summaryrefslogtreecommitdiff
path: root/src/engine/sequences/opening_sequence_commands.asm
blob: be8639d01b3e36ae731cce6341fe0d9fff357148 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
ExecuteOpeningSequenceCmd: ; 1d408 (7:5408)
	ld a, [wSequenceDelay]
	or a
	jr z, .call_function
	cp $ff
	ret z ; sequence ended

	dec a ; still waiting
	ld [wSequenceDelay], a
	ret

.call_function
	ld a, [wSequenceCmdPtr + 0]
	ld l, a
	ld a, [wSequenceCmdPtr + 1]
	ld h, a
	ld a, [hli]
	ld e, a
	ld a, [hli]
	ld d, a
	ld a, [hli]
	ld c, a
	ld a, [hli]
	ld b, a
	ld l, e
	ld h, d
	call CallHL2
	jr c, ExecuteOpeningSequenceCmd
	ret
; 0x1d42e

AdvanceOpeningSequenceCmdPtrBy2: ; 1d42e (7:542e)
	ld a, 2
	jr AdvanceOpeningSequenceCmdPtr

AdvanceOpeningSequenceCmdPtrBy3: ; 1d432 (7:5432)
	ld a, 3
	jr AdvanceOpeningSequenceCmdPtr

AdvanceOpeningSequenceCmdPtrBy4: ; 1d436 (7:5436)
	ld a, 4
;	fallthrough

AdvanceOpeningSequenceCmdPtr: ; 1d438 (7:5438)
	push hl
	ld hl, wSequenceCmdPtr
	add [hl]
	ld [hli], a
	ld a, [hl]
	adc 0
	ld [hl], a
	pop hl
	ret
; 0x1d444

OpeningSequenceCmd_WaitOrbsAnimation: ; 1d444 (7:5444)
	ld c, $7
	ld de, wTitleScreenSprites
.loop
	ld a, [de]
	ld [wWhichSprite], a
	farcall GetSpriteAnimCounter
	cp $ff
	jr nz, .no_carry
	inc de
	dec c
	jr nz, .loop
	call AdvanceOpeningSequenceCmdPtrBy2
	scf
	ret

.no_carry
	or a
	ret
; 0x1d460

OpeningSequenceCmd_Wait: ; 1d460 (7:5460)
	ld a, c
	ld [wSequenceDelay], a
	call AdvanceOpeningSequenceCmdPtrBy3
	scf
	ret
; 0x1d469

OpeningSequenceCmd_SetOrbsAnimations: ; 1d469 (7:5469)
	ld l, c
	ld h, b

	ld c, $7
	ld de, wTitleScreenSprites
.loop
	push bc
	push de
	ld a, [de]
	ld [wWhichSprite], a
	ld a, [hli]
	farcall StartSpriteAnimation
	pop de
	pop bc
	inc de
	dec c
	jr nz, .loop

	call AdvanceOpeningSequenceCmdPtrBy4
	scf
	ret
; 0x1d486

OpeningSequenceCmd_SetOrbsCoordinates: ; 1d486 (7:5486)
	ld l, c
	ld h, b

	ld c, $7
	ld de, wTitleScreenSprites
.loop
	push bc
	push de
	ld a, [de]
	ld [wWhichSprite], a
	push hl
	ld c, SPRITE_ANIM_COORD_X
	call GetSpriteAnimBufferProperty
	ld e, l
	ld d, h
	pop hl
	ld a, [hli]
	add 8
	ld [de], a ; x
	inc de
	ld a, [hli]
	add 16
	ld [de], a ; y
	pop de
	pop bc
	inc de
	dec c
	jr nz, .loop

	call AdvanceOpeningSequenceCmdPtrBy4
	scf
	ret
; 0x1d4b0

OpeningOrbAnimations_CharizardScene: ; 1d4b0 (7:54b0)
	db $c0 ; GRASS
	db $c1 ; FIRE
	db $c1 ; WATER
	db $c0 ; COLORLESS
	db $c1 ; LIGHTNING
	db $c0 ; PSYCHIC
	db $c1 ; FIGHTING
; 0x1d4b7

OpeningOrbCoordinates_CharizardScene: ; 1d4b7 (7:54b7)
	; x coord, y coord
	db 240,  28 ; GRASS
	db 160, 120 ; FIRE
	db 160,   8 ; WATER
	db 240,  64 ; COLORLESS
	db 160,  84 ; LIGHTNING
	db 240, 100 ; PSYCHIC
	db 160,  44 ; FIGHTING
; 0x1d4c5

OpeningOrbAnimations_ScytherScene: ; 1d4c5 (7:54c5)
	db $c1 ; GRASS
	db $c0 ; FIRE
	db $c0 ; WATER
	db $c1 ; COLORLESS
	db $c0 ; LIGHTNING
	db $c1 ; PSYCHIC
	db $c0 ; FIGHTING
; 0x1d4cc

OpeningOrbCoordinates_ScytherScene: ; 1d4cc (7:54cc)
	; x coord, y coord
	db 160,  28 ; GRASS
	db 240, 120 ; FIRE
	db 240,   8 ; WATER
	db 160,  64 ; COLORLESS
	db 240,  84 ; LIGHTNING
	db 160, 100 ; PSYCHIC
	db 240,  44 ; FIGHTING
; 0x1d4da

