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authorU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2015-06-01 22:13:46 -0500
committerU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2015-06-01 22:13:46 -0500
commit08b939375ec2eac1512c4dbddd184de6bbca8b98 (patch)
tree64a4dbfe273fcac67e9f45316d6bd1ef7b0629e3 /constants/oam_constants.asm
parent1a69d6b888f9372060dad1af867c4a5c4113b40e (diff)
EOL Windows->UNIX
Diffstat (limited to 'constants/oam_constants.asm')
-rwxr-xr-xconstants/oam_constants.asm18
1 files changed, 9 insertions, 9 deletions
diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm
index a707e16d..ddf95648 100755
--- a/constants/oam_constants.asm
+++ b/constants/oam_constants.asm
@@ -1,9 +1,9 @@
-; OAM flags used by this game
-OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic
-OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic
-OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically.
-; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down
-
-; OAM attribute flags
-OAM_HFLIP EQU %00100000 ; horizontal flip
-OAM_VFLIP EQU %01000000 ; vertical flip \ No newline at end of file
+; OAM flags used by this game
+OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic
+OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic
+OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically.
+; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down
+
+; OAM attribute flags
+OAM_HFLIP EQU %00100000 ; horizontal flip
+OAM_VFLIP EQU %01000000 ; vertical flip