1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
5210
5211
5212
5213
5214
5215
5216
5217
5218
5219
5220
5221
5222
5223
5224
5225
5226
5227
5228
5229
5230
5231
5232
5233
5234
5235
5236
5237
5238
5239
5240
5241
5242
5243
5244
5245
5246
5247
5248
5249
5250
5251
5252
5253
5254
5255
5256
5257
5258
5259
5260
5261
5262
5263
5264
5265
5266
5267
5268
5269
5270
5271
5272
5273
5274
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
5287
5288
5289
5290
5291
5292
5293
5294
5295
5296
5297
5298
5299
5300
5301
5302
5303
5304
5305
5306
5307
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
5324
5325
5326
5327
5328
5329
5330
5331
5332
5333
5334
5335
5336
5337
5338
5339
5340
5341
5342
5343
5344
5345
5346
5347
5348
5349
5350
5351
5352
5353
5354
5355
5356
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381
5382
5383
5384
5385
5386
5387
5388
5389
5390
5391
5392
5393
5394
5395
5396
5397
5398
5399
5400
5401
5402
5403
5404
5405
5406
5407
5408
5409
5410
5411
5412
5413
5414
5415
5416
5417
5418
5419
5420
5421
5422
5423
5424
5425
5426
5427
5428
5429
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
5445
5446
5447
5448
5449
5450
5451
5452
5453
5454
5455
5456
5457
5458
5459
5460
5461
5462
5463
5464
5465
5466
5467
5468
5469
5470
5471
5472
5473
5474
5475
5476
5477
5478
5479
5480
5481
5482
5483
5484
5485
5486
5487
5488
5489
5490
5491
5492
5493
5494
5495
5496
5497
5498
5499
5500
5501
5502
5503
5504
5505
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
5521
5522
5523
5524
5525
5526
5527
5528
5529
5530
5531
5532
5533
5534
5535
5536
5537
5538
5539
5540
5541
5542
5543
5544
5545
5546
5547
5548
5549
5550
5551
5552
5553
5554
5555
5556
5557
5558
5559
5560
5561
5562
5563
5564
5565
5566
5567
5568
5569
5570
5571
5572
5573
5574
5575
5576
5577
5578
5579
5580
5581
5582
5583
5584
5585
5586
5587
5588
5589
5590
5591
5592
5593
5594
5595
5596
5597
5598
5599
5600
5601
5602
5603
5604
5605
5606
5607
5608
5609
5610
5611
5612
5613
5614
5615
5616
5617
5618
5619
5620
5621
5622
5623
5624
5625
5626
5627
5628
5629
5630
5631
5632
5633
5634
5635
5636
5637
5638
5639
5640
5641
5642
5643
5644
5645
5646
5647
5648
5649
5650
5651
5652
5653
5654
5655
5656
5657
5658
5659
5660
5661
5662
5663
5664
5665
5666
5667
5668
5669
5670
5671
5672
5673
5674
5675
5676
5677
5678
5679
5680
5681
5682
5683
5684
5685
5686
5687
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5705
5706
5707
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732
5733
5734
5735
5736
5737
5738
5739
5740
5741
5742
5743
5744
5745
5746
5747
5748
5749
5750
5751
5752
5753
5754
5755
5756
5757
5758
5759
5760
5761
5762
5763
5764
5765
5766
5767
5768
5769
5770
5771
5772
5773
5774
5775
5776
5777
5778
5779
5780
5781
5782
5783
5784
5785
5786
5787
5788
5789
5790
5791
5792
5793
5794
5795
5796
5797
5798
5799
5800
5801
5802
5803
5804
5805
5806
5807
5808
5809
5810
5811
5812
5813
5814
5815
5816
5817
5818
5819
5820
5821
5822
5823
5824
5825
5826
5827
5828
5829
5830
5831
5832
5833
5834
5835
5836
5837
5838
5839
5840
5841
5842
5843
5844
5845
5846
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887
5888
5889
5890
5891
5892
5893
5894
5895
5896
5897
5898
5899
5900
5901
5902
5903
5904
5905
5906
5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937
5938
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961
|
; copy the name and level of the card at wLoadedCard1 to wDefaultText
; a = length in number of tiles (the resulting string will be padded with spaces to match it)
_CopyCardNameAndLevel: ; 18000 (6:4000)
push bc
push de
ld [wcd9b], a
ld hl, wLoadedCard1Name
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wDefaultText
push de
call CopyText ; copy card name to wDefaultText
pop hl
ld a, [hli]
cp TX_HALFWIDTH
jp z, _CopyCardNameAndLevel_HalfwidthText
; the name doesn't start with TX_HALFWIDTH
; this doesn't appear to be ever the case (unless caller manipulates wLoadedCard1Name)
ld a, [wcd9b]
ld c, a
ld a, [wLoadedCard1Type]
cp TYPE_ENERGY
jr nc, .level_done ; jump if energy or trainer
ld a, [wLoadedCard1Level]
or a
jr z, .level_done
inc c
inc c
ld a, [wLoadedCard1Level]
cp 10
jr c, .level_done
inc c ; second digit
.level_done
ld hl, wLoadedCard1Name
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wDefaultText
push de
call CopyText
pop hl
push de
ld e, c
call GetTextLengthInTiles
add e
ld c, a
pop hl
push hl
.fill_loop
ld a, $70
ld [hli], a
dec c
jr nz, .fill_loop
ld [hl], TX_END
pop hl
ld a, [wLoadedCard1Type]
cp TYPE_ENERGY
jr nc, .done
ld a, [wLoadedCard1Level]
or a
jr z, .done
ld a, TX_SYMBOL
ld [hli], a
ld [hl], SYM_Lv
inc hl
ld a, [wLoadedCard1Level]
cp 10
jr c, .one_digit
ld [hl], TX_SYMBOL
inc hl
ld b, SYM_0 - 1
.first_digit_loop
inc b
sub 10
jr nc, .first_digit_loop
add 10
ld [hl], b ; first digit
inc hl
.one_digit
ld [hl], TX_SYMBOL
inc hl
add SYM_0
ld [hl], a ; last (or only) digit
inc hl
.done
pop de
pop bc
ret
; the name starts with TX_HALFWIDTH
_CopyCardNameAndLevel_HalfwidthText: ; 18086 (6:4086)
ld a, [wcd9b]
inc a
add a
ld b, a
ld hl, wDefaultText
.find_end_text_loop
dec b
ld a, [hli]
or a ; TX_END
jr nz, .find_end_text_loop
dec hl
ld a, [wLoadedCard1Type]
cp TYPE_ENERGY
jr nc, .level_done
ld a, [wLoadedCard1Level]
or a
jr z, .level_done
ld c, a
ld a, " "
ld [hli], a
dec b
ld a, "L"
ld [hli], a
dec b
ld a, "v"
ld [hli], a
dec b
ld a, c
cp 10
jr c, .got_level
push bc
ld b, "0" - 1
.first_digit_loop
inc b
sub 10
jr nc, .first_digit_loop
add 10
ld [hl], b ; first digit
inc hl
pop bc
ld c, a
dec b
.got_level
ld a, c
add "0"
ld [hli], a ; last (or only) digit
dec b
.level_done
push hl
ld a, " "
.fill_spaces_loop
ld [hli], a
dec b
jr nz, .fill_spaces_loop
ld [hl], TX_END
pop hl
pop de
pop bc
ret
; this function is called when the player is shown the "In Play Area" screen.
; it can be called with either the select button (DuelMenuShortcut_BothActivePokemon),
; or via the "In Play Area" item of the Check menu (DuelCheckMenu_InPlayArea)
OpenInPlayAreaScreen: ; 180d5 (6:40d5)
ld a, INPLAYAREA_PLAYER_ACTIVE
ld [wInPlayAreaCurPosition], a
.start
xor a
ld [wCheckMenuCursorBlinkCounter], a
farcall DrawInPlayAreaScreen
call EnableLCD
call IsClairvoyanceActive
jr c, .clairvoyance_on
ld de, OpenInPlayAreaScreen_TransitionTable1
jr .clairvoyance_off
.clairvoyance_on
ld de, OpenInPlayAreaScreen_TransitionTable2
.clairvoyance_off
ld hl, wMenuInputTablePointer
ld [hl], e
inc hl
ld [hl], d
ld a, [wInPlayAreaCurPosition]
call .print_associated_text
.on_frame
ld a, $01
ld [wVBlankOAMCopyToggle], a
call DoFrame
ldh a, [hDPadHeld]
and START
jr nz, .selection
; if this function's been called from 'select' button,
; wInPlayAreaFromSelectButton is on.
ld a, [wInPlayAreaFromSelectButton]
or a
jr z, .handle_input ; if it's from the Check menu, jump.
ldh a, [hDPadHeld]
and SELECT
jr nz, .skip_input
.handle_input
ld a, [wInPlayAreaCurPosition]
ld [wInPlayAreaTemporaryPosition], a
call OpenInPlayAreaScreen_HandleInput
jr c, .pressed
ld a, [wInPlayAreaCurPosition]
cp INPLAYAREA_PLAYER_PLAY_AREA
jp z, .show_turn_holder_play_area
cp INPLAYAREA_OPP_PLAY_AREA
jp z, .show_non_turn_holder_play_area
; check if the cursor moved.
ld hl, wInPlayAreaTemporaryPosition
cp [hl]
call nz, .print_associated_text
jr .on_frame
.pressed
cp -1
jr nz, .selection
; pressed b button.
call ZeroObjectPositionsAndToggleOAMCopy_Bank6
lb de, $38, $9f
call SetupText
scf
ret
.skip_input
call ZeroObjectPositionsAndToggleOAMCopy_Bank6
lb de, $38, $9f
call SetupText
or a
ret
.selection ; pressed a button or start button.
call ZeroObjectPositionsAndToggleOAMCopy_Bank6
lb de, $38, $9f
call SetupText
ld a, [wInPlayAreaCurPosition]
ld [wInPlayAreaPreservedPosition], a
ld hl, .jump_table
call JumpToFunctionInTable
ld a, [wInPlayAreaPreservedPosition]
ld [wInPlayAreaCurPosition], a
jp .start
.print_associated_text ; 18171 (6:4171)
; each position has a text associated to it,
; which is printed at the bottom of the screen
push af
lb de, 1, 17
call InitTextPrinting
ldtx hl, EmptyLineText
call ProcessTextFromID
ld hl, hffb0
ld [hl], $01
ldtx hl, HandText_2
call ProcessTextFromID
ld hl, hffb0
ld [hl], $00
lb de, 1, 17
call InitTextPrinting
pop af
ld hl, OpenInPlayAreaScreen_TextTable
ld b, 0
sla a
ld c, a
add hl, bc
; hl = OpenInPlayAreaScreen_TextTable + 2 * (wInPlayAreaCurPosition)
ld a, [hli]
ld h, [hl]
ld l, a
ld a, h
; jump ahead if entry does not contain null text (it's not active pokemon)
or a
jr nz, .print_hand_or_discard_pile
ld a, l
; bench slots have dummy text IDs assigned to them, which are never used.
; these are secretly not text id's, but rather, 2-byte PLAY_AREA_BENCH_* constants
; check if the value at register l is one of those, and jump ahead if not
cp PLAY_AREA_BENCH_5 + $01
jr nc, .print_hand_or_discard_pile
; if we make it here, we need to print a Pokemon card name.
; wInPlayAreaCurPosition determines which duelist
; and l contains the PLAY_AREA_* location of the card.
ld a, [wInPlayAreaCurPosition]
cp INPLAYAREA_PLAYER_HAND
jr nc, .opponent_side
ld a, l
add DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
cp -1
ret z
call GetCardIDFromDeckIndex
call LoadCardDataToBuffer1_FromCardID
jr .display_card_name
.opponent_side
ld a, l
add DUELVARS_ARENA_CARD
call GetNonTurnDuelistVariable
cp -1
ret z
call SwapTurn
call GetCardIDFromDeckIndex
call LoadCardDataToBuffer1_FromCardID
call SwapTurn
.display_card_name
ld a, 18
call CopyCardNameAndLevel
ld hl, wDefaultText
call ProcessText
ret
.print_hand_or_discard_pile
; if we make it here, cursor position is to Hand or Discard Pile
; so DuelistHandText_2 or DuelistDiscardPileText will be printed
ld a, [wInPlayAreaCurPosition]
cp INPLAYAREA_OPP_ACTIVE
jr nc, .opp_side_print_hand_or_discard_pile
call PrintTextNoDelay
ret
.opp_side_print_hand_or_discard_pile
call SwapTurn
call PrintTextNoDelay
call SwapTurn
ret
.show_turn_holder_play_area
lb de, $38, $9f
call SetupText
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderPlayAreaScreen
pop af
ldh [hWhoseTurn], a
ld a, [wInPlayAreaPreservedPosition]
ld [wInPlayAreaCurPosition], a
jp .start
.show_non_turn_holder_play_area
lb de, $38, $9f
call SetupText
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderPlayAreaScreen
pop af
ldh [hWhoseTurn], a
ld a, [wInPlayAreaPreservedPosition]
ld [wInPlayAreaCurPosition], a
jp .start
.jump_table ; (6:4228)
dw OpenInPlayAreaScreen_TurnHolderPlayArea ; 0x00: INPLAYAREA_PLAYER_BENCH_1
dw OpenInPlayAreaScreen_TurnHolderPlayArea ; 0x01: INPLAYAREA_PLAYER_BENCH_2
dw OpenInPlayAreaScreen_TurnHolderPlayArea ; 0x02: INPLAYAREA_PLAYER_BENCH_3
dw OpenInPlayAreaScreen_TurnHolderPlayArea ; 0x03: INPLAYAREA_PLAYER_BENCH_4
dw OpenInPlayAreaScreen_TurnHolderPlayArea ; 0x04: INPLAYAREA_PLAYER_BENCH_5
dw OpenInPlayAreaScreen_TurnHolderPlayArea ; 0x05: INPLAYAREA_PLAYER_ACTIVE
dw OpenInPlayAreaScreen_TurnHolderHand ; 0x06: INPLAYAREA_PLAYER_HAND
dw OpenInPlayAreaScreen_TurnHolderDiscardPile ; 0x07: INPLAYAREA_PLAYER_DISCARD_PILE
dw OpenInPlayAreaScreen_NonTurnHolderPlayArea ; 0x08: INPLAYAREA_OPP_ACTIVE
dw OpenInPlayAreaScreen_NonTurnHolderHand ; 0x09: INPLAYAREA_OPP_HAND
dw OpenInPlayAreaScreen_NonTurnHolderDiscardPile ; 0x0a: INPLAYAREA_OPP_DISCARD_PILE
dw OpenInPlayAreaScreen_NonTurnHolderPlayArea ; 0x0b: INPLAYAREA_OPP_BENCH_1
dw OpenInPlayAreaScreen_NonTurnHolderPlayArea ; 0x0c: INPLAYAREA_OPP_BENCH_2
dw OpenInPlayAreaScreen_NonTurnHolderPlayArea ; 0x0d: INPLAYAREA_OPP_BENCH_3
dw OpenInPlayAreaScreen_NonTurnHolderPlayArea ; 0x0e: INPLAYAREA_OPP_BENCH_4
dw OpenInPlayAreaScreen_NonTurnHolderPlayArea ; 0x0f: INPLAYAREA_OPP_BENCH_5
OpenInPlayAreaScreen_TurnHolderPlayArea: ; 18248 (6:4248)
; wInPlayAreaCurPosition constants conveniently map to (PLAY_AREA_* constants - 1)
; for bench locations. this mapping is taken for granted in the following code.
ld a, [wInPlayAreaCurPosition]
inc a
cp INPLAYAREA_PLAYER_ACTIVE + $01
jr nz, .on_bench
xor a ; PLAY_AREA_ARENA
.on_bench
ld [wCurPlayAreaSlot], a
add DUELVARS_ARENA_CARD
call GetTurnDuelistVariable
cp -1
ret z
call GetCardIDFromDeckIndex
call LoadCardDataToBuffer1_FromCardID
xor a
ld [wCurPlayAreaY], a
bank1call OpenCardPage_FromCheckPlayArea
ret
OpenInPlayAreaScreen_NonTurnHolderPlayArea: ; 1826a (6:426a)
ld a, [wInPlayAreaCurPosition]
sub INPLAYAREA_OPP_ACTIVE
or a
jr z, .active
; convert INPLAYAREA_OPP_BENCH_* constant to PLAY_AREA_BENCH_* constant
sub INPLAYAREA_OPP_BENCH_1 - INPLAYAREA_OPP_ACTIVE - PLAY_AREA_BENCH_1
.active
ld [wCurPlayAreaSlot], a
add DUELVARS_ARENA_CARD
call GetNonTurnDuelistVariable
cp -1
ret z
call SwapTurn
call GetCardIDFromDeckIndex
call LoadCardDataToBuffer1_FromCardID
xor a
ld [wCurPlayAreaY], a
bank1call OpenCardPage_FromCheckPlayArea
call SwapTurn
ret
OpenInPlayAreaScreen_TurnHolderHand: ; 18293 (6:4293)
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderHandScreen_Simple
pop af
ldh [hWhoseTurn], a
ret
OpenInPlayAreaScreen_NonTurnHolderHand: ; 1829d (6:429d)
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderHandScreen_Simple
pop af
ldh [hWhoseTurn], a
ret
OpenInPlayAreaScreen_TurnHolderDiscardPile: ; 182a7 (6:42a7)
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderDiscardPileScreen
pop af
ldh [hWhoseTurn], a
ret
OpenInPlayAreaScreen_NonTurnHolderDiscardPile: ; 182b1 (6:42b1)
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderDiscardPileScreen
pop af
ldh [hWhoseTurn], a
ret
OpenInPlayAreaScreen_TextTable:
; note that for bench slots, the entries are
; PLAY_AREA_BENCH_* constants in practice
tx HandText ; INPLAYAREA_PLAYER_BENCH_1
tx CheckText ; INPLAYAREA_PLAYER_BENCH_2
tx AttackText ; INPLAYAREA_PLAYER_BENCH_3
tx PKMNPowerText ; INPLAYAREA_PLAYER_BENCH_4
tx DoneText ; INPLAYAREA_PLAYER_BENCH_5
dw NULL ; INPLAYAREA_PLAYER_ACTIVE
tx DuelistHandText_2 ; INPLAYAREA_PLAYER_HAND
tx DuelistDiscardPileText ; INPLAYAREA_PLAYER_DISCARD_PILE
dw NULL ; INPLAYAREA_OPP_ACTIVE
tx DuelistHandText_2 ; INPLAYAREA_OPP_HAND
tx DuelistDiscardPileText ; INPLAYAREA_OPP_DISCARD_PILE
tx HandText ; INPLAYAREA_OPP_BENCH_1
tx CheckText ; INPLAYAREA_OPP_BENCH_2
tx AttackText ; INPLAYAREA_OPP_BENCH_3
tx PKMNPowerText ; INPLAYAREA_OPP_BENCH_4
tx DoneText ; INPLAYAREA_OPP_BENCH_5
in_play_area_cursor_transition: MACRO
cursor_transition \1, \2, \3, INPLAYAREA_\4, INPLAYAREA_\5, INPLAYAREA_\6, INPLAYAREA_\7
ENDM
; it's related to wMenuInputTablePointer.
; with this table, the cursor moves into the proper location by the input.
; note that the unit of the position is not a 8x8 tile.
