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author | Deokishisu <6993375+Deokishisu@users.noreply.github.com> | 2020-09-17 22:27:49 -0400 |
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committer | GitHub <noreply@github.com> | 2020-09-17 22:27:49 -0400 |
commit | 0df8594e46d97a17db56d9d96c1378f0d6b95a57 (patch) | |
tree | 5d8d19d951c35bc5156d67970d2071f00a2642b5 | |
parent | c3c17cabc6c85fb7f70c030b25f5978d57dbf4bc (diff) |
Label Unknown Entries in HappinessChangeTable
The two unknown entries in the HappinessChangeTable for Pikachu appear to be when the starter Pikachu faints to an opponent Pokemon 30 levels higher (PIKAHAPPY_CARELESSTRAINER) and when the starter Pikachu is traded away (PIKAHAPPY_TRADE). I have labelled them in the comments like the other fields.
-rw-r--r-- | engine/bank3d.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/bank3d.asm b/engine/bank3d.asm index 0cfdea08..6d0b3a50 100644 --- a/engine/bank3d.asm +++ b/engine/bank3d.asm @@ -154,8 +154,8 @@ HappinessChangeTable: db -3, -3, -5 ; Deposited db -1, -1, -1 ; Fainted in battle db -5, -5, -10 ; Fainted due to Poison outside of battle - db -5, -5, -10 ; Unknown (d = 10) - db -10, -10, -20 ; Unknown (d = 11) + db -5, -5, -10 ; Fainted to opponent at least 30 levels higher + db -10, -10, -20 ; Traded away PikachuMoods: ; Increase |