1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
|
Func_10000: ; 10000 (4:4000)
ld a, $0
ld [wTileMapFill], a
call EmptyScreen
call LoadSymbolsFont
lb de, $30, $7f
call SetupText
call Set_OBJ_8x8
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, [wLCDC]
bit LCDC_ENABLE_F, a
jr nz, .asm_10025
xor a
ldh [rSCX], a
ldh [rSCY], a
.asm_10025
call Func_1288c
call ZeroObjectPositions
ld a, $1
ld [wVBlankOAMCopyToggle], a
ret
Func_10031: ; 10031 (4:4031)
ldh a, [hBankSRAM]
push af
ld a, $1
call BankswitchSRAM
call $4cbb
call DisableSRAM
call $4b28
call FlushAllPalettes
call EnableLCD
call DoFrameIfLCDEnabled
call $4cea
call FlushAllPalettes
pop af
call BankswitchSRAM
call DisableSRAM
ret
Func_10059: ; 10059 (4:4059)
INCROM $10059, $100a2
Func_100a2: ; 100a2 (4:40a2)
INCROM $100a2, $1029e
Medal_1029e: ; 1029e (4:429e)
sub $8
ld c, a
ld [wd115], a
ld a, [wd291]
push af
push bc
call PauseSong
ld a, MUSIC_STOP
call PlaySong
farcall Func_70000
call DisableLCD
call $4000
ld a, $fa
ld [wd114], a
call $410c
pop bc
ld a, c
add a
ld c, a
ld b, $0
ld hl, Unknown_1030b
add hl, bc
ld a, [hli]
ld [wTxRam2], a
ld a, [hl]
ld [wTxRam2 + 1], a
call $4031
ld a, MUSIC_MEDAL
call PlaySong
ld a, $ff
ld [wd116], a
.asm_102e2
call DoFrameIfLCDEnabled
ld a, [wd116]
inc a
ld [wd116], a
and $f
jr nz, .asm_102e2
call $4197
ld a, [wd116]
cp $e0
jr nz, .asm_102e2
ldtx hl, WonTheMedalText
call PrintScrollableText_NoTextBoxLabel
call WaitForSongToFinish
call ResumeSong
pop af
ld [wd291], a
ret
Unknown_1030b: ; 1030b (4:430b)
INCROM $1030b, $1031b
BoosterPack_1031b: ; 1031b (4:431b)
ld c, a
ld a, [wd291]
push af
push bc
call DisableLCD
call $4000
xor a
ld [wTextBoxFrameType], a
pop bc
push bc
ld b, $0
ld hl, $43a5
add hl, bc
ld a, [hl]
ld c, a
add a
add a
ld c, a
ld hl, $43c2
add hl, bc
ld a, [hli]
push hl
ld bc, $0600
call $70ca
pop hl
ld a, [hli]
ld [wTxRam3], a
xor a
ld [wTxRam3 + 1], a
ld a, [hli]
ld [wTxRam2], a
ld a, [hl]
ld [wTxRam2 + 1], a
call $4031
call PauseSong
ld a, MUSIC_BOOSTER_PACK
call PlaySong
pop bc
ld a, c
farcall GenerateBoosterPack
ldtx hl, ReceivedBoosterPackText
ld a, [wd117]
cp $1
jr nz, .asm_10373
ldtx hl, AndAnotherBoosterPackText
.asm_10373
call PrintScrollableText_NoTextBoxLabel
call WaitForSongToFinish
call ResumeSong
ldtx hl, CheckedCardsInBoosterPackText
call PrintScrollableText_NoTextBoxLabel
call DisableLCD
call Func_1288c
call ZeroObjectPositions
ld a, $1
ld [wVBlankOAMCopyToggle], a
ld a, $4
ld [wTextBoxFrameType], a
farcall Func_7599
farcall WhiteOutDMGPals
call DoFrameIfLCDEnabled
pop af
ld [wd291], a
ret
; 0x103a5
INCROM $103a5, $103d2
Func_103d2: ; 103d2 (4:43d2)
INCROM $103d2, $103d3
Duel_Init: ; 103d3 (4:43d3)
ld a, [wd291]
push af
call DisableLCD
call $4000
ld a, $4
ld [wTextBoxFrameType], a
lb de, 0, 12
lb bc, 20, 6
call DrawRegularTextBox
ld a, [wcc19]
add a
add a
ld c, a
ld b, $0
ld hl, $445b
add hl, bc
ld a, [hli]
ld [wTxRam2], a
ld a, [hli]
ld [wTxRam2 + 1], a
push hl
ld a, [wOpponentName]
ld [wTxRam2_b], a
ld a, [wOpponentName + 1]
ld [wTxRam2_b + 1], a
ld hl, $4451
call $51b3 ; LoadDuelistName
pop hl
ld a, [hli]
ld [wTxRam2], a
ld c, a
ld a, [hli]
ld [wTxRam2 + 1], a
or c
jr z, .asm_10425
ld hl, $4456
call $51b3 ; LoadDeckName
.asm_10425
ld bc, $0703
ld a, [wOpponentPortrait]
call Func_3e2a ; LoadDuelistPortrait
ld a, [wMatchStartTheme]
call PlaySong
call $4031
call DoFrameIfLCDEnabled
lb bc, $2f, $1d ; cursor tile, tile behind cursor
lb de, 18, 17 ; x, y
call SetCursorParametersForTextBox
call WaitForButtonAorB
call WaitForSongToFinish
call Func_10ab4 ; fade out
pop af
ld [wd291], a
ret
; 0x10451
INCROM $10451, $10548
Func_10548: ; 10548 (4:4548)
INCROM $10548, $10756
Func_10756: ; 10756 (4:4756)
