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961
	db TX_START,"Almost incapable of moving, this\n"
	db "Pok`mon can only harden its shell to\n"
	db "protect itself from predators.",TX_END

	db TX_START,"Beedrill",TX_END

	db TX_START,"Twineedle",TX_END

	db TX_START,"Flip 2 coins. This attack does 30\n"
	db "damage times the number of heads.",TX_END

	db TX_START,"Poison Bee",TX_END

	db TX_START,"Flies at high speed and attacks\n"
	db "using the large, venomous stingers\n"
	db "on its forelegs and tail.",TX_END

	db TX_START,"Ekans",TX_END

	db TX_START,"Spit Poison",TX_END

	db TX_START,"Wrap",TX_END

	db TX_START,"Snake",TX_END

	db TX_START,"Moves silently and stealthily. Eats\n"
	db "the eggs of birds, such as Pidgey\n"
	db "and Spearow, whole.",TX_END

	db TX_START,"Arbok",TX_END

	db TX_START,"Terror Strike",TX_END

	db TX_START,"Flip a coin. If heads and if your\n"
	db "opponent has any Benched Pok`mon,\n"
	db "he or she chooses 1 of them and\n"
	db "switches it with the Defending\n"
	db "Pok`mon.\n"
	db "(Do the damage before switching\n"
	db "the Pok`mon.)",TX_END

	db TX_START,"Poison Fang",TX_END

	db TX_START,"Cobra",TX_END

	db TX_START,"It is rumored that the ferocious\n"
	db "warning markings on its belly differ\n"
	db "from area to area.",TX_END

	db TX_START,"Nidoran%",TX_END

	db TX_START,"Fury Swipes",TX_END

	db TX_START,"Flip 3 coins. This attack does 10\n"
	db "damage times the number of heads.",TX_END

	db TX_START,"Call for Family",TX_END

	db TX_START,"Search your deck for a Basic Pok`mon\n"
	db "named Nidoran% or Nidoran$ and put\n"
	db "it onto your Bench. Shuffle your\n"
	db "deck afterward. (You can't use this\n"
	db "attack if your Bench is full.)",TX_END

	db TX_START,"Poison Pin",TX_END

	db TX_START,"Although small, its venomous barbs\n"
	db "make this Pok`mon dangerous.\n"
	db "The female has smaller horns.",TX_END

	db TX_START,"Nidorina",TX_END

	db TX_START,"Supersonic",TX_END

	db TX_START,"Flip a coin. If heads, the Defending\n"
	db "Pok`mon is now Confused.",TX_END

	db TX_START,"Double Kick",TX_END

	db TX_START,"The female's horn develops slowly.\n"
	db "Prefers physical attacks such as\n"
	db "clawing and biting.",TX_END

	db TX_START,"Nidoqueen",TX_END

	db TX_START,"Boyfriends",TX_END

	db TX_START,"Does 20 damage plus 20 more damage\n"
	db "for each Nidoking you have in play.",TX_END

	db TX_START,"Mega Punch",TX_END

	db TX_START,"Drill",TX_END

	db TX_START,"Its hard scales provide strong\n"
	db "protection. It uses its hefty bulk\n"
	db "to execute powerful moves.",TX_END

	db TX_START,"Nidoran$",TX_END

	db TX_START,"Horn Hazard",TX_END

	db TX_START,"Flip a coin. If tails, this attack\n"
	db "does nothing.",TX_END

	db TX_START,"Stiffens its ears to sense danger.\n"
	db "The larger, more powerful of its\n"
	db "horns secretes venom.",TX_END

	db TX_START,"Nidorino",TX_END

	db TX_START,"Horn Drill",TX_END

	db TX_START,"An aggressive Pok`mon that is quick\n"
	db "to attack. The horn on its head\n"
	db "secretes a powerful venom.",TX_END

	db TX_START,"Nidoking",TX_END

	db TX_START,"Thrash",TX_END

	db TX_START,"Flip a coin. If heads, this attack\n"
	db "does 30 damage plus 10 more damage;\n"
	db "if tails, this attack does 30 damage\n"
	db "and Nidoking does 10 damage to\n"
	db "itself.",TX_END

