diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/fuchsiahouse1.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/fuchsiahouse1.asm')
-rwxr-xr-x | data/mapObjects/fuchsiahouse1.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/data/mapObjects/fuchsiahouse1.asm b/data/mapObjects/fuchsiahouse1.asm index da44e7d3..0789ea2c 100755 --- a/data/mapObjects/fuchsiahouse1.asm +++ b/data/mapObjects/fuchsiahouse1.asm @@ -8,9 +8,9 @@ FuchsiaHouse1Object: ; 0x75031 (size=38) db $0 ; signs db $3 ; objects - object SPRITE_MOM_GEISHA, $2, $3, FACE, LEFT, $1 ; person - object SPRITE_GAMBLER, $7, $2, FACE, UP, $2 ; person - object SPRITE_BUG_CATCHER, $5, $5, FACE, STAY, $3 ; person + object SPRITE_MOM_GEISHA, $2, $3, STAY, RIGHT, $1 ; person + object SPRITE_GAMBLER, $7, $2, STAY, UP, $2 ; person + object SPRITE_BUG_CATCHER, $5, $5, STAY, NONE, $3 ; person ; warp-to EVENT_DISP FUCHSIA_HOUSE_1_WIDTH, $7, $2 |