INCROM $10756, $10a70
; gives the pc pack described in a
TryGivePCPack: ; 10a70 (4:4a70)
push hl
push bc
push de
ld b, a
ld c, $f ; number of packs possible
ld hl, wPCPacks
.searchLoop1
ld a, [hli]
and $7f
cp b
jr z, .quit
dec c
jr nz, .searchLoop1
ld c, $f
ld hl, wPCPacks
.findFreeSlotLoop
ld a, [hl]
and $7f
jr z, .foundFreeSlot
inc hl
dec c
jr nz, .findFreeSlotLoop
debug_ret
jr .quit
.foundFreeSlot
ld a, b
or $80 ; mark pack as unopened
ld [hl], a
.quit
pop de
pop bc
pop hl
ret
Func_10a9b: ; 10a9b (4:4a9b)
INCROM $10a9b, $10ab4
Func_10ab4: ; 10ab4 (4:4ab4)
INCROM $10ab4, $10af9
Func_10af9: ; 10af9 (4:4af9)
INCROM $10af9, $10c96
Func_10c96: ; 10c96 (4:4c96)
ldh a, [hBankSRAM]
push af
push bc
ld a, $1
call BankswitchSRAM
call $4cbb
call Func_10ab4
pop bc
ld a, c
or a
jr nz, .asm_10cb0
call $4cea
call Func_10af9
.asm_10cb0
call EnableLCD
pop af
call BankswitchSRAM
call DisableSRAM
ret
; 0x10cbb
INCROM $10cbb, $10dba
Func_10dba: ; 10dba (4:4dba)
ld a, $1
farcall Func_c29b
ld a, [wd0ba]
ld hl, $4e17
farcall Func_111e9
.asm_10dca
call DoFrameIfLCDEnabled
call HandleMenuInput
jr nc, .asm_10dca
ld a, e
ld [wd0ba], a
ldh a, [hCurMenuItem]
cp e
jr z, .asm_10ddd
ld a, $4
.asm_10ddd
ld [wd10e], a
push af
ld hl, $4df0
call JumpToFunctionInTable
farcall CloseTextBox
call DoFrameIfLCDEnabled
pop af
ret
; 0x10df0
INCROM $10df0, $10e28
Func_10e28: ; 10e28 (4:4e28)
INCROM $10e28, $10e55
Func_10e55: ; 10e55 (4:4e55)
ld a, [wPlayerSpriteIndex]
ld [wWhichSprite], a
ld a, [wd33e]
or a
jr nz, .asm_10e65
call Func_10e71
ret
.asm_10e65
cp $2
jr z, .asm_10e6d
call Func_11060
ret
.asm_10e6d
call LoadOverworldMapSelection
ret
Func_10e71: ; 10e71 (4:4e71)
ldh a, [hKeysPressed]
and D_PAD
jr z, .asm_10e83
farcall GetDirectionFromDPad
ld [wPlayerDirection], a
call Func_10e97
jr .asm_10e96
.asm_10e83
ldh a, [hKeysPressed]
and A_BUTTON
jr z, .asm_10e96
ld a, SFX_02
call PlaySFX
call Func_11016
call Func_11024
jr .asm_10e96
.asm_10e96
ret
Func_10e97: ; 10e97 (4:4e97)
push hl
pop hl
ld a, [wd32e]
rlca
rlca
ld c, a
ld a, [wPlayerDirection]
add c
ld c, a
ld b, $0
ld hl, Unknown_10ebc
add hl, bc
ld a, [hl]
or a
jr z, .asm_10eb9
ld [wd32e], a
call Func_10f2e
ld a, SFX_01
call PlaySFX
.asm_10eb9
pop bc
pop hl
ret
Unknown_10ebc: ; 10ebc (4:4ebc)
INCROM $10ebc, $10efd
Func_10efd: ; 10efd (4:4efd)
push hl
push de
rlca
ld e, a
ld d, $0
ld hl, Unknown_10f14
add hl, de
pop de
ld a, [hli]
add $8
add d
ld d, a
ld a, [hl]
add $10
add e
ld e, a
pop hl
ret
Unknown_10f14: ; 10f14 (4:4f14)
INCROM $10f14, $10f2e
Func_10f2e: ; 10f2e (4:4f2e)
push hl
push de
lb de, 1, 1
call InitTextPrinting
call Func_10f4a
rlca
ld e, a
ld d, $0
ld hl, Unknown_397b
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call ProcessTextFromID
pop de
pop hl
ret
Func_10f4a: ; 10f4a (4:4f4a)
push bc
ld a, [wd32e]
cp $2
jr nz, .asm_10f5f
ld c, a
ld a, $1e
farcall GetEventFlagValue
or a
ld a, c
jr nz, .asm_10f5f
ld a, $d
.asm_10f5f
pop bc
ret
LoadOverworldMapSelection: ; 10f61 (4:4f61)
push hl
push bc
ld a, [wd32e]
rlca
rlca
ld c, a
ld b, $0
ld hl, OverworldMapIndexes
add hl, bc
ld a, [hli]
ld [wTempMap], a
ld a, [hli]
ld [wTempPlayerXCoord], a
ld a, [hli]
ld [wTempPlayerYCoord], a
ld a, $0
ld [wTempPlayerDirection], a
ld hl, wd0b4
set 4, [hl]
pop bc
pop hl
ret
INCLUDE "data/overworld_indexes.asm"
Func_10fbc: ; 10fbc (4:4fbc)
ld a, $25
farcall CreateSpriteAndAnimBufferEntry
ld c, SPRITE_ANIM_COORD_X
call GetSpriteAnimBufferProperty
ld a, $80
ld [hli], a
ld a, $10
ld [hl], a
ld b, $34
ld a, [wConsole]
cp CONSOLE_CGB
jr nz, .asm_10fd8
ld b, $37
.asm_10fd8
ld a, b
farcall StartNewSpriteAnimation
ret
Func_10fde: ; 10fde (4:4fde)
ld a, [wd32e]
ld [wd33d], a
xor a
ld [wd33e], a
ld a, $25