	db TX_START,"Toxic",TX_END

	db TX_START,"The Defending Pok`mon is now\n"
	db "Poisoned. It now takes 20 Poison\n"
	db "damage instead of 10 after each\n"
	db "player's turn (even if it was\n"
	db "already Poisoned).",TX_END

	db TX_START,"Uses its powerful tail in battle to\n"
	db "smash, constrict, then break its\n"
	db "prey's bones.",TX_END

	db TX_START,"Zubat",TX_END

	db TX_START,"Leech Life",TX_END

	db TX_START,"Remove a number of damage counters\n"
	db "from Zubat equal to the damage done\n"
	db "to the Defending Pok`mon (after\n"
	db "applying Weakness and Resistance).\n"
	db "If Zubat has fewer damage counters\n"
	db "than that, remove all of them.",TX_END

	db TX_START,"Bat",TX_END

	db TX_START,"Forms colonies in perpetually dark\n"
	db "places. Uses ultrasonic waves to\n"
	db "identify and approach targets.",TX_END

	db TX_START,"Golbat",TX_END

	db TX_START,"Wing Attack",TX_END

	db TX_START,"Remove a number of damage counters\n"
	db "from Golbat equal to the damage done\n"
	db "to the Defending Pok`mon (after\n"
	db "applying Weakness and Resistance).\n"
	db "If Golbat has fewer damage counters\n"
	db "than that, remove all of them.",TX_END

	db TX_START,"Once it strikes, it will not stop\n"
	db "draining energy from the victim even\n"
	db "if it gets too heavy to fly.",TX_END

	db TX_START,"Oddish",TX_END

	db TX_START,"Sprout",TX_END

	db TX_START,"Search your deck for a Basic Pok`mon\n"
	db "named Oddish and put it onto your\n"
	db "Bench. Shuffle your deck afterward.\n"
	db "(You can't use this attack if your\n"
	db "Bench is full.)",TX_END

	db TX_START,"Weed",TX_END

	db TX_START,"During the day, it keeps its face\n"
	db "buried in the ground. At night, it\n"
	db "wanders around sowing its seeds.",TX_END

	db TX_START,"Gloom",TX_END

	db TX_START,"Foul Odor",TX_END

	db TX_START,"Both the Defending Pok`mon and\n"
	db "Gloom are now Confused (after doing\n"
	db "damage).",TX_END

	db TX_START,"The fluid that oozes from its mouth\n"
	db "isn't drool; it is a nectar that is\n"
	db "used to attract prey.",TX_END

	db TX_START,"Vileplume",TX_END

	db TX_START,"Heal",TX_END

	db TX_START,"Once during your turn (before your\n"
	db "attack), you may flip a coin. If\n"
	db "heads, remove 1 damage counter from\n"
	db "1 of your Pok`mon. This power can't\n"
	db "be used if Vileplume is Asleep,\n"
	db "Confused, or Paralyzed.",TX_END

	db TX_START,"Petal Dance",TX_END

	db TX_START,"Flip 3 coins. This attack does 40\n"
	db "damage times the number of heads.\n"
	db "Vileplume is now Confused (after\n"
	db "doing damage).",TX_END

	db TX_START,"Flower",TX_END

	db TX_START,"The larger its petals, the more\n"
	db "toxic pollen it contains. Its big\n"
	db "head is heavy and hard to hold up.",TX_END

	db TX_START,"Paras",TX_END

	db TX_START,"Scratch",TX_END

	db TX_START,"Spore",TX_END

	db TX_START,"The Defending Pok`mon is now Asleep.",TX_END

	db TX_START,"Mushroom",TX_END

	db TX_START,"Burrows to suck tree roots.\n"
	db "The mushrooms on its back grow by\n"
	db "drawing nutrients from the bug host.",TX_END

	db TX_START,"Parasect",TX_END

	db TX_START,"Slash",TX_END

	db TX_START,"A host-parasite pair in which the\n"
	db "parasite mushroom has taken over\n"
	db "the host bug. Prefers damp places.",TX_END

