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|
; called at roughly 240Hz by TimerHandler
SerialTimerHandler:
ld a, [wSerialOp]
cp $29
jr z, .begin_transfer
cp $12
jr z, .check_for_timeout
ret
.begin_transfer
ldh a, [rSC] ;
add a ; make sure that no serial transfer is active
ret c ;
ld a, SC_INTERNAL
ldh [rSC], a ; use internal clock
ld a, SC_START | SC_INTERNAL
ldh [rSC], a ; use internal clock, set transfer start flag
ret
.check_for_timeout
; sets bit7 of [wSerialFlags] if the serial interrupt hasn't triggered
; within four timer interrupts (60Hz)
ld a, [wSerialCounter]
ld hl, wSerialCounter2
cp [hl]
ld [hl], a
ld hl, wSerialTimeoutCounter
jr nz, .clear_timeout_counter
inc [hl]
ld a, [hl]
cp 4
ret c
ld hl, wSerialFlags
set 7, [hl]
ret
.clear_timeout_counter
ld [hl], $0
ret
Func_0cc5:
ld hl, wSerialRecvCounter
or a
jr nz, .asm_cdc
ld a, [hl]
or a
ret z
ld [hl], $00
ld a, [wSerialRecvBuf]
ld e, $12
cp $29
jr z, .asm_cfa
xor a
scf
ret
.asm_cdc
ld a, $29
ldh [rSB], a
ld a, SC_INTERNAL
ldh [rSC], a
ld a, SC_START | SC_INTERNAL
ldh [rSC], a
.asm_ce8
ld a, [hl]
or a
jr z, .asm_ce8
ld [hl], $00
ld a, [wSerialRecvBuf]
ld e, $29
cp $12
jr z, .asm_cfa
xor a
scf
ret
.asm_cfa
xor a
ld [wSerialSendBufIndex], a
ld [wcb80], a
ld [wSerialSendBufToggle], a
ld [wSerialSendSave], a
ld [wcba3], a
ld [wSerialRecvIndex], a
ld [wSerialRecvCounter], a
ld [wSerialLastReadCA], a
ld a, e
cp $29
jr nz, .asm_d21
ld bc, $800
.asm_d1b
dec bc
ld a, c
or b
jr nz, .asm_d1b
ld a, e
.asm_d21
ld [wSerialOp], a
scf
ret
SerialHandler:
push af
push hl
push de
push bc
ld a, [wce63] ;
or a ;
jr z, .asm_d35 ; if [wce63] nonzero:
call Func_3189 ; ?
jr .done ; return
.asm_d35
ld a, [wSerialOp] ;
or a ;
jr z, .asm_d55 ; skip ahead if [wSerialOp] zero
; send/receive a byte
ldh a, [rSB]
call SerialHandleRecv
call SerialHandleSend ; returns byte to actually send
push af
.wait_for_completion
ldh a, [rSC]
add a
jr c, .wait_for_completion
pop af
; end send/receive
ldh [rSB], a ; prepare sending byte (from Func_0dc8?)
ld a, [wSerialOp]
cp $29
jr z, .done ; if [wSerialOp] != $29, use external clock
jr .asm_d6a ; and prepare for next byte. either way, return
.asm_d55
ld a, $1
ld [wSerialRecvCounter], a
ldh a, [rSB]
ld [wSerialRecvBuf], a
ld a, $ac
ldh [rSB], a
ld a, [wSerialRecvBuf]
cp $12 ; if [wSerialRecvBuf] != $12, use external clock
jr z, .done ; and prepare for next byte. either way, return
.asm_d6a
ld a, SC_START | SC_EXTERNAL
ldh [rSC], a ; transfer start, use external clock
.done
ld hl, wSerialCounter
inc [hl]
pop bc
pop de
pop hl
pop af
reti
; handles a byte read from serial transfer by decoding it and storing it into
; the receive buffer
SerialHandleRecv:
ld hl, wSerialLastReadCA
ld e, [hl]
dec e
jr z, .last_was_ca
cp $ac
ret z ; return if read_data == $ac
cp $ca
jr z, .read_ca
or a
jr z, .read_00_or_ff
cp $ff
jr nz, .read_data
.read_00_or_ff
ld hl, wSerialFlags
set 6, [hl]
ret
.read_ca
inc [hl] ; inc [wSerialLastReadCA]
ret
.last_was_ca
; if last byte read was $ca, flip all bits of data received
ld [hl], $0
cpl
jr .handle_byte
.read_data
; flip top2 bits of data received
xor $c0
.handle_byte
push af
ld a, [wSerialRecvIndex]
ld e, a
ld a, [wcba3]
dec a
and $1f
cp e
jr z, .set_flag_and_return
ld d, $0
; store into receive buffer
ld hl, wSerialRecvBuf
add hl, de
pop af
ld [hl], a
; increment buffer index (mod 32)
ld a, e
inc a
and $1f
ld [wSerialRecvIndex], a
; increment received bytes counter & clear flags
ld hl, wSerialRecvCounter
inc [hl]
xor a
ld [wSerialFlags], a
ret
.set_flag_and_return
pop af
ld hl, wSerialFlags
set 0, [hl]
ret
; prepares a byte to send over serial transfer, either from the send-save byte
; slot or the send buffer
SerialHandleSend:
ld hl, wSerialSendSave
ld a, [hl]
or a
jr nz, .send_saved
ld hl, wSerialSendBufToggle
