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authordannye <33dannye@gmail.com>2020-05-20 19:40:33 -0500
committerdannye <33dannye@gmail.com>2020-05-20 20:02:53 -0500
commit10f9559eab8c93b94abb8ae8d1083704ad4e169a (patch)
tree7dbe7b152dde8a6e9b56664b5b8cdfc0d6be1253 /engine/draw_badges.asm
parentb8954732a3eaa3a784a6e3eaaa68977a9ccd9816 (diff)
Sync with pokered
Diffstat (limited to 'engine/draw_badges.asm')
-rw-r--r--engine/draw_badges.asm120
1 files changed, 0 insertions, 120 deletions
diff --git a/engine/draw_badges.asm b/engine/draw_badges.asm
deleted file mode 100644
index 9e6262a0..00000000
--- a/engine/draw_badges.asm
+++ /dev/null
@@ -1,120 +0,0 @@
-DrawBadges:
-; Draw 4x2 gym leader faces, with the faces replaced by
-; badges if they are owned. Used in the player status screen.
-
-; In Japanese versions, names are displayed above faces.
-; Instead of removing relevant code, the name graphics were erased.
-
-; Tile ids for face/badge graphics.
- ld de, wBadgeOrFaceTiles
- ld hl, .FaceBadgeTiles
- ld bc, 8
- call CopyData
-
-; Booleans for each badge.
- ld hl, wTempObtainedBadgesBooleans
- ld bc, 8
- xor a
- call FillMemory
-
-; Alter these based on owned badges.
- ld de, wTempObtainedBadgesBooleans
- ld hl, wBadgeOrFaceTiles
- ld a, [wObtainedBadges]
- ld b, a
- ld c, 8
-.CheckBadge
- srl b
- jr nc, .NextBadge
- ld a, [hl]
- add 4 ; Badge graphics are after each face
- ld [hl], a
- ld a, 1
- ld [de], a
-.NextBadge
- inc hl
- inc de
- dec c
- jr nz, .CheckBadge
-
-; Draw two rows of badges.
- ld hl, wBadgeNumberTile
- ld a, $d8 ; [1]
- ld [hli], a
- ld [hl], $60 ; First name
-
- coord hl, 2, 11
- ld de, wTempObtainedBadgesBooleans
- call .DrawBadgeRow
-
- coord hl, 2, 14
- ld de, wTempObtainedBadgesBooleans + 4
-; call .DrawBadgeRow
-; ret
-
-.DrawBadgeRow
-; Draw 4 badges.
-
- ld c, 4
-.DrawBadge
- push de
- push hl
-
-; Badge no.
- ld a, [wBadgeNumberTile]
- ld [hli], a
- inc a
- ld [wBadgeNumberTile], a
-
-; Names aren't printed if the badge is owned.
- ld a, [de]
- and a
- ld a, [wBadgeNameTile]
- jr nz, .SkipName
- call .PlaceTiles
- jr .PlaceBadge
-
-.SkipName
- inc a
- inc a
- inc hl
-
-.PlaceBadge
- ld [wBadgeNameTile], a
- ld de, SCREEN_WIDTH - 1
- add hl, de
- ld a, [wBadgeOrFaceTiles]
- call .PlaceTiles
- add hl, de
- call .PlaceTiles
-
-; Shift badge array back one byte.
- push bc
- ld hl, wBadgeOrFaceTiles + 1
- ld de, wBadgeOrFaceTiles
- ld bc, 8
- call CopyData
- pop bc
-
- pop hl
- ld de, 4
- add hl, de
-
- pop de
- inc de
- dec c
- jr nz, .DrawBadge
- ret
-
-.PlaceTiles
- ld [hli], a
- inc a
- ld [hl], a
- inc a
- ret
-
-.FaceBadgeTiles
- db $20, $28, $30, $38, $40, $48, $50, $58
-
-GymLeaderFaceAndBadgeTileGraphics:
- INCBIN "gfx/badges.2bpp"