call CreateSpriteAndAnimBufferEntry
ld a, [wWhichSprite]
ld [wd33b], a
ld b, $35
ld a, [wConsole]
cp $2
jr nz, .asm_10ffe
ld b, $38
.asm_10ffe
ld a, b
ld [wd33c], a
call StartNewSpriteAnimation
ld a, $3e
farcall GetEventFlagValue
or a
jr nz, .asm_11015
ld c, SPRITE_ANIM_FLAGS
call GetSpriteAnimBufferProperty
set 7, [hl]
.asm_11015
ret
Func_11016: ; 11016 (4:5016)
ld a, [wd33b]
ld [wWhichSprite], a
ld a, [wd33c]
inc a
call StartNewSpriteAnimation
ret
Func_11024: ; 11024 (4:5024)
ld a, SFX_57
call PlaySFX
ld a, [wPlayerSpriteIndex]
ld [wWhichSprite], a
ld c, SPRITE_ANIM_FLAGS
call GetSpriteAnimBufferProperty
set 2, [hl]
ld hl, Unknown_1229f
ld a, [wd33d]
dec a
add a
ld c, a
ld b, $0
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wd32e]
dec a
add a
ld c, a
ld b, $0
add hl, bc
ld a, [hli]
ld [wd33f], a
ld a, [hl]
ld [wd340], a
ld a, $1
ld [wd33e], a
xor a
ld [wd341], a
ret
Func_11060: ; 11060 (4:5060)
ld a, [wPlayerSpriteIndex]
ld [wWhichSprite], a
ld a, [wd341]
or a
jp nz, Func_11184
ld a, [wd33f]
ld l, a
ld a, [wd340]
ld h, a
ld a, [hli]
ld b, a
ld a, [hli]
ld c, a
and b
cp $ff
jr z, .asm_110a0
ld a, c
or b
jr nz, .asm_11094
ld a, [wd33d]
ld e, a
ld a, [wd32e]
cp e
jr z, .asm_110a0
ld de, $0000
call Func_10efd
ld b, d
ld c, e
.asm_11094
ld a, l
ld [wd33f], a
ld a, h
ld [wd340], a
call Func_110a6
ret
.asm_110a0
ld a, $2
ld [wd33e], a
ret
Func_110a6: ; 110a6 (4:50a6)
push hl
push bc
ld c, SPRITE_ANIM_COORD_X
call GetSpriteAnimBufferProperty
pop bc
ld a, b
sub [hl]
ld [wd343], a
ld a, $0
sbc $0
ld [wd344], a
inc hl
ld a, c
sub [hl]
ld [wd345], a
ld a, $0
sbc $0
ld [wd346], a
ld a, [wd343]
ld b, a
ld a, [wd344]
bit 7, a
jr z, .asm_110d8
ld a, [wd343]
cpl
inc a
ld b, a
.asm_110d8
ld a, [wd345]
ld c, a
ld a, [wd346]
bit 7, a
jr z, .asm_110e9
ld a, [wd345]
cpl
inc a
ld c, a
.asm_110e9
ld a, b
cp c
jr c, .asm_110f2
call Func_11102
jr .asm_110f5
.asm_110f2
call Func_1113e
.asm_110f5
xor a
ld [wd347], a
ld [wd348], a
farcall UpdatePlayerSprite
pop hl
ret
Func_11102: ; 11102 (4:5102)
ld a, b
ld [wd341], a
ld e, a
ld d, $0
ld hl, wd343
xor a
ld [hli], a
bit 7, [hl]
jr z, .asm_11115
dec a
jr .asm_11116
.asm_11115
inc a
.asm_11116
ld [hl], a
ld b, c
ld c, $0
call DivideBCbyDE
ld a, [wd346]
bit 7, a
jr z, .asm_11127
call Func_11179
.asm_11127
ld a, c
ld [wd345], a
ld a, b
ld [wd346], a
ld hl, wd344
ld a, $1
bit 7, [hl]
jr z, .asm_1113a
ld a, $3
.asm_1113a
ld [wPlayerDirection], a
ret
Func_1113e: ; 1113e (4:513e)
ld a, c
ld [wd341], a
ld e, a
ld d, $0
ld hl, wd345
xor a
ld [hli], a
bit 7, [hl]
jr z, .asm_11151
dec a
jr .asm_11152
.asm_11151
inc a
.asm_11152
ld [hl], a
ld c, $0
call DivideBCbyDE
ld a, [wd344]
bit 7, a
jr z, .asm_11162
call Func_11179
.asm_11162
ld a, c
ld [wd343], a
ld a, b
ld [wd344], a
ld hl, wd346
ld a, $2
bit 7, [hl]
jr z, .asm_11175
ld a, $0
.asm_11175
ld [wPlayerDirection], a
ret
Func_11179: ; 11179 (4:5179)
ld a, c
cpl
add $1
ld c, a
ld a, b
cpl
adc $0
ld b, a
ret
Func_11184: ; 11184 (4:5184)
ld a, [wd347]
ld d, a
ld a, [wd348]
ld e, a
ld c, SPRITE_ANIM_COORD_X
call GetSpriteAnimBufferProperty
ld a, [wd343]
add d
ld d, a
ld a, [wd344]
adc [hl]
ld [hl], a
inc hl
ld a, [wd345]
add e
ld e, a
ld a, [wd346]
adc [hl]
ld [hl], a
ld a, d
ld [wd347], a
ld a, e
ld [wd348], a
ld hl, wd341
dec [hl]
ret
; 0x111b3
INCROM $111b3, $111e9
Func_111e9: ; 111e9 (4:51e9)
INCROM $111e9, $1124d
Func_1124d: ; 1124d (4:524d)
INCROM $1124d, $11320
Func_11320: ; 11320 (4:5320)
INCROM $11320, $11343
Func_11343: ; 11343 (4:5343)
INCROM $11343, $11416
Func_11416: ; 11416 (4:5416)
INCROM $11416, $11430
Func_11430: ; 11430 (4:5430)
INCROM $11430, $1157c
Func_1157c: ; 1157c (4:557c)
ld a, c
or a
jr nz, .asm_11586
farcall Func_c228
