dw $0000
	dw $0000

; CHALLENGE_HALL
	dw ChallengeHallNPCS
	dw $0000
	dw $0000
	dw $0000
	dw ChallengeHallLoadMap
	dw ChallengeHallAfterDuel
	dw $0000
	dw $0000

; POKEMON_DOME_ENTRANCE
	dw PokemonDomeEntranceNPCS
	dw $0000
	dw PokemonDomeEntranceObjects
	dw $0000
	dw $7607
	dw $0000
	dw $0000
	dw $762a

; POKEMON_DOME
	dw PokemonDomeNPCS
	dw $0000
	dw $0000
	dw $0000
	dw $7706
	dw $76e0
	dw $76c6
	dw $7718

; HALL_OF_HONOR
	dw HallOfHonorNPCS
	dw $0000
	dw HallOfHonorObjects
	dw $0000
	dw HallOfHonorLoadMap
	dw $0000
	dw $0000
	dw $0000