diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/school.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/school.asm')
-rwxr-xr-x | data/mapObjects/school.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/data/mapObjects/school.asm b/data/mapObjects/school.asm index 8433bb95..b60be6c0 100755 --- a/data/mapObjects/school.asm +++ b/data/mapObjects/school.asm @@ -8,8 +8,8 @@ SchoolObject: ; 0x1d55d (size=32) db $0 ; signs db $2 ; objects - object SPRITE_BRUNETTE_GIRL, $3, $5, FACE, UP, $1 ; person - object SPRITE_LASS, $4, $1, FACE, DOWN, $2 ; person + object SPRITE_BRUNETTE_GIRL, $3, $5, STAY, UP, $1 ; person + object SPRITE_LASS, $4, $1, STAY, DOWN, $2 ; person ; warp-to EVENT_DISP VIRIDIAN_SCHOOL_WIDTH, $7, $2 |