	db TX_START,"Venonat",TX_END

	db TX_START,"Remove a number of damage counters\n"
	db "from Venonat equal to the damage\n"
	db "done to the Defending Pok`mon (after\n"
	db "applying Weakness and Resistance).\n"
	db "If Venonat has fewer damage counters\n"
	db "than that, remove all of them.",TX_END

	db TX_START,"Insect",TX_END

	db TX_START,"Lives in the shadows of tall trees\n"
	db "where it eats insects.\n"
	db "It is attracted by light at night.",TX_END

	db TX_START,"Venomoth",TX_END

	db TX_START,"Shift",TX_END

	db TX_START,"Once during your turn (before your\n"
	db "attack), you may change the type of\n"
	db "Venomoth to the type of any other\n"
	db "Pok`mon in play other than\n"
	db "Colorless.\n"
	db "This power can't be used if Venomoth\n"
	db "is Asleep, Confused, or Paralyzed.",TX_END

	db TX_START,"Venom Powder",TX_END

	db TX_START,"Flip a coin. If heads, the Defending\n"
	db "Pok`mon is now Confused and\n"
	db "Poisoned.",TX_END

	db TX_START,"Poisonmoth",TX_END

	db TX_START,"The dust-like scales covering its\n"
	db "wings are color coded to indicate\n"
	db "the kinds of poison it has.",TX_END

	db TX_START,"Bellsprout",TX_END

	db TX_START,"Search your deck for a Basic Pok`mon\n"
	db "named Bellsprout and put it onto\n"
	db "your Bench. Shuffle your deck\n"
	db "afterward. (You can't use this\n"
	db "attack if your Bench is full.)",TX_END

	db TX_START,"A carnivorous Pok`mon that traps and\n"
	db "eats bugs. It uses its root feet to\n"
	db "soak up needed moisture.",TX_END

	db TX_START,"Weepinbell",TX_END

	db TX_START,"Razor Leaf",TX_END

	db TX_START,"Flycatcher",TX_END

	db TX_START,"It spits out poisonpowder to\n"
	db "immobilize the enemy, and then\n"
	db "finishes the enemy with a spray of\n"
	db "acid.",TX_END

	db TX_START,"Victreebel",TX_END

	db TX_START,"Lure",TX_END

	db TX_START,"If your opponent has any Benched\n"
	db "Pok`mon, choose 1 of them and switch\n"
	db "it with his or her Active Pok`mon.",TX_END

	db TX_START,"Acid",TX_END

	db TX_START,"Flip a coin. If heads, the Defending\n"
	db "Pok`mon can't retreat during your\n"
	db "opponent's next turn.",TX_END

	db TX_START,"Said to live in huge colonies deep\n"
	db "in jungles, although no one has ever\n"
	db "returned from there.",TX_END

	db TX_START,"Grimer",TX_END

	db TX_START,"Nasty Goo",TX_END

	db TX_START,"Minimize",TX_END

	db TX_START,"All damage done by attacks to Grimer\n"
	db "during your opponent's next turn is\n"
	db "reduced by 20 (after applying\n"
	db "Weakness and Resistance).",TX_END

	db TX_START,"Sludge",TX_END

	db TX_START,"Appears in filthy areas. Thrives by\n"
	db "sucking up polluted sludge that is\n"
	db "pumped out of factories.",TX_END

	db TX_START,"Muk",TX_END

	db TX_START,"Toxic Gas",TX_END

	db TX_START,"Ignore all Pok`mon Powers other\n"
	db "than Toxic Gases. This power stops\n"
	db "working while Muk is Asleep,\n"
	db "Confused, or Paralyzed.",TX_END

	db TX_START,"Thickly covered with a filthy, vile\n"
	db "sludge. It is so toxic, even its\n"
	db "footprints contain poison.",TX_END

	db TX_START,"Exeggcute",TX_END

	db TX_START,"Hypnosis",TX_END

	db TX_START,"Unless all damage from this attack\n"
	db "is prevented, you may remove 1\n"
	db "damage counter from Exeggcute.",TX_END