jr .asm_1159f
.asm_11586
ld a, $2
ld [wTempPlayerXCoord], a
ld a, $4
ld [wTempPlayerYCoord], a
ld a, $2
ld [wTempPlayerDirection], a
ld a, $1
ld [wTempMap], a
ld a, $1
ld [wd32e], a
.asm_1159f
call $5238
ret
Func_115a3: ; 115a3 (4:55a3)
INCROM $115a3, $1162a
INCLUDE "data/map_scripts.asm"
; loads a pointer into hl found on NPCHeaderPointers
GetNPCHeaderPointer: ; 1184a (4:584a)
; this may have been a macro
rlca
add LOW(NPCHeaderPointers)
ld l, a
ld a, HIGH(NPCHeaderPointers)
adc $00
ld h, a
ld a, [hli]
ld h, [hl]
ld l, a
ret
LoadNPCSpriteData: ; 11857 (4:5857)
push hl
push bc
call GetNPCHeaderPointer
ld a, [hli]
ld [wTempNPC], a
ld a, [hli]
ld [wd3b3], a
ld a, [hli]
ld [wd3b1], a
ld a, [hli]
push af
ld a, [hli]
ld [wd3b2], a
pop bc
ld a, [wConsole]
cp CONSOLE_CGB
jr nz, .asm_1187a
ld a, b
ld [wd3b1], a
.asm_1187a
pop bc
pop hl
ret
; Loads Name into wCurrentNPCNameTx and gets Script ptr into bc
GetNPCNameAndScript: ; 1187d (4:587d)
push hl
call GetNPCHeaderPointer
ld bc, NPC_DATA_SCRIPT_PTR
add hl, bc
ld c, [hl]
inc hl
ld b, [hl]
inc hl
ld a, [hli]
ld [wCurrentNPCNameTx], a
ld a, [hli]
ld [wCurrentNPCNameTx+1], a
pop hl
ret
; Sets Dialog Box title to the name of the npc in 'a'
SetNPCDialogName: ; 11893 (4:5893)
push hl
push bc
call GetNPCHeaderPointer
ld bc, NPC_DATA_NAME_TEXT
add hl, bc
ld a, [hli]
ld [wCurrentNPCNameTx], a
ld a, [hli]
ld [wCurrentNPCNameTx+1], a
pop bc
pop hl
ret
Func_118a7: ; 118a7 (4:58a7)
push hl
push bc
call GetNPCHeaderPointer
ld bc, $0007
add hl, bc
ld a, [hli]
ld [wOpponentName], a
ld a, [hli]
ld [wOpponentName + 1], a
ld a, [hli]
ld [wOpponentPortrait], a
pop bc
pop hl
ret
Func_118bf: ; 118bf (4:58bf)
push hl
push bc
call GetNPCHeaderPointer
ld bc, $000a
add hl, bc
ld a, [hli]
ld [wcc19], a
ld a, [hli]
ld [wDuelTheme], a
pop bc
pop hl
ret
Func_118d3: ; 118d3 (4:58d3)
push hl
push bc
push af
call GetNPCHeaderPointer
ld bc, $000c
add hl, bc
ld a, [hli]
ld [wMatchStartTheme], a
pop af
cp $2
jr nz, .asm_118f2
ld a, [wCurMap]
cp POKEMON_DOME
jr nz, .asm_118f2
ld a, MUSIC_MATCH_START_3
ld [wMatchStartTheme], a
.asm_118f2
pop bc
pop hl
ret
INCLUDE "data/npcs.asm"
Func_11f4e: ; 11f4e (4:5f4e)
INCROM $11f4e, $1217b
OverworldScriptTable: ; 1217b (4:617b)
dw ScriptCommand_EndScriptLoop1
dw ScriptCommand_CloseAdvancedTextBox
dw ScriptCommand_PrintTextString
dw Func_ccdc
dw ScriptCommand_AskQuestionJump
dw ScriptCommand_StartBattle
dw ScriptCommand_PrintVariableText
dw Func_cda8
dw ScriptCommand_PrintTextQuitFully
dw Func_cdcb
dw ScriptCommand_MoveActiveNPCByDirection
dw ScriptCommand_CloseTextBox
dw ScriptCommand_GiveBoosterPacks
dw ScriptCommand_CheckIfCardInCollectionOrDecks
dw ScriptCommand_CheckIfCardInCollection
dw ScriptCommand_GiveCard
dw ScriptCommand_TakeCard
dw Func_cf53
dw Func_cf7b
dw ScriptCommand_CheckRawAmountOfCardsOwned
dw ScriptCommand_JumpBasedOnFightingClubPupilStatus
dw Func_cfc6
dw Func_cfd4
dw Func_d00b
dw Func_d025
dw Func_d032
dw Func_d03f
dw ScriptCommand_Jump
dw ScriptCommand_TryGiveMedalPCPacks
dw ScriptCommand_SetPlayerDirection
dw ScriptCommand_MovePlayer
dw ScriptCommand_ShowCardReceivedScreen
dw ScriptCommand_SetDialogName
dw ScriptCommand_SetNextNPCandScript
dw Func_d095
dw Func_d0be
dw ScriptCommand_DoFrames
dw Func_d0d9
dw ScriptCommand_JumpIfPlayerCoordMatches
dw ScriptCommand_MoveActiveNPC
dw ScriptCommand_GiveOneOfEachTrainerBooster
dw Func_d103
dw Func_d125
dw Func_d135
dw Func_d16b
dw Func_cd4f
dw Func_cd94
dw ScriptCommand_MoveWramNPC
dw Func_cdd8
dw Func_cdf5
dw Func_d195
dw Func_d1ad
dw Func_d1b3
dw ScriptCommand_QuitScriptFully
dw Func_d244
dw ScriptCommand_ShowMultichoiceTextbox_ChooseDeckToDuelAgainst
dw ScriptCommand_OpenDeckMachine
