diff options
author | Daniel Harding <corrnondacqb@yahoo.com> | 2015-06-04 23:02:28 -0500 |
---|---|---|
committer | Daniel Harding <corrnondacqb@yahoo.com> | 2015-06-04 23:02:28 -0500 |
commit | c43c338a5f7d90494b7e6e67c6533288bd28117d (patch) | |
tree | a2ab7437ff9980a9debb73a4c4ece6a4650455f5 /constants/oam_constants.asm | |
parent | 26d279b5515446e444089ce727b3eda3122721b5 (diff) | |
parent | bdfd6ac09ba71ca73f5f058f9cf01ccdad8f21c4 (diff) |
Merge pull request #96 from dannye/master
wram comments, EOLs, EOFs, and UTF-8
Diffstat (limited to 'constants/oam_constants.asm')
-rwxr-xr-x | constants/oam_constants.asm | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm index a707e16d..ddf95648 100755 --- a/constants/oam_constants.asm +++ b/constants/oam_constants.asm @@ -1,9 +1,9 @@ -; OAM flags used by this game
-OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic
-OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic
-OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically.
-; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down
-
-; OAM attribute flags
-OAM_HFLIP EQU %00100000 ; horizontal flip
-OAM_VFLIP EQU %01000000 ; vertical flip
\ No newline at end of file +; OAM flags used by this game +OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic +OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic +OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically. +; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down + +; OAM attribute flags +OAM_HFLIP EQU %00100000 ; horizontal flip +OAM_VFLIP EQU %01000000 ; vertical flip |