	db TX_START,"Egg",TX_END

	db TX_START,"Often mistaken for eggs.\n"
	db "When disturbed, they quickly gather\n"
	db "and attack in swarms.",TX_END

	db TX_START,"Exeggutor",TX_END

	db TX_START,"Teleport",TX_END

	db TX_START,"Switch Exeggutor with 1 of your\n"
	db "Benched Pok`mon.",TX_END

	db TX_START,"Big Eggsplosion",TX_END

	db TX_START,"Flip a number of coins equal to the\n"
	db "number of Energy attached to\n"
	db "Exeggutor. This attack does 20\n"
	db "damage times the number of heads.",TX_END

	db TX_START,"Coconut",TX_END

	db TX_START,"Legend has it that on rare\n"
	db "occasions, one of its heads will\n"
	db "drop off and continue on as an\n"
	db "Exeggcute.",TX_END

	db TX_START,"Koffing",TX_END

	db TX_START,"Foul Gas",TX_END

	db TX_START,"Flip a coin. If heads, the Defending\n"
	db "Pok`mon is now Poisoned; if tails,\n"
	db "it is now Confused.",TX_END

	db TX_START,"Poison Gas",TX_END

	db TX_START,"Because it stores several kinds of\n"
	db "toxic gases in its body, it is prone\n"
	db "to exploding without warning.",TX_END

	db TX_START,"Weezing",TX_END

	db TX_START,"Smog",TX_END

	db TX_START,"Selfdestruct",TX_END

	db TX_START,"Does 10 damage to each Pok`mon on\n"
	db "each player's Bench. (Don't apply\n"
	db "Weakness and Resistance for Benched\n"
	db "Pok`mon.) Weezing does 60 damage to\n"
	db "itself.",TX_END

	db TX_START,"Where two kinds of poison gases\n"
	db "meet, two Koffings can fuse into a\n"
	db "Weezing over many years.",TX_END

	db TX_START,"Tangela",TX_END

	db TX_START,"Bind",TX_END

	db TX_START,"Vine",TX_END

	db TX_START,"Its whole body is swathed with wide\n"
	db "vines that are similar to seaweed.\n"
	db "These vines shake as it walks.",TX_END

	db TX_START,"Poison Whip",TX_END

	db TX_START,"Its identity is obscured by masses\n"
	db "of thick, blue vines. The vines are\n"
	db "said to never stop growing.",TX_END

	db TX_START,"Scyther",TX_END

	db TX_START,"Swords Dance",TX_END

	db TX_START,"During your next turn, Scyther's\n"
	db "Slash attack's base damage is\n"
	db "doubled.",TX_END

	db TX_START,"Mantis",TX_END

	db TX_START,"With ninja-like agility and speed,\n"
	db "it can create the illusion that\n"
	db "there is more than one of it.",TX_END

	db TX_START,"Pinsir",TX_END

	db TX_START,"Irongrip",TX_END

	db TX_START,"Guillotine",TX_END

	db TX_START,"Stagbeetle",TX_END

	db TX_START,"If it fails to crush the victim in\n"
	db "its pincers, it will swing its\n"
	db "victim around and toss it hard.",TX_END

	db TX_START,"Charmander",TX_END

	db TX_START,"Ember",TX_END

	db TX_START,"Discard 1 ",TX_FIRE," Energy card attached to\n"
	db "Charmander in order to use this\n"
	db "attack.",TX_END

	db TX_START,"Lizard",TX_END

	db TX_START,"Obviously prefers hot places. If it\n"
	db "gets caught in the rain, steam is\n"
	db "said to spout from the tip of its\n"
	db "tail.",TX_END

	db TX_START,"Charmeleon",TX_END

	db TX_START,"Flamethrower",TX_END

	db TX_START,"Discard 1 ",TX_FIRE," Energy card attached to\n"
	db "Charmeleon in order to use this\n"
	db "attack.",TX_END

	db TX_START,"Flame",TX_END

	db TX_START,"When it swings its burning tail, it\n"
	db "raises the temperature to unbearably\n"
	db "high levels.",TX_END