dw ScriptCommand_ShowMultichoiceTextbox_ChooseStarterDeck
dw ScriptCommand_EnterMap
dw ScriptCommand_MoveArbitraryNPC
dw Func_d209
dw Func_d38f
dw Func_d396
dw Func_cd76
dw Func_d39d
dw Func_d3b9
dw ScriptCommand_TryGivePCPack
dw ScriptCommand_nop
dw Func_d3d4
dw Func_d3e0
dw Func_d3fe
dw Func_d408
dw Func_d40f
dw ScriptCommand_PlaySFX
dw ScriptCommand_PauseSong
dw ScriptCommand_ResumeSong
dw Func_d41d
dw ScriptCommand_WaitForSongToFinish
dw Func_d435
dw ScriptCommand_AskQuestionJumpDefaultYes
dw ScriptCommand_ShowSamNormalMultichoice
dw ScriptCommand_ShowSamTutorialMultichoice
dw Func_d43d
dw ScriptCommand_EndScriptLoop2
dw ScriptCommand_EndScriptLoop3
dw ScriptCommand_EndScriptLoop4
dw ScriptCommand_EndScriptLoop5
dw ScriptCommand_EndScriptLoop6
dw ScriptCommand_SetFlagValue
dw ScriptCommand_JumpIfFlagZero1
dw ScriptCommand_JumpIfFlagNonzero1
dw ScriptCommand_JumpIfFlagEqual
dw ScriptCommand_JumpIfFlagNotEqual
dw ScriptCommand_JumpIfFlagNotLessThan
dw ScriptCommand_JumpIfFlagLessThan
dw ScriptCommand_MaxOutFlagValue
dw ScriptCommand_ZeroOutFlagValue
dw ScriptCommand_JumpIfFlagNonzero2
dw ScriptCommand_JumpIfFlagZero2
dw ScriptCommand_IncrementFlagValue
dw ScriptCommand_EndScriptLoop7
dw ScriptCommand_EndScriptLoop8
dw ScriptCommand_EndScriptLoop9
dw ScriptCommand_EndScriptLoop10
MultichoiceTextbox_ConfigTable_ChooseDeckToDuelAgainst: ;1224b
db $04, $00 ; x, y to start drawing box
db $10, $08 ; width, height of box
db $06, $02 ; x, y coordinate to start printing next text
tx Text03f6 ; text id to print next
db $06, $04 ; x, y coordinate to start printing next text
tx Text03f7 ; text id to print next
db $06, $06 ; x, y coordinate to start printing next text
tx Text03f8 ; text id to print next
db $ff ; marker byte -- end text entries
db $05, $02 ; cursor starting x, y
db $02 ; number of tiles the cursor moves per toggle
db $03 ; cursor max index
db $0f ; cursor image
db $00, $00, $00 ; marker bytes -- end of config table
MultichoiceTextbox_ConfigTable_ChooseDeckStarterDeck: ;12264
db $04, $00 ; x, y to start drawing box
db $10, $08 ; width, height of box
db $06, $02 ; x, y coordinate to start printing next text
tx Text03fa ; text id to print next
db $06, $04 ; x, y coordinate to start printing next text
tx Text03fb ; text id to print next
db $06, $06 ; x, y coordinate to start printing next text
tx Text03fc ; text id to print next
db $ff ; marker byte -- end text entries
db $05, $02 ; cursor starting x, y
db $02 ; number of tiles the cursor moves per toggle
db $03 ; cursor max index
db $0f ; cursor image
db $00, $00, $00 ; marker bytes -- end of config table
SamNormalMultichoice_ConfigurationTable: ;1227d
db $0A, $00 ; x, y to start drawing box
db $0A, $0A ; width, height of box
db $0C, $02 ; x, y coordinate to start printing next text
tx Text03ff ; text id to print next
db $ff ; marker byte -- end text entries
db $0b, $02 ; cursor starting x, y
db $02 ; number of tiles the cursor moves per toggle
db $04 ; cursor max index
db $0f ; cursor image
db $00, $00, $00 ; marker bytes -- end of config table
SamTutorialMultichoice_ConfigurationTable: ;1228e
db $06, $00 ; x, y to start drawing box
db $0E, $12 ; width, height of box
db $08, $02 ; x coordinate to start printing text
tx Text0400 ; text id to print next
db $ff ; marker byte -- end text entries
db $07, $02 ; cursor starting x, y
db $02 ; number of tiles the cursor moves per toggle
db $08 ; cursor max index
db $0f ; cursor image
db $00, $00, $00 ; marker bytes -- end of config table
Unknown_1229f: ; 1229f (4:629f)
INCROM $1229f, $126d1
; usually, the game doesn't loop here at all, since as soon as a main menu option
; is selected, there is no need to come back to the menu.
