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author | luckytyphlosion <alan.rj.huang@gmail.com> | 2016-04-09 18:13:37 -0400 |
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committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2016-04-09 18:13:37 -0400 |
commit | 3caf9a43e308af32ba23fd672ba662d2ea4c091e (patch) | |
tree | 92d28ef34fbeeb6fddf0ef404db3de7b535305ca /engine/overworld/step_functions.asm | |
parent | 9ca431b4f9706a3bbbbcfb03e2bab3360a5258a2 (diff) |
Some Bank3F Pikachu Emotions disassembling and partial documentation.
Diffstat (limited to 'engine/overworld/step_functions.asm')
-rw-r--r-- | engine/overworld/step_functions.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/step_functions.asm b/engine/overworld/step_functions.asm index 84cf4e82..58667e51 100644 --- a/engine/overworld/step_functions.asm +++ b/engine/overworld/step_functions.asm @@ -2,7 +2,7 @@ ApplyOutOfBattlePoisonDamage: ; c3de (3:43de) ld a, [wd730] add a jp c, .noBlackOut ; no black out if joypad states are being simulated - ld a, [wd493] + ld a, [wPreventBlackout] bit 7, a jp nz, .noBlackOut ld a, [wd72e] |