	db TX_START,"Charizard",TX_END

	db TX_START,"Energy Burn",TX_END

	db TX_START,"As often as you like during your\n"
	db "turn (before your attack), you may\n"
	db "turn all Energy attached to\n"
	db "Charizard into ",TX_FIRE," Energy for the\n"
	db "rest of the turn. This power can't\n"
	db "be used if Charizard is Asleep,\n"
	db "Confused, or Paralyzed.",TX_END

	db TX_START,"Fire Spin",TX_END

	db TX_START,"Discard 2 Energy cards attached to\n"
	db "Charizard in order to use this\n"
	db "attack.",TX_END

	db TX_START,"Spits fire that is hot enough to\n"
	db "melt boulders. Known to\n"
	db "unintentionally cause forest fires.",TX_END

	db TX_START,"Vulpix",TX_END

	db TX_START,"Confuse Ray",TX_END

	db TX_START,"Fox",TX_END

	db TX_START,"At the time of birth, it has just\n"
	db "one tail. Its tail splits from the\n"
	db "tip as it grows older.",TX_END

	db TX_START,"Ninetails",TX_END

	db TX_START,"If your opponent has any Benched\n"
	db "Pok`mon, choose 1 of them and switch\n"
	db "it with the Defending Pok`mon.",TX_END

	db TX_START,"Fire Blast",TX_END

	db TX_START,"Discard 1 ",TX_FIRE," Energy card attached\n"
	db "to Ninetales in order to use this\n"
	db "attack.",TX_END

	db TX_START,"Very smart and very vengeful.\n"
	db "Grabbing one of its many tails could\n"
	db "result in a 1,000-year curse.",TX_END

	db TX_START,"Mix-Up",TX_END

	db TX_START,"If your opponent has any Basic\n"
	db "Pok`mon or Evolution cards in his\n"
	db "or her hand, your opponent shuffles\n"
	db "them into his or her deck. Then,\n"
	db "your opponent puts an equal number\n"
	db "of Basic Pok`mon or Evolution cards\n"
	db "chosen at random from his or",TX_END

	db TX_START,"her deck into his or her hand. Your\n"
	db "opponent shuffles his or her deck\n"
	db "afterward.",TX_END

	db TX_START,"Dancing Embers",TX_END

	db TX_START,"Flip 8 coins. This attack does 10\n"
	db "damage times the number of heads.",TX_END

	db TX_START,"According to an enduring legend,\n"
	db "9 noble heroes were united and\n"
	db "reincarnated as this.",TX_END

	db TX_START,"Growlithe",TX_END

	db TX_START,"Flare",TX_END

	db TX_START,"Puppy",TX_END

	db TX_START,"Very protective of its territory.\n"
	db "It will bark and bite to repel\n"
	db "intruders from its space.",TX_END

	db TX_START,"Arcanine",TX_END

	db TX_START,"Quick Attack",TX_END

	db TX_START,"Flip a coin. If heads, this attack\n"
	db "does 10 damage plus 20 more damage;\n"
	db "if tails, this attack does 10\n"
	db "damage.",TX_END

	db TX_START,"Flames of Rage",TX_END

	db TX_START,"Discard 2 ",TX_FIRE," Energy cards attached\n"
	db "to Arcanine in order to use this\n"
	db "attack. This attack does 40 damage\n"
	db "plus 10 more damage for each damage\n"
	db "counter on Arcanine.",TX_END

	db TX_START,"Legendary",TX_END

	db TX_START,"A legendary Pok`mon famous for its\n"
	db "beauty. It looks almost as if it\n"
	db "flies when it runs.",TX_END

	db TX_START,"Discard 1 ",TX_FIRE," Energy card attached to\n"
	db "Arcanine in order to use this\n"
	db "attack.",TX_END

	db TX_START,"Take Down",TX_END

	db TX_START,"Arcanine does 30 damage to itself.",TX_END

	db TX_START,"A Pok`mon that has been long admired\n"
	db "for its beauty. It runs gracefully,\n"
	db "as if on wings.",TX_END