; the only exception is after returning from Card Pop!
_GameLoop: ; 126d1 (4:66d1)
call ZeroObjectPositions
ld hl, wVBlankOAMCopyToggle
inc [hl]
farcall Func_70018
ld a, $ff
ld [wd627], a
.main_menu_loop
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
farcall Func_c1f8
farcall Func_1d078
ld a, [wd628]
ld hl, MainMenuFunctionTable
call JumpToFunctionInTable
jr c, .main_menu_loop ; return to main menu
jr _GameLoop ; virtually restart game
; this is never reached
scf
ret
MainMenuFunctionTable: ; 126fc (4:66fc)
dw MainMenu_CardPop
dw MainMenu_ContinueFromDiary
dw MainMenu_NewGame
dw MainMenu_ContinueDuel
MainMenu_NewGame: ; 12704 (4:6704)
farcall Func_c1b1
call DisplayPlayerNamingScreen
farcall Func_1996e
call EnableSRAM
ld a, [s0a007]
ld [wd421], a
ld a, [s0a006]
ld [wTextSpeed], a
call DisableSRAM
ld a, MUSIC_STOP
call PlaySong
farcall Func_70000
ld a, $9
ld [wd111], a
call Func_39fc
farcall Func_1d306
ld a, GAME_EVENT_OVERWORLD
ld [wGameEvent], a
farcall $03, ExecuteGameEvent
or a
ret
MainMenu_ContinueFromDiary: ; 12741 (4:6741)
ld a, MUSIC_STOP
call PlaySong
call Func_11320
jr nc, MainMenu_NewGame
farcall Func_c1ed
farcall Func_70000
call EnableSRAM
xor a
ld [$ba44], a
call DisableSRAM
ld a, GAME_EVENT_OVERWORLD
ld [wGameEvent], a
farcall $03, ExecuteGameEvent
or a
ret
MainMenu_CardPop: ; 12768 (4:6768)
ld a, MUSIC_CARD_POP
call PlaySong
bank1call Func_7571
farcall WhiteOutDMGPals
call DoFrameIfLCDEnabled
ld a, MUSIC_STOP
call PlaySong
scf
ret
MainMenu_ContinueDuel: ; 1277e (4:677e)
ld a, MUSIC_STOP
call PlaySong
farcall Func_c9cb
farcall $04, Func_3a40
farcall Func_70000
ld a, GAME_EVENT_CONTINUE_DUEL
ld [wGameEvent], a
farcall $03, ExecuteGameEvent
or a
ret
; 0x1279a
INCROM $1279a, $12871
Func_12871: ; 12871 (4:6871)
INCROM $12871, $1288c
Func_1288c: ; 1288c (4:688c)
INCROM $1288c, $128a9
DisplayPlayerNamingScreen:: ; 128a9 (4:68a9)
; clear the name buffer.
ld hl, wNameBuffer ; c500: name buffer.
ld bc, NAME_BUFFER_LENGTH
ld a, TX_END
call FillMemoryWithA
; get player's name
; from the user into hl.
ld hl, wNameBuffer
farcall InputPlayerName
farcall WhiteOutDMGPals
call DoFrameIfLCDEnabled
call DisableLCD
ld hl, wNameBuffer
; get the first byte of the name buffer.
ld a, [hl]
or a
; check if anything typed.
jr nz, .no_name
ld hl, .data
.no_name
; set the default name.
ld de, sPlayerName
ld bc, NAME_BUFFER_LENGTH
call EnableSRAM
call CopyDataHLtoDE_SaveRegisters
; it seems for integrity checking.
call UpdateRNGSources
ld [sPlayerName+$e], a
call UpdateRNGSources
ld [sPlayerName+$f], a
call DisableSRAM
ret
.data
; "MARK": default player name.
; last two bytes are reserved for RNG.