OpenInPlayAreaScreen_TransitionTable1:
in_play_area_cursor_transition $18, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_2, PLAYER_BENCH_5
in_play_area_cursor_transition $30, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_3, PLAYER_BENCH_1
in_play_area_cursor_transition $48, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_4, PLAYER_BENCH_2
in_play_area_cursor_transition $60, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_5, PLAYER_BENCH_3
in_play_area_cursor_transition $78, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_1, PLAYER_BENCH_4
in_play_area_cursor_transition $30, $6c, $00, OPP_ACTIVE, PLAYER_BENCH_1, PLAYER_DISCARD_PILE, PLAYER_DISCARD_PILE
in_play_area_cursor_transition $78, $80, $00, PLAYER_DISCARD_PILE, PLAYER_BENCH_1, PLAYER_ACTIVE, PLAYER_ACTIVE
in_play_area_cursor_transition $78, $70, $00, OPP_ACTIVE, PLAYER_HAND, PLAYER_ACTIVE, PLAYER_ACTIVE
in_play_area_cursor_transition $78, $34, 1 << OAM_X_FLIP, OPP_BENCH_1, PLAYER_ACTIVE, OPP_DISCARD_PILE, OPP_DISCARD_PILE
in_play_area_cursor_transition $30, $20, 1 << OAM_X_FLIP, OPP_BENCH_1, OPP_DISCARD_PILE, OPP_ACTIVE, OPP_ACTIVE
in_play_area_cursor_transition $30, $38, 1 << OAM_X_FLIP, OPP_BENCH_1, PLAYER_ACTIVE, OPP_ACTIVE, OPP_ACTIVE
in_play_area_cursor_transition $90, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_5, OPP_BENCH_2
in_play_area_cursor_transition $78, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_1, OPP_BENCH_3
in_play_area_cursor_transition $60, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_2, OPP_BENCH_4
in_play_area_cursor_transition $48, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_3, OPP_BENCH_5
in_play_area_cursor_transition $30, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_4, OPP_BENCH_1
OpenInPlayAreaScreen_TransitionTable2:
in_play_area_cursor_transition $18, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_2, PLAYER_BENCH_5
in_play_area_cursor_transition $30, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_3, PLAYER_BENCH_1
in_play_area_cursor_transition $48, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_4, PLAYER_BENCH_2
in_play_area_cursor_transition $60, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_5, PLAYER_BENCH_3
in_play_area_cursor_transition $78, $8c, $00, PLAYER_ACTIVE, PLAYER_PLAY_AREA, PLAYER_BENCH_1, PLAYER_BENCH_4
in_play_area_cursor_transition $30, $6c, $00, OPP_ACTIVE, PLAYER_BENCH_1, PLAYER_DISCARD_PILE, PLAYER_DISCARD_PILE
in_play_area_cursor_transition $78, $80, $00, PLAYER_DISCARD_PILE, PLAYER_BENCH_1, PLAYER_ACTIVE, PLAYER_ACTIVE
in_play_area_cursor_transition $78, $70, $00, OPP_ACTIVE, PLAYER_HAND, PLAYER_ACTIVE, PLAYER_ACTIVE
in_play_area_cursor_transition $78, $34, 1 << OAM_X_FLIP, OPP_BENCH_1, PLAYER_ACTIVE, OPP_DISCARD_PILE, OPP_DISCARD_PILE
in_play_area_cursor_transition $30, $20, 1 << OAM_X_FLIP, OPP_BENCH_1, OPP_DISCARD_PILE, OPP_ACTIVE, OPP_ACTIVE
in_play_area_cursor_transition $30, $38, 1 << OAM_X_FLIP, OPP_HAND, PLAYER_ACTIVE, OPP_ACTIVE, OPP_ACTIVE
in_play_area_cursor_transition $90, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_5, OPP_BENCH_2
in_play_area_cursor_transition $78, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_1, OPP_BENCH_3
in_play_area_cursor_transition $60, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_2, OPP_BENCH_4
in_play_area_cursor_transition $48, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_3, OPP_BENCH_5
in_play_area_cursor_transition $30, $14, 1 << OAM_X_FLIP, OPP_PLAY_AREA, OPP_ACTIVE, OPP_BENCH_4, OPP_BENCH_1
OpenInPlayAreaScreen_HandleInput: ; 183bb (6:43bb)
xor a
ld [wPlaysSfx], a
ld hl, wMenuInputTablePointer
ld e, [hl]
inc hl
ld d, [hl]
ld a, [wInPlayAreaCurPosition]
ld l, a
ld h, $07
call HtimesL
add hl, de
ldh a, [hDPadHeld]
or a
jp z, .check_button
inc hl
inc hl
inc hl
; check d-pad
bit D_UP_F, a
jr z, .else_if_down
; up
ld a, [hl]
jr .process_dpad
.else_if_down
inc hl
bit D_DOWN_F, a
jr z, .else_if_right
; down
ld a, [hl]
jr .process_dpad
.else_if_right
inc hl
bit D_RIGHT_F, a
jr z, .else_if_left
; right
ld a, [hl]
jr .process_dpad
.else_if_left
inc hl
bit D_LEFT_F, a
jr z, .check_button
; left
ld a, [hl]
.process_dpad
push af
ld a, [wInPlayAreaCurPosition]
ld [wInPlayAreaPreservedPosition], a
pop af
ld [wInPlayAreaCurPosition], a
cp INPLAYAREA_PLAYER_ACTIVE
jr c, .player_area
cp INPLAYAREA_OPP_BENCH_1
jr c, .next
cp INPLAYAREA_PLAYER_PLAY_AREA
jr c, .opponent_area
jr .next
.player_area
ld a, DUELVARS_NUMBER_OF_POKEMON_IN_PLAY_AREA
call GetTurnDuelistVariable
dec a
jr nz, .bench_pokemon_exists
; no pokemon in player's bench.
; then move to player's play area.
ld a, INPLAYAREA_PLAYER_PLAY_AREA
ld [wInPlayAreaCurPosition], a
jr .next
.bench_pokemon_exists
ld b, a
ld a, [wInPlayAreaCurPosition]
cp b
jr c, .next
; handle index overflow
ldh a, [hDPadHeld]
bit D_RIGHT_F, a
jr z, .on_left
xor a
ld [wInPlayAreaCurPosition], a
jr .next
.on_left
ld a, b
dec a
ld [wInPlayAreaCurPosition], a
jr .next
.opponent_area
ld a, DUELVARS_NUMBER_OF_POKEMON_IN_PLAY_AREA
call GetNonTurnDuelistVariable
dec a
jr nz, .bench_pokemon_exists_2
ld a, INPLAYAREA_OPP_PLAY_AREA
ld [wInPlayAreaCurPosition], a
jr .next
.bench_pokemon_exists_2
ld b, a
ld a, [wInPlayAreaCurPosition]
sub INPLAYAREA_OPP_BENCH_1
cp b
jr c, .next
ldh a, [hDPadHeld]
bit D_LEFT_F, a
jr z, .on_right
ld a, INPLAYAREA_OPP_BENCH_1
ld [wInPlayAreaCurPosition], a
jr .next
.on_right
ld a, b
add INPLAYAREA_OPP_DISCARD_PILE
ld [wInPlayAreaCurPosition], a
.next
ld a, $01
ld [wPlaysSfx], a
xor a
ld [wCheckMenuCursorBlinkCounter], a
.check_button
ldh a, [hKeysPressed]
and A_BUTTON | B_BUTTON
jr z, .return
and A_BUTTON
jr nz, .a_button
; pressed b button
ld a, -1
farcall PlaySFXConfirmOrCancel
scf
ret
.a_button
call .draw_cursor
ld a, $01
farcall PlaySFXConfirmOrCancel
ld a, [wInPlayAreaCurPosition]
scf
ret
.return
ld a, [wPlaysSfx]
or a
jr z, .skip_sfx
call PlaySFX
.skip_sfx
ld hl, wCheckMenuCursorBlinkCounter
ld a, [hl]
inc [hl]
and $10 - 1
ret nz
bit 4, [hl] ; = and $10
jr nz, ZeroObjectPositionsAndToggleOAMCopy_Bank6
.draw_cursor ; 184a0 (6:44a0)
call ZeroObjectPositions
ld hl, wMenuInputTablePointer
ld e, [hl]
inc hl
ld d, [hl]
ld a, [wInPlayAreaCurPosition]
ld l, a
ld h, $07
call HtimesL
add hl, de
ld d, [hl] ; x position.
inc hl
ld e, [hl] ; y position.
inc hl
ld b, [hl] ; attribute.
ld c, $00
call SetOneObjectAttributes
or a
ret
ZeroObjectPositionsAndToggleOAMCopy_Bank6: ; 184bf (6:44bf)
call ZeroObjectPositions
ld a, $01
ld [wVBlankOAMCopyToggle], a
ret
OpenGlossaryScreen: ; 184c8 (6:44c8)
xor a
ld [wGlossaryPageNo], a
call .display_menu
xor a
ld [wInPlayAreaCurPosition], a
ld de, OpenGlossaryScreen_TransitionTable ; this data is stored in bank 2.
ld hl, wMenuInputTablePointer
ld [hl], e
inc hl
ld [hl], d
ld a, $ff
ld [wDuelInitialPrizesUpperBitsSet], a
xor a
ld [wCheckMenuCursorBlinkCounter], a
.next
ld a, $01
ld [wVBlankOAMCopyToggle], a
call DoFrame
ldh a, [hKeysPressed]
and SELECT
jr nz, .on_select
farcall YourOrOppPlayAreaScreen_HandleInput
jr nc, .next
cp -1 ; b button
jr nz, .check_button
farcall ZeroObjectPositionsWithCopyToggleOn
ret
.check_button
push af
farcall ZeroObjectPositionsWithCopyToggleOn
pop af
cp $09 ; $09: next page or prev page
jr z, .change_page
call .print_description
call .display_menu
xor a
ld [wCheckMenuCursorBlinkCounter], a
jr .next
.on_select
ld a, $01
farcall PlaySFXConfirmOrCancel
.change_page
ld a, [wGlossaryPageNo]
xor $01 ; swap page
ld [wGlossaryPageNo], a
call .print_menu
jr .next
; display glossary menu.
.display_menu ; 1852b (6:452b)
xor a
ld [wTileMapFill], a
call ZeroObjectPositions
ld a, $01
ld [wVBlankOAMCopyToggle], a
call DoFrame
call EmptyScreen
call Set_OBJ_8x8
farcall LoadCursorTile
lb de, 5, 0
call InitTextPrinting
ldtx hl, PokemonCardGlossaryText
call ProcessTextFromID
call .print_menu
ldtx hl, ChooseWordAndPressAButtonText
call DrawWideTextBox_PrintText
ret
; print texts in glossary menu.
.print_menu ; 1855a (6:455a)
ld hl, wDefaultText
ld a, TX_SYMBOL
ld [hli], a
ld a, [wGlossaryPageNo]
add SYM_1
ld [hli], a
ld a, TX_SYMBOL
ld [hli], a
ld a, SYM_SLASH
ld [hli], a
ld a, TX_SYMBOL
ld [hli], a
ld a, SYM_2
ld [hli], a
ld [hl], TX_END
lb de, 16, 1
call InitTextPrinting
ld hl, wDefaultText
call ProcessText
lb de, 1, 3
call InitTextPrinting
ld a, [wGlossaryPageNo]
or a
jr nz, .page_two
ldtx hl, GlossaryMenuPage1Text
jr .page_one
.page_two
ldtx hl, GlossaryMenuPage2Text
.page_one
call ProcessTextFromID
ret
; display glossary description.
.print_description ; 18598 (6:4598)
push af
xor a
ld [wTileMapFill], a
call EmptyScreen
lb de, 5, 0
call InitTextPrinting
ldtx hl, PokemonCardGlossaryText
call ProcessTextFromID
lb de, 0, 4
lb bc, 20, 14
call DrawRegularTextBox
ld a, [wGlossaryPageNo]
or a
jr nz, .back_page
ld hl, GlossaryData1
jr .front_page
.back_page
ld hl, GlossaryData2
.front_page
pop af
; hl += (a + (a << 2)).
; that is,
; hl += (5 * a).
ld c, a
ld b, 0
add hl, bc
sla a
sla a
ld c, a
add hl, bc
ld a, [hli]
push hl
ld d, a
ld e, $02
call InitTextPrinting
ld a, [hli]
ld h, [hl]
ld l, a
call ProcessTextFromID
pop hl
lb de, 1, 5
call InitTextPrinting
inc hl
inc hl
ld a, [hli]
ld h, [hl]
ld l, a
ld a, $01
ld [wLineSeparation], a
call ProcessTextFromID
xor a
ld [wLineSeparation], a
call EnableLCD
.loop
call DoFrame
ldh a, [hKeysPressed]
and B_BUTTON
jr z, .loop
ld a, -1
farcall PlaySFXConfirmOrCancel
ret
; unit: 5 bytes.
; [structure]
; horizontal align (1) / title text id (2) / desc. text id (2)
glossary_entry: MACRO
db \1
tx \2
tx \3
ENDM
GlossaryData1:
glossary_entry 7, AboutTheDeckText, DeckDescriptionText
glossary_entry 5, AboutTheDiscardPileText, DiscardPileDescriptionText
glossary_entry 7, AboutTheHandText, HandDescriptionText
glossary_entry 6, AboutTheArenaText, ArenaDescriptionText
glossary_entry 6, AboutTheBenchText, BenchDescriptionText
glossary_entry 4, AboutTheActivePokemonText, ActivePokemonDescriptionText
glossary_entry 5, AboutBenchPokemonText, BenchPokemonDescriptionText
glossary_entry 7, AboutPrizesText, PrizesDescriptionText
glossary_entry 5, AboutDamageCountersText, DamageCountersDescriptionText
GlossaryData2:
glossary_entry 5, AboutEnergyCardsText, EnergyCardsDescriptionText
glossary_entry 5, AboutTrainerCardsText, TrainerCardsDescriptionText
glossary_entry 5, AboutBasicPokemonText, BasicPokemonDescriptionText
glossary_entry 5, AboutEvolutionCardsText, EvolutionCardsDescriptionText
glossary_entry 6, AboutAttackingText, AttackingDescriptionText
glossary_entry 5, AboutPokemonPowerText, PokemonPowerDescriptionText
glossary_entry 6, AboutWeaknessText, WeaknessDescriptionText
glossary_entry 6, AboutResistanceText, ResistanceDescriptionText
glossary_entry 6, AboutRetreatingText, RetreatingDescriptionText
Func_18661: ; 18661 (6:4661)
xor a
ld [wPlaysSfx], a
ld a, [wCheckMenuCursorXPosition]
ld d, a
ld a, [wCheckMenuCursorYPosition]
ld e, a
ldh a, [hDPadHeld]
or a
jr z, .check_button
; check input from dpad
bit D_LEFT_F, a
jr nz, .left_or_right
bit D_RIGHT_F, a
jr z, .check_up_and_down
.left_or_right
; swap the lsb of x position value.