	db TX_START,"Ponyta",TX_END

	db TX_START,"Smash Kick",TX_END

	db TX_START,"Flame Tail",TX_END

	db TX_START,"Fire Horse",TX_END

	db TX_START,"Its hooves are 10 times harder than\n"
	db "diamonds. It can trample anything\n"
	db "flat in moments.",TX_END

	db TX_START,"Rapidash",TX_END

	db TX_START,"Stomp",TX_END

	db TX_START,"Flip a coin. If heads, this attack\n"
	db "does 20 damage plus 10 more damage;\n"
	db "if tails, this attack does 20\n"
	db "damage.",TX_END

	db TX_START,"Agility",TX_END

	db TX_START,"Flip a coin. If heads, during your\n"
	db "opponent's next turn, prevent all\n"
	db "effects of attacks, including\n"
	db "damage, done to Rapidash.",TX_END

	db TX_START,"Very competitive, this Pok`mon will\n"
	db "chase anything that moves fast in\n"
	db "the hopes of racing it.",TX_END

	db TX_START,"Magmar",TX_END

	db TX_START,"Fire Punch",TX_END

	db TX_START,"Discard 1 ",TX_FIRE," Energy card attached to\n"
	db "Magmar in order to use this attack.",TX_END

	db TX_START,"Spitfire",TX_END

	db TX_START,"Its body always burns with an orange\n"
	db "glow that enables it to hide\n"
	db "perfectly among flames.",TX_END

	db TX_START,"Smokescreen",TX_END

	db TX_START,"If the Defending Pok`mon tries to\n"
	db "attack during your opponent's next\n"
	db "turn, your opponent flips a coin. If\n"
	db "tails, that attack does nothing.",TX_END

	db TX_START,"Found at the mouths of volcanoes and\n"
	db "extremely hard to spot. There are\n"
	db "very few instances of capturing this\n"
	db "Pok`mon.",TX_END

	db TX_START,"Flareon",TX_END

	db TX_START,"Eevee",TX_END

	db TX_START,"Bite",TX_END

	db TX_START,"Rage",TX_END

	db TX_START,"Does 10 damage plus 10 more damage\n"
	db "for each damage counter on Flareon.",TX_END

	db TX_START,"It has a flame chamber inside its\n"
	db "body. It inhales, then blows out\n"
	db "fire that is over 3,000 degrees.",TX_END

	db TX_START,"Discard 1 ",TX_FIRE," Energy card attached to\n"
	db "Flareon in order to use this attack.",TX_END

	db TX_START,"When storing thermal energy in its\n"
	db "body, its temperature could soar to\n"
	db "over 1,600 degrees.",TX_END

	db TX_START,"Moltres",TX_END

	db TX_START,"Wildfire",TX_END

	db TX_START,"You may discard any number of ",TX_FIRE,"\n"
	db "Energy cards attached to Moltres\n"
	db "when you use this attack. If you do,\n"
	db "discard that many cards from the top\n"
	db "of your opponent's deck.",TX_END

	db TX_START,"Dive Bomb",TX_END

	db TX_START,"Known as the legendary bird of fire.\n"
	db "Every flap of its wings creates a\n"
	db "dazzling flash of flames.",TX_END

	db TX_START,"Firegiver",TX_END

	db TX_START,"When you put Moltres into play\n"
	db "during your turn (not during\n"
	db "set-up), put from 1 to 4 (chosen at\n"
	db "random) ",TX_FIRE," Energy cards from your\n"
	db "deck into your hand. Shuffle your\n"
	db "deck afterward.",TX_END

	db TX_START,"A legendary bird Pok`mon. As it\n"
	db "flaps its flaming wings, even the\n"
	db "night sky will turn red.",TX_END

	db TX_START,"Squirtle",TX_END

	db TX_START,"Bubble",TX_END

	db TX_START,"Withdraw",TX_END

	db TX_START,"Flip a coin. If heads, prevent all\n"
	db "damage done to Squirtle during your\n"
	db "opponent's next turn. (Any other\n"
	db "effects of attacks still happen.)",TX_END