textfw3 "M", "A", "R", "K"
rept 6
done
endr
db $10, $12
Unknown_128fb: ; 128fb
INCROM $128fb, $1296e
Func_1296e: ; 1296e (4:696e)
INCROM $1296e, $1299f
; creates a new entry in SpriteAnimBuffer, else loads the sprite if need be
CreateSpriteAndAnimBufferEntry: ; 1299f (4:699f)
push af
ld a, [wd5d7]
or a
jr z, .continue
pop af
ret
.continue
pop af
push bc
push hl
call Func_12c05
ld [wCurrSpriteTileID], a
xor a
ld [wWhichSprite], a
call GetFirstSpriteAnimBufferProperty
ld bc, SPRITE_ANIM_LENGTH
.findFirstEmptyAnimField
ld a, [hl]
or a
jr z, .foundEmptyAnimField
add hl, bc
ld a, [wWhichSprite]
inc a
ld [wWhichSprite], a
cp $10
jr nz, .findFirstEmptyAnimField
debug_ret
scf
jr .quit
.foundEmptyAnimField
ld a, $1
ld [hl], a
call FillNewSpriteAnimBufferEntry
or a
.quit
pop hl
pop bc
ret
FillNewSpriteAnimBufferEntry: ; 129d9 (4:69d9)
push hl
push bc
push hl
inc hl
ld c, SPRITE_ANIM_LENGTH - 1
xor a
.clearSpriteAnimBufferEntryLoop
ld [hli], a
dec c
jr nz, .clearSpriteAnimBufferEntryLoop
pop hl
ld bc, SPRITE_ANIM_ID - 1
add hl, bc
ld a, [wCurrSpriteTileID]
ld [hli], a
ld a, $ff
ld [hl], a
ld bc, SPRITE_ANIM_COUNTER - SPRITE_ANIM_ID
add hl, bc
ld a, $ff
ld [hl], a
pop bc
pop hl
ret
; 0x129fa
INCROM $129fa, $12a21
HandleAllSpriteAnimations: ; 12a21 (4:6a21)
push af
ld a, [wd5d7] ; skip animating this frame if enabled
or a
jr z, .continue
pop af
ret
.continue
pop af
push af
push bc
push de
push hl
call ZeroObjectPositions
xor a
ld [wWhichSprite], a
call GetFirstSpriteAnimBufferProperty
.spriteLoop
ld a, [hl]
or a
jr z, .nextSprite ; skip if SPRITE_ANIM_ENABLED is 0
call TryHandleSpriteAnimationFrame
call LoadSpriteDataForAnimationFrame
.nextSprite
ld bc, SPRITE_ANIM_LENGTH
add hl, bc
ld a, [wWhichSprite]
inc a
ld [wWhichSprite], a
cp SPRITE_ANIM_BUFFER_CAPACITY
jr nz, .spriteLoop
ld hl, wVBlankOAMCopyToggle
inc [hl]
pop hl
pop de
pop bc
pop af
ret
LoadSpriteDataForAnimationFrame: ; 12a5b (4:6a5b)
push hl
push bc
inc hl
ld a, [hli]
ld [wCurrSpriteAttributes], a
ld a, [hli]
ld [wCurrSpriteXPos], a
ld a, [hli]
ld [wCurrSpriteYPos], a
ld a, [hl]
ld [wCurrSpriteTileID], a
ld bc, SPRITE_ANIM_FLAGS - SPRITE_ANIM_TILE_ID
add hl, bc
ld a, [hl]
and 1 << SPRITE_ANIM_FLAG_SKIP_DRAW
jr nz, .quit
ld bc, SPRITE_ANIM_FRAME_BANK - SPRITE_ANIM_FLAGS
add hl, bc
ld a, [hli]
ld [wd5d6], a
or a
jr z, .quit
ld a, [hli]
ld h, [hl]
ld l, a
call DrawSpriteAnimationFrame
.quit
pop bc
pop hl
ret
; decrements the given sprite's movement counter (2x if SPRITE_ANIM_FLAG_SPEED is set)
; moves to the next animation frame if necessary
TryHandleSpriteAnimationFrame: ; 12a8b (4:6a8b)
push hl
push bc
push de
push hl
ld d, 1
ld bc, SPRITE_ANIM_FLAGS
add hl, bc
bit SPRITE_ANIM_FLAG_SPEED, [hl]
jr z, .skipSpeedIncrease
inc d
.skipSpeedIncrease
pop hl
ld bc, SPRITE_ANIM_COUNTER
add hl, bc
ld a, [hl]
cp $ff
jr z, .exit
sub d
ld [hl], a
jr z, .doNextAnimationFrame
jr nc, .exit
.doNextAnimationFrame
ld bc, SPRITE_ANIM_ENABLED - SPRITE_ANIM_COUNTER
add hl, bc
call HandleAnimationFrame
.exit
pop de
pop bc
pop hl
ret
StartNewSpriteAnimation: ; 12ab5 (4:6ab5)
push hl
push af
ld c, SPRITE_ANIM_ID
call GetSpriteAnimBufferProperty
pop af
cp [hl]
pop hl
ret z
push hl
call LoadSpriteAnimPointers
call HandleAnimationFrame
pop hl
ret
; 0x12ac9
INCROM $12ac9, $12ae2
; Given an animation ID, fills the current sprite's Animation Pointer and Frame Offset Pointer
; a - Animation ID for current sprite
LoadSpriteAnimPointers: ; 12ae2 (4:6ae2)
push bc
push af
call GetFirstSpriteAnimBufferProperty
pop af
push hl
ld bc, SPRITE_ANIM_ID
add hl, bc
ld [hli], a
push hl
ld l, 6 ; 4th entry in MapDataPointers
farcall GetMapDataPointer
farcall LoadGraphicsPointerFromHL
pop hl ; hl is animation bank
ld a, [wTempPointerBank]
ld [hli], a
ld a, [wTempPointer]
ld [hli], a
ld c, a
ld a, [wTempPointer + 1]
ld [hli], a
ld b, a
ld a, $3
add c
ld [hli], a
ld a, $0
adc b
ld [hli], a
pop hl
pop bc
ret
; hl - beginning of current sprite_anim_buffer