ld a, [hl]
or a
jr nz, .send_buf
; no more data--send $ac to indicate this
ld a, $ac
ret
.send_saved
ld a, [hl]
ld [hl], $0
ret
.send_buf
; grab byte to send from send buffer, increment buffer index
; and decrement to-send length
dec [hl]
ld a, [wSerialSendBufIndex]
ld e, a
ld d, $0
ld hl, wSerialSendBuf
add hl, de
inc a
and $1f
ld [wSerialSendBufIndex], a
ld a, [hl]
; flip top2 bits of sent data
xor $c0
cp $ac
jr z, .send_escaped
cp $ca
jr z, .send_escaped
cp $ff
jr z, .send_escaped
or a
jr z, .send_escaped
ret
.send_escaped
; escape tricky data by prefixing it with $ca and flipping all bits
; instead of just top2
xor $c0
cpl
ld [wSerialSendSave], a
ld a, $ca
ret
; store byte at a in wSerialSendBuf for sending
SerialSendByte:
push hl
push de
push bc
push af
.asm_e0e
ld a, [wcb80]
ld e, a
ld a, [wSerialSendBufIndex]
dec a
and $1f
cp e
jr z, .asm_e0e
ld d, $0
ld a, e
inc a
and $1f
ld [wcb80], a
ld hl, wSerialSendBuf
add hl, de
pop af
ld [hl], a
ld hl, wSerialSendBufToggle
inc [hl]
pop bc
pop de
pop hl
ret
; sets carry if [wSerialRecvCounter] nonzero
Func_0e32:
ld a, [wSerialRecvCounter]
or a
ret z
scf
ret
; receive byte in wSerialRecvBuf
SerialRecvByte:
push hl
ld hl, wSerialRecvCounter
ld a, [hl]
or a
jr nz, .asm_e49
pop hl
ld a, [wSerialFlags]
or a
ret nz
scf
ret
.asm_e49
push de
dec [hl]
ld a, [wcba3]
ld e, a
ld d, $0
ld hl, wSerialRecvBuf
add hl, de
ld a, [hl]
push af
ld a, e
inc a
and $1f
ld [wcba3], a
pop af
pop de
pop hl
or a
ret
; exchange c bytes. send bytes at hl and store received bytes in de
SerialExchangeBytes:
ld b, c
.asm_e64
ld a, b
sub c
jr c, .asm_e6c
cp $1f
jr nc, .asm_e75
.asm_e6c
inc c
dec c
jr z, .asm_e75
ld a, [hli]
call SerialSendByte
dec c
.asm_e75
inc b
dec b
jr z, .asm_e81
call SerialRecvByte
jr c, .asm_e81
ld [de], a
inc de
dec b
.asm_e81
ld a, [wSerialFlags]
or a
jr nz, .asm_e8c
ld a, c
or b
jr nz, .asm_e64
ret
.asm_e8c
scf
ret
; go into slave mode (external clock) for serial transfer?
Func_0e8e:
call ClearSerialData
ld a, $12
ldh [rSB], a ; send $12
ld a, SC_START | SC_EXTERNAL
ldh [rSC], a ; use external clock, set transfer start flag
ldh a, [rIF]
and ~(1 << INT_SERIAL)
ldh [rIF], a ; clear serial interrupt flag
ldh a, [rIE]
or 1 << INT_SERIAL ; enable serial interrupt
ldh [rIE], a
ret
; disable serial interrupt, and clear rSB, rSC, and serial registers in WRAM
ResetSerial:
ldh a, [rIE]
and ~(1 << INT_SERIAL)
ldh [rIE], a
xor a
ldh [rSB], a
ldh [rSC], a
; fallthrough
; zero serial registers in WRAM
ClearSerialData:
ld hl, wSerialOp
ld bc, wSerialEnd - wSerialOp
.loop
xor a
ld [hli], a
dec bc
ld a, c
or b
jr nz, .loop
ret
; store bc bytes from hl in wSerialSendBuf for sending
SerialSendBytes:
push bc
.send_loop
ld a, [hli]
call SerialSendByte
ld a, [wSerialFlags]
or a
jr nz, .done
dec bc
ld a, c
or b
jr nz, .send_loop
pop bc
or a
ret
.done
pop bc
scf
ret
; receive bc bytes in wSerialRecvBuf and save them to hl
SerialRecvBytes:
push bc
.recv_loop
call SerialRecvByte
jr nc, .save_byte
halt
nop
jr .recv_loop
.save_byte
ld [hli], a
ld a, [wSerialFlags]
or a
jr nz, .done
dec bc
ld a, c
or b
jr nz, .recv_loop
pop bc
or a
ret
.done
pop bc
scf
ret
Func_0ef1:
ld de, wcb79
ld hl, sp+$fe
ld a, l
ld [de], a
inc de
ld a, h
ld [de], a
inc de
pop hl
push hl
ld a, l
ld [de], a
inc de
ld a, h
ld [de], a
or a
ret
Func_0f05:
push hl
ld hl, wcb7b
ld a, [hli]
or [hl]
pop hl
ret z
ld hl, wcb79
ld a, [hli]
ld h, a
ld l, a
ld sp, hl
ld hl, wcb7b
ld a, [hli]
ld h, [hl]
ld l, a
push hl
scf
ret
Func_0f1d:
ld a, [wSerialFlags]
or a
jr nz, .asm_f27
call Func_0e32
ret nc
.asm_f27
ld a, $01
call BankswitchROM
ld hl, wcbf7
ld a, [hli]
ld h, [hl]
ld l, a
ld sp, hl
scf
ret
; load the number at wSerialFlags (error code?) to TxRam3, print
; TransmissionErrorText, exit the duel, and reset serial registers.