	db TX_START,"Tiny Turtle",TX_END

	db TX_START,"After birth, its back swells and\n"
	db "hardens into a shell. It powerfully\n"
	db "sprays foam from its mouth.",TX_END

	db TX_START,"Wartortle",TX_END

	db TX_START,"Flip a coin. If heads, prevent all\n"
	db "damage done to Wartortle during your\n"
	db "opponent's next turn. (Any other\n"
	db "effects of attacks still happen.)",TX_END

	db TX_START,"Turtle",TX_END

	db TX_START,"Often hides in water to stalk unwary\n"
	db "prey. When swimming quickly, it\n"
	db "moves its ears to maintain balance.",TX_END

	db TX_START,"Blastoise",TX_END

	db TX_START,"Rain Dance",TX_END

	db TX_START,"As often as you like during your\n"
	db "turn (before your attack), you may\n"
	db "attach 1 ",TX_WATER," Energy card to 1 of\n"
	db "your ",TX_WATER," Pok`mon. (This doesn't use\n"
	db "up your 1 Energy card attachment\n"
	db "for the turn.)",TX_END

	db TX_START,"This power can't be used if\n"
	db "Blastoise is Asleep, Confused, or\n"
	db "Paralyzed.",TX_END

	db TX_START,"Hydro Pump",TX_END

	db TX_START,"Does 40 damage plus 10 more damage\n"
	db "for each ",TX_WATER," Energy attached to\n"
	db "Blastoise but not used to pay for\n"
	db "this attack's Energy cost. You can't\n"
	db "add more than 20 damage in this way.",TX_END

	db TX_START,"Shellfish",TX_END

	db TX_START,"A brutal Pok`mon with pressurized\n"
	db "water jets on its shell. They are\n"
	db "used for high-speed tackles.",TX_END

	db TX_START,"Psyduck",TX_END

	db TX_START,"Headache",TX_END

	db TX_START,"Your opponent can't play Trainer\n"
	db "cards during his or her next turn.",TX_END

	db TX_START,"Duck",TX_END

	db TX_START,"While lulling its enemies with its\n"
	db "vacant look, this wily Pok`mon will\n"
	db "use psychokinetic powers.",TX_END

	db TX_START,"Golduck",TX_END

	db TX_START,"Psyshock",TX_END

	db TX_START,"Hyper Beam",TX_END

	db TX_START,"If the Defending Pok`mon has any\n"
	db "Energy cards attached to it, choose\n"
	db "1 of them and discard it.",TX_END

	db TX_START,"Often seen swimming elegantly by\n"
	db "lake shores. It is often mistaken\n"
	db "for the Japanese monster, Kappa.",TX_END

	db TX_START,"Poliwag",TX_END

	db TX_START,"Water Gun",TX_END

	db TX_START,"Does 10 damage plus 10 more damage\n"
	db "for each ",TX_WATER," Energy attached to\n"
	db "Poliwag but not used to pay for\n"
	db "this attack's Energy cost. You can't\n"
	db "add more than 20 damage in this way.",TX_END

	db TX_START,"Tadpole",TX_END

	db TX_START,"Its newly grown legs prevent it\n"
	db "from running. It appears to prefer\n"
	db "swimming over trying to stand.",TX_END

	db TX_START,"Poliwhirl",TX_END

	db TX_START,"Amnesia",TX_END

	db TX_START,"Choose 1 of the Defending Pok`mon's\n"
	db "attacks. That Pok`mon can't use that\n"
	db "attack during your opponent's next\n"
	db "turn.",TX_END

	db TX_START,"Doubleslap",TX_END

	db TX_START,"Capable of living in or out of\n"
	db "water. When out of water, it sweats\n"
	db "to keep its body slimy.",TX_END

	db TX_START,"Poliwrath",TX_END

	db TX_START,"Does 30 damage plus 10 more damage\n"
	db "for each ",TX_WATER," Energy attached to\n"
	db "Poliwrath but not used to pay for\n"
	db "this attack's Energy cost. You\n"
	db "can't add more than 20 damage in\n"
	db "this way.",TX_END

