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authordannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
committerdannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
commit5647ca687b92954dcf37a6ea6bfbc9a341c32de4 (patch)
treedde1937a1bfdb3a835f4155e1c2eb8f1aaf86f63 /constants/move_effect_constants.asm
parent53fcd05aa24693093d8af1dc8ec4fedd3957decc (diff)
Sync with pokered
Diffstat (limited to 'constants/move_effect_constants.asm')
-rw-r--r--constants/move_effect_constants.asm26
1 files changed, 11 insertions, 15 deletions
diff --git a/constants/move_effect_constants.asm b/constants/move_effect_constants.asm
index b66772d1..4c6d0c38 100644
--- a/constants/move_effect_constants.asm
+++ b/constants/move_effect_constants.asm
@@ -1,11 +1,11 @@
-; tentative move effect constants
; {stat}_(UP|DOWN)(1|2) means that the move raises the user's (or lowers the target's) corresponding stat modifier by 1 (or 2) stages
-; {status condition}_side_effect means that the move has a side chance of causing that condition
-; {status condition}_effect means that the move causes the status condition every time it hits the target
-const_value = 0
+; {status condition}_SIDE_EFFECT means that the move has a side chance of causing that condition
+; {status condition}_EFFECT means that the move causes the status condition every time it hits the target
+; MoveEffectPointerTable indexes (see data/moves/effects_pointers.asm)
+ const_def
const NO_ADDITIONAL_EFFECT ; $00
- const UNUSED_EFFECT_01 ; $01
+ const EFFECT_01 ; $01 unused
const POISON_SIDE_EFFECT1 ; $02
const DRAIN_HP_EFFECT ; $03
const BURN_SIDE_EFFECT1 ; $04
@@ -34,7 +34,7 @@ const_value = 0
const THRASH_PETAL_DANCE_EFFECT ; $1B
const SWITCH_AND_TELEPORT_EFFECT ; $1C
const TWO_TO_FIVE_ATTACKS_EFFECT ; $1D
- const UNUSED_EFFECT_1E ; $1E
+ const EFFECT_1E ; $1E unused
const FLINCH_SIDE_EFFECT1 ; $1F
const SLEEP_EFFECT ; $20
const POISON_SIDE_EFFECT2 ; $21
@@ -76,13 +76,13 @@ const_value = 0
const DEFENSE_DOWN_SIDE_EFFECT ; $45
const SPEED_DOWN_SIDE_EFFECT ; $46
const SPECIAL_DOWN_SIDE_EFFECT ; $47
- const UNUSED_EFFECT_48 ; $48
- const UNUSED_EFFECT_49 ; $49
- const UNUSED_EFFECT_4A ; $4A
- const UNUSED_EFFECT_4B ; $4B
+ const_skip ; $48
+ const_skip ; $49
+ const_skip ; $4A
+ const_skip ; $4B
const CONFUSION_SIDE_EFFECT ; $4C
const TWINEEDLE_EFFECT ; $4D
- const UNUSED_EFFECT_4E ; $4E
+ const_skip ; $4E
const SUBSTITUTE_EFFECT ; $4F
const HYPER_BEAM_EFFECT ; $50
const RAGE_EFFECT ; $51
@@ -91,7 +91,3 @@ const_value = 0
const LEECH_SEED_EFFECT ; $54
const SPLASH_EFFECT ; $55
const DISABLE_EFFECT ; $56
-
-; fixed damage constants
-SONICBOOM_DAMAGE EQU 20
-DRAGON_RAGE_DAMAGE EQU 40