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authordannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
committerdannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
commit5647ca687b92954dcf37a6ea6bfbc9a341c32de4 (patch)
treedde1937a1bfdb3a835f4155e1c2eb8f1aaf86f63 /data/facing.asm
parent53fcd05aa24693093d8af1dc8ec4fedd3957decc (diff)
Sync with pokered
Diffstat (limited to 'data/facing.asm')
-rw-r--r--data/facing.asm133
1 files changed, 0 insertions, 133 deletions
diff --git a/data/facing.asm b/data/facing.asm
deleted file mode 100644
index 944a31c8..00000000
--- a/data/facing.asm
+++ /dev/null
@@ -1,133 +0,0 @@
-SpriteFacingAndAnimationTable:
- dw SpriteFacingDownAndStanding ; facing down, walk animation frame 0
- dw SpriteFacingDownAndWalking ; facing down, walk animation frame 1
- dw SpriteFacingDownAndStanding ; facing down, walk animation frame 2
- dw SpriteFacingDownAndWalking2 ; facing down, walk animation frame 3
-
- dw SpriteFacingUpAndStanding ; facing up, walk animation frame 0
- dw SpriteFacingUpAndWalking ; facing up, walk animation frame 1
- dw SpriteFacingUpAndStanding ; facing up, walk animation frame 2
- dw SpriteFacingUpAndWalking2 ; facing up, walk animation frame 3
-
- dw SpriteFacingLeftAndStanding ; facing left, walk animation frame 0
- dw SpriteFacingLeftAndWalking ; facing left, walk animation frame 1
- dw SpriteFacingLeftAndStanding ; facing left, walk animation frame 2
- dw SpriteFacingLeftAndWalking ; facing left, walk animation frame 3
-
- dw SpriteFacingRightAndStanding ; facing right, walk animation frame 0
- dw SpriteFacingRightAndWalking ; facing right, walk animation frame 1
- dw SpriteFacingRightAndStanding ; facing right, walk animation frame 2
- dw SpriteFacingRightAndWalking ; facing right, walk animation frame 3
-
- dw SpriteFacingDownAndStanding ; ---
- dw SpriteFacingDownAndStanding ; This table is used for sprites $a and $b.
- dw SpriteFacingDownAndStanding ; All orientation and animation parameters
- dw SpriteFacingDownAndStanding ; lead to the same result. Used for immobile
- dw SpriteFacingDownAndStanding ; sprites like items on the ground
- dw SpriteFacingDownAndStanding ; ---
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
- dw SpriteFacingDownAndStanding
-; special case
- dw SpriteSpecialCase ; pikachu maybe?
-
-SpriteFacingDownAndStanding:
- db $04
-; Sprite OAM Parameters
- db $00,$00,$00,$00 ; top left
- db $00,$08,$01,$00 ; top right
- db $08,$00,$02,OAMFLAG_CANBEMASKED ; bottom left
- db $08,$08,$03,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingDownAndWalking:
- db $04
-; Sprite OAM Parameters
- db $00,$00,$80,$00 ; top left
- db $00,$08,$81,$00 ; top right
- db $08,$00,$82,OAMFLAG_CANBEMASKED ; bottom left
- db $08,$08,$83,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingDownAndWalking2:
- db $04
-; Sprite OAM Parameters
- db $00,$08,$80,OAMFLAG_VFLIPPED ; top left
- db $00,$00,$81,OAMFLAG_VFLIPPED ; top right
- db $08,$08,$82,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left
- db $08,$00,$83,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingUpAndStanding:
- db $04
-; Sprite OAM Parameters
- db $00,$00,$04,$00 ; top left
- db $00,$08,$05,$00 ; top right
- db $08,$00,$06,OAMFLAG_CANBEMASKED ; bottom left
- db $08,$08,$07,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingUpAndWalking:
- db $04
-; Sprite OAM Parameters
- db $00,$00,$84,$00 ; top left
- db $00,$08,$85,$00 ; top right
- db $08,$00,$86,OAMFLAG_CANBEMASKED ; bottom left
- db $08,$08,$87,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingUpAndWalking2:
- db $04
-; Sprite OAM Parameters
- db $00,$08,$84,OAMFLAG_VFLIPPED ; top left
- db $00,$00,$85,OAMFLAG_VFLIPPED ; top right
- db $08,$08,$86,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left
- db $08,$00,$87,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingLeftAndStanding:
- db $04
-; Sprite OAM Parameters
- db $00,$00,$08,$00 ; top left
- db $00,$08,$09,$00 ; top right
- db $08,$00,$0a,OAMFLAG_CANBEMASKED ; bottom left
- db $08,$08,$0b,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingLeftAndWalking:
- db $04
-; Sprite OAM Parameters
- db $00,$00,$88,$00 ; top left
- db $00,$08,$89,$00 ; top right
- db $08,$00,$8a,OAMFLAG_CANBEMASKED ; bottom left
- db $08,$08,$8b,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingRightAndStanding:
- db $04
-; Sprite OAM Parameters
- db $00,$08,$08,OAMFLAG_VFLIPPED ; top left
- db $00,$00,$09,OAMFLAG_VFLIPPED ; top right
- db $08,$08,$0a,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left
- db $08,$00,$0b,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteFacingRightAndWalking:
- db $04
-; Sprite OAM Parameters
- db $00,$08,$88,OAMFLAG_VFLIPPED ; top left
- db $00,$00,$89,OAMFLAG_VFLIPPED ; top right
- db $08,$08,$8a,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left
- db $08,$00,$8b,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-
-SpriteSpecialCase
- db $09
-; Sprite OAM Parameters
- db -$4,-$4,$00,$00
- db -$4,$04,$01,$00
- db -$4,$0c,$00,OAMFLAG_VFLIPPED
- db $04,-$4,$01,$00
- db $04,$04,$02,$00
- db $04,$0c,$01,$00
- db $0c,-$4,$00,OAM_VFLIP | OAMFLAG_CANBEMASKED
- db $0c,$04,$01,OAMFLAG_CANBEMASKED
- db $0c,$0c,$00,OAM_VFLIP | OAM_HFLIP | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA
-