	db TX_START,"Whirlpool",TX_END

	db TX_START,"An adept swimmer at both the front\n"
	db "crawl and breaststroke. Easily\n"
	db "overtakes the best human swimmers.",TX_END

	db TX_START,"Tentacool",TX_END

	db TX_START,"Cowardice",TX_END

	db TX_START,"At any time during your turn\n"
	db "(before your attack), you may return\n"
	db "Tentacool to your hand. (Discard all\n"
	db "cards attached to Tentacool.) This\n"
	db "power can't be used the turn you put\n"
	db "Tentacool into play or if Tentacool\n"
	db "is Asleep, Confused, or Paralyzed.",TX_END

	db TX_START,"Jellyfish",TX_END

	db TX_START,"Drifts in shallow seas. Anglers who\n"
	db "hook them by accident are often\n"
	db "punished by its stinging acid.",TX_END

	db TX_START,"Tentacruel",TX_END

	db TX_START,"Jellyfish Sting",TX_END

	db TX_START,"The tentacles are normally kept\n"
	db "short. On hunts, they are extended\n"
	db "to ensnare and immobilize prey.",TX_END

	db TX_START,"Seel",TX_END

	db TX_START,"Headbutt",TX_END

	db TX_START,"Sea Lion",TX_END

	db TX_START,"The protruding horn on its head is\n"
	db "very hard. This horn is used for\n"
	db "bashing through thick ice.",TX_END

	db TX_START,"Dewgong",TX_END

	db TX_START,"Aurora Beam",TX_END

	db TX_START,"Ice Beam",TX_END

	db TX_START,"Stores thermal energy in its body.\n"
	db "Swims at a steady 8 knots even in\n"
	db "intensely cold waters.",TX_END

	db TX_START,"Shellder",TX_END

	db TX_START,"Hide in Shell",TX_END

	db TX_START,"Flip a coin. If heads, prevent all\n"
	db "damage done to Shellder during your\n"
	db "opponent's next turn. (Any other\n"
	db "effects of attacks still happen.)",TX_END

	db TX_START,"Bivalve",TX_END

	db TX_START,"Its hard shell repels any kind of\n"
	db "attack. It is vulnerable only when\n"
	db "its shell is open.",TX_END

	db TX_START,"Cloyster",TX_END

	db TX_START,"Clamp",TX_END

	db TX_START,"Flip a coin. If heads, the Defending\n"
	db "Pok`mon is now Paralyzed. If tails,\n"
	db "this attack does nothing (not even\n"
	db "damage).",TX_END

	db TX_START,"Spike Cannon",TX_END

	db TX_START,"When attacked, it launches its horns\n"
	db "in quick volleys. Its innards have\n"
	db "never been seen.",TX_END

	db TX_START,"Krabby",TX_END

	db TX_START,"Search your deck for a Basic Pok`mon\n"
	db "named Krabby and put it onto your\n"
	db "Bench. Shuffle your deck afterward.\n"
	db "(You can't use this attack if your\n"
	db "Bench is full.)",TX_END

	db TX_START,"River Crab",TX_END

	db TX_START,"Its pincers are not only powerful\n"
	db "weapons, they are used for balance\n"
	db "when walking sideways.",TX_END

	db TX_START,"Kingler",TX_END

	db TX_START,"Flail",TX_END

	db TX_START,"Does 10 damage times the number of\n"
	db "damage counters on Kingler.",TX_END

	db TX_START,"Crabhammer",TX_END

	db TX_START,"Pincer",TX_END

	db TX_START,"The large pincer has 10,000\n"
	db "horsepower of crushing power.\n"
	db "However, its huge size makes it\n"
	db "unwieldy to use.",TX_END

	db TX_START,"Horsea",TX_END

	db TX_START,"If the Defending Pok`mon tries to\n"
	db "attack during your opponent's next\n"
	db "turn, your opponent flips a coin.\n"
	db "If tails, that attack does nothing.",TX_END

	db TX_START,"Dragon",TX_END