summaryrefslogtreecommitdiff
path: root/engine/battle/moveEffects
diff options
context:
space:
mode:
authorluckytyphlosion <alan.rj.huang@gmail.com>2015-12-06 16:08:20 -0500
committerluckytyphlosion <alan.rj.huang@gmail.com>2015-12-06 16:08:20 -0500
commit6ddc025942a03802acf6a2731d7b46f2672ae74f (patch)
tree97cf0f4bca92254f5e6d32bd78505bca9f6cda94 /engine/battle/moveEffects
parentc3911c80cf8400f81518532c13912c647b81b880 (diff)
engine/battle/trainer_ai.asm
Diffstat (limited to 'engine/battle/moveEffects')
-rw-r--r--engine/battle/moveEffects/drain_hp_effect.asm2
-rw-r--r--engine/battle/moveEffects/haze_effect.asm2
-rw-r--r--engine/battle/moveEffects/heal_effect.asm2
-rw-r--r--engine/battle/moveEffects/paralyze_effect.asm2
-rw-r--r--engine/battle/moveEffects/recoil_effect.asm2
-rw-r--r--engine/battle/moveEffects/reflect_light_screen_effect.asm2
6 files changed, 6 insertions, 6 deletions
diff --git a/engine/battle/moveEffects/drain_hp_effect.asm b/engine/battle/moveEffects/drain_hp_effect.asm
index 0dc02e46..46d61196 100644
--- a/engine/battle/moveEffects/drain_hp_effect.asm
+++ b/engine/battle/moveEffects/drain_hp_effect.asm
@@ -87,7 +87,7 @@ DrainHPEffect_: ; 76e7 (1:76e7)
and a
ld a, [W_PLAYERMOVEEFFECT]
jr z, .next3
- ld a, [W_ENEMYMOVEEFFECT]
+ ld a, [wEnemyMoveEffect]
.next3
cp DREAM_EATER_EFFECT
jr nz, .printText
diff --git a/engine/battle/moveEffects/haze_effect.asm b/engine/battle/moveEffects/haze_effect.asm
index de36ac36..e7e7a68a 100644
--- a/engine/battle/moveEffects/haze_effect.asm
+++ b/engine/battle/moveEffects/haze_effect.asm
@@ -32,7 +32,7 @@ HazeEffect_: ; 139a4 (4:79a4)
.cureVolatileStatuses
xor a
ld [W_PLAYERDISABLEDMOVE], a
- ld [W_ENEMYDISABLEDMOVE], a
+ ld [wEnemyDisabledMove], a
ld hl, wPlayerDisabledMoveNumber
ld [hli], a
ld [hl], a
diff --git a/engine/battle/moveEffects/heal_effect.asm b/engine/battle/moveEffects/heal_effect.asm
index dbce6ebb..7a1983d7 100644
--- a/engine/battle/moveEffects/heal_effect.asm
+++ b/engine/battle/moveEffects/heal_effect.asm
@@ -7,7 +7,7 @@ HealEffect_: ; f62ba (3d:62ba)
jr z, .healEffect
ld de, wEnemyMonHP
ld hl, wEnemyMonMaxHP
- ld a, [W_ENEMYMOVENUM]
+ ld a, [wEnemyMoveNum]
.healEffect
ld b, a
ld a, [de]
diff --git a/engine/battle/moveEffects/paralyze_effect.asm b/engine/battle/moveEffects/paralyze_effect.asm
index 9b364425..a8d39629 100644
--- a/engine/battle/moveEffects/paralyze_effect.asm
+++ b/engine/battle/moveEffects/paralyze_effect.asm
@@ -5,7 +5,7 @@ ParalyzeEffect_: ; f6562 (3d:6562)
and a
jp z, .next
ld hl, wBattleMonStatus
- ld de, W_ENEMYMOVETYPE
+ ld de, wEnemyMoveType
.next
ld a, [hl]
and a ; does the target already have a status ailment?
diff --git a/engine/battle/moveEffects/recoil_effect.asm b/engine/battle/moveEffects/recoil_effect.asm
index 76394ddf..984feba7 100644
--- a/engine/battle/moveEffects/recoil_effect.asm
+++ b/engine/battle/moveEffects/recoil_effect.asm
@@ -4,7 +4,7 @@ RecoilEffect_: ; 138f6 (4:78f6)
ld a, [W_PLAYERMOVENUM]
ld hl, wBattleMonMaxHP
jr z, .recoilEffect
- ld a, [W_ENEMYMOVENUM]
+ ld a, [wEnemyMoveNum]
ld hl, wEnemyMonMaxHP
.recoilEffect
ld d, a
diff --git a/engine/battle/moveEffects/reflect_light_screen_effect.asm b/engine/battle/moveEffects/reflect_light_screen_effect.asm
index 12bb3367..c3f4de7f 100644
--- a/engine/battle/moveEffects/reflect_light_screen_effect.asm
+++ b/engine/battle/moveEffects/reflect_light_screen_effect.asm
@@ -5,7 +5,7 @@ ReflectLightScreenEffect_: ; f645d (3d:645d)
and a
jr z, .reflectLightScreenEffect
ld hl, wEnemyBattleStatus3
- ld de, W_ENEMYMOVEEFFECT
+ ld de, wEnemyMoveEffect
.reflectLightScreenEffect
ld a, [de]
cp LIGHT_SCREEN_EFFECT