diff options
author | dannye <33dannye@gmail.com> | 2020-11-04 00:06:44 -0600 |
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committer | dannye <33dannye@gmail.com> | 2020-11-04 00:06:44 -0600 |
commit | 5647ca687b92954dcf37a6ea6bfbc9a341c32de4 (patch) | |
tree | dde1937a1bfdb3a835f4155e1c2eb8f1aaf86f63 /constants/move_effect_constants.asm | |
parent | 53fcd05aa24693093d8af1dc8ec4fedd3957decc (diff) |
Sync with pokered
Diffstat (limited to 'constants/move_effect_constants.asm')
-rw-r--r-- | constants/move_effect_constants.asm | 26 |
1 files changed, 11 insertions, 15 deletions
diff --git a/constants/move_effect_constants.asm b/constants/move_effect_constants.asm index b66772d1..4c6d0c38 100644 --- a/constants/move_effect_constants.asm +++ b/constants/move_effect_constants.asm @@ -1,11 +1,11 @@ -; tentative move effect constants ; {stat}_(UP|DOWN)(1|2) means that the move raises the user's (or lowers the target's) corresponding stat modifier by 1 (or 2) stages -; {status condition}_side_effect means that the move has a side chance of causing that condition -; {status condition}_effect means that the move causes the status condition every time it hits the target -const_value = 0 +; {status condition}_SIDE_EFFECT means that the move has a side chance of causing that condition +; {status condition}_EFFECT means that the move causes the status condition every time it hits the target +; MoveEffectPointerTable indexes (see data/moves/effects_pointers.asm) + const_def const NO_ADDITIONAL_EFFECT ; $00 - const UNUSED_EFFECT_01 ; $01 + const EFFECT_01 ; $01 unused const POISON_SIDE_EFFECT1 ; $02 const DRAIN_HP_EFFECT ; $03 const BURN_SIDE_EFFECT1 ; $04 @@ -34,7 +34,7 @@ const_value = 0 const THRASH_PETAL_DANCE_EFFECT ; $1B const SWITCH_AND_TELEPORT_EFFECT ; $1C const TWO_TO_FIVE_ATTACKS_EFFECT ; $1D - const UNUSED_EFFECT_1E ; $1E + const EFFECT_1E ; $1E unused const FLINCH_SIDE_EFFECT1 ; $1F const SLEEP_EFFECT ; $20 const POISON_SIDE_EFFECT2 ; $21 @@ -76,13 +76,13 @@ const_value = 0 const DEFENSE_DOWN_SIDE_EFFECT ; $45 const SPEED_DOWN_SIDE_EFFECT ; $46 const SPECIAL_DOWN_SIDE_EFFECT ; $47 - const UNUSED_EFFECT_48 ; $48 - const UNUSED_EFFECT_49 ; $49 - const UNUSED_EFFECT_4A ; $4A - const UNUSED_EFFECT_4B ; $4B + const_skip ; $48 + const_skip ; $49 + const_skip ; $4A + const_skip ; $4B const CONFUSION_SIDE_EFFECT ; $4C const TWINEEDLE_EFFECT ; $4D - const UNUSED_EFFECT_4E ; $4E + const_skip ; $4E const SUBSTITUTE_EFFECT ; $4F const HYPER_BEAM_EFFECT ; $50 const RAGE_EFFECT ; $51 @@ -91,7 +91,3 @@ const_value = 0 const LEECH_SEED_EFFECT ; $54 const SPLASH_EFFECT ; $55 const DISABLE_EFFECT ; $56 - -; fixed damage constants -SONICBOOM_DAMAGE EQU 20 -DRAGON_RAGE_DAMAGE EQU 40 |