diff options
| author | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-08-09 16:42:07 -0400 | 
|---|---|---|
| committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-08-09 16:42:07 -0400 | 
| commit | aaae80f88f73ef9cf3d3b1a697b609cb2cc91c5c (patch) | |
| tree | 7cdeb6180eb7eedd98231250e05aa0c41c3f9636 | |
| parent | 19c517bca455c10e7cba6699084b8cbeb8cc8137 (diff) | |
Fix typos up to end of home/audio.asm
| -rw-r--r-- | Makefile | 2 | ||||
| -rw-r--r-- | compare.sh | 11 | ||||
| -rw-r--r-- | home.asm | 2 | ||||
| -rw-r--r-- | home/audio.asm | 6 | ||||
| -rw-r--r-- | home/copy2.asm | 1 | ||||
| -rw-r--r-- | home/overworld.asm | 32 | ||||
| -rw-r--r-- | home/play_time.asm | 2 | ||||
| -rw-r--r-- | home/text.asm | 10 | ||||
| -rw-r--r-- | home/vcopy.asm | 12 | ||||
| -rw-r--r-- | macros.asm | 1 | ||||
| -rwxr-xr-x | wram.asm | 10 | 
11 files changed, 51 insertions, 38 deletions
| @@ -21,7 +21,7 @@ yellow_opt = $(cgb_opt) -t "POKEMON YELLOW"  PYTHON := python  # md5sum -c is used to compare rom hashes. The options may vary across platforms. -MD5 := md5sum -c #--quiet +MD5 := md5sum -c --quiet  # The compare target is a shortcut to check that the build matches the original roms exactly. diff --git a/compare.sh b/compare.sh new file mode 100644 index 00000000..6ef030bb --- /dev/null +++ b/compare.sh @@ -0,0 +1,11 @@ +#!/bin/sh +# Compares baserom.gbc and pokeyellow.gbc + +# create baserom.txt if necessary +if [ ! -f baserom.txt ]; then +    hexdump -C baserom.gbc > baserom.txt +fi + +hexdump -C pokeyellow.gbc > pokeyellow.txt + +diff -u baserom.txt pokeyellow.txt | less
\ No newline at end of file @@ -928,7 +928,7 @@ ZeroSpriteBuffer:: ; 14bc (0:14bc)  ; de: output address  InterlaceMergeSpriteBuffers:: ; 14c7 (0:14c7)  	ld a,$0 -	ld [$4000], a +	call SwitchSRAMBankAndLatchClockData  	push de  	ld hl, S_SPRITEBUFFER2 + (SPRITEBUFFERSIZE - 1) ; destination: end of buffer 2  	ld de, S_SPRITEBUFFER1 + (SPRITEBUFFERSIZE - 1) ; source 2: end of buffer 1 diff --git a/home/audio.asm b/home/audio.asm index e33c0d68..991dcd01 100644 --- a/home/audio.asm +++ b/home/audio.asm @@ -74,14 +74,15 @@ Func_21c8:: ; 21c8 (0:21c8)  	scf  	ret -Func_21e5:: ; 21e5 (0:21e5) +Func_21e3:: ; 21e5 (0:21e5) +	ld c,$6  	push bc  	push hl  	callba Music2_UpdateMusic ; 2:509d  	pop hl  	pop bc  	dec c -	jr nz, Func_21e5 +	jr nz, Func_21e3  	ret  ;Func_235f:: ; 235f (0:235f) @@ -203,6 +204,7 @@ PlaySound:: ; 2238 (0:2238)  	ret  Func_2288:: ; 2288 (0:2288) +	ld a,[H_LOADEDROMBANK]  	push af  	ld a, [wc0ef]  	call BankswitchCommon diff --git a/home/copy2.asm b/home/copy2.asm index f5d3f796..086ebc1a 100644 --- a/home/copy2.asm +++ b/home/copy2.asm @@ -25,7 +25,6 @@ FarCopyDataDouble:: ; 15d4 (0:15d4)  	inc de  	ld [hli],a  	ld [hli],a -	inc de  	dec c  	jr nz, .expandloop  	dec b diff --git a/home/overworld.asm b/home/overworld.asm index d9bade65..42146e2f 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -46,6 +46,7 @@ OverworldLoopLessDelay:: ; 0245 (0:0245)  	call DelayFrame  	call IsSurfingPikachuInParty  	call LoadGBPal +	call HandleMidJump  	ld a,[wWalkCounter]  	and a  	jp nz,.moveAhead ; if the player sprite has not yet completed the walking animation @@ -58,7 +59,7 @@ OverworldLoopLessDelay:: ; 0245 (0:0245)  	bit 3,[hl]  	res 3,[hl]  	jp nz,WarpFound2 -	ld a,[wd732] +	ld a,[wd730]  	and a,1 << 4 | 1 << 3 ; fly warp or dungeon warp  	jp nz,HandleFlyWarpOrDungeonWarp  	ld a,[W_CUROPPONENT] @@ -135,7 +136,6 @@ OverworldLoopLessDelay:: ; 0245 (0:0245)  	xor a  	ld [wd435], a  	ld a, $1 -	ld a,$01  	ld [wcc4b],a  	ld a,[wd528] ; the direction that was pressed last time  	and a @@ -174,6 +174,7 @@ OverworldLoopLessDelay:: ; 0245 (0:0245)  	ld a,$01  	ld [wSpriteStateData1 + 5],a  .handleDirectionButtonPress +	ld a,$1  	ld [wd52a],a ; new direction  	ld a,[wd730]  	bit 7,a ; are we simulating button presses? @@ -187,7 +188,7 @@ OverworldLoopLessDelay:: ; 0245 (0:0245)  	cp b  	jr z,.noDirectionChange  	ld a,$8 -	ld [wd434],a +	ld [wd435],a  ; unlike in red/blue, yellow does not have the 180 degrees odd code  	ld hl,wFlags_0xcd60  	set 2,[hl] @@ -662,10 +663,8 @@ PlayMapChangeSound:: ; 06ef (0:06ef)  	jr z,.didNotGoThroughDoor  	cp CEMETERY  	jr z,.didNotGoThroughDoor -	cp UNDERGROUND -	jr nz,.didNotGoThroughDoor  	aCoord 8, 8 ; upper left tile of the 4x4 square the player's sprite is standing on -	cp a,$0b ; door tile in tileset 0 +	cp UNDERGROUND ; door tile in tileset 0  	jr nz,.didNotGoThroughDoor  	ld a, $ad ; (SFX_02_57 - SFX_Headers_02) / 3  	jr .playSound @@ -758,7 +757,6 @@ HandleFlyWarpOrDungeonWarp:: ; 0794 (0:0794)  	call Delay3  	xor a  	ld [wBattleResult], a -	ld [wWalkBikeSurfState], a  	ld [W_ISINBATTLE], a  	ld [wMapPalOffset], a  	ld hl, wd732 @@ -1792,13 +1790,16 @@ LoadSurfingPlayerSpriteGraphics:: ; 0d83 (0:0d83)  	jr LoadPlayerSpriteGraphicsCommon  LoadBikePlayerSpriteGraphics:: ; 0d8a (0:0d8a) +	ld b,BANK(RedCyclingSprite)  	ld de,RedCyclingSprite  LoadPlayerSpriteGraphicsCommon:: ; 0d8f (0:0d8f)  	ld hl,vNPCSprites  	push de  	push hl +	push bc  	ld c, $c  	call CopyVideoData +	pop bc  	pop hl  	pop de  	ld a,$c0 @@ -1906,7 +1907,7 @@ LoadMapHeader:: ; 0dab (0:0dab)  .loadSpriteData  	ld a,[wd72e]  	bit 5,a ; did a battle happen immediately before this? -	jp nz,.finishUp ; if so, skip this because battles don't destroy this data +	jr nz,.finishUp ; if so, skip this because battles don't destroy this data  	call InitSprites  .finishUp  	predef LoadTilesetHeader @@ -1995,12 +1996,11 @@ LoadMapData:: ; 1241 (0:1241)  	ld a,[W_FLAGS_D733]  	bit 1,a  	jr nz,.restoreRomBank -	call Func_21e5 ; music related +	call Func_21e3 ; music related  	call Func_2176 ; music related  .restoreRomBank  	pop af -	ld [H_LOADEDROMBANK],a -	ld [$2000],a +	call BankswitchCommon  	ret  LoadScreenRelatedData:: ; 0f0c (0:0f0c) @@ -2089,6 +2089,8 @@ SwitchToMapRomBank:: ; 0f8b (0:0f8b)  	add hl,bc  	ld a,[hl]  	ld [$ffe8],a ; save map ROM bank +	call BankswitchBack +	ld a,[$ffe8]  	call BankswitchCommon  	pop bc  	pop hl @@ -2136,11 +2138,10 @@ ForceBikeOrSurf:: ; 0fd6 (0:0fd6)  ; a ledge in the overworld.	  HandleMidJump:: ; 0fe1 (0:0fe1)  	ld a,[wd736] -	bit 7,a ; jumping down a ledge? +	bit 6,a ; jumping down a ledge?  	