ld a, d
xor $1
ld d, a
jr .cursor_moved
.check_up_and_down
bit D_UP_F, a
jr nz, .up_or_down
bit D_DOWN_F, a
jr z, .check_button
.up_or_down
ld a, e
xor $1
ld e, a
.cursor_moved
ld a, $1
ld [wPlaysSfx], a
push de
call .draw_blank_cursor
pop de
ld a, d
ld [wCheckMenuCursorXPosition], a
ld a, e
ld [wCheckMenuCursorYPosition], a
xor a
ld [wCheckMenuCursorBlinkCounter], a
.check_button
ldh a, [hKeysPressed]
and A_BUTTON | B_BUTTON
jr z, .check_cursor_moved
and A_BUTTON
jr nz, .a_button
; b button
ld a, -1
call Func_190fb
scf
ret
; a button
.a_button
call .draw_cursor
ld a, 1
call Func_190fb
scf
ret
.check_cursor_moved
ld a, [wPlaysSfx]
or a
jr z, .check_cursor_blink
call PlaySFX
.check_cursor_blink
ld hl, wCheckMenuCursorBlinkCounter
ld a, [hl]
inc [hl]
and %00001111
ret nz
ld a, SYM_CURSOR_R
bit D_RIGHT_F, [hl]
jr z, .draw_tile
.draw_blank_cursor ; 186d4 (6:46d4)
ld a, SYM_SPACE
.draw_tile
ld e, a
ld a, 10
ld l, a
ld a, [wCheckMenuCursorXPosition]
ld h, a
call HtimesL
ld a, l
add 1
ld b, a
ld a, [wCheckMenuCursorYPosition]
sla a
add 14
ld c, a
ld a, e
; b = 11, c = y_pos * 2 + 14
; h = x_pos * 10, l = 10
call WriteByteToBGMap0
or a
ret
.draw_cursor ; 186f3 (6:46f3)
ld a, SYM_CURSOR_R
jr .draw_tile
; (6:46f7)
INCLUDE "data/effect_commands.asm"
; reads the animation commands from PointerTable_AttackAnimation
; of attack in wLoadedAttackAnimation and plays them
PlayAttackAnimationCommands: ; 18f9c (6:4f9c)
ld a, [wLoadedAttackAnimation]
or a
ret z
ld l, a
ld h, 0
add hl, hl
ld de, PointerTable_AttackAnimation
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
push de
ld hl, wce7e
ld a, [hl]
or a
jr nz, .read_command
ld [hl], $01
call Func_3b21
pop de
push de
ld a, DUEL_ANIM_SCREEN_MAIN_SCENE
ld [wDuelAnimationScreen], a
ld a, $01
ld [wd4b3], a
xor a
ld [wDuelAnimLocationParam], a
ld a, [de]
cp $04
jr z, .read_command
ld a, DUEL_ANIM_150
call PlayDuelAnimation
.read_command
pop de
; fallthrough
PlayAttackAnimationCommands_NextCommand: ; 18fd4 (6:4fd4)
ld a, [de]
inc de
ld hl, AnimationCommandPointerTable
jp JumpToFunctionInTable
AnimationCommand_AnimEnd: ; 18fdc (6:4fdc)
ret
AnimationCommand_AnimPlayer: ; 18fdd (6:4fdd)
ldh a, [hWhoseTurn]
ld [wDuelAnimDuelistSide], a
ld a, [wDuelType]
cp $00
jr nz, AnimationCommand_AnimNormal
ld a, PLAYER_TURN
ld [wDuelAnimDuelistSide], a
jr AnimationCommand_AnimNormal
AnimationCommand_AnimOpponent: ; 18ff0 (6:4ff0)
call SwapTurn
ldh a, [hWhoseTurn]
ld [wDuelAnimDuelistSide], a
call SwapTurn
ld a, [wDuelType]
cp $00
jr nz, AnimationCommand_AnimNormal
ld a, OPPONENT_TURN
ld [wDuelAnimDuelistSide], a
jr AnimationCommand_AnimNormal
AnimationCommand_AnimUnknown2: ; 19009 (6:5009)
ld a, [wce82]
and $7f
ld [wDuelAnimLocationParam], a
jr AnimationCommand_AnimNormal
AnimationCommand_AnimEnd2: ; 19013 (6:5013)
ret
AnimationCommand_AnimNormal: ; 19014 (6:5014)
ld a, [de]
inc de
cp DUEL_ANIM_SHOW_DAMAGE
jr z, .show_damage
cp DUEL_ANIM_SHAKE1
jr z, .shake_1
cp DUEL_ANIM_SHAKE2
jr z, .shake_2
cp DUEL_ANIM_SHAKE3
jr z, .shake_3
.play_anim
call PlayDuelAnimation
jr PlayAttackAnimationCommands_NextCommand
.show_damage
ld a, DUEL_ANIM_PRINT_DAMAGE
call PlayDuelAnimation
ld a, [wce81]
ld [wd4b3], a
push de
ld hl, wce7f
ld de, wDuelAnimDamage
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
pop de
ld a, $8c
call PlayDuelAnimation
ld a, [wDuelDisplayedScreen]
cp DUEL_MAIN_SCENE
jr nz, .skip_update_hud
ld a, DUEL_ANIM_UPDATE_HUD
call PlayDuelAnimation
.skip_update_hud
jp PlayAttackAnimationCommands_NextCommand
; screen shake happens differently
; depending on whose turn it is
.shake_1
ld c, DUEL_ANIM_SMALL_SHAKE_X
ld b, DUEL_ANIM_SMALL_SHAKE_Y
jr .check_duelist
.shake_2
ld c, DUEL_ANIM_BIG_SHAKE_X
ld b, DUEL_ANIM_BIG_SHAKE_Y
jr .check_duelist
.shake_3
ld c, DUEL_ANIM_SMALL_SHAKE_Y
ld b, DUEL_ANIM_SMALL_SHAKE_X
.check_duelist
ldh a, [hWhoseTurn]
cp PLAYER_TURN
ld a, c
jr z, .play_anim
ld a, [wDuelType]
cp $00
ld a, c
jr z, .play_anim
ld a, b
jr .play_anim
AnimationCommand_AnimUnknown: ; 19079 (6:5079)
ld a, [de]
inc de
ld [wd4b3], a
ld a, [wce82]
ld [wDuelAnimLocationParam], a
call SetDuelAnimationScreen
ld a, DUEL_ANIM_150
call PlayDuelAnimation
jp PlayAttackAnimationCommands_NextCommand
AnimationCommandPointerTable: ; 1908f (6:508f)
dw AnimationCommand_AnimEnd ; anim_end
dw AnimationCommand_AnimNormal ; anim_normal
dw AnimationCommand_AnimPlayer ; anim_player
dw AnimationCommand_AnimOpponent ; anim_opponent
dw AnimationCommand_AnimUnknown ; anim_unknown
dw AnimationCommand_AnimUnknown2 ; anim_unknown2
dw AnimationCommand_AnimEnd2 ; anim_end2 (unused)
; sets wDuelAnimationScreen according to wd4b3
; if wd4b3 == $01, set it to Main Scene
; if wd4b3 == $04, st it to Play Area scene
SetDuelAnimationScreen: ; 1909d (6:509d)
ld a, [wd4b3]
cp $04
jr z, .set_play_area_screen
cp $01
ret nz
ld a, DUEL_ANIM_SCREEN_MAIN_SCENE
ld [wDuelAnimationScreen], a
ret
.set_play_area_screen
ld a, [wDuelAnimLocationParam]
ld l, a
ld a, [wWhoseTurn]
ld h, a
cp PLAYER_TURN
jr z, .player
; opponent
ld a, [wDuelType]
cp $00
jr z, .asm_50c6
; link duel or vs. AI
bit 7, l
jr z, .asm_50e2
jr .asm_50d2
.asm_50c6
bit 7, l
jr z, .asm_50da
jr .asm_50ea
.player
bit 7, l
jr z, .asm_50d2
jr .asm_50e2
.asm_50d2
ld l, UNKNOWN_SCREEN_4
ld h, PLAYER_TURN
ld a, DUEL_ANIM_SCREEN_PLAYER_PLAY_AREA
jr .ok
.asm_50da
ld l, UNKNOWN_SCREEN_4
ld h, OPPONENT_TURN
ld a, DUEL_ANIM_SCREEN_PLAYER_PLAY_AREA
jr .ok
.asm_50e2
ld l, UNKNOWN_SCREEN_5
ld h, OPPONENT_TURN
ld a, DUEL_ANIM_SCREEN_OPP_PLAY_AREA
jr .ok
.asm_50ea
ld l, UNKNOWN_SCREEN_5
ld h, PLAYER_TURN
ld a, DUEL_ANIM_SCREEN_OPP_PLAY_AREA
.ok
ld [wDuelAnimationScreen], a
ret
Func_190f4: ; 190f4 (6:50f4)
ld a, [wd4b3]
cp $04
jr z, Func_1910f
; fallthrough
Func_190fb: ; 190fb (6:50fb)
cp $01
jr nz, .asm_510e
ld a, DUEL_ANIM_SCREEN_MAIN_SCENE
ld [wDuelAnimationScreen], a
ld a, [wDuelDisplayedScreen]
cp $01
jr z, .asm_510e
bank1call DrawDuelMainScene
.asm_510e
ret
Func_1910f: ; 1910f (6:510f)
call SetDuelAnimationScreen
ld a, [wDuelDisplayedScreen]
cp l
jr z, .skip_change_screen
ld a, l
push af
ld l, PLAYER_TURN
ld a, [wDuelType]
cp $00
jr nz, .asm_5127
ld a, [wWhoseTurn]
ld l, a
.asm_5127
call DrawYourOrOppPlayAreaScreen_Bank0
pop af
ld [wDuelDisplayedScreen], a
.skip_change_screen
call DrawWideTextBox
ret
; prints text related to the damage received
; by card stored in wTempNonTurnDuelistCardID
; takes into account type effectiveness
PrintDamageText: ; 19132 (6:5132)
push hl
push bc
push de
ld a, [wLoadedAttackAnimation]
cp ATK_ANIM_HEAL
jr z, .skip
cp ATK_ANIM_HEALING_WIND_PLAY_AREA
jr z, .skip
ld a, [wTempNonTurnDuelistCardID]
ld e, a
ld d, $00
call LoadCardDataToBuffer1_FromCardID
ld a, 18
call CopyCardNameAndLevel
ld [hl], TX_END
ld hl, wTxRam2
xor a
ld [hli], a
ld [hl], a
ld hl, wce7f
ld a, [hli]
ld h, [hl]
ld l, a
call GetDamageText
ld a, l
or h
call nz, DrawWideTextBox_PrintText
.skip
pop de
pop bc
pop hl
ret
; returns in hl the text id associated with
; the damage in hl and its effectiveness
GetDamageText: ; 19168 (6:5168)
ld a, l
or h
jr z, .no_damage
call LoadTxRam3
ld a, [wce81]
ldtx hl, AttackDamageText
and (1 << RESISTANCE) | (1 << WEAKNESS)
ret z ; not weak or resistant
ldtx hl, WeaknessMoreDamage2Text
cp (1 << RESISTANCE) | (1 << WEAKNESS)
ret z ; weak and resistant
and (1 << WEAKNESS)
ldtx hl, WeaknessMoreDamageText
ret nz ; weak
ldtx hl, ResistanceLessDamageText
ret ; resistant
.no_damage
call CheckNoDamageOrEffect
ret c
ldtx hl, NoDamageText
ld a, [wce81]
and (1 << RESISTANCE)
ret z ; not resistant
ldtx hl, ResistanceNoDamageText
ret ; resistant
UpdateMainSceneHUD: ; 19199 (6:5199)
ld a, [wDuelDisplayedScreen]
cp DUEL_MAIN_SCENE
ret nz
bank1call DrawDuelHUDs
ret
Func_191a3: ; 191a3 (6:51a3)
ret
INCLUDE "data/attack_animations.asm"
; if carry flag is set, only delays
; if carry not set:
; - set rRP to $c1, wait;
; - set rRP to $c0, wait;
; - return
Func_19674: ; 19674 (6:5674)
jr c, .delay_once
ld [hl], $c1
ld a, 5
jr .loop_delay_1 ; jump to possibly to add more cycles?
.loop_delay_1
dec a
jr nz, .loop_delay_1
ld [hl], $c0
ld a, 14
jr .loop_delay_2 ; jump to possibly to add more cycles?
.loop_delay_2
dec a
jr nz, .loop_delay_2
ret
.delay_once
ld a, 21
jr .loop_delay_3 ; jump to possibly to add more cycles?
.loop_delay_3
dec a
jr nz, .loop_delay_3
nop
ret
; input a = byte to transmit through IR
TransmitByteThroughIR: ; 19692 (6:5692)
push hl
ld hl, rRP
push de
push bc
ld b, a
scf ; carry set
call Func_19674
or a ; carry not set
call Func_19674
ld c, 8
ld c, 8 ; number of input bits
.loop
ld a, $00
rr b
call Func_19674
dec c
jr nz, .loop
pop bc
pop de
pop hl
ldh a, [rJOYP]
bit 1, a ; P11
jr z, ReturnZFlagUnsetAndCarryFlagSet
xor a ; return z set
ret
; same as ReceiveByteThroughIR but
; returns $0 in a if there's an error in IR
ReceiveByteThroughIR_ZeroIfUnsuccessful: ; 196ba (6:56ba)
call ReceiveByteThroughIR
ret nc
xor a
ret
; returns carry if there's some time out
; and output in register a of $ff
; otherwise returns in a some sequence of bits
; related to how rRP sets/unsets bit 1
ReceiveByteThroughIR: ; 196c0 (6:56c0)
push de
push bc
push hl
; waits for bit 1 in rRP to be unset
; up to $100 loops
ld b, 0
ld hl, rRP
.wait_ir
bit 1, [hl]
jr z, .ok
dec b
jr nz, .wait_ir
; looped around $100 times
; return $ff and carry set
pop hl
pop bc
pop de
scf
ld a, $ff
ret
.ok
; delay for some cycles
ld a, 15
.loop_delay
dec a
jr nz, .loop_delay
; loop for each bit
ld e, 8
.loop
ld a, $01
; possibly delay cycles?
ld b, 9
ld b, 9
ld b, 9
ld b, 9
; checks for bit 1 in rRP
; if in any of the checks it is unset,
; then a is set to 0
; this is done a total of 9 times
bit 1, [hl]
jr nz, .asm_196ec
xor a
.asm_196ec
bit 1, [hl]
jr nz, .asm_196f1
xor a
.asm_196f1
dec b
jr nz, .asm_196ec
; one bit received
rrca
rr d
dec e
jr nz, .loop
ld a, d ; has bits set for each "cycle" that bit 1 was not unset
pop hl
pop bc
pop de
or a
ret
ReturnZFlagUnsetAndCarryFlagSet: ; 19700 (6:5700)
ld a, $ff
or a ; z not set
scf ; carry set
ret
; called when expecting to transmit data
Func_19705: ; 19705 (6:5705)
ld hl, rRP
.asm_19708
ldh a, [rJOYP]
bit 1, a
jr z, ReturnZFlagUnsetAndCarryFlagSet
ld a, $aa ; request
call TransmitByteThroughIR
push hl
pop hl
call ReceiveByteThroughIR_ZeroIfUnsuccessful
cp $33 ; acknowledge
jr nz, .asm_19708
xor a
ret
; called when expecting to receive data
Func_1971e: ; 1971e (6:571e)
ld hl, rRP
.asm_19721
ldh a, [rJOYP]
bit 1, a
jr z, ReturnZFlagUnsetAndCarryFlagSet
call ReceiveByteThroughIR_ZeroIfUnsuccessful
cp $aa ; request
jr nz, .asm_19721
ld a, $33 ; acknowledge
call TransmitByteThroughIR
xor a
ret
ReturnZFlagUnsetAndCarryFlagSet2: ; 19735 (6:5735)
jp ReturnZFlagUnsetAndCarryFlagSet
TransmitIRDataBuffer: ; 19738 (6:5738)
call Func_19705
jr c, ReturnZFlagUnsetAndCarryFlagSet2
ld a, $49
call TransmitByteThroughIR
ld a, $52
call TransmitByteThroughIR
ld hl, wIRDataBuffer
ld c, 8
jr TransmitNBytesFromHLThroughIR
ReceiveIRDataBuffer: ; 1974e (6:5738)
call Func_1971e
jr c, ReturnZFlagUnsetAndCarryFlagSet2
call ReceiveByteThroughIR
cp $49
jr nz, ReceiveIRDataBuffer
call ReceiveByteThroughIR
cp $52
jr nz, ReceiveIRDataBuffer
ld hl, wIRDataBuffer
ld c, 8
jr ReceiveNBytesToHLThroughIR
; hl = start of data to transmit
; c = number of bytes to transmit
TransmitNBytesFromHLThroughIR: ; 19768 (6:5768)
ld b, $0
.loop_data_bytes
ld a, b
add [hl]
ld b, a
ld a, [hli]
call TransmitByteThroughIR
jr c, .asm_1977c
dec c
jr nz, .loop_data_bytes
ld a, b
cpl
inc a
call TransmitByteThroughIR
.asm_1977c
ret
; hl = address to write received data
; c = number of bytes to be received
ReceiveNBytesToHLThroughIR: ; 1977d (6:577d)
ld b, 0
.loop_data_bytes
call ReceiveByteThroughIR
jr c, ReturnZFlagUnsetAndCarryFlagSet2
ld [hli], a
add b
ld b, a
dec c
jr nz, .loop_data_bytes
call ReceiveByteThroughIR
add b
or a
jr nz, ReturnZFlagUnsetAndCarryFlagSet2
ret
; disables interrupts, and sets joypad and IR communication port
; switches to CGB normal speed
StartIRCommunications: ; 19792 (6:5792)
di
call SwitchToCGBNormalSpeed
ld a, P14
ldh [rJOYP], a
ld a, $c0
ldh [rRP], a
ret
; reenables interrupts, and switches CGB back to double speed
CloseIRCommunications: ; 1979f (6:579f)
ld a, P14 | P15
ldh [rJOYP], a
.wait_vblank_on
ldh a, [rSTAT]
and STAT_LCDC_STATUS
cp STAT_ON_VBLANK
jr z, .wait_vblank_on
.wait_vblank_off
ldh a, [rSTAT]
and STAT_LCDC_STATUS
cp STAT_ON_VBLANK
jr nz, .wait_vblank_off
call SwitchToCGBDoubleSpeed
ei
ret
; set rRP to 0
ClearRP: ; 197b8 (6:57b8)
ld a, $00
ldh [rRP], a
ret
; expects to receive a command (IRCMD_* constant)
; in wIRDataBuffer + 1, then calls the subroutine
; corresponding to that command
ExecuteReceivedIRCommands: ; 197bd (6:57bd)
call StartIRCommunications
.loop_commands
call ReceiveIRDataBuffer
jr c, .error
jr nz, .loop_commands
ld hl, wIRDataBuffer + 1
ld a, [hl]
ld hl, .CmdPointerTable
cp NUM_IR_COMMANDS
jr nc, .loop_commands ; invalid command
call .JumpToCmdPointer ; execute command
jr .loop_commands
.error
call CloseIRCommunications
xor a
scf
ret
.JumpToCmdPointer
add a ; *2
add l
ld l, a
ld a, 0
adc h
ld h, a
ld a, [hli]
ld h, [hl]
ld l, a
.jp_hl
jp hl
.CmdPointerTable
dw .Close ; IRCMD_CLOSE
dw .ReturnWithoutClosing ; IRCMD_RETURN_WO_CLOSING
dw .TransmitData ; IRCMD_TRANSMIT_DATA
dw .ReceiveData ; IRCMD_RECEIVE_DATA
dw .CallFunction ; IRCMD_CALL_FUNCTION
; closes the IR communications
; pops hl so that the sp points
; to the return address of ExecuteReceivedIRCommands
.Close
pop hl
call CloseIRCommunications
or a
ret
; returns without closing the IR communications
; will continue the command loop
.ReturnWithoutClosing
or a
ret
; receives an address and number of bytes
; and transmits starting at that address
.TransmitData
call Func_19705
ret c
call LoadRegistersFromIRDataBuffer
jp TransmitNBytesFromHLThroughIR
; receives an address and number of bytes
; and writes the data received to that address
.ReceiveData
call LoadRegistersFromIRDataBuffer
ld l, e
ld h, d
call ReceiveNBytesToHLThroughIR
jr c, .asm_19812
sub b
call TransmitByteThroughIR
.asm_19812
ret
; receives an address to call, then stores
; the registers in the IR data buffer
.CallFunction
call LoadRegistersFromIRDataBuffer
call .jp_hl
call StoreRegistersInIRDataBuffer
ret
; returns carry set if request sent was not acknowledged
TrySendIRRequest: ; 1981d (6:581d)
call StartIRCommunications
ld hl, rRP
ld c, 4
.send_request
ld a, $aa ; request
push bc
call TransmitByteThroughIR
push bc
pop bc
call ReceiveByteThroughIR_ZeroIfUnsuccessful
pop bc
cp $33 ; acknowledgement
jr z, .received_ack
dec c
jr nz, .send_request
scf
jr .close
.received_ack
xor a
.close
push af
call CloseIRCommunications
pop af
ret
; returns carry set if request was not received
TryReceiveIRRequest: ; 19842 (6:5842)
call StartIRCommunications
ld hl, rRP
.wait_request
call ReceiveByteThroughIR_ZeroIfUnsuccessful
cp $aa ; request
jr z, .send_ack
ldh a, [rJOYP]
cpl
and P10 | P11
jr z, .wait_request
scf
jr .close
.send_ack
ld a, $33 ; acknowledgement
call TransmitByteThroughIR
xor a
.close
push af
call CloseIRCommunications
pop af
ret
; sends request for other device to close current communication
RequestCloseIRCommunication: ; 19865 (6:5865)
call StartIRCommunications
ld a, IRCMD_CLOSE
ld [wIRDataBuffer + 1], a
call TransmitIRDataBuffer
; fallthrough
; calls CloseIRCommunications while perserving af
SafelyCloseIRCommunications: ; 19870 (6:5870)
push af
call CloseIRCommunications
pop af
ret
; sends a request for data to be transmitted
; from the other device
; hl = start of data to request to transmit
; de = address to write data received
; c = length of data
RequestDataTransmissionThroughIR: ; 19876 (6:5876)
ld a, IRCMD_TRANSMIT_DATA
call TransmitRegistersThroughIR
push de
push bc
call Func_1971e
pop bc
pop hl
jr c, SafelyCloseIRCommunications
call ReceiveNBytesToHLThroughIR
jr SafelyCloseIRCommunications
; transmits data to be written in the other device
; hl = start of data to transmit
; de = address for other device to write data
; c = length of data
RequestDataReceivalThroughIR: ; 19889 (6:5889)
ld a, IRCMD_RECEIVE_DATA
call TransmitRegistersThroughIR
call TransmitNBytesFromHLThroughIR
jr c, SafelyCloseIRCommunications
call ReceiveByteThroughIR
jr c, SafelyCloseIRCommunications
add b
jr nz, .asm_1989e
xor a
jr SafelyCloseIRCommunications
.asm_1989e
call ReturnZFlagUnsetAndCarryFlagSet
jr SafelyCloseIRCommunications
; first stores all the current registers in wIRDataBuffer
; then transmits it through IR
TransmitRegistersThroughIR: ; 198a3 (6:58a3)
push hl
push de
push bc
call StoreRegistersInIRDataBuffer
call StartIRCommunications
call TransmitIRDataBuffer
pop bc
pop de
pop hl
ret nc
inc sp
inc sp
jr SafelyCloseIRCommunications
; stores af, hl, de and bc in wIRDataBuffer
StoreRegistersInIRDataBuffer: ; 198b7 (6:58b7)
push de
push hl
push af
ld hl, wIRDataBuffer
pop de
ld [hl], e ; <- f
inc hl
ld [hl], d ; <- a
inc hl
pop de
ld [hl], e ; <- l
inc hl
ld [hl], d ; <- h
inc hl
pop de
ld [hl], e ; <- e
inc hl
ld [hl], d ; <- d
inc hl
ld [hl], c ; <- c
inc hl
ld [hl], b ; <- b
ret
; loads all the registers that were stored
; from StoreRegistersInIRDataBuffer
LoadRegistersFromIRDataBuffer: ; 198d0 (6:58d0)
ld hl, wIRDataBuffer
ld e, [hl]
inc hl
ld d, [hl]
inc hl
push de
ld e, [hl]