; Handles a full animation frame using all values in animation structure
; (frame data offset, anim counter, X Mov, Y Mov)
HandleAnimationFrame: ; 12b13 (4:6b13)
push bc
push de
push hl
.tryHandlingFrame
push hl
ld bc, SPRITE_ANIM_BANK
add hl, bc
ld a, [hli]
ld [wTempPointerBank], a
inc hl
inc hl
ld a, [hl] ; SPRITE_ANIM_FRAME_OFFSET_POINTER
ld [wTempPointer], a
add SPRITE_FRAME_OFFSET_SIZE ; advance FRAME_OFFSET_POINTER by 1 frame, 4 bytes
ld [hli], a
ld a, [hl]
ld [wTempPointer + 1], a
adc 0
ld [hl], a
ld de, wd23e
ld bc, SPRITE_FRAME_OFFSET_SIZE
call CopyBankedDataToDE
pop hl ; beginning of current sprite_anim_buffer
ld de, wd23e
ld a, [de]
call GetAnimFramePointerFromOffset
inc de
ld a, [de]
call SetAnimationCounterAndLoop
jr c, .tryHandlingFrame
inc de
ld bc, SPRITE_ANIM_COORD_X
add hl, bc
push hl
ld bc, SPRITE_ANIM_FLAGS - SPRITE_ANIM_COORD_X
add hl, bc
ld b, [hl]
pop hl
ld a, [de]
bit SPRITE_ANIM_FLAG_X_SUBTRACT, b
jr z, .addXOffset
cpl
inc a
.addXOffset
add [hl]
ld [hli], a
inc de
ld a, [de]
bit SPRITE_ANIM_FLAG_Y_SUBTRACT, b
jr z, .addYOffset
cpl
inc a
.addYOffset
add [hl]
ld [hl], a
pop hl
pop de
pop bc
ret
; Calls GetAnimationFramePointer after setting up wTempPointerBank and wd4ca
; a - frame offset from Animation Data
; hl - beginning of Sprite Anim Buffer
GetAnimFramePointerFromOffset: ; 12b6a (4:6b6a)
ld [wd4ca], a
push hl
push bc
push de
push hl
ld bc, SPRITE_ANIM_BANK
add hl, bc
ld a, [hli]
ld [wTempPointerBank], a
ld a, [hli]
ld [wTempPointer], a
ld a, [hli]
ld [wTempPointer + 1], a
pop hl
call GetAnimationFramePointer ; calls with the original map data script pointer/bank
pop de
pop bc
pop hl
ret
; Sets the animation counter for the current sprite. If the value is zero, loop the animation
; a - new animation counter
SetAnimationCounterAndLoop: ; 12b89 (4:6b89)
push hl
push bc
ld bc, SPRITE_ANIM_COUNTER
add hl, bc
ld [hl], a
or a
jr nz, .exit
ld bc, SPRITE_ANIM_POINTER - SPRITE_ANIM_COUNTER
add hl, bc
ld a, [hli]
add 3 ; skip base bank/pointer at beginning of data structure
ld c, a
ld a, [hli]
adc 0
ld b, a
ld a, c
ld [hli], a
ld a, b
ld [hl], a
scf
.exit
pop bc
pop hl
ret
Func_12ba7: ; 12ba7 (4:6ba7)
INCROM $12ba7, $12bcd
Func_12bcd: ; 12bcd (4:6bcd)
INCROM $12bcd, $12c05
; gets some value based on the sprite in b and wd5d8
; loads the sprites data if it doesn't already exist
Func_12c05: ; 12c05 (4:6c05)
push hl
push bc
push de
ld b, a
ld d, $0
ld a, [wd618]
ld c, a
ld hl, wd5d8
or a
jr z, .tryToAddSprite
.findSpriteMatchLoop
inc hl
ld a, [hl]
cp b
jr z, .foundSpriteMatch
inc hl
ld a, [hli]
add [hl]
ld d, a
inc hl
dec c
jr nz, .findSpriteMatchLoop
.tryToAddSprite
ld a, [wd618]
cp $10
jr nc, .quitFail
inc a
ld [wd618], a
inc hl
push hl
ld a, b
ld [hli], a
call Func_12c4f
push af
ld a, d
ld [hli], a
pop af
ld [hl], a
pop hl
.foundSpriteMatch
dec hl
inc [hl]
inc hl
inc hl
ld a, [hli]
add [hl]
cp $81
jr nc, .quitFail
ld a, d
or a
jr .quitSucceed
.quitFail
debug_ret
xor a
scf
.quitSucceed
pop de
pop bc
pop hl
ret
Func_12c4f: ; 12c4f (4:6c4f)
push af
xor a
ld [wd4cb], a
ld a, d
ld [wd4ca], a
pop af
farcall Func_8025b
ret
Func_12c5e: ; 12c5e (4:6c5e)
INCROM $12c5e, $12c7f
Func_12c7f: ; 12c7f (4:6c7f)
INCROM $12c7f, $131b3
Func_131b3: ; 131b3 (4:71b3)
INCROM $131b3, $131d3
Func_131d3: ; 131d3 (4:71d3)
INCROM $131d3, $1344d
Func_1344d: ; 1344d (4:744d)
call PauseSong
ld a, MUSIC_MEDAL
call PlaySong
ldtx hl, DefeatedFiveOpponentsText
call PrintScrollableText_NoTextBoxLabel
call WaitForSongToFinish
call ResumeSong
ret
; 0x13462
INCROM $13462, $13485
Func_13485: ; 13485 (4:7485)
call EnableSRAM
ld a, [$ba68]
or a
ret z
ld a, [$ba56]
ld [wTxRam3], a
ld a, [$ba57]
ld [wTxRam3 + 1], a
call DisableSRAM
call PauseSong
ld a, MUSIC_MEDAL
call PlaySong
ldtx hl, ConsecutiveWinRecordIncreasedText
call PrintScrollableText_NoTextBoxLabel
call WaitForSongToFinish
call ResumeSong
ret
; 0x134b1
INCROM $134b1, $1372f
INCLUDE "data/npc_map_data.asm"
INCLUDE "data/map_objects.asm"
rept $119
db $ff
endr
|