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authorRangi <remy.oukaour+rangi42@gmail.com>2020-06-23 17:50:50 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-06-23 17:50:50 -0400
commit0a62d48df2d73c11ca13e4c3015d3d3abfa20292 (patch)
tree530f89782772bb76a76fbdd28247f1c6e3248483 /data/cut_tree_blocks.asm
parentbdeb494add78beb8d00375f352a2c49e9f7fd32b (diff)
Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
Diffstat (limited to 'data/cut_tree_blocks.asm')
-rw-r--r--data/cut_tree_blocks.asm13
1 files changed, 13 insertions, 0 deletions
diff --git a/data/cut_tree_blocks.asm b/data/cut_tree_blocks.asm
new file mode 100644
index 00000000..eb63a712
--- /dev/null
+++ b/data/cut_tree_blocks.asm
@@ -0,0 +1,13 @@
+CutTreeBlockSwaps:
+; first byte = tileset block containing the cut tree
+; second byte = corresponding tileset block after the cut animation happens
+ db $32, $6D
+ db $33, $6C
+ db $34, $6F
+ db $35, $4C
+ db $60, $6E
+ db $0B, $0A
+ db $3C, $35
+ db $3F, $35
+ db $3D, $36
+ db $FF ; list terminator