OpeningOrbAnimations_AerodactylScene: ; 1d4da (7:54da)
	db $c2 ; GRASS
	db $c5 ; FIRE
	db $c8 ; WATER
	db $cb ; COLORLESS
	db $ce ; LIGHTNING
	db $d1 ; PSYCHIC
	db $d4 ; FIGHTING
; 0x1d4e1

OpeningOrbCoordinates_AerodactylScene: ; 1d4e1 (7:54e1)
	; x coord, y coord
	db 240,  32 ; GRASS
	db 160, 112 ; FIRE
	db $A0,  16 ; WATER
	db 240,  64 ; COLORLESS
	db 160,  80 ; LIGHTNING
	db 240,  96 ; PSYCHIC
	db 160,  48 ; FIGHTING
; 0x1d4ef

OpeningOrbAnimations_InitialTitleScreen: ; 1d4ef (7:54ef)
	db $c3 ; GRASS
	db $c6 ; FIRE
	db $c9 ; WATER
	db $cc ; COLORLESS
	db $cf ; LIGHTNING
	db $d2 ; PSYCHIC
	db $d5 ; FIGHTING
; 0x1d4f6

OpeningOrbCoordinates_InitialTitleScreen: ; 1d4f6 (7:54f6)
	; x coord, y coord
	db 112, 144 ; GRASS
	db  12, 144 ; FIRE
	db  32, 144 ; WATER
	db  92, 144 ; COLORLESS
	db  52, 144 ; LIGHTNING
	db 132, 144 ; PSYCHIC
	db  72, 144 ; FIGHTING
; 0x1d504

OpeningOrbAnimations_InTitleScreen: ; 1d504 (7:5504)
	db $c4 ; GRASS
	db $c7 ; FIRE
	db $ca ; WATER
	db $cd ; COLORLESS
	db $d0 ; LIGHTNING
	db $d3 ; PSYCHIC
	db $d6 ; FIGHTING
; 0x1d50b

OpeningOrbCoordinates_InTitleScreen: ; 1d50b (7:550b)
	; x coord, y coord
	db 112,  76 ; GRASS
	db   0,  28 ; FIRE
	db  32,  76 ; WATER
	db  92, 252 ; COLORLESS
	db  52, 252 ; LIGHTNING
	db 144,  28 ; PSYCHIC
	db  72,  76 ; FIGHTING
; 0x1d519

OpeningSequenceCmd_PlayTitleScreenMusic: ; 1d519 (7:5519)
	ld a, MUSIC_TITLESCREEN
	call PlaySong
	call AdvanceOpeningSequenceCmdPtrBy2
	scf
	ret
; 0x1d523

OpeningSequenceCmd_WaitSFX: ; 1d523 (7:5523)
	call AssertSFXFinished
	or a
	jr nz, .no_carry
	call AdvanceOpeningSequenceCmdPtrBy2
	scf
	ret

.no_carry
	or a
	ret
; 0x1d530

OpeningSequenceCmd_PlaySFX: ; 1d530 (7:5530)
	ld a, c
	call PlaySFX
	call AdvanceOpeningSequenceCmdPtrBy3
	scf
	ret
; 0x1d539

OpeningSequenceCmd_FadeIn: ; 1d539 (7:5539)
	ld a, $01
	ld [wd634], a
	call AdvanceOpeningSequenceCmdPtrBy2
	scf
	ret
; 0x1d543

OpeningSequenceCmd_FadeOut: ; 1d543 (7:5543)
	farcall Func_10d50
	ld a, $01
	ld [wd634], a
	call AdvanceOpeningSequenceCmdPtrBy2
	scf
	ret
; 0x1d551

OpeningSequenceCmd_LoadCharizardScene: ; 1d551 (7:5551)
	lb bc, 6, 3
	ld a, SCENE_CHARIZARD_INTRO
	jr LoadOpeningSceneAndUpdateSGBBorder

OpeningSequenceCmd_LoadScytherScene: ; 1d558 (7:5558)
	lb bc, 6, 3
	ld a, SCENE_SCYTHER_INTRO
	jr LoadOpeningSceneAndUpdateSGBBorder

OpeningSequenceCmd_LoadAerodactylScene: ; 1d55f (7:555f)
	lb bc, 6, 3
	ld a, SCENE_AERODACTYL_INTRO
;	fallthrough

LoadOpeningSceneAndUpdateSGBBorder: ; 1d564 (7:5564)
	call LoadOpeningScene
	ld l, %001010
	lb bc, 0, 0
	lb de, 20, 18
	farcall Func_70498
	scf
	ret
; 0x1d575

OpeningSequenceCmd_LoadTitleScreenScene: ; 1d575 (7:5575)
	lb bc, 0, 0
	ld a, SCENE_TITLE_SCREEN
	call LoadOpeningScene
	call Func_1d59c
	scf
	ret
; 0x1d582

; a = scene ID
; bc = coordinates for scene
LoadOpeningScene: ; 1d582 (7:5582)
	push af
	push bc
	call DisableLCD
	pop bc
	pop af

	farcall _LoadScene ; TODO change func name?
	farcall Func_10d17

	xor a
	ld [wd634], a
	call AdvanceOpeningSequenceCmdPtrBy2
	call EnableLCD
	ret
; 0x1d59c

Func_1d59c: ; 1d59c (7:559c)
	ret
; 0x1d59d