inc hl
ld d, [hl]
inc hl
push de
ld e, [hl]
inc hl
ld d, [hl]
inc hl
ld c, [hl]
inc hl
ld b, [hl]
pop hl
pop af
ret
; empties screen and replaces
; wVBlankFunctionTrampoline with HandleAllSpriteAnimations
Func_198e7: ; 198e7 (6:58e7)
call EmptyScreen
call Set_OBJ_8x8
call Func_3ca4
lb de, $38, $7f
call SetupText
ld hl, wVBlankFunctionTrampoline + 1
ld de, wVBlankFunctionTrampolineBackup
call BackupVBlankFunctionTrampoline
di
ld [hl], LOW(HandleAllSpriteAnimations)
inc hl
ld [hl], HIGH(HandleAllSpriteAnimations)
ei
ret
; sets backup VBlank function as wVBlankFunctionTrampoline
RestoreVBlankFunction: ; 19907 (6:5907)
ld hl, wVBlankFunctionTrampolineBackup
ld de, wVBlankFunctionTrampoline + 1
call BackupVBlankFunctionTrampoline
call Func_3ca4
bank1call ZeroObjectPositionsAndToggleOAMCopy
ret
; copies 2 bytes from hl to de while interrupts are disabled
; used to load or store wVBlankFunctionTrampoline
; to wVBlankFunctionTrampolineBackup
BackupVBlankFunctionTrampoline: ; 19917 (6:5917)
di
ld a, [hli]
ld [de], a
inc de
ld a, [hld]
ld [de], a
ei
ret
Func_1991f: ; 1991f (6:591f)
add a
ld e, a
ld d, 0
ld hl, .data
add hl, de
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
ld a, [hli]
add $02
push hl
ld hl, sDeck1Name
call Func_199e0
pop hl
call SwapTurn
ld a, [hli]
add $02
call LoadDeck
call SwapTurn
call EnableSRAM
ld h, $a1
ld de, wPlayerDeck
ld c, $3c
.asm_594c
ld a, [de]
inc de
ld l, a
res 7, [hl]
dec c
jr nz, .asm_594c
ld h, $a1
ld de, wOpponentDeck
ld c, $1e
.asm_595b
ld a, [de]
inc de
ld l, a
res 7, [hl]
inc [hl]
dec c
jr nz, .asm_595b
call DisableSRAM
ret
.data
db $03, $04, $05, $06, $07, $08
Func_1996e: ; 1996e (6:596e)
call EnableSRAM
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
ld hl, sCardCollection
ld bc, $1607
.loop_clear
xor a
ld [hli], a
dec bc
ld a, c
or b
jr nz, .loop_clear
ld a, CHARMANDER_AND_FRIENDS_DECK
ld hl, sSavedDeck1
call Func_199e0
ld a, SQUIRTLE_AND_FRIENDS_DECK
ld hl, sSavedDeck2
call Func_199e0
ld a, BULBASAUR_AND_FRIENDS_DECK
ld hl, sSavedDeck3
call Func_199e0
call EnableSRAM
ld hl, sCardCollection
ld a, CARD_NOT_OWNED
.loop_collection
ld [hl], a
inc l
jr nz, .loop_collection
ld hl, sCurrentDuel
xor a
ld [hli], a
ld [hli], a
ld [hl], a
ld hl, sCardPopNameList
ld c, CARDPOP_NAME_LIST_MAX_ELEMS
.loop_card_pop_names
ld [hl], $0
ld de, NAME_BUFFER_LENGTH
add hl, de
dec c
jr nz, .loop_card_pop_names
ld a, 2
ld [sPrinterContrastLevel], a
ld a, $2
ld [sTextSpeed], a
ld [wTextSpeed], a
xor a
ld [sAnimationsDisabled], a
ld [sSkipDelayAllowed], a
ld [s0a004], a
ld [sTotalCardPopsDone], a
ld [sReceivedLegendaryCards], a
farcall Func_8cf9
call DisableSRAM
ret
Func_199e0: ; 199e0 (6:59e0)
push de
push bc
push hl
call LoadDeck
jr c, .asm_19a0e
call Func_19a12
pop hl
call EnableSRAM
push hl
ld de, wDefaultText
.asm_199f3
ld a, [de]
inc de
ld [hli], a
or a
jr nz, .asm_199f3
pop hl
push hl
ld de, $0018
add hl, de
ld de, wPlayerDeck
ld c, $3c
.asm_19a04
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .asm_19a04
call DisableSRAM
or a
.asm_19a0e
pop hl
pop bc
pop de
ret
Func_19a12: ; 19a12 (6:5a12)
ld hl, wcce9
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wDefaultText
call CopyText
ret
; hl = text ID
LoadLinkConnectingScene: ; 19a1f (6:5a1f)
push hl
call Func_198e7
ld a, SCENE_GAMEBOY_LINK_CONNECTING
lb bc, 0, 0
call LoadScene
pop hl
call DrawWideTextBox_PrintText
call EnableLCD
ret
; shows Link Not Connected scene
; then asks the player whether they want to try again
; if the player selectes "no", return carry
; input:
; - hl = text ID
LoadLinkNotConnectedSceneAndAskWhetherToTryAgain: ; 19a33 (6:5a33)
push hl
call RestoreVBlankFunction
call Func_198e7
ld a, SCENE_GAMEBOY_LINK_NOT_CONNECTED
lb bc, 0, 0
call LoadScene
pop hl
call DrawWideTextBox_WaitForInput
ldtx hl, WouldYouLikeToTryAgainText
call YesOrNoMenuWithText_SetCursorToYes
; fallthrough
ClearRPAndRestoreVBlankFunction: ; 19a4c (6:5a4c)
push af
call ClearRP
call RestoreVBlankFunction
pop af
ret
; prepares IR communication parameter data
; a = a IRPARAM_* constant for the function of this connection
InitIRCommunications: ; 19a55 (6:5a55)
ld hl, wOwnIRCommunicationParams
ld [hl], a
inc hl
ld [hl], $50
inc hl
ld [hl], $4b
inc hl
ld [hl], $31
ld a, $ff
ld [wIRCommunicationErrorCode], a
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
; clear wNameBuffer and wOpponentName
xor a
ld [wNameBuffer], a
ld hl, wOpponentName
ld [hli], a
ld [hl], a
; loads player's name from SRAM
; to wDefaultText
call EnableSRAM
ld hl, sPlayerName
ld de, wDefaultText
ld c, NAME_BUFFER_LENGTH
.loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .loop
call DisableSRAM
ret
; returns carry if communication was unsuccessful
; if a = 0, then it was a communication error
; if a = 1, then operation was cancelled by the player
PrepareSendCardOrDeckConfigurationThroughIR: ; 19a89 (6:5a89)
call InitIRCommunications
; pressing A button triggers request for IR communication
.loop_frame
call DoFrame
ldh a, [hKeysPressed]
bit B_BUTTON_F, a
jr nz, .b_btn
ldh a, [hKeysHeld]
bit A_BUTTON_F, a
jr z, .loop_frame
; a btn
call TrySendIRRequest
jr nc, .request_success
or a
jr z, .loop_frame
xor a
scf
ret
.b_btn
; cancelled by the player
ld a, $01
scf
ret
.request_success
call ExchangeIRCommunicationParameters
ret c
ld a, [wOtherIRCommunicationParams + 3]
cp $31
jr nz, SetIRCommunicationErrorCode_Error
or a
ret
; exchanges player names and IR communication parameters
; checks whether parameters for communication match
; and if they don't, an error is issued
ExchangeIRCommunicationParameters: ; 19ab7 (6:5ab7)
ld hl, wOwnIRCommunicationParams
ld de, wOtherIRCommunicationParams
ld c, 4
call RequestDataTransmissionThroughIR
jr c, .error
ld hl, wOtherIRCommunicationParams + 1
ld a, [hli]
cp $50
jr nz, .error
ld a, [hli]
cp $4b
jr nz, .error
ld a, [wOwnIRCommunicationParams]
ld hl, wOtherIRCommunicationParams
cp [hl] ; do parameters match?
jr nz, SetIRCommunicationErrorCode_Error
; receives wDefaultText from other device
; and writes it to wNameBuffer
ld hl, wDefaultText
ld de, wNameBuffer
ld c, NAME_BUFFER_LENGTH
call RequestDataTransmissionThroughIR
jr c, .error
; transmits wDefaultText to be
; written in wNameBuffer in the other device
ld hl, wDefaultText
ld de, wNameBuffer
ld c, NAME_BUFFER_LENGTH
call RequestDataReceivalThroughIR
jr c, .error
or a
ret
.error
xor a
scf
ret
SetIRCommunicationErrorCode_Error: ; 19af9 (6:5af9)
ld hl, wIRCommunicationErrorCode
ld [hl], $01
ld de, wIRCommunicationErrorCode
ld c, 1
call RequestDataReceivalThroughIR
call RequestCloseIRCommunication
ld a, $01
scf
ret
SetIRCommunicationErrorCode_NoError: ; 19b0d (6:5b0d)
ld hl, wOwnIRCommunicationParams
ld [hl], $00
ld de, wIRCommunicationErrorCode
ld c, 1
call RequestDataReceivalThroughIR
ret c
call RequestCloseIRCommunication
or a
ret
; makes device receptive to receive data from other device
; to write in wDuelTempList (either list of cards or a deck configuration)
; returns carry if some error occured
TryReceiveCardOrDeckConfigurationThroughIR: ; 19b20 (6:5b20)
call InitIRCommunications
.loop_receive_request
xor a
ld [wDuelTempList], a
call TryReceiveIRRequest
jr nc, .receive_data
bit 1, a
jr nz, .cancelled
jr .loop_receive_request
.receive_data
call ExecuteReceivedIRCommands
ld a, [wIRCommunicationErrorCode]
or a
ret z ; no error
xor a
scf
ret
.cancelled
ld a, $01
scf
ret
; returns carry if card(s) wasn't successfully sent
_SendCard: ; 19b41 (6:5b41)
call StopMusic
ldtx hl, SendingACardText
call LoadLinkConnectingScene
ld a, IRPARAM_SEND_CARDS
call PrepareSendCardOrDeckConfigurationThroughIR
jr c, .fail
; send cards
xor a
ld [wDuelTempList + DECK_SIZE], a
ld hl, wDuelTempList
ld e, l
ld d, h
ld c, DECK_SIZE + 1
call RequestDataReceivalThroughIR
jr c, .fail
call SetIRCommunicationErrorCode_NoError
jr c, .fail
call ExecuteReceivedIRCommands
jr c, .fail
ld a, [wOwnIRCommunicationParams + 1]
cp $4f
jr nz, .fail
call PlayCardPopSong
xor a
call ClearRPAndRestoreVBlankFunction
ret
.fail
call PlayCardPopSong
ldtx hl, CardTransferWasntSuccessful1Text
call LoadLinkNotConnectedSceneAndAskWhetherToTryAgain
jr nc, _SendCard ; loop back and try again
; failed
scf
ret
PlayCardPopSong: ; 19b87 (6:5b87)
ld a, MUSIC_CARD_POP
jp PlaySong
_ReceiveCard: ; 19b8c (6:5b8c)
call StopMusic
ldtx hl, ReceivingACardText
call LoadLinkConnectingScene
ld a, IRPARAM_SEND_CARDS
call TryReceiveCardOrDeckConfigurationThroughIR
ld a, $4f
ld [wOwnIRCommunicationParams + 1], a
ld hl, wOwnIRCommunicationParams
ld e, l
ld d, h
ld c, 4
call RequestDataReceivalThroughIR
jr c, .fail
call RequestCloseIRCommunication
jr c, .fail
call PlayCardPopSong
or a
call ClearRPAndRestoreVBlankFunction
ret
.fail
call PlayCardPopSong
ldtx hl, CardTransferWasntSuccessful2Text
call LoadLinkNotConnectedSceneAndAskWhetherToTryAgain
jr nc, _ReceiveCard
scf
ret
_SendDeckConfiguration: ; 19bc5 (6:5bc5)
call StopMusic
ldtx hl, SendingADeckConfigurationText
call LoadLinkConnectingScene
ld a, IRPARAM_SEND_DECK
call PrepareSendCardOrDeckConfigurationThroughIR
jr c, .fail
ld hl, wDuelTempList
ld e, l
ld d, h
ld c, DECK_STRUCT_SIZE
call RequestDataReceivalThroughIR
jr c, .fail
call SetIRCommunicationErrorCode_NoError
jr c, .fail
call PlayCardPopSong
call ClearRPAndRestoreVBlankFunction
or a
ret
.fail
call PlayCardPopSong
ldtx hl, DeckConfigurationTransferWasntSuccessful1Text
call LoadLinkNotConnectedSceneAndAskWhetherToTryAgain
jr nc, _SendDeckConfiguration
scf
ret
_ReceiveDeckConfiguration: ; 19bfb (6:5bfb)
call StopMusic
ldtx hl, ReceivingDeckConfigurationText
call LoadLinkConnectingScene
ld a, IRPARAM_SEND_DECK
call TryReceiveCardOrDeckConfigurationThroughIR
jr c, .fail
call PlayCardPopSong
call ClearRPAndRestoreVBlankFunction
or a
ret
.fail
call PlayCardPopSong
ldtx hl, DeckConfigurationTransferWasntSuccessful2Text
call LoadLinkNotConnectedSceneAndAskWhetherToTryAgain
jr nc, _ReceiveDeckConfiguration ; loop back and try again
scf
ret
_DoCardPop: ; 19c20 (6:5c20)
; loads scene for Card Pop! screen
; then checks if console is SGB
; and issues an error message in case it is
call Func_198e7
ld a,SCENE_CARD_POP
lb bc, 0, 0
call LoadScene
ldtx hl, AreYouBothReadyToCardPopText
call PrintScrollableText_NoTextBoxLabel
call RestoreVBlankFunction
ldtx hl, CardPopCannotBePlayedWithTheGameBoyText
ld a, [wConsole]
cp CONSOLE_SGB
jr z, .error
; initiate the communications
call PauseSong
call Func_198e7
ld a, SCENE_GAMEBOY_LINK_CONNECTING
lb bc, 0, 0
call LoadScene
ldtx hl, PositionGameBoyColorsAndPressAButtonText
call DrawWideTextBox_PrintText
call EnableLCD
call HandleCardPopCommunications
push af
push hl
call ClearRP
call RestoreVBlankFunction
pop hl
pop af
jr c, .error
; show the received card detail page
; and play the corresponding song
ld a, [wLoadedCard1ID]
call AddCardToCollectionAndUpdateAlbumProgress
ld hl, wLoadedCard1Name
ld a, [hli]
ld h, [hl]
ld l, a
call LoadTxRam2
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
ld a, SFX_5D
call PlaySFX
.wait_sfx
call AssertSFXFinished
or a
jr nz, .wait_sfx
ld a, [wCardPopCardObtainSong]
call PlaySong
ldtx hl, ReceivedThroughCardPopText
bank1call _DisplayCardDetailScreen
call ResumeSong
lb de, $38, $9f
call SetupText
bank1call OpenCardPage_FromHand
ret
.error
; show Card Pop! error scene
; and print text in hl
push hl
call ResumeSong
call Func_198e7
ld a, SCENE_CARD_POP_ERROR
lb bc, 0, 0
call LoadScene
pop hl
call PrintScrollableText_NoTextBoxLabel
call RestoreVBlankFunction
ret
; handles all communications to the other device to do Card Pop!
; returns carry if Card Pop! is unsuccessful
; and returns in hl the corresponding error text ID
HandleCardPopCommunications: ; 19cb2 (6:5cb2)
; copy CardPopNameList from SRAM to WRAM
call EnableSRAM
ld hl, sCardPopNameList
ld de, wCardPopNameList
ld bc, CARDPOP_NAME_LIST_SIZE
call CopyDataHLtoDE
call DisableSRAM
ld a, IRPARAM_CARD_POP
call InitIRCommunications
.asm_19cc9
call TryReceiveIRRequest ; receive request
jr nc, .asm_19d05
bit 1, a
jr nz, .fail
call TrySendIRRequest ; send request
jr c, .asm_19cc9
; do the player name search, then transmit the result
call ExchangeIRCommunicationParameters
jr c, .fail
ld hl, wCardPopNameList
ld de, wOtherPlayerCardPopNameList
ld c, 0 ; $100 bytes = CARDPOP_NAME_LIST_SIZE
call RequestDataTransmissionThroughIR
jr c, .fail
call LookUpNameInCardPopNameList
ld hl, wCardPopNameSearchResult
ld de, wCardPopNameSearchResult
ld c, 1
call RequestDataReceivalThroughIR
jr c, .fail
call SetIRCommunicationErrorCode_NoError
jr c, .fail
call ExecuteReceivedIRCommands
jr c, .fail
jr .check_search_result
.asm_19d05
call ExecuteReceivedIRCommands
ld a, [wIRCommunicationErrorCode]
or a
jr nz, .fail
call RequestCloseIRCommunication
jr c, .fail
.check_search_result
ld a, [wCardPopNameSearchResult]
or a
jr z, .success
; not $00, means the name was found in the list
ldtx hl, CannotCardPopWithFriendPreviouslyPoppedWithText
scf
ret
.success
call DecideCardToReceiveFromCardPop
; increment number of times Card Pop! was done
; and write the other player's name to sCardPopNameList
; the spot where this is written in the list is derived
; from the lower nybble of sTotalCardPopsDone
; that means that after 16 Card Pop!, the older
; names start to get overwritten
call EnableSRAM
ld hl, sTotalCardPopsDone
ld a, [hl]
inc [hl]
and $0f
swap a ; *NAME_BUFFER_LENGTH
ld l, a
ld h, $0
ld de, sCardPopNameList
add hl, de
ld de, wNameBuffer
ld c, NAME_BUFFER_LENGTH
.loop_write_name
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .loop_write_name
call DisableSRAM
or a
ret
.fail
ldtx hl, ThePopWasntSuccessfulText
scf
ret
; looks up the name in wNameBuffer in wCardPopNameList
; used to know whether this save file has done Card Pop!
; with the other player already
; returns carry and wCardPopNameSearchResult = $ff if the name was found;
; returns no carry and wCardPopNameSearchResult = $00 otherwise
LookUpNameInCardPopNameList: ; 19d49 (6:5d49)
; searches for other player's name in this game's name list
ld hl, wCardPopNameList
ld c, CARDPOP_NAME_LIST_MAX_ELEMS
.loop_own_card_pop_name_list
push hl
ld de, wNameBuffer
call .CompareNames
pop hl
jr nc, .found_name
ld de, NAME_BUFFER_LENGTH
add hl, de
dec c
jr nz, .loop_own_card_pop_name_list
; name was not found in wCardPopNameList
; searches for this player's name in the other game's name list
; this is useless since it discards the result from the name comparisons
; as a result this loop will always return no carry
call EnableSRAM
ld hl, wOtherPlayerCardPopNameList
ld c, CARDPOP_NAME_LIST_MAX_ELEMS
.loop_other_card_pop_name_list
push hl
ld de, sPlayerName
call .CompareNames ; discards result from comparison
pop hl
ld de, NAME_BUFFER_LENGTH
add hl, de
dec c
jr nz, .loop_other_card_pop_name_list
xor a
jr .no_carry
.found_name
ld a, $ff
scf
.no_carry
call DisableSRAM
ld [wCardPopNameSearchResult], a ; $00 if name was not found, $ff otherwise
ret
; compares names in hl and de
; if they are different, return carry
.CompareNames
ld b, NAME_BUFFER_LENGTH
.loop_chars
ld a, [de]
inc de
cp [hl]
jr nz, .not_same
inc hl
dec b
jr nz, .loop_chars
or a
ret
.not_same
scf
ret
; loads in wLoadedCard1 a random card to be received
; this selection is done based on the rarity that is
; decided from the names of both participants
; the card will always be a Pokemon card that is not
; from a Promotional set, with the exception
; of Venusaur1 and Mew2
; output:
; - e = card ID chosen
DecideCardToReceiveFromCardPop: ; 19d92 (6:5d92)
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
call EnableSRAM
ld hl, sPlayerName
call CalculateNameHash
call DisableSRAM
push de
ld hl, wNameBuffer
call CalculateNameHash
pop bc
; de = other player's name hash
; bc = this player's name hash
; updates RNG values to subtraction of these two hashes
ld hl, wRNG1
ld a, b
sub d
ld d, a ; b - d
ld [hli], a ; wRNG1
ld a, c
sub e
ld e, a ; c - e
ld [hli], a ; wRNG2
ld [hl], $0 ; wRNGCounter
; depending on the values obtained from the hashes,
; determine which rarity card to give to the player
; along with the song to play with each rarity
; the probabilites of each possibility can be calculated
; as follows (given 2 random player names):
; 101/256 ~ 39% for Circle
; 90/256 ~ 35% for Diamond
; 63/256 ~ 25% for Star
; 1/256 ~ .4% for Venusaur1 or Mew2
ld a, e
cp 5
jr z, .venusaur1_or_mew2
cp 64
jr c, .star_rarity ; < 64
cp 154
jr c, .diamond_rarity ; < 154
; >= 154
ld a, MUSIC_BOOSTER_PACK
ld b, CIRCLE
jr .got_rarity
.diamond_rarity
ld a, MUSIC_BOOSTER_PACK
ld b, DIAMOND
jr .got_rarity
.star_rarity
ld a, MUSIC_MATCH_VICTORY
ld b, STAR
.got_rarity
ld [wCardPopCardObtainSong], a
ld a, b
call CreateCardPopCandidateList
; shuffle candidates and pick first from list
call ShuffleCards
ld a, [hl]
ld e, a
.got_card_id
ld d, $0
call LoadCardDataToBuffer1_FromCardID
ld a, e
ret
.venusaur1_or_mew2
; choose either Venusaur1 or Mew2
; depending on whether the lower
; bit of d is unset or set, respectively
ld a, MUSIC_MEDAL
ld [wCardPopCardObtainSong], a
ld e, VENUSAUR1
ld a, d
and $1 ; get lower bit
jr z, .got_card_id
ld e, MEW2
jr .got_card_id
; lists in wCardPopCardCandidates all cards that:
; - are Pokemon cards;
; - have the same rarity as input register a;
; - are not from Promotional set.