DuelTransmissionError:
ld a, [wSerialFlags]
ld l, a
ld h, 0
call LoadTxRam3
ldtx hl, TransmissionErrorText
call DrawWideTextBox_WaitForInput
ld a, -1
ld [wDuelResult], a
ld hl, wDuelReturnAddress
ld a, [hli]
ld h, [hl]
ld l, a
ld sp, hl
xor a
call PlaySong
call ResetSerial
ret
; exchange RNG during a link duel between both games
ExchangeRNG:
ld a, [wDuelType]
cp DUELTYPE_LINK
jr z, .link_duel
ret
.link_duel
ld a, DUELVARS_DUELIST_TYPE
call GetTurnDuelistVariable
or a ; cp DUELIST_TYPE_PLAYER
jr z, .player_turn
; link opponent's turn
ld hl, wOppRNG1
ld de, wRNG1
jr .exchange
.player_turn
ld hl, wRNG1
ld de, wOppRNG1
.exchange
ld c, 3 ; wRNG1, wRNG2, and wRNGCounter
call SerialExchangeBytes
jp c, DuelTransmissionError
ret
; sets hOppActionTableIndex to an AI action specified in register a.
; send 10 bytes of data to the other game from hOppActionTableIndex, hTempCardIndex_ff9f,
; hTemp_ffa0, and hTempPlayAreaLocation_ffa1, and hTempRetreatCostCards.
; finally exchange RNG data.
; the receiving side will use this data to read the OPPACTION_* value in
; [hOppActionTableIndex] and match it by calling the corresponding OppAction* function
SetOppAction_SerialSendDuelData:
push hl
push bc
ldh [hOppActionTableIndex], a
ld a, DUELVARS_DUELIST_TYPE
call GetNonTurnDuelistVariable
cp DUELIST_TYPE_LINK_OPP
jr nz, .not_link
ld hl, hOppActionTableIndex
ld bc, 10
call SerialSendBytes
call ExchangeRNG
.not_link
pop bc
pop hl
ret
; receive 10 bytes of data from wSerialRecvBuf and store them into hOppActionTableIndex,
; hTempCardIndex_ff9f, hTemp_ffa0, and hTempPlayAreaLocation_ffa1,
; and hTempRetreatCostCards. also exchange RNG data.
SerialRecvDuelData:
push hl
push bc
ld hl, hOppActionTableIndex
ld bc, 10
call SerialRecvBytes
call ExchangeRNG
pop bc
pop hl
ret
; serial send 8 bytes at f, a, l, h, e, d, c, b
; only during a duel against a link opponent
SerialSend8Bytes:
push hl
push af
ld a, DUELVARS_DUELIST_TYPE
call GetNonTurnDuelistVariable
cp DUELIST_TYPE_LINK_OPP
jr z, .link
pop af
pop hl
ret
.link
pop af
pop hl
push af
push hl
push de
push bc
push de
push hl
push af
ld hl, wTempSerialBuf
pop de
ld [hl], e
inc hl
ld [hl], d
inc hl
pop de
ld [hl], e
inc hl
ld [hl], d
inc hl
pop de
ld [hl], e
inc hl
ld [hl], d
inc hl
ld [hl], c
inc hl
ld [hl], b
ld hl, wTempSerialBuf
ld bc, 8
call SerialSendBytes
jp c, DuelTransmissionError
pop bc
pop de
pop hl
pop af
ret
; serial recv 8 bytes to f, a, l, h, e, d, c, b
SerialRecv8Bytes:
ld hl, wTempSerialBuf
ld bc, 8
push hl
call SerialRecvBytes
jp c, DuelTransmissionError
pop hl
ld e, [hl]
inc hl
ld d, [hl]
inc hl
push de
ld e, [hl]
inc hl
ld d, [hl]
inc hl
push de
ld e, [hl]
inc hl
ld d, [hl]
inc hl
ld c, [hl]
inc hl
ld b, [hl]
pop hl
pop af
ret
|