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authorNull Dev <NL-Dev@yandex.com>2017-01-20 12:39:47 +0100
committerGitHub <noreply@github.com>2017-01-20 12:39:47 +0100
commit44551b8419836abfca64351b2f214178dbd6a3d3 (patch)
treed0095f255265ac1c501f14b6cc0e75c495b2760d
parent4c05cba7a8d3e0fa62629587cfa5b22ae43ddc69 (diff)
Fixed typo
-rw-r--r--home.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/home.asm b/home.asm
index 94930acd..830ece4b 100644
--- a/home.asm
+++ b/home.asm
@@ -4273,7 +4273,7 @@ EraseMenuCursor::
; The reason is that most functions that call this initialize H_DOWNARROWBLINKCNT1 to 0.
; The effect is that if the tile at hl is initialized with a down arrow,
; this function will toggle that down arrow on and off, but if the tile isn't
-; initliazed with a down arrow, this function does nothing.
+; initialized with a down arrow, this function does nothing.
; That allows this to be called without worrying about if a down arrow should
; be blinking.
HandleDownArrowBlinkTiming::