; input:
; - a = card rarity
; output:
; - a = number of candidates
CreateCardPopCandidateList: ; 19df7 (6:5df7)
ld hl, wPlayerDeck
push hl
push de
push bc
ld b, a
lb de, 0, GRASS_ENERGY
.loop_card_ids
call LoadCardDataToBuffer1_FromCardID
jr c, .count ; no more card IDs
ld a, [wLoadedCard1Type]
and TYPE_ENERGY
jr nz, .next_card_id ; not Pokemon card
ld a, [wLoadedCard1Rarity]
cp b
jr nz, .next_card_id ; not equal rarity
ld a, [wLoadedCard1Set]
and $f0
cp PROMOTIONAL
jr z, .next_card_id ; no promos
ld [hl], e
inc hl
.next_card_id
inc de
jr .loop_card_ids
; count all the cards that were listed
; and return it in a
.count
ld [hl], $00 ; invalid card ID as end of list
ld hl, wPlayerDeck
ld c, -1
.loop_count
inc c
ld a, [hli]
or a
jr nz, .loop_count
ld a, c
pop bc
pop de
pop hl
ret
; creates a unique two-byte hash from the name given in hl
; the low byte is calculated by simply adding up all characters
; the high byte is calculated by xoring all characters together
; input:
; - hl = points to the start of the name buffer
; output:
; - de = hash
CalculateNameHash: ; 19e32 (6:5e32)
ld c, NAME_BUFFER_LENGTH
ld de, $0
.loop
ld a, e
add [hl]
ld e, a
ld a, d
xor [hl]
ld d, a
inc hl
dec c
jr nz, .loop
ret
; sends serial data to printer
; if there's an error in connection,
; show Printer Not Connected scene with error message
_PreparePrinterConnection: ; 19e42 (6:5e42)
ld bc, $0
lb de, PRINTERPKT_DATA, $0
call SendPrinterPacket
ret nc ; return if no error
ld hl, wPrinterStatus
ld a, [hl]
or a
jr nz, .asm_19e55
ld [hl], $ff
.asm_19e55
ld a, [hl]
cp $ff
jr z, ShowPrinterIsNotConnected
; falltrough
; shows message on screen depending on wPrinterStatus
; also shows SCENE_GAMEBOY_PRINTER_NOT_CONNECTED.
HandlePrinterError: ; 19e5a (6:5e5a)
ld a, [wPrinterStatus]
cp $ff
jr z, .cable_or_printer_switch
or a
jr z, .interrupted
bit PRINTER_ERROR_BATTERIES_LOST_CHARGE, a
jr nz, .batteries_lost_charge
bit PRINTER_ERROR_CABLE_PRINTER_SWITCH, a
jr nz, .cable_or_printer_switch
bit PRINTER_ERROR_PAPER_JAMMED, a
jr nz, .jammed_printer
ldtx hl, PrinterPacketErrorText
ld a, $04
jr ShowPrinterConnectionErrorScene
.cable_or_printer_switch
ldtx hl, CheckCableOrPrinterSwitchText
ld a, $02
jr ShowPrinterConnectionErrorScene
.jammed_printer
ldtx hl, PrinterPaperIsJammedText
ld a, $03
jr ShowPrinterConnectionErrorScene
.batteries_lost_charge
ldtx hl, BatteriesHaveLostTheirChargeText
ld a, $01
jr ShowPrinterConnectionErrorScene
.interrupted
ldtx hl, PrintingWasInterruptedText
call DrawWideTextBox_WaitForInput
scf
ret
ShowPrinterIsNotConnected: ; 19e94 (6:5e94)
ldtx hl, PrinterIsNotConnectedText
ld a, $02
; fallthrough
; a = error code
; hl = text ID to print in text box
ShowPrinterConnectionErrorScene: ; 19e99 (6:5e99)
push hl
; unnecessary loading TxRam, since the text data
; already incorporate the error number
ld l, a
ld h, $00
call LoadTxRam3
call Func_198e7
ld a, SCENE_GAMEBOY_PRINTER_NOT_CONNECTED
lb bc, 0, 0
call LoadScene
pop hl
call DrawWideTextBox_WaitForInput
call RestoreVBlankFunction
scf
ret
; main card printer function
Func_19eb4: ; 19eb4 (6:5eb4)
ld e, a
ld d, $0
call LoadCardDataToBuffer1_FromCardID
call Func_198e7
ld a, SCENE_GAMEBOY_PRINTER_TRANSMITTING
lb bc, 0, 0
call LoadScene
ld a, 20
call CopyCardNameAndLevel
ld [hl], TX_END
ld hl, $0
call LoadTxRam2
ldtx hl, NowPrintingText
call DrawWideTextBox_PrintText
call EnableLCD
call PrepareForPrinterCommunications
call DrawTopCardInfoInSRAMGfxBuffer0
call Func_19f87
call DrawCardPicInSRAMGfxBuffer2
call Func_19f99
jr c, .error
call DrawBottomCardInfoInSRAMGfxBuffer0
call Func_1a011
jr c, .error
call RestoreVBlankFunction
call ResetPrinterCommunicationSettings
or a
ret
.error
call RestoreVBlankFunction
call ResetPrinterCommunicationSettings
jp HandlePrinterError
DrawCardPicInSRAMGfxBuffer2: ; 19f05 (6:5f05)
ld hl, wLoadedCard1Gfx
ld a, [hli]
ld h, [hl]
ld l, a
ld de, sGfxBuffer2
call Func_37a5
; draw card's picture in sGfxBuffer2
ld a, $40
lb hl, 12, 1
lb de, 2, 68
lb bc, 16, 12
call FillRectangle
ret
; writes the tiles necessary to draw
; the card's information in sGfxBuffer0
; this includes card's type, lv, HP and attacks if Pokemon card
; or otherwise just the card's name and type symbol
DrawTopCardInfoInSRAMGfxBuffer0: ; 19f20 (6:5f20)
call Func_1a025
call Func_212f
; draw empty text box frame
ld hl, sGfxBuffer0
ld a, $34
lb de, $30, $31
ld b, 20
call CopyLine
ld c, 15
.loop_lines
xor a ; SYM_SPACE
lb de, $36, $37
ld b, 20
call CopyLine
dec c
jr nz, .loop_lines
; draw card type symbol
ld a, $38
lb hl, 1, 2
lb de, 1, 65
lb bc, 2, 2
call FillRectangle
; print card's name
lb de, 4, 65
ld hl, wLoadedCard1Name
call InitTextPrinting_ProcessTextFromPointerToID
; prints card's type, lv, HP and attacks if it's a Pokemon card
ld a, [wLoadedCard1Type]
cp TYPE_ENERGY
jr nc, .skip_pokemon_data
inc a ; symbol corresponding to card's type (color)
lb bc, 18, 65
call WriteByteToBGMap0
ld a, SYM_Lv
lb bc, 11, 66
call WriteByteToBGMap0
ld a, [wLoadedCard1Level]
lb bc, 12, 66
bank1call WriteTwoDigitNumberInTxSymbolFormat
ld a, SYM_HP
lb bc, 15, 66
call WriteByteToBGMap0
ld a, [wLoadedCard1EffectCommands]
inc b
bank1call WriteTwoByteNumberInTxSymbolFormat
.skip_pokemon_data
ret
Func_19f87: ; 19f87 (6:5f87)
call TryInitPrinterCommunications
ret c
ld hl, sGfxBuffer0
call Func_1a0cc
ret c
call Func_1a0cc
call Func_1a111
ret
Func_19f99: ; 19f99 (6:5f99)
call TryInitPrinterCommunications
ret c
ld hl, sGfxBuffer0 + $8 tiles
ld c, $06
.asm_19fa2
call Func_1a0cc
ret c
dec c
jr nz, .asm_19fa2
call Func_1a111
ret
; writes the tiles necessary to draw
; the card's information in sGfxBuffer0
; this includes card's Retreat cost, Weakness, Resistance,
; and attack if it's Pokemon card
; or otherwise just the card's description.
DrawBottomCardInfoInSRAMGfxBuffer0: ; 19fad (6:5fad)
call Func_1a025
xor a
ld [wCardPageType], a
ld hl, sGfxBuffer0
ld b, 20
ld c, 9
.loop_lines
xor a ; SYM_SPACE
lb de, $36, $37
call CopyLine
dec c
jr nz, .loop_lines
ld a, $35
lb de, $32, $33
call CopyLine
ld a, [wLoadedCard1Type]
cp TYPE_ENERGY
jr nc, .not_pkmn_card
ld hl, RetreatWeakResistData
call PlaceTextItems
ld c, 66
bank1call DisplayCardPage_PokemonOverview.attacks
ld a, SYM_No
lb bc, 15, 72
call WriteByteToBGMap0
inc b
ld a, [wLoadedCard1PokedexNumber]
bank1call WriteTwoByteNumberInTxSymbolFormat
ret
.not_pkmn_card
bank1call SetNoLineSeparation
lb de, 1, 66
ld a, SYM_No
call InitTextPrintingInTextbox
ld hl, wLoadedCard1NonPokemonDescription
call ProcessTextFromPointerToID
bank1call SetOneLineSeparation
ret
RetreatWeakResistData: ; 1a004 (6:6004)
textitem 1, 70, RetreatText
textitem 1, 71, WeaknessText
textitem 1, 72, ResistanceText
db $ff
Func_1a011: ; 1a011 (6:6011)
call TryInitPrinterCommunications
ret c
ld hl, sGfxBuffer0
ld c, $05
.asm_1a01a
call Func_1a0cc
ret c
dec c
jr nz, .asm_1a01a
call Func_1a108
ret
; calls setup text and sets wTilePatternSelector
Func_1a025: ; 1a025 (6:6025)
lb de, $40, $bf
call SetupText
ld a, $a4
ld [wTilePatternSelector], a
xor a
ld [wTilePatternSelectorCorrection], a
ret
; switches to CGB normal speed, resets serial
; enables SRAM and switches to SRAM1
; and clears sGfxBuffer0
PrepareForPrinterCommunications: ; 1a035 (6:6035)
call SwitchToCGBNormalSpeed
call ResetSerial
ld a, $10
ld [wce9b], a
call EnableSRAM
ld a, [sPrinterContrastLevel]
ld [wPrinterContrastLevel], a
call DisableSRAM
ldh a, [hBankSRAM]
ld [wce8f], a
ld a, BANK("SRAM1")
call BankswitchSRAM
call EnableSRAM
; fallthrough
ClearPrinterGfxBuffer: ; 1a035 (6:6035)
ld hl, sGfxBuffer0
ld bc, $400
.loop
xor a
ld [hli], a
dec bc
ld a, c
or b
jr nz, .loop
xor a
ld [wce9f], a
ret
; reverts settings changed by PrepareForPrinterCommunications
ResetPrinterCommunicationSettings: ; 1a06b (6:606b)
push af
call SwitchToCGBDoubleSpeed
ld a, [wce8f]
call BankswitchSRAM
call DisableSRAM
lb de, $30, $bf
call SetupText
pop af
ret
; unreferenced
; send some bytes through serial
Func_1a080: ; 1a080 (6:6080)
ld bc, $0
lb de, PRINTERPKT_NUL, $0
jp SendPrinterPacket
; tries initiating the communications for
; sending data to printer
; returns carry if operation was cancelled
; by pressing B button or serial transfer took long
TryInitPrinterCommunications: ; 1a089 (6:6089)
xor a
ld [wPrinterInitAttempts], a
.wait_input
call DoFrame
ldh a, [hKeysHeld]
and B_BUTTON
jr nz, .b_button
ld bc, $0
lb de, PRINTERPKT_NUL, $0
call SendPrinterPacket
jr c, .delay
and (1 << PRINTER_STATUS_BUSY) | (1 << PRINTER_STATUS_PRINTING)
jr nz, .wait_input
.init
ld bc, $0
lb de, PRINTERPKT_INIT, $0
call SendPrinterPacket
jr nc, .no_carry
ld hl, wPrinterInitAttempts
inc [hl]
ld a, [hl]
cp 3
jr c, .wait_input
; time out
scf
ret
.no_carry
ret
.b_button
xor a
ld [wPrinterStatus], a
scf
ret
.delay
ld c, 10
.delay_loop
call DoFrame
dec c
jr nz, .delay_loop
jr .init
; loads tiles given by map in hl to sGfxBuffer5
; copies first 20 tiles, then offsets by 2 tiles
; and copies another 20
Func_1a0cc: ; 1a0cc (6:60cc)
push bc
ld de, sGfxBuffer5
call .Copy20Tiles
call .Copy20Tiles
push hl
call CompressDataForPrinterSerialTransfer
call SendPrinterPacket
pop hl
pop bc
ret
; copies 20 tiles given by hl to de
; then adds 2 tiles to hl
.Copy20Tiles ; 1a0e0 (6:60e0)
push hl
ld c, 20
.loop_tiles
ld a, [hli]
call .CopyTile
dec c
jr nz, .loop_tiles
pop hl
ld bc, 2 tiles
add hl, bc
ret
; copies a tile to de
; a = tile to get from sGfxBuffer1
.CopyTile ; 1a0f0 (6:60f0)
push hl
push bc
ld l, a
ld h, $00
add hl, hl
add hl, hl
add hl, hl
add hl, hl ; *TILE_SIZE
ld bc, sGfxBuffer1
add hl, bc
ld c, TILE_SIZE
.loop_copy
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .loop_copy
pop bc
pop hl
ret
Func_1a108: ; 1a108 (6:6108)
call GetPrinterContrastSerialData
push hl
lb hl, $3, $1
jr SendPrinterInstructionPacket
Func_1a111: ; 1a111 (6:6111)
call GetPrinterContrastSerialData
push hl
ld hl, wce9b
ld a, [hl]
ld [hl], $00
ld h, a
ld l, $01
; fallthrough
SendPrinterInstructionPacket: ; 1a11e (6:611e)
push hl
ld bc, $0
lb de, PRINTERPKT_DATA, $0
call SendPrinterPacket
jr c, .asm_1a135
ld hl, sp+$00 ; contrast level bytes
ld bc, $4 ; instruction packets are 4 bytes in size
lb de, PRINTERPKT_PRINT_INSTRUCTION, $0
call SendPrinterPacket
.asm_1a135
pop hl
pop hl
ret
; returns in h and l the bytes
; to be sent through serial to the printer
; for the set contrast level
GetPrinterContrastSerialData: ; 1a138 (6:6138)
ld a, [wPrinterContrastLevel]
ld e, a
ld d, $00
ld hl, .contrast_level_data
add hl, de
ld h, [hl]
ld l, $e4
ret
.contrast_level_data
db $00, $20, $40, $60, $7f
; unreferenced
Func_1a14b: ; 1a14b (6:614b)
ld a, $01
jr .asm_1a15d
ld a, $02
jr .asm_1a15d
ld a, $03
jr .asm_1a15d
ld a, $04
jr .asm_1a15d
ld a, $05
.asm_1a15d
ld [wce9d], a
scf
ret
; a = saved deck index to print
_PrintDeckConfiguration: ; 1a162 (6:6162)
; copies selected deck from SRAM to wDuelTempList
call EnableSRAM
ld l, a
ld h, DECK_STRUCT_SIZE
call HtimesL
ld de, sSavedDeck1
add hl, de
ld de, wDuelTempList
ld bc, DECK_STRUCT_SIZE
call CopyDataHLtoDE
call DisableSRAM
call ShowPrinterTransmitting
call PrepareForPrinterCommunications
call Func_1a025
call Func_212f
lb de, 0, 64
lb bc, 20, 4
call DrawRegularTextBoxDMG
lb de, 4, 66
call InitTextPrinting
ld hl, wDuelTempList ; print deck name
call ProcessText
ldtx hl, DeckPrinterText
call ProcessTextFromID
ld a, 5
ld [wPrinterHorizontalOffset], a
ld hl, wPrinterTotalCardCount
xor a
ld [hli], a
ld [hl], a
ld [wPrintOnlyStarRarity], a
ld hl, wCurDeckCards
.loop_cards
ld a, [hl]
or a
jr z, .asm_1a1d6
ld e, a
ld d, $00
call LoadCardDataToBuffer1_FromCardID
; find out this card's count
ld a, [hli]
ld b, a
ld c, 1
.loop_card_count
cp [hl]
jr nz, .got_card_count
inc hl
inc c
jr .loop_card_count
.got_card_count
ld a, c
ld [wPrinterCardCount], a
call LoadCardInfoForPrinter
call AddToPrinterGfxBuffer
jr c, .printer_error
jr .loop_cards
.asm_1a1d6
call SendCardListToPrinter
jr c, .printer_error
call ResetPrinterCommunicationSettings
call RestoreVBlankFunction
or a
ret
.printer_error
call ResetPrinterCommunicationSettings
call RestoreVBlankFunction
jp HandlePrinterError
SendCardListToPrinter: ; 1a1ec (6:61ec)
ld a, [wPrinterHorizontalOffset]
cp 1
jr z, .skip_load_gfx
call LoadGfxBufferForPrinter
ret c
.skip_load_gfx
call TryInitPrinterCommunications
ret c
call Func_1a108
ret
; 0z1a1ff
; increases printer horizontal offset by 2
AddToPrinterGfxBuffer: ; 1a1ff (6:61ff)
push hl
ld hl, wPrinterHorizontalOffset
inc [hl]
inc [hl]
ld a, [hl]
pop hl
; return no carry if below 18
cp 18
ccf
ret nc
; >= 18
; fallthrough
; copies Gfx to Gfx buffer and sends some serial data
; returns carry set if unsuccessful
LoadGfxBufferForPrinter: ; 1a20b (6:620b)
push hl
call TryInitPrinterCommunications
jr c, .set_carry
ld a, [wPrinterHorizontalOffset]
srl a
ld c, a
ld hl, sGfxBuffer0
.loop_gfx_buffer
call Func_1a0cc
jr c, .set_carry
dec c
jr nz, .loop_gfx_buffer
call Func_1a111
jr c, .set_carry
call ClearPrinterGfxBuffer
ld a, 1
ld [wPrinterHorizontalOffset], a
pop hl
or a
ret
.set_carry
pop hl
scf
ret
; load symbol, name, level and card count to buffer
LoadCardInfoForPrinter: ; 1a235 (6:6235)
push hl
ld a, [wPrinterHorizontalOffset]
or %1000000
ld e, a
ld d, 3
ld a, [wPrintOnlyStarRarity]
or a
jr nz, .skip_card_symbol
ld hl, wPrinterTotalCardCount
ld a, [hli]
or [hl]
call z, DrawCardSymbol
.skip_card_symbol
ld a, 14
call CopyCardNameAndLevel
call InitTextPrinting
ld hl, wDefaultText
call ProcessText
ld a, [wPrinterHorizontalOffset]
or %1000000
ld c, a
ld b, 16
ld a, SYM_CROSS
call WriteByteToBGMap0
inc b
ld a, [wPrinterCardCount]
bank1call WriteTwoDigitNumberInTxSymbolFormat
pop hl
ret
_PrintCardList: ; 1a270 (6:6270)
; if Select button is held when printing card list
; only print cards with Star rarity (excluding Promotional cards)
; even if it's not marked as seen in the collection
ld e, FALSE
ldh a, [hKeysHeld]
and SELECT
jr z, .no_select
inc e ; TRUE
.no_select
ld a, e
ld [wPrintOnlyStarRarity], a
call ShowPrinterTransmitting
call CreateTempCardCollection
ld de, wDefaultText
call CopyPlayerName
call PrepareForPrinterCommunications
call Func_1a025
call Func_212f
lb de, 0, 64
lb bc, 20, 4
call DrawRegularTextBoxDMG
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
lb de, 2, 66
call InitTextPrinting
ld hl, wDefaultText
