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author | dannye <corrnondacqb@yahoo.com> | 2015-07-21 20:58:19 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-21 21:04:21 -0500 |
commit | 4d88812f40c4165e4b893a0631fa658e72d17874 (patch) | |
tree | aeb2841a1a0ab15ee9ecadcb44d337875f90b9e8 /engine/battle/common_text.asm | |
parent | 13e28b0ece7c7888cba792cc6f7219b384213427 (diff) |
Name some battle sound effects
Diffstat (limited to 'engine/battle/common_text.asm')
-rw-r--r-- | engine/battle/common_text.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 41e402f3..1acef280 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -64,7 +64,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99) ld [wc0f1], a ld a, $80 ld [wc0f2], a - ld a, SFX_BATTLE_37 + ld a, SFX_SILPH_SCOPE call PlaySound jp WaitForSoundToFinish .done |