summaryrefslogtreecommitdiff
path: root/constants/oam_constants.asm
diff options
context:
space:
mode:
authorluckytyphlosion <alan.rj.huang@gmail.com>2015-06-05 17:23:06 -0400
committerluckytyphlosion <alan.rj.huang@gmail.com>2015-06-05 17:23:06 -0400
commit139e117d0717c69ae4c47a8d1a040267ee28d91d (patch)
tree103cb36abe028d259066c0a582cf78a01380c21d /constants/oam_constants.asm
parent56da1f9b662d0e3db8f8405ffb12060d69d66c86 (diff)
Fix EOL to LF to make push requests more doable.
Diffstat (limited to 'constants/oam_constants.asm')
-rwxr-xr-xconstants/oam_constants.asm16
1 files changed, 8 insertions, 8 deletions
diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm
index a707e16d..02ffee01 100755
--- a/constants/oam_constants.asm
+++ b/constants/oam_constants.asm
@@ -1,9 +1,9 @@
-; OAM flags used by this game
-OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic
-OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic
-OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically.
-; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down
-
-; OAM attribute flags
-OAM_HFLIP EQU %00100000 ; horizontal flip
+; OAM flags used by this game
+OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic
+OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic
+OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically.
+; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down
+
+; OAM attribute flags
+OAM_HFLIP EQU %00100000 ; horizontal flip
OAM_VFLIP EQU %01000000 ; vertical flip \ No newline at end of file