call ProcessText
ldtx hl, AllCardsOwnedText
call ProcessTextFromID
ld a, [wPrintOnlyStarRarity]
or a
jr z, .asm_1a2c2
ld a, TX_HALF2FULL
call ProcessSpecialTextCharacter
lb de, 3, 84
call Func_22ca
.asm_1a2c2
ld a, $ff
ld [wCurPrinterCardType], a
xor a
ld hl, wPrinterTotalCardCount
ld [hli], a
ld [hl], a
ld [wPrinterNumCardTypes], a
ld a, 5
ld [wPrinterHorizontalOffset], a
ld e, GRASS_ENERGY
.loop_cards
push de
ld d, $00
call LoadCardDataToBuffer1_FromCardID
jr c, .done_card_loop
ld d, HIGH(wTempCardCollection)
ld a, [de] ; card ID count in collection
ld [wPrinterCardCount], a
call .LoadCardTypeEntry
jr c, .printer_error_pop_de
ld a, [wPrintOnlyStarRarity]
or a
jr z, .all_owned_cards_mode
ld a, [wLoadedCard1Set]
and %11110000
cp PROMOTIONAL
jr z, .next_card
ld a, [wLoadedCard1Rarity]
cp STAR
jr nz, .next_card
; not Promotional, and Star rarity
ld hl, wPrinterCardCount
res CARD_NOT_OWNED_F, [hl]
jr .got_card_count
.all_owned_cards_mode
ld a, [wPrinterCardCount]
or a
jr z, .next_card
cp CARD_NOT_OWNED
jr z, .next_card ; ignore not owned cards
.got_card_count
ld a, [wPrinterCardCount]
and CARD_COUNT_MASK
ld c, a
; add to total card count
ld hl, wPrinterTotalCardCount
add [hl]
ld [hli], a
ld a, 0
adc [hl]
ld [hl], a
; add to current card type count
ld hl, wPrinterCurCardTypeCount
ld a, c
add [hl]
ld [hli], a
ld a, 0
adc [hl]
ld [hl], a
ld hl, wPrinterNumCardTypes
inc [hl]
ld hl, wce98
inc [hl]
call LoadCardInfoForPrinter
call AddToPrinterGfxBuffer
jr c, .printer_error_pop_de
.next_card
pop de
inc e
jr .loop_cards
.printer_error_pop_de
pop de
.printer_error
call ResetPrinterCommunicationSettings
call RestoreVBlankFunction
jp HandlePrinterError
.done_card_loop
pop de
; add separator line
ld a, [wPrinterHorizontalOffset]
dec a
or $40
ld c, a
ld b, 0
call BCCoordToBGMap0Address
ld a, $35
lb de, $35, $35
ld b, 20
call CopyLine
call AddToPrinterGfxBuffer
jr c, .printer_error
ld hl, wPrinterTotalCardCount
ld c, [hl]
inc hl
ld b, [hl]
ldtx hl, TotalNumberOfCardsText
call .PrintTextWithNumber
jr c, .printer_error
ld a, [wPrintOnlyStarRarity]
or a
jr nz, .done
ld a, [wPrinterNumCardTypes]
ld c, a
ld b, 0
ldtx hl, TypesOfCardsText
call .PrintTextWithNumber
jr c, .printer_error
.done
call SendCardListToPrinter
jr c, .printer_error
call ResetPrinterCommunicationSettings
call RestoreVBlankFunction
or a
ret
; prints text ID given in hl
; with decimal representation of
; the number given in bc
; hl = text ID
; bc = number
.PrintTextWithNumber
push bc
ld a, [wPrinterHorizontalOffset]
dec a
or $40
ld e, a
ld d, 2
call InitTextPrinting
call ProcessTextFromID
ld d, 14
call InitTextPrinting
pop hl
call TwoByteNumberToTxSymbol_TrimLeadingZeros
ld hl, wStringBuffer
call ProcessText
call AddToPrinterGfxBuffer
ret
; loads this card's type icon and text
; if it's a new card type that hasn't been printed yet
.LoadCardTypeEntry
ld a, [wLoadedCard1Type]
ld c, a
cp TYPE_ENERGY
jr c, .got_type ; jump if Pokemon card
ld c, $08
cp TYPE_TRAINER
jr nc, .got_type ; jump if Trainer card
ld c, $07
.got_type
ld hl, wCurPrinterCardType
ld a, [hl]
cp c
ret z ; already handled this card type
; show corresponding icon and text
; for this new card type
ld a, c
ld [hl], a ; set it as current card type
add a
add c ; *3
ld c, a
ld b, $00
ld hl, .IconTextList
add hl, bc
ld a, [wPrinterHorizontalOffset]
dec a
or %1000000
ld e, a
ld d, 1
ld a, [hli]
push hl
lb bc, 2, 2
lb hl, 1, 2
call FillRectangle
pop hl
ld d, 3
inc e
call InitTextPrinting
ld a, [hli]
ld h, [hl]
ld l, a
call ProcessTextFromID
call AddToPrinterGfxBuffer
ld hl, wPrinterCurCardTypeCount
xor a
ld [hli], a
ld [hl], a
ld [wce98], a
ret
.IconTextList
; Fire
db $e0 ; icon tile
tx FirePokemonText
; Grass
db $e4 ; icon tile
tx GrassPokemonText
; Lightning
db $e8 ; icon tile
tx LightningPokemonText
; Water
db $ec ; icon tile
tx WaterPokemonText
; Fighting
db $f0 ; icon tile
tx FightingPokemonText
; Psychic
db $f4 ; icon tile
tx PsychicPokemonText
; Colorless
db $f8 ; icon tile
tx ColorlessPokemonText
; Energy
db $fc ; icon tile
tx EnergyCardText
; Trainer
db $dc ; icon tile
tx TrainerCardText
ShowPrinterTransmitting: ; 1a420 (6:6420)
call Func_198e7
ld a, SCENE_GAMEBOY_PRINTER_TRANSMITTING
lb bc, 0, 0
call LoadScene
ldtx hl, NowPrintingPleaseWaitText
call DrawWideTextBox_PrintText
call EnableLCD
ret
; compresses $28 tiles in sGfxBuffer5
; and writes it in sGfxBuffer5 + $28 tiles.
; compressed data has 2 commands to instruct on how to decompress it.
; - a command byte with bit 7 not set, means to copy that many + 1
; bytes that are following it literally.
; - a command byte with bit 7 set, means to copy the following byte
; that many times + 2 (after masking the top bit of command byte).
; returns in bc the size of the compressed data and
; in de the packet type data.
CompressDataForPrinterSerialTransfer: ; 1a435 (6:6435)
ld hl, sGfxBuffer5
ld de, sGfxBuffer5 + $28 tiles
ld bc, $28 tiles
.loop_remaining_data
ld a, $ff
inc b
dec b
jr nz, .check_compression
ld a, c
.check_compression
push bc
push de
ld c, a
call CheckDataCompression
ld a, e
ld c, e
pop de
jr c, .copy_byte
ld a, c
ld b, c
dec a
ld [de], a ; number of bytes to copy literally - 1
inc de
.copy_literal_sequence
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .copy_literal_sequence
ld c, b
jr .sub_added_bytes
.copy_byte
ld a, c
dec a
dec a
or %10000000 ; set high bit
ld [de], a ; = (n times to copy - 2) | %10000000
inc de
ld a, [hl] ; byte to copy n times
ld [de], a
inc de
ld b, $0
add hl, bc
.sub_added_bytes
ld a, c
cpl
inc a
pop bc
add c
ld c, a
ld a, $ff
adc b
ld b, a
or c
jr nz, .loop_remaining_data
ld hl, $10000 - (sGfxBuffer5 + $28 tiles)
add hl, de ; gets the size of the compressed data
ld c, l
ld b, h
ld hl, sGfxBuffer5 + $28 tiles
lb de, PRINTERPKT_DATA, $1
ret
; checks whether the next byte sequence in hl, up to c bytes, can be compressed
; returns carry if the next sequence of bytes can be compressed,
; i.e. has at least 3 consecutive bytes with the same value.
; in that case, returns in e the number of consecutive
; same value bytes that were found.
; if there are no bytes with same value, then count as many bytes left
; as possible until either there are no more remaining data bytes,
; or until a sequence of 3 bytes with the same value are found.
; in that case, the number of bytes in this sequence is returned in e.
CheckDataCompression: ; 1a485 (6:6485)
push hl
ld e, c
ld a, c
; if number of remaining bytes is less than 4
; then no point in compressing
cp 4
jr c, .no_carry
; check first if there are at least
; 3 consecutive bytes with the same value
ld b, c
ld a, [hli]
cp [hl]
inc hl
jr nz, .literal_copy ; not same
cp [hl]
inc hl
jr nz, .literal_copy ; not same
; 3 consecutive bytes were found with same value
; keep track of how many consecutive bytes
; with the same value there are in e
dec c
dec c
dec c
ld e, 3
.loop_same_value
cp [hl]
jr nz, .set_carry ; exit when a different byte is found
inc hl
inc e
dec c
jr z, .set_carry ; exit when there is no more remaining data
bit 5, e
; exit if number of consecutive bytes >= $20
jr z, .loop_same_value
.set_carry
pop hl
scf
ret
.literal_copy
; consecutive bytes are not the same value
; count the number of bytes there are left
; until a sequence of 3 bytes with the same value is found
pop hl
push hl
ld c, b ; number of remaining bytes
ld e, 1
ld a, [hli]
dec c
jr z, .no_carry ; exit if no more data
.reset_same_value_count
ld d, 2 ; number of consecutive same value bytes to exit
.next_byte
inc e
dec c
jr z, .no_carry
bit 7, e
jr nz, .no_carry ; exit if >= $80
cp [hl]
jr z, .same_consecutive_value
ld a, [hli]
jr .reset_same_value_count
.no_carry
pop hl
or a
ret
.same_consecutive_value
inc hl
dec d
jr nz, .next_byte
; 3 consecutive bytes with same value found
; discard the last 3 bytes in the sequence
dec e
dec e
dec e
jr .no_carry
; sets up to start a link duel
; decides which device will pick the number of prizes
; then exchanges names and duels between the players
; and starts the main duel routine
_SetUpAndStartLinkDuel: ; 1a4cf (6:64cf)
ld hl, sp+$00
ld a, l
ld [wDuelReturnAddress + 0], a
ld a, h
ld [wDuelReturnAddress + 1], a
call Func_198e7
ld a, SCENE_GAMEBOY_LINK_TRANSMITTING
lb bc, 0, 0
call LoadScene
bank1call LoadPlayerDeck
call SwitchToCGBNormalSpeed
bank1call DecideLinkDuelVariables
push af
call RestoreVBlankFunction
pop af
jp c, .error
ld a, DUELIST_TYPE_PLAYER
ld [wPlayerDuelistType], a
ld a, DUELIST_TYPE_LINK_OPP
ld [wOpponentDuelistType], a
ld a, DUELTYPE_LINK
ld [wDuelType], a
call EmptyScreen
ld a, [wSerialOp]
cp $29
jr nz, .asm_1a540
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
call .ExchangeNamesAndDecks
jr c, .error
lb de, 6, 2
lb bc, 8, 6
call DrawRegularTextBox
lb de, 7, 4
call InitTextPrinting
ldtx hl, PrizesCardsText
call ProcessTextFromID
ldtx hl, ChooseTheNumberOfPrizesText
call DrawWideTextBox_PrintText
call EnableLCD
call .PickNumberOfPrizeCards
ld a, [wNPCDuelPrizes]
call SerialSend8Bytes
jr .prizes_decided
.asm_1a540
ld a, OPPONENT_TURN
ldh [hWhoseTurn], a
call .ExchangeNamesAndDecks
jr c, .error
ldtx hl, PleaseWaitDecidingNumberOfPrizesText
call DrawWideTextBox_PrintText
call EnableLCD
call SerialRecv8Bytes
ld [wNPCDuelPrizes], a
.prizes_decided
call ExchangeRNG
ld a, LINK_OPP_PIC
ld [wOpponentPortrait], a
ldh a, [hWhoseTurn]
push af
call EmptyScreen
bank1call SetDefaultPalettes
ld a, SHUFFLE_DECK
ld [wDuelDisplayedScreen], a
bank1call DrawDuelistPortraitsAndNames
ld a, OPPONENT_TURN
ldh [hWhoseTurn], a
ld a, [wNPCDuelPrizes]
ld l, a
ld h, $00
call LoadTxRam3
ldtx hl, BeginAPrizeDuelWithText
call DrawWideTextBox_WaitForInput
pop af
ldh [hWhoseTurn], a
call ExchangeRNG
bank1call StartDuel_VSLinkOpp
call SwitchToCGBDoubleSpeed
ret
.error
ld a, -1
ld [wDuelResult], a
call Func_198e7
ld a, SCENE_GAMEBOY_LINK_NOT_CONNECTED
lb bc, 0, 0
call LoadScene
ldtx hl, TransmissionErrorText
call DrawWideTextBox_WaitForInput
call RestoreVBlankFunction
call ResetSerial
ret
.ExchangeNamesAndDecks
ld de, wDefaultText
push de
call CopyPlayerName
pop hl
ld de, wNameBuffer
ld c, NAME_BUFFER_LENGTH
call SerialExchangeBytes
ret c
xor a
ld hl, wOpponentName
ld [hli], a
ld [hl], a
ld hl, wPlayerDeck
ld de, wOpponentDeck
ld c, DECK_SIZE
call SerialExchangeBytes
ret
; handles player choice of number of prize cards
; pressing left/right makes it decrease/increase respectively
; selection is confirmed by pressing A button
.PickNumberOfPrizeCards
ld a, PRIZES_4
ld [wNPCDuelPrizes], a
xor a
ld [wPrizeCardSelectionFrameCounter], a
.loop_input
call DoFrame
ld a, [wNPCDuelPrizes]
add SYM_0
ld e, a
; check frame counter so that it
; either blinks or shows number
ld hl, wPrizeCardSelectionFrameCounter
ld a, [hl]
inc [hl]
and $10
jr z, .no_blink
ld e, SYM_SPACE
.no_blink
ld a, e
lb bc, 9, 6
call WriteByteToBGMap0
ldh a, [hDPadHeld]
ld b, a
ld a, [wNPCDuelPrizes]
bit D_LEFT_F, b
jr z, .check_d_right
dec a
cp PRIZES_2
jr nc, .got_prize_count
ld a, PRIZES_6 ; wrap around to 6
jr .got_prize_count
.check_d_right
bit D_RIGHT_F, b
jr z, .check_a_btn
inc a
cp PRIZES_6 + 1
jr c, .got_prize_count
ld a, PRIZES_2
.got_prize_count
ld [wNPCDuelPrizes], a
xor a
ld [wPrizeCardSelectionFrameCounter], a
.check_a_btn
bit A_BUTTON_F, b
jr z, .loop_input
ret
Func_1a61f: ; 1a61f (6:661f)
push af
lb de, $38, $9f
call SetupText
pop af
or a
jr nz, .else
ld a, MOLTRES2
call .legendary_card_text
ld a, ARTICUNO2
call .legendary_card_text
ld a, ZAPDOS3
call .legendary_card_text
ld a, DRAGONITE1
.legendary_card_text
ldtx hl, ReceivedLegendaryCardText
jr .print_text
.else
ldtx hl, ReceivedCardText
cp VILEPLUME
jr z, .print_text
cp BLASTOISE
jr z, .print_text
ldtx hl, ReceivedPromotionalFlyingPikachuText
cp FLYING_PIKACHU
jr z, .print_text
ldtx hl, ReceivedPromotionalSurfingPikachuText
cp SURFING_PIKACHU1
jr z, .print_text
cp SURFING_PIKACHU2
jr z, .print_text
ldtx hl, ReceivedPromotionalCardText
.print_text
push hl
ld e, a
ld d, $0
call LoadCardDataToBuffer1_FromCardID
call PauseSong
ld a, MUSIC_MEDAL
call PlaySong
ld hl, wLoadedCard1Name
ld a, [hli]
ld h, [hl]
ld l, a
bank1call LoadTxRam2 ; switch to bank 1, but call a home func
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
pop hl
bank1call _DisplayCardDetailScreen
.loop
call AssertSongFinished
or a
jr nz, .loop
call ResumeSong
bank1call OpenCardPage_FromHand
ret
_OpenBoosterPack: ; 1a68d (6:668d)
ld a, PLAYER_TURN
ldh [hWhoseTurn], a
ld h, a
ld l, $00
.asm_6694
xor a
ld [hli], a
ld a, l
cp $3c
jr c, .asm_6694
xor a
ld hl, wBoosterCardsDrawn
ld de, wDuelTempList
ld c, $00
.asm_66a4
ld a, [hli]
or a
jr z, .asm_66ae
ld a, c
ld [de], a
inc de
inc c
jr .asm_66a4
.asm_66ae
ld a, $ff
ld [de], a
lb de, $38, $9f
call SetupText
bank1call InitAndDrawCardListScreenLayout
ldtx hl, ChooseTheCardYouWishToExamineText
ldtx de, BoosterPackText
bank1call SetCardListHeaderText
ld a, A_BUTTON | START
ld [wNoItemSelectionMenuKeys], a
bank1call DisplayCardList
ret
CommentedOut_1a6cc: ; 1a6cc (6:66cc)
ret
Func_1a6cd: ; 1a6cd (6:66cd)
ldh a, [hBankSRAM]
or a
ret nz
push hl
push de
push bc
ld hl, sCardCollection
ld bc, $0250
ld a, [s0a000 + $b]
ld e, a
.asm_66de
ld a, [hli]
xor e
ld e, a
dec bc
ld a, c
or b
jr nz, .asm_66de
ld a, e
pop bc
pop de
pop hl
or a
ret z
xor a
ld [wTileMapFill], a
ld hl, wDoFrameFunction
ld [hli], a
ld [hl], a
ldh [hSCX], a
ldh [hSCY], a
bank1call ZeroObjectPositionsAndToggleOAMCopy
call EmptyScreen
call LoadSymbolsFont
bank1call SetDefaultPalettes
ld a, [wConsole]
cp $01
jr nz, .asm_6719
ld a, $e4
ld [wOBP0], a
ld [wBGP], a
ld a, $01
ld [wFlushPaletteFlags], a
.asm_6719
lb de, $38, $9f
call SetupText
ld hl, $00a3
bank1call DrawWholeScreenTextBox
ld a, $0a
ld [MBC3SRamEnable], a
xor a
ldh [hBankSRAM], a
ld [MBC3SRamBank], a
ld [MBC3RTC], a
ld [MBC3SRamEnable], a
jp Reset
ret
Func_1a73a: ; 1a73a (6:673a)
ldh a, [hBankSRAM]
or a
ret nz
push hl
push de
push bc
ld hl, sCardCollection
ld bc, $0250
ld e, $00
.asm_6749
ld a, [hli]
xor e
ld e, a
dec bc
ld a, c
or b
jr nz, .asm_6749
ld a, $0a
ld [MBC3SRamEnable], a
ld a, e
ld [s0a00b], a
pop bc
pop de
pop hl
ret
WhatIsYourNameData: ; 1a75e (6:675e)
textitem 1, 1, WhatIsYourNameText
db $ff
; [Deck1Data ~ Deck4Data]
; These are directed from around (2:4f05),
; without any bank description.