ret z -	ld b, BANK(_HandleMidJump) -	ld hl, _HandleMidJump -	jp Bankswitch +	callba _HandleMidJump +	ret  IsSpinning:: ; 0ff0 (0:0ff0)  	ld a,[wd736] @@ -2159,7 +2160,6 @@ InitSprites:: ; 1006 (0:1006)  	ld a,[hli]  	ld [W_NUMSPRITES],a ; save the number of sprites  	push hl -	push hl  	push de  	push bc  	call ZeroSpriteStateData diff --git a/home/play_time.asm b/home/play_time.asm index 3d605a57..7b34491e 100644 --- a/home/play_time.asm +++ b/home/play_time.asm @@ -39,8 +39,8 @@ TrackPlayTime: ; 1ef5 (0:1ef5)  	set 0, [hl]  .maxIGT  	ld a, 59 -	ld [W_PLAYTIMEMINUTES + 1], a  	ld [W_PLAYTIMESECONDS], a +	ld [W_PLAYTIMEMINUTES + 1], a  	ld a, $ff  	ld [W_PLAYTIMEHOURS + 1], a  	ld [W_PLAYTIMEMINUTES], a diff --git a/home/text.asm b/home/text.asm index 03da172b..b520d74f 100644 --- a/home/text.asm +++ b/home/text.asm @@ -322,7 +322,7 @@ Char49:: ; 18a3 (0:18a3)  	push hl  	jp Next17B6 -Char4B:: ; 1af8 (0:1af8) +Char4B:: ; 18d1 (0:18d1)  	ld a,$EE  	Coorda 18, 16  	call ProtectedDelay3 @@ -332,7 +332,7 @@ Char4B:: ; 1af8 (0:1af8)  	ld a,$7F  	Coorda 18, 16  	;fall through -Char4C:: ; 1b0a (0:1b0a) +Char4C:: ; 18e3 (0:18e3)  	push de  	call Next18F1 ; 18f1  	call Next18F1 @@ -373,7 +373,7 @@ ProtectedDelay3:: ; 1913 (0:1913)  	pop bc  	ret -TextCommandProcessor:: ; 1b40 (0:1b40) +TextCommandProcessor:: ; 1919 (0:1919)  	ld a,[wd358]  	push af  	set 1,a @@ -386,7 +386,7 @@ TextCommandProcessor:: ; 1b40 (0:1b40)  	ld a,b  	ld [wcc3b],a -NextTextCommand:: ; 1b55 (0:1b55) +NextTextCommand:: ; 192e (0:192e)  	ld a,[hli]  	cp a, "@" ; terminator  	jr nz,.doTextCommand @@ -639,7 +639,7 @@ TextCommandSounds:: ; 1a3d (0:1a3d)  	db $10,$89 ; (SFX_02_3b - SFX_Headers_02) / 3  	db $11,$94 ; (SFX_02_42 - SFX_Headers_02) / 3  	db $13,$98 ; (SFX_08_45 - SFX_Headers_08) / 3 -	db $14,NIDORINA ; used in OakSpeech +	db $14,PIKACHU ; used in OakSpeech  	db $15,PIDGEOT  ; used in SaffronCityText12  	db $16,DEWGONG  ; unused? diff --git a/home/vcopy.asm b/home/vcopy.asm index 33262b85..4ce297d2 100644 --- a/home/vcopy.asm +++ b/home/vcopy.asm @@ -185,9 +185,9 @@ TransferBgRows:: ; 1d9e (0:1d9e)  	jr nz, TransferBgRows  	ld a, [H_SPTEMP] -	ld h, a -	ld a, [H_SPTEMP + 1]  	ld l, a +	ld a, [H_SPTEMP + 1] +	ld h, a  	ld sp, hl  	ret @@ -274,9 +274,9 @@ VBlankCopyDouble:: ; 1bd1 (0:1bd1)  	ld [H_VBCOPYDOUBLEDEST], sp  	ld a, [H_SPTEMP] -	ld h, a -	ld a, [H_SPTEMP + 1]  	ld l, a +	ld a, [H_SPTEMP + 1] +	ld h, a  	ld sp, hl  	ret @@ -334,9 +334,9 @@ VBlankCopy:: ; 1c21 (0:1c21)  	ld [H_VBCOPYDEST],sp  	ld a, [H_SPTEMP] -	ld h, a -	ld a, [H_SPTEMP + 1]  	ld l, a +	ld a, [H_SPTEMP + 1] +	ld h, a  	ld sp, hl  	ret @@ -45,6 +45,7 @@ homecall_jump_sf: MACRO  	call BankswitchCommon  	call \1  	pop bc +	ld a,b  	jp BankswitchCommon  	ENDM @@ -938,9 +938,9 @@ wEnemyMonAttack::    dw  wEnemyMonDefense::   dw  wEnemyMonSpeed::     dw  wEnemyMonSpecial::   dw -wEnemyMonPP::        ds 2 ; NUM_MOVES - 2 +wEnemyMonPP::        ds 3 ; NUM_MOVES - 2  SECTION "WRAM Bank 1", WRAMX, BANK[1] -                     ds 2 ; NUM_MOVES - 2 +                     ds 1 ; NUM_MOVES - 2  wEnemyMonBaseStats:: ds 5  wEnemyMonCatchRate:: ds 1 @@ -1655,7 +1655,7 @@ wExpressionNumber::  wd44a:: ds 1  wd44b:: ds 1 -	ds 37 +	ds 36  wd470:: ds 1  wd471:: ds 1 @@ -1666,13 +1666,13 @@ wd473:: ds 1  wd47a:: ds 1 -	ds 32 +	ds 31  wUnknownSerialFlag_d49a:: ds 1 ; d499  wUnknownSerialFlag_d49b:: ds 1 ; d49a  wd49c:: ds 1 ; d49b -	ds 20 +	ds 19  wd4b0:: ds 1 ; number of signs on the map  wd4b1:: ds 32 ; starting address for sign coords | 
