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authoryenatch <yenatch@gmail.com>2014-06-14 04:12:40 -0700
committeryenatch <yenatch@gmail.com>2014-06-14 04:12:40 -0700
commit53ae0e93fad9f4c3eaef92f102b1eeb531e59d68 (patch)
treecfc859d11d462e8b4bab1968360a9a85cd83154d /engine/items/tmhm.asm
parent9eefed45f7ff3b9ee6023fb0829528e34aa0729a (diff)
Use monster struct macros in wram. Rename related labels for consistency.
Diffstat (limited to 'engine/items/tmhm.asm')
-rwxr-xr-xengine/items/tmhm.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/items/tmhm.asm b/engine/items/tmhm.asm
index 20e5786b..01a48ebb 100755
--- a/engine/items/tmhm.asm
+++ b/engine/items/tmhm.asm
@@ -1,7 +1,7 @@
; checks if the mon in wWhichPokemon already knows the move in wd0e0
CheckIfMoveIsKnown: ; 2fe18 (b:7e18)
ld a, [wWhichPokemon]
- ld hl, W_PARTYMON1_MOVE1
+ ld hl, wPartyMon1Moves
ld bc, $2c
call AddNTimes
ld a, [wd0e0]