; That is, the developers hard-coded it. -_-;;
Deck1Data: ; 1a763 (6:6763)
textitem 2, 1, Deck1Text
textitem 14, 1, DeckText
db $ff
Deck2Data: ; 1a76c (6:676c)
textitem 2, 1, Deck2Text
textitem 14, 1, DeckText
db $ff
Deck3Data: ; 1a775 (6:6775)
textitem 2, 1, Deck3Text
textitem 14, 1, DeckText
db $ff
Deck4Data: ; 1a77e (6:677e)
textitem 2, 1, Deck4Text
textitem 14, 1, DeckText
db $ff
; set each byte zero from hl for b bytes.
ClearMemory: ; 1a787 (6:6787)
push af
push bc
push hl
ld b, a
xor a
.loop
ld [hli], a
dec b
jr nz, .loop
pop hl
pop bc
pop af
ret
; play different sfx by a.
; if a is 0xff play SFX_03 (usually following a B press),
; else play SFX_02 (usually following an A press).
PlayAcceptOrDeclineSFX: ; 1a794 (6:6794)
push af
inc a
jr z, .sfx_decline
ld a, SFX_02
jr .sfx_accept
.sfx_decline
ld a, SFX_03
.sfx_accept
call PlaySFX
pop af
ret
; get player name from the user
; into hl
InputPlayerName: ; 1a7a3 (6:67a3)
ld e, l
ld d, h
ld a, MAX_PLAYER_NAME_LENGTH
ld hl, WhatIsYourNameData
lb bc, 12, 1
call InitializeInputName
call Set_OBJ_8x8
xor a
ld [wTileMapFill], a
call EmptyScreen
call ZeroObjectPositions
ld a, $01
ld [wVBlankOAMCopyToggle], a
call LoadSymbolsFont
lb de, $38, $bf
call SetupText
call LoadTextCursorTile
ld a, $02
ld [wd009], a
call DrawNamingScreenBG
xor a
ld [wNamingScreenCursorX], a
ld [wNamingScreenCursorY], a
ld a, $09
ld [wd005], a
ld a, $06
ld [wNamingScreenKeyboardHeight], a
ld a, $0f
ld [wVisibleCursorTile], a
ld a, $00
ld [wInvisibleCursorTile], a
.loop
ld a, $01
ld [wVBlankOAMCopyToggle], a
call DoFrame
call UpdateRNGSources
ldh a, [hDPadHeld]
and START
jr z, .else
; if pressed start button.
ld a, $01
call PlayAcceptOrDeclineSFX
call Func_1aa07
ld a, 6
ld [wNamingScreenCursorX], a
ld a, 5
ld [wNamingScreenCursorY], a
call Func_1aa23
jr .loop
.else
call NamingScreen_CheckButtonState
jr nc, .loop ; if not pressed, go back to the loop.
cp $ff
jr z, .on_b_button
; on A button.
call NamingScreen_ProcessInput
jr nc, .loop
; if the player selected the end button,
; end its naming.
call FinalizeInputName
ret
.on_b_button
ld a, [wNamingScreenBufferLength]
or a
jr z, .loop ; empty string?
; erase one character.
ld e, a
ld d, 0
ld hl, wNamingScreenBuffer
add hl, de
dec hl
dec hl
ld [hl], TX_END
ld hl, wNamingScreenBufferLength ; note that its unit is byte, not word.
dec [hl]
dec [hl]
call PrintPlayerNameFromInput
jr .loop
; it's called when naming(either player's or deck's) starts.
; a: maximum length of name(depending on whether player's or deck's).
; bc: position of name.
; de: dest. pointer.
; hl: pointer to text item of the question.
InitializeInputName: ; 1a846 (6:6846)
ld [wNamingScreenBufferMaxLength], a
push hl
ld hl, wNamingScreenNamePosition
ld [hl], b
inc hl
ld [hl], c
pop hl
ld b, h
ld c, l
; set the question string.
ld hl, wNamingScreenQuestionPointer
ld [hl], c
inc hl
ld [hl], b
; set the destination buffer.
ld hl, wNamingScreenDestPointer
ld [hl], e
inc hl
ld [hl], d
; clear the name buffer.
ld a, NAMING_SCREEN_BUFFER_LENGTH
ld hl, wNamingScreenBuffer
call ClearMemory
ld hl, wNamingScreenBuffer
ld a, [wNamingScreenBufferMaxLength]
ld b, a
inc b
.loop
; copy data from de to hl
; for b bytes.
ld a, [de]
inc de
ld [hli], a
dec b
jr nz, .loop
ld hl, wNamingScreenBuffer
call GetTextLengthInTiles
ld a, c
ld [wNamingScreenBufferLength], a
ret
FinalizeInputName: ; 1a880 (6:6880)
ld hl, wNamingScreenDestPointer
ld e, [hl]
inc hl
ld d, [hl]
ld l, e
ld h, d
ld de, wNamingScreenBuffer
ld a, [wNamingScreenBufferMaxLength]
ld b, a
inc b
jr InitializeInputName.loop
; draws the keyboard frame
; and the question if it exists.
DrawNamingScreenBG: ; 1a892 (6:6892)
call DrawTextboxForKeyboard
call PrintPlayerNameFromInput
ld hl, wNamingScreenQuestionPointer
ld c, [hl]
inc hl
ld a, [hl]
ld h, a
or c
jr z, .put_text_end
; print the question string.
; ex) "What is your name?"
ld l, c
call PlaceTextItems
.put_text_end
; print "End".
ld hl, .data
call PlaceTextItems
ldtx hl, PlayerNameKeyboardText
lb de, 2, 4
call InitTextPrinting
call ProcessTextFromID
call EnableLCD
ret
.data
textitem $0f, $10, EndText ; "End"
db $ff
DrawTextboxForKeyboard: ; 1a8c1 (6:68c1)
lb de, 0, 3 ; x, y
lb bc, 20, 15 ; w, h
call DrawRegularTextBox
ret
PrintPlayerNameFromInput: ; 1a8cb (6:68cb)
ld hl, wNamingScreenNamePosition
ld d, [hl]
inc hl
ld e, [hl]
push de
call InitTextPrinting
ld a, [wNamingScreenBufferMaxLength]
ld e, a
ld a, $14
sub e
inc a
ld e, a
ld d, 0
; print the underbars
; before print the input.
ld hl, .char_underbar
add hl, de
call ProcessText
pop de
call InitTextPrinting
; print the input from the user.
ld hl, wNamingScreenBuffer
call ProcessText
ret
.char_underbar
db $56
rept 10
textfw3 "_"
endr
done
; check if button pressed.
; if pressed, set the carry bit on.
NamingScreen_CheckButtonState: ; 1a908 (6:6908)
xor a
ld [wPlaysSfx], a
ldh a, [hDPadHeld]
or a
jp z, .no_press
; detected any button press.
ld b, a
ld a, [wNamingScreenKeyboardHeight]
ld c, a
ld a, [wNamingScreenCursorX]
ld h, a
ld a, [wNamingScreenCursorY]
ld l, a
bit D_UP_F, b
jr z, .asm_692c
; up
dec a
bit D_DOWN_F, a
jr z, .asm_69a7
ld a, c
dec a
jr .asm_69a7
.asm_692c
bit D_DOWN_F, b
jr z, .asm_6937
; down
inc a
cp c
jr c, .asm_69a7
xor a
jr .asm_69a7
.asm_6937
ld a, [wd005]
ld c, a
ld a, h
bit D_LEFT_F, b
jr z, .asm_6974
; left
ld d, a
ld a, $06
cp l
ld a, d
jr nz, .asm_696b
push hl
push bc
push af
call GetCharInfoFromPos_Player
inc hl
inc hl
inc hl
inc hl
inc hl
ld a, [hl]
dec a
ld d, a
pop af
pop bc
pop hl
sub d
cp $ff
jr nz, .asm_6962
ld a, c
sub $02
jr .asm_69aa
.asm_6962
cp $fe
jr nz, .asm_696b
ld a, c
sub $03
jr .asm_69aa
.asm_696b
dec a
bit D_DOWN_F, a
jr z, .asm_69aa
ld a, c
dec a
jr .asm_69aa
.asm_6974
bit D_RIGHT_F, b
jr z, .no_press
ld d, a
ld a, $06
cp l
ld a, d
jr nz, .asm_6990
push hl
push bc
push af
call GetCharInfoFromPos_Player
inc hl
inc hl
inc hl
inc hl
ld a, [hl]
dec a
ld d, a
pop af
pop bc
pop hl
add d
.asm_6990
inc a
cp c
jr c, .asm_69aa
inc c
cp c
jr c, .asm_69a4
inc c
cp c
jr c, .asm_69a0
ld a, $02
jr .asm_69aa
.asm_69a0
ld a, $01
jr .asm_69aa
.asm_69a4
xor a
jr .asm_69aa
.asm_69a7
ld l, a
jr .asm_69ab
.asm_69aa
ld h, a
.asm_69ab
push hl
call GetCharInfoFromPos_Player
inc hl
inc hl
inc hl
ld a, [wd009]
cp $02
jr nz, .asm_69bb
inc hl
inc hl
.asm_69bb
ld d, [hl]
push de
call Func_1aa07
pop de
pop hl
ld a, l
ld [wNamingScreenCursorY], a
ld a, h
ld [wNamingScreenCursorX], a
xor a
ld [wCheckMenuCursorBlinkCounter], a
ld a, $06
cp d
jp z, NamingScreen_CheckButtonState
ld a, $01
ld [wPlaysSfx], a
.no_press
ldh a, [hKeysPressed]
and A_BUTTON | B_BUTTON
jr z, .asm_69ef
and A_BUTTON
jr nz, .asm_69e5
ld a, $ff
.asm_69e5
call PlayAcceptOrDeclineSFX
push af
call Func_1aa23
pop af
scf
ret
.asm_69ef
ld a, [wPlaysSfx]
or a
jr z, .asm_69f8
call PlaySFX
.asm_69f8
ld hl, wCheckMenuCursorBlinkCounter
ld a, [hl]
inc [hl]
and $0f
ret nz
ld a, [wVisibleCursorTile]
bit 4, [hl]
jr z, Func_1aa07.asm_6a0a
Func_1aa07: ; 1aa07 (6:6a07)
ld a, [wInvisibleCursorTile]
.asm_6a0a
ld e, a
ld a, [wNamingScreenCursorX]
ld h, a
ld a, [wNamingScreenCursorY]
ld l, a
call GetCharInfoFromPos_Player
ld a, [hli]
ld c, a
ld b, [hl]
dec b
ld a, e
call Func_1aa28
call WriteByteToBGMap0
or a
ret
Func_1aa23: ; 1aa23 (6:6a23)
ld a, [wVisibleCursorTile]
jr Func_1aa07.asm_6a0a
Func_1aa28: ; 1aa28 (6:6a28)
push af
push bc
push de
push hl
push af
call ZeroObjectPositions
pop af
ld b, a
ld a, [wInvisibleCursorTile]
cp b
jr z, .asm_6a60
ld a, [wNamingScreenBufferLength]
srl a
ld d, a
ld a, [wNamingScreenBufferMaxLength]
srl a
ld e, a
ld a, d
cp e
jr nz, .asm_6a49
dec a
.asm_6a49
ld hl, wNamingScreenNamePosition
add [hl]
ld d, a
ld h, $08
ld l, d
call HtimesL
ld a, l
add $08
ld d, a
ld e, $18
ld bc, $0000
call SetOneObjectAttributes
.asm_6a60
pop hl
pop de
pop bc
pop af
ret
; load, to the first tile of v0Tiles0, the graphics for the
; blinking black square used in name input screens.
; for inputting full width text.
LoadTextCursorTile: ; 1aa65 (6:6a65)
ld hl, v0Tiles0 + $00 tiles
ld de, .data
ld b, 0
.loop
ld a, TILE_SIZE
cp b
ret z
inc b
ld a, [de]
inc de
ld [hli], a
jr .loop
.data
rept TILE_SIZE
db $ff
endr
; set the carry bit on,
; if "End" was selected.
NamingScreen_ProcessInput: ; 1aa87 (6:6a87)
ld a, [wNamingScreenCursorX]
ld h, a
ld a, [wNamingScreenCursorY]
ld l, a
call GetCharInfoFromPos_Player
inc hl
inc hl
; load types into de.
ld e, [hl]
inc hl
ld a, [hli]
ld d, a
cp $09
jp z, .on_end
cp $07
jr nz, .asm_6ab8
ld a, [wd009]
or a
jr nz, .asm_6aac
ld a, $01
jp .asm_6ace
.asm_6aac
dec a
jr nz, .asm_6ab4
ld a, $02
jp .asm_6ace
.asm_6ab4
xor a
jp .asm_6ace
.asm_6ab8
cp $08
jr nz, .asm_6ad6
ld a, [wd009]
or a
jr nz, .asm_6ac6
ld a, $02
jr .asm_6ace
.asm_6ac6
dec a
jr nz, .asm_6acc
xor a
jr .asm_6ace
.asm_6acc
ld a, $01
.asm_6ace
ld [wd009], a
call DrawNamingScreenBG
or a
ret
.asm_6ad6
ld a, [wd009]
cp $02
jr z, .read_char
ldfw3 bc, "“"
ld a, d
cp b
jr nz, .asm_6af4
ld a, e
cp c
jr nz, .asm_6af4
push hl
ld hl, TransitionTable1 ; from 55th.
call TransformCharacter
pop hl
jr c, .nothing
jr .asm_6b09
.asm_6af4
ldfw3 bc, "º(2)"
ld a, d
cp b
jr nz, .asm_6b1d
ld a, e
cp c
jr nz, .asm_6b1d
push hl
ld hl, TransitionTable2 ; from 72th.
call TransformCharacter
pop hl
jr c, .nothing
.asm_6b09
ld a, [wNamingScreenBufferLength]
dec a
dec a
ld [wNamingScreenBufferLength], a
ld hl, wNamingScreenBuffer
push de
ld d, 0
ld e, a
add hl, de
pop de
ld a, [hl]
jr .asm_6b37
.asm_6b1d
ld a, d
or a
jr nz, .asm_6b37
ld a, [wd009]
or a
jr nz, .asm_6b2b
ld a, TX_HIRAGANA
jr .asm_6b37
.asm_6b2b
ld a, TX_KATAKANA
jr .asm_6b37
; read character code from info. to register.
; hl: pointer.
.read_char
ld e, [hl]
inc hl
ld a, [hl] ; a: first byte of the code.
or a
; if 2 bytes code, jump.
jr nz, .asm_6b37
; if 1 byte code(ascii),
; set first byte to $0e.
ld a, $0e
; on 2 bytes code.
.asm_6b37
ld d, a ; de: character code.
ld hl, wNamingScreenBufferLength
ld a, [hl]
ld c, a
push hl
ld hl, wNamingScreenBufferMaxLength
cp [hl]
pop hl
jr nz, .asm_6b4c
; if the buffer is full
; just change the last character of it.
ld hl, wNamingScreenBuffer
dec hl
dec hl
jr .asm_6b51
; increase name length before add the character.
.asm_6b4c
inc [hl]
inc [hl]
ld hl, wNamingScreenBuffer
; write 2 bytes character codes to the name buffer.
; de: 2 bytes character codes.
; hl: dest.
.asm_6b51
ld b, 0
add hl, bc
ld [hl], d
inc hl
ld [hl], e
inc hl
ld [hl], TX_END ; null terminator.
call PrintPlayerNameFromInput
.nothing
or a
ret
.on_end
scf
ret
; this transforms the last japanese character
; in the name buffer into its dakuon shape or something.
; it seems to have been deprecated as the game was translated into english.
; but it can still be applied to english, such as upper-lower case transition.
; hl: info. pointer.
TransformCharacter: ; 1ab61 (6:6b61)
ld a, [wNamingScreenBufferLength]
or a
jr z, .return ; if the length is zero, just return.
dec a
dec a
push hl
ld hl, wNamingScreenBuffer
ld d, 0
ld e, a
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
; de: last character in the buffer,
; but byte-wise swapped.
ld a, TX_KATAKANA
cp e
jr nz, .hiragana
; if it's katakana,
; make it hiragana by decreasing its high byte.
dec e
.hiragana
pop hl
.loop
ld a, [hli]
or a
jr z, .return
cp d
jr nz, .next
ld a, [hl]
cp e
jr nz, .next
inc hl
ld e, [hl]
inc hl
ld d, [hl]
or a
ret
.next
inc hl
inc hl
inc hl
jr .loop
.return
scf
ret
; given the position of the current cursor,
; it returns the pointer to the proper information.
; h: position x.
; l: position y.
GetCharInfoFromPos_Player: ; 1ab93 (6:6b93)
push de
; (information index) = (x) * (height) + (y)
; (height) = 0x05(Deck) or 0x06(Player)
ld e, l
ld d, h
ld a, [wNamingScreenKeyboardHeight]
ld l, a
call HtimesL
ld a, l
add e
ld hl, KeyboardData_Player
pop de
or a
ret z
.loop
inc hl
inc hl
inc hl
inc hl
inc hl
inc hl
dec a
jr nz, .loop
ret
; a set of keyboard datum.
; unit: 6 bytes.
