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author | Null Dev <NL-Dev@yandex.com> | 2017-01-20 12:39:47 +0100 |
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committer | GitHub <noreply@github.com> | 2017-01-20 12:39:47 +0100 |
commit | 44551b8419836abfca64351b2f214178dbd6a3d3 (patch) | |
tree | d0095f255265ac1c501f14b6cc0e75c495b2760d | |
parent | 4c05cba7a8d3e0fa62629587cfa5b22ae43ddc69 (diff) |
Fixed typo
-rw-r--r-- | home.asm | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -4273,7 +4273,7 @@ EraseMenuCursor:: ; The reason is that most functions that call this initialize H_DOWNARROWBLINKCNT1 to 0. ; The effect is that if the tile at hl is initialized with a down arrow, ; this function will toggle that down arrow on and off, but if the tile isn't -; initliazed with a down arrow, this function does nothing. +; initialized with a down arrow, this function does nothing. ; That allows this to be called without worrying about if a down arrow should ; be blinking. HandleDownArrowBlinkTiming:: |