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AIActionTable_FlowerPower: ; 1509b (5:509b)
dw .do_turn ; unused
dw .do_turn
dw .start_duel
dw .forced_switch
dw .ko_switch
dw .take_prize
.do_turn ; 150a7 (5:50a7)
call AIMainTurnLogic
ret
.start_duel ; 150ab (5:50ab)
call InitAIDuelVars
call .store_list_pointers
call SetUpBossStartingHandAndDeck
call TrySetUpBossStartingPlayArea
ret nc
call AIPlayInitialBasicCards
ret
.forced_switch ; 150bc (5:50bc)
call AIDecideBenchPokemonToSwitchTo
ret
.ko_switch ; 150c0 (5:50c0)
call AIDecideBenchPokemonToSwitchTo
ret
.take_prize ; 150c4 (5:50c4)
call AIPickPrizeCards
ret
.list_arena ; 150c8 (5:50c8)
db ODDISH
db EXEGGCUTE
db BULBASAUR
db $00
.list_bench ; 150cc (5:50cc)
db BULBASAUR
db EXEGGCUTE
db ODDISH
db $00
.list_retreat ; 150cf (5:50cf)
ai_retreat GLOOM, -2
ai_retreat VILEPLUME, -2
ai_retreat BULBASAUR, -2
ai_retreat IVYSAUR, -2
db $00
.list_energy ; 150d9 (5:50d9)
ai_energy BULBASAUR, 3, +0
ai_energy IVYSAUR, 4, +0
ai_energy VENUSAUR2, 4, +0
ai_energy ODDISH, 2, +0
ai_energy GLOOM, 3, -1
ai_energy VILEPLUME, 3, -1
ai_energy EXEGGCUTE, 3, +0
ai_energy EXEGGUTOR, 22, +0
db $00
.list_prize ; 150f2 (5:50f2)
db VENUSAUR2
db $00
.store_list_pointers ; 150f4 (5:50f4)
store_list_pointer wAICardListAvoidPrize, .list_prize
store_list_pointer wAICardListArenaPriority, .list_arena
store_list_pointer wAICardListBenchPriority, .list_bench
store_list_pointer wAICardListPlayFromHandPriority, .list_bench
; missing store_list_pointer wAICardListRetreatBonus, .list_retreat
store_list_pointer wAICardListEnergyBonus, .list_energy
ret
; 0x15122
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