; structure:
; abs. y pos. (1) / abs. x pos. (1) / type 1 (1) / type 2 (1) / char. code (2)
; unused data contains its character code as zero.
kbitem: MACRO
db \1, \2, \3, \4
if (_NARG == 5)
dw \5
elif (\5 == TX_FULLWIDTH3)
dw (\5 << 8) | STRCAT("FW3_", \6)
else
dw (\5 << 8) | \6
endc
ENDM
KeyboardData_Player: ; 1abaf (6:6baf)
kbitem $04, $02, $11, $00, TX_FULLWIDTH3, "A"
kbitem $06, $02, $12, $00, TX_FULLWIDTH3, "J"
kbitem $08, $02, $13, $00, TX_FULLWIDTH3, "S"
kbitem $0a, $02, $14, $00, "o"
kbitem $0c, $02, $15, $00, "d"
kbitem $10, $0f, $01, $09, $0000
kbitem $04, $04, $16, $00, TX_FULLWIDTH3, "B"
kbitem $06, $04, $17, $00, TX_FULLWIDTH3, "K"
kbitem $08, $04, $18, $00, TX_FULLWIDTH3, "T"
kbitem $0a, $04, $19, $00, TX_FULLWIDTH3, "&"
kbitem $0c, $04, $1a, $00, "e"
kbitem $10, $0f, $01, $09, $0000
kbitem $04, $06, $1b, $00, TX_FULLWIDTH3, "C"
kbitem $06, $06, $1c, $00, TX_FULLWIDTH3, "L"
kbitem $08, $06, $1d, $00, TX_FULLWIDTH3, "U"
kbitem $0a, $06, $1e, $00, "j"
kbitem $0c, $06, $1f, $00, "f"
kbitem $10, $0f, $01, $09, $0000
kbitem $04, $08, $20, $00, TX_FULLWIDTH3, "D"
kbitem $06, $08, $21, $00, TX_FULLWIDTH3, "M"
kbitem $08, $08, $22, $00, TX_FULLWIDTH3, "V"
kbitem $0a, $08, $23, $00, "k"
kbitem $0c, $08, $24, $00, "g"
kbitem $10, $0f, $01, $09, $0000
kbitem $04, $0a, $25, $00, TX_FULLWIDTH3, "E"
kbitem $06, $0a, $26, $00, TX_FULLWIDTH3, "N"
kbitem $08, $0a, $27, $00, TX_FULLWIDTH3, "W"
kbitem $0a, $0a, $28, $00, "w"
kbitem $0c, $0a, $29, $00, "h"
kbitem $10, $0f, $01, $09, $0000
kbitem $04, $0c, $2a, $00, TX_FULLWIDTH3, "F"
kbitem $06, $0c, $2b, $00, TX_FULLWIDTH3, "O"
kbitem $08, $0c, $2c, $00, TX_FULLWIDTH3, "X"
kbitem $0a, $0c, $2d, $00, "`"
kbitem $0c, $0c, $2e, $00, "i"
kbitem $10, $0f, $01, $09, $0000
kbitem $04, $0e, $2f, $00, TX_FULLWIDTH3, "G"
kbitem $06, $0e, $30, $00, TX_FULLWIDTH3, "P"
kbitem $08, $0e, $31, $00, TX_FULLWIDTH3, "Y"
kbitem $0a, $0e, $32, $00, "a"
kbitem $0c, $0e, $33, $00, TX_SYMBOL, SYM_No
kbitem $10, $0f, $01, $09, $0000
kbitem $04, $10, $34, $00, TX_FULLWIDTH3, "H"
kbitem $06, $10, $35, $00, TX_FULLWIDTH3, "Q"
kbitem $08, $10, $36, $00, TX_FULLWIDTH3, "Z"
kbitem $0a, $10, $3c, $00, "b"
kbitem $0c, $10, $3d, $00, TX_SYMBOL, SYM_Lv
kbitem $10, $0f, $01, $09, $0000
kbitem $04, $12, $37, $00, TX_FULLWIDTH3, "I"
kbitem $06, $12, $38, $00, TX_FULLWIDTH3, "R"
kbitem $08, $12, $39, $00, "n"
kbitem $0a, $12, $3a, $00, "c"
kbitem $0c, $12, $3b, $00, "p"
kbitem $10, $0f, $01, $09, $0000
kbitem $00, $00, $00, $00, $0000
; a set of transition datum.
; unit: 4 bytes.
; structure:
; previous char. code (2) / translated char. code (2)
; - the former char. code contains 0x0e in high byte.
; - the latter char. code contains only low byte.
TransitionTable1:
dw $0e16, $003e
dw $0e17, $003f
dw $0e18, $0040
dw $0e19, $0041
dw $0e1a, $0042
dw $0e1b, $0043
dw $0e1c, $0044
dw $0e1d, $0045
dw $0e1e, $0046
dw $0e1f, $0047
dw $0e20, $0048
dw $0e21, $0049
dw $0e22, $004a
dw $0e23, $004b
dw $0e24, $004c
dw $0e2a, $004d
dw $0e2b, $004e
dw $0e2c, $004f
dw $0e2d, $0050
dw $0e2e, $0051
dw $0e52, $004d
dw $0e53, $004e
dw $0e54, $004f
dw $0e55, $0050
dw $0e56, $0051
dw $0000
TransitionTable2:
dw $0e2a, $0052
dw $0e2b, $0053
dw $0e2c, $0054
dw $0e2d, $0055
dw $0e2e, $0056
dw $0e4d, $0052
dw $0e4e, $0053
dw $0e4f, $0054
dw $0e50, $0055
dw $0e51, $0056
dw $0000
; get deck name from the user into de.
; function description is similar to the player's.
; refer to 'InputPlayerName'.
InputDeckName: ; 1ad89 (6:6d89)
push af
; check if the buffer is empty.
ld a, [de]
or a
jr nz, .not_empty
; this buffer will contain half-width chars.
ld a, TX_HALFWIDTH
ld [de], a
.not_empty
pop af
inc a
call InitializeInputName
call Set_OBJ_8x8
xor a
ld [wTileMapFill], a
call EmptyScreen
call ZeroObjectPositions
ld a, $01
ld [wVBlankOAMCopyToggle], a
call LoadSymbolsFont
lb de, $38, $bf
call SetupText
call LoadHalfWidthTextCursorTile
xor a
ld [wd009], a
call Func_1ae99
xor a
ld [wNamingScreenCursorX], a
ld [wNamingScreenCursorY], a
ld a, $09
ld [wd005], a
ld a, $07
ld [wNamingScreenKeyboardHeight], a
ld a, $0f
ld [wVisibleCursorTile], a
ld a, $00
ld [wInvisibleCursorTile], a
.loop
ld a, $01
ld [wVBlankOAMCopyToggle], a
call DoFrame
call UpdateRNGSources
ldh a, [hDPadHeld]
and START
jr z, .on_start
ld a, $01
call PlayAcceptOrDeclineSFX
call Func_1afa1
ld a, 6
ld [wNamingScreenCursorX], a
ld [wNamingScreenCursorY], a
call Func_1afbd
jr .loop
.on_start
call Func_1aefb
jr nc, .loop
cp $ff
jr z, .asm_6e1c
call Func_1aec3
jr nc, .loop
call FinalizeInputName
ld hl, wNamingScreenDestPointer
ld a, [hli]
ld h, [hl]
ld l, a
inc hl
ld a, [hl]
or a
jr nz, .return
dec hl
ld [hl], TX_END
.return
ret
.asm_6e1c
ld a, [wNamingScreenBufferLength]
cp $02
jr c, .loop
ld e, a
ld d, 0
ld hl, wNamingScreenBuffer
add hl, de
dec hl
ld [hl], TX_END
ld hl, wNamingScreenBufferLength
dec [hl]
call ProcessTextWithUnderbar
jp .loop
; load, to the first tile of v0Tiles0, the graphics for the
; blinking black square used in name input screens.
; for inputting half width text.
LoadHalfWidthTextCursorTile: ; 1ae37 (6:6e37)
ld hl, v0Tiles0 + $00 tiles
ld de, .data
ld b, 0
.loop
ld a, TILE_SIZE
cp b
ret z
inc b
ld a, [de]
inc de
ld [hli], a
jr .loop
.data
rept TILE_SIZE
db $f0
endr
; it's only for naming the deck.
ProcessTextWithUnderbar: ; 1ae59 (6:6e59)
ld hl, wNamingScreenNamePosition
ld d, [hl]
inc hl
ld e, [hl]
call InitTextPrinting
ld hl, .underbar_data
ld de, wDefaultText
.loop ; copy the underbar string.
ld a, [hli]
ld [de], a
inc de
or a
jr nz, .loop
ld hl, wNamingScreenBuffer
ld de, wDefaultText
.loop2 ; copy the input from the user.
ld a, [hli]
or a
jr z, .print_name
ld [de], a
inc de
jr .loop2
.print_name
ld hl, wDefaultText
call ProcessText
ret
.underbar_data
db TX_HALFWIDTH
rept MAX_DECK_NAME_LENGTH
db "_"
endr
db TX_END
Func_1ae99: ; 1ae99 (6:6e99)
call DrawTextboxForKeyboard
call ProcessTextWithUnderbar
ld hl, wNamingScreenQuestionPointer
ld c, [hl]
inc hl
ld a, [hl]
ld h, a
or c
jr z, .print
; print the question string.
ld l, c
call PlaceTextItems
.print
; print "End"
ld hl, DrawNamingScreenBG.data
call PlaceTextItems
; print the keyboard characters.
ldtx hl, DeckNameKeyboardText ; "A B C D..."
lb de, 2, 4
call InitTextPrinting
call ProcessTextFromID
call EnableLCD
ret
Func_1aec3: ; 1aec3 (6:6ec3)
ld a, [wNamingScreenCursorX]
ld h, a
ld a, [wNamingScreenCursorY]
ld l, a
call GetCharInfoFromPos_Deck
inc hl
inc hl
ld a, [hl]
cp $01
jr nz, .asm_6ed7
scf
ret
.asm_6ed7
ld d, a
ld hl, wNamingScreenBufferLength
ld a, [hl]
ld c, a
push hl
ld hl, wNamingScreenBufferMaxLength
cp [hl]
pop hl
jr nz, .asm_6eeb
ld hl, wNamingScreenBuffer
dec hl
jr .asm_6eef
.asm_6eeb
inc [hl]
ld hl, wNamingScreenBuffer
.asm_6eef
ld b, 0
add hl, bc
ld [hl], d
inc hl
ld [hl], TX_END
call ProcessTextWithUnderbar
or a
ret
Func_1aefb: ; 1aefb (6:6efb)
xor a
ld [wPlaysSfx], a
ldh a, [hDPadHeld]
or a
jp z, .asm_6f73
ld b, a
ld a, [wNamingScreenKeyboardHeight]
ld c, a
ld a, [wNamingScreenCursorX]
ld h, a
ld a, [wNamingScreenCursorY]
ld l, a
bit 6, b
jr z, .asm_6f1f
dec a
bit 7, a
jr z, .asm_6f4b
ld a, c
dec a
jr .asm_6f4b
.asm_6f1f
bit 7, b
jr z, .asm_6f2a
inc a
cp c
jr c, .asm_6f4b
xor a
jr .asm_6f4b
.asm_6f2a
cp $06
jr z, .asm_6f73
ld a, [wd005]
ld c, a
ld a, h
bit 5, b
jr z, .asm_6f40
dec a
bit 7, a
jr z, .asm_6f4e
ld a, c
dec a
jr .asm_6f4e
.asm_6f40
bit 4, b
jr z, .asm_6f73
inc a
cp c
jr c, .asm_6f4e
xor a
jr .asm_6f4e
.asm_6f4b
ld l, a
jr .asm_6f4f
.asm_6f4e
ld h, a
.asm_6f4f
push hl
call GetCharInfoFromPos_Deck
inc hl
inc hl
ld d, [hl]
push de
call Func_1afa1
pop de
pop hl
ld a, l
ld [wNamingScreenCursorY], a
ld a, h
ld [wNamingScreenCursorX], a
xor a
ld [wCheckMenuCursorBlinkCounter], a
ld a, $02
cp d
jp z, Func_1aefb
ld a, $01
ld [wPlaysSfx], a
.asm_6f73
ldh a, [hKeysPressed]
and $03
jr z, .asm_6f89
and $01
jr nz, .asm_6f7f
ld a, $ff
.asm_6f7f
call PlayAcceptOrDeclineSFX
push af
call Func_1afbd
pop af
scf
ret
.asm_6f89
ld a, [wPlaysSfx]
or a
jr z, .asm_6f92
call PlaySFX
.asm_6f92
ld hl, wCheckMenuCursorBlinkCounter
ld a, [hl]
inc [hl]
and $0f
ret nz
ld a, [wVisibleCursorTile]
bit 4, [hl]
jr z, Func_1afa1.asm_6fa4
Func_1afa1: ; 1afa1 (6:6fa1)
ld a, [wInvisibleCursorTile]
.asm_6fa4
ld e, a
ld a, [wNamingScreenCursorX]
ld h, a
ld a, [wNamingScreenCursorY]
ld l, a
call GetCharInfoFromPos_Deck
ld a, [hli]
ld c, a
ld b, [hl]
dec b
ld a, e
call Func_1afc2
call WriteByteToBGMap0
or a
ret
Func_1afbd: ; 1afbd (6:6fbd)
ld a, [wVisibleCursorTile]
jr Func_1afa1.asm_6fa4
Func_1afc2: ; 1afc2 (6:6fc2)
push af
push bc
push de
push hl
push af
call ZeroObjectPositions
pop af
ld b, a
ld a, [wInvisibleCursorTile]
cp b
jr z, .asm_6ffb
ld a, [wNamingScreenBufferLength]
ld d, a
ld a, [wNamingScreenBufferMaxLength]
ld e, a
ld a, d
cp e
jr nz, .asm_6fdf
dec a
.asm_6fdf
dec a
ld d, a
ld hl, wNamingScreenNamePosition
ld a, [hl]
sla a
add d
ld d, a
ld h, $04
ld l, d
call HtimesL
ld a, l
add $08
ld d, a
ld e, $18
ld bc, $0000
call SetOneObjectAttributes
.asm_6ffb
pop hl
pop de
pop bc
pop af
ret
; given the cursor position,
; returns the character information which the cursor directs.
; it's similar to "GetCharInfoFromPos_Player",
; but the data structure is different in its unit size.
; its unit size is 3, and player's is 6.
; h: x
; l: y
GetCharInfoFromPos_Deck: ; 1b000 (6:7000)
push de
ld e, l
ld d, h
ld a, [wNamingScreenKeyboardHeight]
ld l, a
call HtimesL
ld a, l
add e
; x * h + y
ld hl, KeyboardData_Deck
pop de
or a
ret z
.loop
inc hl
inc hl
inc hl
dec a
jr nz, .loop
ret
KeyboardData_Deck: ; 1b019 (6:7019)
db $04, $02, "A"
db $06, $02, "J"
db $08, $02, "S"
db $0a, $02, "?"
db $0c, $02, "4"
db $0e, $02, $02
db $10, $0f, $01
db $04, $04, "B"
db $06, $04, "K"
db $08, $04, "T"
db $0a, $04, "&"
db $0c, $04, "5"
db $0e, $04, $02
db $10, $0f, $01
db $04, $06, "C"
db $06, $06, "L"
db $08, $06, "U"
db $0a, $06, "+"
db $0c, $06, "6"
db $0e, $06, $02
db $10, $0f, $01
db $04, $08, "D"
db $06, $08, "M"
db $08, $08, "V"
db $0a, $08, "-"
db $0c, $08, "7"
db $0e, $08, $02
db $10, $0f, $01
db $04, $0a, "E"
db $06, $0a, "N"
db $08, $0a, "W"
db $0a, $0a, "'"
db $0c, $0a, "8"
db $0e, $0a, $02
db $10, $0f, $01
db $04, $0c, "F"
db $06, $0c, "O"
db $08, $0c, "X"
db $0a, $0c, "0"
db $0c, $0c, "9"
db $0e, $0c, $02
db $10, $0f, $01
db $04, $0e, "G"
db $06, $0e, "P"
db $08, $0e, "Y"
db $0a, $0e, "1"
db $0c, $0e, " "
db $0e, $0e, $02
db $10, $0f, $01
db $04, $10, "H"
db $06, $10, "Q"
db $08, $10, "Z"
db $0a, $10, "2"
db $0c, $10, " "
db $0e, $10, $02
db $10, $0f, $01
db $04, $12, "I"
db $06, $12, "R"
db $08, $12, "!"
db $0a, $12, "3"
db $0c, $12, " "
db $0e, $12, $02
db $10, $0f, $01
ds 4 ; empty
INCLUDE "data/auto_deck_card_lists.asm"
INCLUDE "data/auto_deck_machines.asm"
; writes to sAutoDecks all the deck configurations
; from the Auto Deck Machine in wCurAutoDeckMachine
ReadAutoDeckConfiguration: ; 1ba14 (6:7a14)
call EnableSRAM
ld a, [wCurAutoDeckMachine]
ld l, a
ld h, 6 * NUM_DECK_MACHINE_SLOTS
call HtimesL
ld bc, AutoDeckMachineEntries
add hl, bc
ld b, 0
.loop_decks
call .GetPointerToSRAMAutoDeck
call .ReadDeckConfiguration
call .ReadDeckName
; store deck description text ID
push hl
ld de, wAutoDeckMachineTextDescriptions
ld h, b
ld l, 2
call HtimesL
add hl, de
ld d, h
ld e, l
pop hl
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc b
ld a, b
cp NUM_DECK_MACHINE_SLOTS
jr nz, .loop_decks
call DisableSRAM
ret
; outputs in de the saved deck with index b
.GetPointerToSRAMAutoDeck
push hl
ld l, b
ld h, DECK_STRUCT_SIZE
call HtimesL
ld de, sAutoDecks
add hl, de
ld d, h
ld e, l
pop hl
ret
; writes the deck configuration in SRAM
; by reading the given deck card list
.ReadDeckConfiguration
push hl
push bc
push de
push de
ld e, [hl]
inc hl
ld d, [hl]
pop hl
ld bc, DECK_NAME_SIZE
add hl, bc
.loop_create_deck
ld a, [de]
inc de
ld b, a ; card count
or a
jr z, .done_create_deck
ld a, [de]
inc de
ld c, a ; card ID
.loop_card_count
ld [hl], c
inc hl
dec b
jr nz, .loop_card_count
jr .loop_create_deck
.done_create_deck
pop de
pop bc
pop hl
inc hl
inc hl
ret
.ReadDeckName
push hl
push bc
push de
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wDismantledDeckName
call CopyText
pop hl
ld de, wDismantledDeckName
.loop_copy_name
ld a, [de]
ld [hli], a
or a
jr z, .done_copy_name
inc de
jr .loop_copy_name
.done_copy_name
pop bc
pop hl
inc hl
inc hl
ret
; tries out all combinations of dismantling the player's decks
; in order to build the deck in wSelectedDeckMachineEntry
; if none of the combinations work, return carry set
; otherwise, return in a which deck flags should be dismantled
CheckWhichDecksToDismantleToBuildSavedDeck: ; 1ba9a (6:7a9a)
xor a
ld [wDecksToBeDismantled], a
; first check if it can be built by
; only dismantling a single deck
ld a, DECK_1
.loop_single_built_decks
call .CheckIfCanBuild
ret nc
sla a ; next deck
cp (1 << NUM_DECKS)
jr z, .two_deck_combinations
jr .loop_single_built_decks
.two_deck_combinations
; next check all two deck combinations
ld a, DECK_1 | DECK_2
call .CheckIfCanBuild
ret nc
ld a, DECK_1 | DECK_3
call .CheckIfCanBuild
ret nc
ld a, DECK_1 | DECK_4
call .CheckIfCanBuild
ret nc
ld a, DECK_2 | DECK_3
call .CheckIfCanBuild
ret nc
ld a, DECK_2 | DECK_4
call .CheckIfCanBuild
ret nc
ld a, DECK_3 | DECK_4
call .CheckIfCanBuild
ret nc
; all but one deck combinations
ld a, $ff ^ DECK_4
.loop_three_deck_combinations
call .CheckIfCanBuild
ret nc
sra a
cp $ff
jr z, .all_decks
jr .loop_three_deck_combinations
.all_decks
; finally check if can be built by dismantling all decks
call .CheckIfCanBuild
ret nc
; none of the combinations work
scf
ret
; returns carry if wSelectedDeckMachineEntry cannot be built
; by dismantling the decks given by register a
; a = DECK_* flags
.CheckIfCanBuild
push af
ld hl, wSelectedDeckMachineEntry
ld b, [hl]
farcall CheckIfCanBuildSavedDeck
jr c, .cannot_build
pop af
ld [wDecksToBeDismantled], a
or a
ret
.cannot_build
pop af
scf
ret
|